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Liked it, loved it, but now its time to say bye

2

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  • vipjerryvipjerry Member UncommonPosts: 157

    This game is crap its simple as that.
    Defend it if it makes you feel better but this is the end for TR, future aint bright for TR at all. Let it die already and move to another MMO.

  • wide52wide52 Member Posts: 96
    Originally posted by vipjerry


    This game is crap its simple as that.

    Defend it if it makes you feel better but this is the end for TR, future aint bright for TR at all. Let it die already and move to another MMO.

    I dont know the servers are more full now then they have ever been , ans I would let it die if i was not having fun playing. But I am . and there is nothing out right that I would enjoy more.

  • BroomyBroomy Member UncommonPosts: 487

    I played the game to the high 40's (Medic) and quite simply the end-game blows.  Or rather I should say, there is none.  Not one for the casual players, the Roleplayers or the raiders.  If they are counting on people replaying alts forever I suppose it could survive for a bit more, but in the long term, unless they add something to look forward to other than dusting off the clone, I simply cant see any longevity. 

    In addition, the game is missing some basic features that in this day and age one would expect in an MMO:  Mail system, vehicles, some robust crafting, extended storyline missions/quests, a LFG tool and better clan/guild functions, to name a few.  Also no  official forum.  The "fansites" are very polarized, and there is no central and neutral place for idea sharing or convos about the game. And lets not even discuss items and the horrible itemization in the game.  Except for some armour dye I looked like every other medic in the game even the ones 20 levels below me.   

    I had no problem with the gameplay, it was indeed exciting, but after 45 levels even that started getting old quick.  What surprises me is that the game was sold as a PVE game, but now has begun to beef up PVP as a viable endgame.  IMO PVP does not make up for lack of content.  I found myself grinding lvels due to the lack of missions to do. 

    I have played many mmos and TR is right up there with Vanguard in terms of disappointing.  I cancelled my sub last month. 

     

    Current Games: WOW, EVE Online

  • wide52wide52 Member Posts: 96
    Originally posted by Broomy


    I played the game to the high 40's (Medic) and quite simply the end-game blows.  Or rather I should say, there is none.  Not one for the casual players, the Roleplayers or the raiders.  If they are counting on people replaying alts forever I suppose it could survive for a bit more, but in the long term, unless they add something to look forward to other than dusting off the clone, I simply cant see any longevity. 
    In addition, the game is missing some basic features that in this day and age one would expect in an MMO:  Mail system, vehicles, some robust crafting, extended storyline missions/quests, a LFG tool and better clan/guild functions, to name a few.  Also no  official forum.  The "fansites" are very polarized, and there is no central and neutral place for idea sharing or convos about the game. And lets not even discuss items and the horrible itemization in the game.  Except for some armour dye I looked like every other medic in the game even the ones 20 levels below me.   
    I had no problem with the gameplay, it was indeed exciting, but after 45 levels even that started getting old quick.  What surprises me is that the game was sold as a PVE game, but now has begun to beef up PVP as a viable endgame.  IMO PVP does not make up for lack of content.  I found myself grinding lvels due to the lack of missions to do. 
    I have played many mmos and TR is right up there with Vanguard in terms of disappointing.  I cancelled my sub last month. 
     



    the game is only a few months old , no game i have seen  shipped with a "end game"  and it is already in the works  with raid type battles      ( i dont care forend game anyway , normaly just a lag fest  that u stand around for hours waiting to get started )     ,  and the vehicles  you talked about are coming out in the next patch ( but really no need for them  plenty of teleports to go around. I also am goin to wait around for clan controled bases they should be fun.  The reason the had to up the pvp in the game is because sooooooo many people cried about not having more pvp. but really the only pvp they are adding is the clan bases  that can be raided and taken over by other clans.

  • indiramournindiramourn Member UncommonPosts: 884

     

    Originally posted by wide52




    the game is only a few months old , no game i have seen  shipped with a "end game"  and it is already in the works  with raid type battles <snip>



    That opinion is not a statement of fact about how all MMORPG's ship.  It is, in fact, just an excuse for shoddy craftmanship. 

    It would seem that you condone the "pay to play a beta" development model of MMORPG design.  I and many others do not.  The signal I want to send the TR devs is, "I can be forgiving when I feel the core concept of TR is excellent and you need some time to work out minor bugs."  But I know the difference between minor bugs and serious fundimental design flaws.  As well as a lot of missing basic features that every MMORPG must ship with these days.

    Beside being a player, I also experienced the "talent" of the Dimension Game devs through over 4 months of beta.  Slow plodding changes which lack a feeling of long view purpose, lack of communication (except to spin hype about future ideas most of which never saw the light of day).  And a general sense they are really over-reaching their limited talents is standing operating procedure with them.

  • wide52wide52 Member Posts: 96
    Originally posted by indiramourn


     
    Originally posted by wide52




    the game is only a few months old , no game i have seen  shipped with a "end game"  and it is already in the works  with raid type battles <snip>



    That opinion is not a statement of fact about how all MMORPG's ship.  It is, in fact, just an excuse for shoddy craftmanship. 

    It would seem that you condone the "pay to play a beta" development model of MMORPG design.  I and many others do not.  The signal I want to send the TR devs is, "I can be forgiving when I feel the core concept of TR is excellent and you need some time to work out minor bugs."  But I know the difference between minor bugs and serious fundimental design flaws.  As well as a lot of missing basic features that every MMORPG must ship with these days.

    Beside being a player, I also experienced the "talent" of the Dimension Game devs through over 4 months of beta.  Slow plodding changes which lack a feeling of long view purpose, lack of communication (except to spin hype about future ideas most of which never saw the light of day).  And a general sense they are really over-reaching their limited talents is standing operating procedure with them.



    I know it is an opinion that way I said " no game I HAVE SEEN"  never said ALL GAMES or that it was fact

  • jermell18jermell18 Member UncommonPosts: 124

     

    Originally posted by dsebutchr


    I'm assuming you made 50.
     
    If not your being silly, you have no concept of what the game has to offer since you haven't seen it all.
    If i spend the money on a normal machine gun at level 5 the things i'm facing drop like flies. 
    They do at 15 if you have a really nice gun, which you said you did.  They eat your face at 30+
    You haven't played enough.  But that's your choice.
     
    Later tater.
    Dont be a fanboy, i played to a lvl 50 sniper, 45 gaurdian, and 33 spy, he's right the game is boring, but i was luck to quit wasting my money a long time ago. Once you actually hit lvl 30 you see the game for what its worth, and thats nothing. TR was great in the beggining, but later in the game you see how the dev's just threw stuff together. They obviously didnt know what they were doing with this game, and the hybrid races give me a break please. There is no high lvl content, and no end game content, i dont care if the game has been out for 4 months. I've played other mmo's that have been out for only 4 months that were way successful than TR. (Lineage 2, WoW, CoH) just to name a few, plane and simple the game is a mess, time to move on to some thing else.

     

    Im with you man, but i would have said good bye along time ago, dont listen to the fanboys, save your money while you can.

    See you around.

    ______________________________
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  • BizkitNLBizkitNL Member RarePosts: 2,546

    As a lvl 50 spy, I hardly see the difference between endgame content and mid-game content. In fact, there is no difference.

    There's lot of cool stuff coming in future patches, but frankly, I don't have the patience to wait for it now. I'lle probably re-sub when they get their act straight. The game has potential, but its tedious at the moment.

     

    But if you love it as it is now, who are we to stop you? By all means, keep playing.

    10
  • achesomaachesoma Member RarePosts: 1,770

    Wow, took you 3 weeks to get bored?  Took about 30 min for me.  Pressing the left mouse button loses its luster really fast.  At least you felt the fast combat, tension, and pressure.  I never felt any of those things. 

    Preaching Pantheon to People at PAX  PAX East 2018 Day 4 - YouTube
  • jiveturkey12jiveturkey12 Member CommonPosts: 1,262

    Originally posted by achesoma


    Wow, took you 3 weeks to get bored?  Took about 30 min for me.  Pressing the left mouse button loses its luster really fast.  At least you felt the fast combat, tension, and pressure.  I never felt any of those things. 

    That just goes to show you, what type of gamer you really are.

     

    Games are like new CD's every new CD I get I always go right to the song I know or have heard before. When I was younger I would just listen to that one song and when i tried to listen to any other "Non-popular" songs I just couldnt do it.

     

    Then I grew up and actually gave an extra hour of my time to listen to the whole CD over, sometimes more then once, and found myself liking other songs on the CD alot more than popular songs.

     

    You have to give the game more than 30 minutes of your time. And no im not saying one of those "O the game doesnt start till level 15" type deals. The game for me started right after I went to my first battlefield in game and helped destroy mortars along the edges of the colony. That was about an hour or 2 hours in for me. I think I was level 7 or some such.

     

    Give the game a real chance, Ill give you a trial key and play the game with anyone who wants to try it, just to show them how fun it is.

     

    -Jive

  • TeflonEddieTeflonEddie Member Posts: 270

    I started at beta/release and very much enjoyed the game for about 8-10 weeks, then I hit level 50 and have been bored ever since. I can forgive a lack of polished end-game content in a new game, but TR has absolutely no structured end-game at all.

    I prefer to focus on one character, so the lack of content cripples my playstyle; I cancelled my account on that basis.

  • _Shadowmage_Shadowmage Member Posts: 1,459

    I started in beta - pre release and am still playing. As a casual player TR fits my playstyle perfectly. I am currently lvl 37.

    I think the problem with TR is they aimed at players like me - who have a limited amount of time to spend in a play session. And it turns out there arent as many people like me (real casual players) as they were expecting.

    And there just isnt the content yet for everyone else. So people who play more or in longer sessions run through all the content and end up at lvl 50 with nothing to do.

  • jermell18jermell18 Member UncommonPosts: 124

    Yeah i canceled my account about a  month ago. I really hated to see this happen to TR, i was really really a TR fan. I really really hate the direction or lack there of that this game went in. I still cant believe how a game could be so fun in the beggining to just plane dull in the end. I was one of those people who would go to all lengths to defend TR.

    Now i have to keep it real, i hate that my beloved TR died out on me once i hit lvl 50, i wish the devs did a better job. Ahhh well...

    ______________________________
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    Games played: Lineage, Lineage 2, WoW, Guild Wars, City of Heroes, Archlord, Espa Grenada
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  • PelagatoPelagato Member UncommonPosts: 673

    I played on beta for on month.. then the release of the game for another month.. the free one.. and before that month expire I cancel the account...

    After I hit around level 35, and start felling the lack of development... somethin tell me.. run away from this...

  • JobianJobian Member Posts: 5

    I've recently hung up my TR boots. I usually lurk over MMORPG.com but I thought I'd register and add a little to this thread.

    I first started playing TR in the closed beta and played up to level 25, then they did a server wipe and I decided not to start over and left the game there.

    So it got to January and I was looking for an MMO to play and I checked out TR again. Levels 1 to 15 were fun, I'll give it that. The instances were fast paced but lacked substance, but I could live with that. At this point in the game, the different types of armour and weapons kept me interested. I genuinely had a good time.

    Sadly, my positive outlook on this game rapidly deteriorated as each level passed. Each new map bought more dull maps with the same quests, some of which were bugged making it rather frustrating. These were quests that were issues in closed beta, why some of these bugs hadn’t been resolved sooner I don’t know, but it reflects badly on the attitude of the development team.

    The story was about as deep and as rich as packet mashed potato and I realised that no matter what I found or bought from the Army Surplus, it was just the same old models I’d seen from level one. There was nothing visually to make your character look more powerful than say a level 15.

    I thought I’d try joining a clan, which turned out to be an incredible waste of time. There was no reason to join one, the social tools are incredibly disappointing for a modern MMO and the so-called “Clan Wars” PvP element was clearly a botched after-thought that was about as engaging as Hilary Clinton’s underwear drawer.

    I eventually hit level 30, where you make your final class selection. I chose the path of Guardian and a cloned Grenadier. But alas, there was more disappointment, after an hour or two the novelty of new skills and a “class specific weapon” wore off and I suddenly realised there was actually nothing to aim for in this game.

    Why bother getting to 50? So I can wear more of the same looking armour? Kill more of the same NPCs? Shoot more of the same weapons? Wait for empty promises made by a half-arsed dev team? Defend bases that have no bearing on the World? Run instances that require more ammo rather than more tactics and skill? Wonder what it would be like to PvP? (it appears that only Russians PvP on the European servers and even then it’s rare to see, not to mention it’s an unbalanced and unorganised mess of bunny hopping).

    So no, I won’t get to level 50 to make a judgement, I don’t need to because the game unfortunately fails the customer before that happens. As for the hybrids, well I’ve never seen such a poor addition to a modern MMO.

    So bang, there it was, realisation that this game is fun just long enough to tease out that first month of subscription, then you hurry to cancel before that second payment goes out. Leaving you wondering one thing, why did I bother?

     

  • GylfiGylfi Member UncommonPosts: 708

    The sooner they shut the servers down the sooner Destination games will work on a new game, this time not a wow clone, please.

  • oronisioronisi Member Posts: 284

    Originally posted by dsebutchr


    I'm assuming you made 50.
     
    If not your being silly, you have no concept of what the game has to offer since you haven't seen it all.
    If i spend the money on a normal machine gun at level 5 the things i'm facing drop like flies. 
    They do at 15 if you have a really nice gun, which you said you did.  They eat your face at 30+
    You haven't played enough.  But that's your choice.
     
    Later tater.
    You know, I'm sick of this attitude.  Games are meant to be played, not rushed until you hit the end.  When you go play Monopoly you don't start out owning all the spaces, nor do you rush to get hotels on the spaces then 'experience what the game has to offer'.  That whole process IS the game....enjoy it.  In TR's case, the game is boring.  People don't want to get to the end.  That's because the game has flaws, not because the gamer is not driven enough to play a game they don't enjoy so that they can quit after hitting max level just so you could say you didn't enjoy it.
  • ToxiliumToxilium Member UncommonPosts: 905
    Originally posted by _Shadowmage


     
     
    In may not be fun at 50 - but are you really saying you had no fun at all between 15 and 50?
    I am lvl 37 with an exo having a great time in pools.
    As for the developers not listening - sheesh what an over generalization.

    - Military Surplus

    - Portable waypoints

    - PAU's in development

    - Hybrids

    - Death Penalties

    - Hideable helmets

    - shield extender for engineers

    - attributes having more effect

    - cloning doing a full respec of skills / attributes
    All came from requests made in beta.
    They didnt listen to things like

    - release date pushing back

    - dual wielding pistols

    - people whining to put it back to the uber god mode pre july.
     

      I simply lol'd. All or most of those things in the list should be in BEFORE release.

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  • TeknoBugTeknoBug Member UncommonPosts: 2,156

    I beta tested TR then didn't get the retail until Dec 26th when it was on sale for $9 and played for 2 months until the end of Feb, when you reach level 30 it's the beginning and end of your character's progress and gameplay- you see no real reason to get to 50.


    Overall I think it's a great game, but it's still rather shallow so who knows how well it'll do in a year from now.

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  • ToxiliumToxilium Member UncommonPosts: 905
    Originally posted by sookster54


    I beta tested TR then didn't get the retail until Dec 26th when it was on sale for $9 and played for 2 months until the end of Feb, when you reach level 30 it's the beginning and end of your character's progress and gameplay- you see no real reason to get to 50.


    Overall I think it's a great game, but it's still rather shallow so who knows how well it'll do in a year from now.

      Actually retail still hasn't completely come. Sure, they have the AH and new races in, but what about endgame, PvP, and different starting areas? Sure the combat is fast, fluid, and unique, but it doesn't make up for what isn't here.

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  • wide52wide52 Member Posts: 96
    Originally posted by D3mis3

    Originally posted by sookster54


    I beta tested TR then didn't get the retail until Dec 26th when it was on sale for $9 and played for 2 months until the end of Feb, when you reach level 30 it's the beginning and end of your character's progress and gameplay- you see no real reason to get to 50.


    Overall I think it's a great game, but it's still rather shallow so who knows how well it'll do in a year from now.

      Actually retail still hasn't completely come. Sure, they have the AH and new races in, but what about endgame, PvP, and different starting areas? Sure the combat is fast, fluid, and unique, but it doesn't make up for what isn't here.



    very few game come out with any " end game" which i think is a stupid term for an MMO  it is not supose to end.   I dont see some raid  you do over and over and over as being fun but to each his own.  From the start they said the game was not going to be PVP heavy everyone should have known that before ever playing. They said PVP in TR is just a side note somthing extra to do. Thats it.

  • TeflonEddieTeflonEddie Member Posts: 270

    Originally posted by wide52


    very few game come out with any " end game" which i think is a stupid term for an MMO  it is not supose to end.   I dont see some raid  you do over and over and over as being fun but to each his own.  From the start they said the game was not going to be PVP heavy everyone should have known that before ever playing. They said PVP in TR is just a side note somthing extra to do. Thats it.
    End-game just means "things to do when you reach max level".

    Any game that doesn't have things to do when you reach max level will have a short-lifespan as players get bored if they don't have anything to do. It's a commonly misunderstood term, but when people cry out for end-game content, they don't want to "win" the game, they just want a reason to log in after they reach the max level.

  • wide52wide52 Member Posts: 96
    Originally posted by TeflonEddie


     
    Originally posted by wide52


    very few game come out with any " end game" which i think is a stupid term for an MMO  it is not supose to end.   I dont see some raid  you do over and over and over as being fun but to each his own.  From the start they said the game was not going to be PVP heavy everyone should have known that before ever playing. They said PVP in TR is just a side note somthing extra to do. Thats it.
    End-game just means "things to do when you reach max level".

     

    Any game that doesn't have things to do when you reach max level will have a short-lifespan as players get bored if they don't have anything to do. It's a commonly misunderstood term, but when people cry out for end-game content, they don't want to "win" the game, they just want a reason to log in after they reach the max level.



    Oh well if thats the case then whats everyone complaining about there is stuff to do at 50 ,defend control points ( to me one of the best things in the game) or there is some instance to do. This pretty much the case with every game , the devs are never going to able to keep up with people who race to max lev.  You are going to run out of new missions to do. untill they can raise the max lev or add more missions. which takes longer to come up with new missions then it does for people to race thru them.

  • TeflonEddieTeflonEddie Member Posts: 270

    Originally posted by wide52
    Oh well if thats the case then whats everyone complaining about there is stuff to do at 50 ,defend control points ( to me one of the best things in the game) or there is some instance to do.
    Instances are one-shot only; they're driven by unrepeatable missions so once you've done them once, there's no replay value at all. As for control points; those get old very quickly. If the rewards were at least useful; for example grindable badges that you could save up and redeem for cool rewards, then they might be considered viable end-game content. Right now though, they're just a creative way to waste ammo.

    Don't get me wrong; I know I'm coming across very negative to TR at the moment, but that's because I really really wanted to like the game. I've a level 50, have completed every instance, collected every Logos and completed every mission and would be very happy if the game turned itself around, but it has a LONG way to go.

  • wide52wide52 Member Posts: 96
    Originally posted by TeflonEddie


     
    Originally posted by wide52
    Oh well if thats the case then whats everyone complaining about there is stuff to do at 50 ,defend control points ( to me one of the best things in the game) or there is some instance to do.
    Instances are one-shot only; they're driven by unrepeatable missions so once you've done them once, there's no replay value at all. As for control points; those get old very quickly. If the rewards were at least useful; for example grindable badges that you could save up and redeem for cool rewards, then they might be considered viable end-game content. Right now though, they're just a creative way to waste ammo.

     

    Don't get me wrong; I know I'm coming across very negative to TR at the moment, but that's because I really really wanted to like the game. I've a level 50, have completed every instance, collected every Logos and completed every mission and would be very happy if the game turned itself around, but it has a LONG way to go.

    I understand that.  What is the difference between doing some "raid" over and over  like alot of  MMO's have . Or  just doing a instance again . they is norm a boss in them that drops purples stuff . to me it is no different then just doing a "raid" or somthing like that over and over again.

    I have a 50 and lots for 30's and 40's but i have yet to no enjoy defending a control point.  Of course I would love to have a perfect game where I will never run of out new and exciting stuff to do,  But the truth is that is never ever goin to happen. Take half as long to play thru new content as it does for them to make it.

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