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Ok Im currently playing rumble fighter (I love the game too much lag tho) but I feel empty inside knowing rumble fighter doesn't have any grinding or talent system or healing class (and it dont need any). Before i played rumble fighter Ive played Mu online(didnt like looking like the next person), WoW (blizzard started messing up), Flyff (liked all the classes and talent skills but didnt like how the quests kept changing from 2 easy to 2 hard and i didnt like the pk system), RF online(just didnt like it), 2moons (didnt like the dungeon thingy, Cabal (didnt like then pk system, the dungeon thingys, and all it is is mu online+2moons, and combo system wasnt no use really), Perfect World (liked it for a second but i realized it was all just questing and pvp wasnt looking good), Talisman online (ridiculos period).
Is there a game for me with a healing class, nice organized pvp (no pk system), and talent system (to make me want to be different)? Or am i out of luck with being picky?
Comments
You could try archlord online. The game is all about pvp, and is heavily based on guild vs. guild, and I am pretty sure there is a healing class.
"Everything the light touches is our kingdom" -- Mufasa
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just ignore him if you didn;t like those you won't like archlord
I heard knight online has some fun PvP, or try guildwars
Maybe you need a change of the same concept of playing, and look to something else? It just seems to me all those games are built on pretty much the same concept with their own twists. Honestly to me all those games you played suck, and i have played them as well. I jumped into 2moons beta saw it was a silkroad clone and logged off. I tried wow for 5 levels and it just wasnt for me.
Im an Old UO player, since beta, so it might be why ive grown to like the non leveling system, and the kinda sandbox that UO was. I have since then turned to nothng but sandbox games. I have tried Roma-Victor for over 2 years, I was also in their beta/gamma, and sadly enough i only stuck around that long becuase many felt the concept behind it was great... But when developers say one thing about the game in features and then totaly implement another thing, and start to continuesly lie about things, thats when its time to step away. At first I thought it was the only game with the concept i was looking for but taht changed as i have found a few other games in development and also already developed.
So, you looking for a healer class, nice organized pvp, not sure what you mean about talent system unless you referering that to trades? But with the healer class, sounds like you are still looking for the leveling type games, sadly I dont think you will find these things you are asking for in games like that. It seems to me that your style is changing a bit and you are seeing the need for speculization of a char to make yourself be different, and so on.
So how about a game with a system with pretty much all you ask for, cept you might not like the combat system as there is no magery or much for special moves, But the way the system is made raids mean everything, and its not just the pvp going on that makes raids a raid, its the fact that you are traveling with catapults, or at least traveling with the materials to build one at the raid location, and also how like you call it a talent system, becuase unlike WOW and other games, where you will beable to power level in a week, you would have no chance doing in this game. The talent system is just that... TALENT, skills are hard to gain, and it makes a hugh differance such as items made with low skill = low quality which = in the case of armor and weapons, you will get hit more and your weap will be less affective, compaired to someone with high skills= High quality, and so on. Also, you dont really have to pick and stick with a set path of skills, as you can gain as many as you want, but at that rate you will not be very high for a long time. Along with that how about the benefit of playing a game where just about the entire landscape is build/changed by the players themselves. Man made tunnles through mountians, man made roads to diferent towns/villages. Oh i also forgot, you wanted healer class, although you can just gain the skills such as first aid and stuff like taht you could also become a FO priest which has mainly healing powers... Based on how much faith/favor he has. That also, what about a lore system? Not magery magic like fireballs, but what seems to be a balanced Lore system, having a priest be able to bless items, and put some spells on them. All this and much much more.
If you are interested in any of that said above, do yourself a favor and check our Wurm Online, dont look at the screen shots as the game and screen shots look alot different for some reason. Also bare in mind if you are to even take a look at it, that its not a completely finished and polished game such as games like WoW, and 2moons ect.. Also keep in mind, that the game is completely free if you want to just give it a try, there is a basic account which caps you at 20 skill points any and every skill you want, and there is a preimium add time for 5 euro a month that allows you to do everythign. Good luck man
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"Vox Populi, Vox Deorum"
I second the Wurm Online suggestion.
Also, there is magic in Wurm. You just have to become a priest/champion.
Seems like a lot of people around here play Wurm. Thats awesome
Blessings,
MMO migrant.
Ive noticed the lack of advertisement as well as the lack of publication by the players... Seems the players are too busy playing the fun game and no time to share some info with the outsiders.
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"Vox Populi, Vox Deorum"