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these Beta testers are going to ruin AOC?
Personally im pretty sure that most of AOC's beta testers have/had/are playing WOW, and im scared to death that they will provide feedback to the Devs that will try to influence them to make the game more like WOW.
I also get the feeling that the Devs are not trying to shy away from making their game like WOW. So when you mix the two fronts then that just spells disaster for people like me.
When they first produced that video that showed a Capture the flag game in AOC, it only succeded in elevating those fears. I mean Capture the Flag in a Conan game? Are you serious!?..
Personally I wanted the game to be more like Anarchy Online, atleast as far as the PVP was concerned. Where world PVP was where it was at, but the more I hear about the game the more it sounds like it will be like WOW PVP (instance crap) to me. And I think that is due to the fact that you have alot of beta testers that came from WOW, and Devs that seem to think that WOW is the end all be all MMO and thats what people want, people don't seem to understand that Blizzard had a huge following and built in Player base before WOW.
Anyways I could be overreacting and serioulsy hope I am, but I just don't know....Beta testers can really make or break you game if they provided the correct or incorrect type of feedback. And the more I here about this game the more I think the beta testers are breaking AOC.
BTW I know they are still playing on having World PVP, but they should be showing that off more... Not working on a stupid Capture the flag PVP instance.
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You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith
Comments
Well since just about everyone that plays mmorpgs today had to play wow at one time you can pretty much assume that a majority of people will be wow players. You can also assume that given that wow has the lion share of the market any company making a game is going to try to emulate what they think are the best parts of wow and then build their own innovations on top of that....
This is what I'm seeing from AoC. They will be wow with better graphics, better art, city building/siege, different combat system, and DaoC type pvp.
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Ethion
Yeah I know what you mean to hell with those damn developers that work on something that doesn't revolve around my likes. God how could they possible work on something I don't approve of.
Have you got any clue how many games CTF has been in? Are seriously kidding me? This has no resemblance to WoW, WoW was not the first and certainly won't be anything close to the last game with CTF. I have enjoyed CTF in nearly every game I have played, I kind of get a rush when I have 3 guys looking for me and I have almost captured the flag, it's alot of fun.
World PvP is of course for PvP servers. Why would they show it off, there's no reason to.
You are overreacting like crazy. CTF does not mean WoW at all. Yes of course tester's have played WoW, boohoo, if they aren't playing WoW they are obviously looking for something different. AoC is nothing like WoW, if you watch some videos you would know this, and I am 105% sure it won't be like WoW.
|Mortal Online|Gnostaria|
Hmmm...its my oppinion that a large portion of AoC subscribers are going to be people who have played WoW and gotten sick of it. I mean, i played WoW for 2 years and loved it for about 1 and a half years. (last 6 months i was just kidding myself tbh). WoW has gained lots of customers but its also lost a hell of a lot of people too. These people who have left WoW don't want a WoW clone. I certainly don't. If i wanted WoW, i'd play WoW. Simple as. So if Funcom do over emulate WoW, i think they will end up with a "middleground" game. Same thing happened to LOTRO. Its not a bad game at all, but why would people move from WoW to play a WoW clone? Anyway, i still have hopes for this game. We shall see...
Nope not scared of that at all. The Devs have the major hand in how this game plays. They have been working on it for years BEFORE beta testers came in. The Beta testers arent there to change the who mechanics of the game, they are there to work out the bugs and problem spots.
AoC will release in May and it will be good.
"I don't give a sh*t what other people say. I play what I like and I'll pay to do it too!" - SerialMMOist
If beta testers had that kind of power...
It could be worse.
*I* could be in beta.
Then you'd be told there were no classes it was "skill based".
With full looting upon death in PvP.
The game would be renamed to Ultima *scratch that* Conan Online.
Now see.. it could be much scarier.
I'm not sure about Beta testers influencing the devs that much.
I'm more worried about how much the company owners, way before the beta, thought about how they would manage to steal some subscriptions from Blizzard by trying to appeal to WoW players.
To the OP, I don't think instanced PvP can be considered a WoW (or any other game) cloned feature though. Most people agree on instancing being silly and that includes many WoW subscribers too I guess.
That's just the devs being lazy.
Capture the flag is really lame, though.
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Waiting for: GW2
*thumbs up*: GW, Eve(, WoW)
*thumbs down*: MO, GA, FE
Capture the flag feels to me like they are just putting it there for amusement.. like drunken brawl and such.. the main pvp will be siege battles, and that i think will be really nice.
I played very little WoW because, well... it was not a very good game. I was bored to deletion in under six weeks. It is a very simplistic repetative game that is too slow and too spoon-fed for me (Asheron's Call Baby - spoiled on any game that lacks depth because of it) I really hope that A0C has very little in common with wow. But you will never get away from the influence of the WoW-children who were brought in to gaming from their tiny-weak little nintendos. With WoW as their gateway to computer games, their minds have been permanently biased to that pablum style of a game.
That being said, WoW at present holds 90% of the online gaming population so they must have some insight in to what most people want to play. All other games combined only make up the remaining 10% (except for some of the really horrid asian titles that have an appeal to people raised in asian cultures that defies explination to people outside those mindsets)
After waiting many years to try WoW I had expected far more from that title and was very suprized to find it so lack-luster. But that is a good thing! I don't believe games need to emulate WoW in any real fashion because it isn't that good. Any game that has a modicum of polish and enough content can be the next WoW.
The bar is simply not set very high for the next 'big game'. And I am giddy to have discovered that! I really was fearful that WoW was soooo much better that other games would have a difficult time competing for the market. They wont.
WoW will effect AoC. WoW will have an effect on ALL games for the foreseeable future. But I still hold out a small glimmer of hope that newer games will move slowly away from that Nintendo-style gameplay.
"The reality of the poor in America isn't the difference between The Haves and The Have Nots, it is the difference between The Haves and The Have Lots."
Man why are they adding Capture the flag say it aint so this is gonna piss me off. Not having a good day atm and this making it much worse.....
OP: I wouldn't worry too much about it...
Of all that is written, I love only what a person has written with his own blood. -Nietzsche
It seems to me that most people with a problem with it are confusing product advancement with "World of Warcraft" simply because its set an industry standard. Not everyone wants to run around finding random people to gank, same as not everyone wants to PVP in a controlled environment like an instanced battleground. Do I think it takes away from the immersion of the game to have capture the flag? Sure I do, but I also recognize that it has nothing to do with World of Warcraft, it has to do with the direction in which you have to go to succeed in the MMORPG market. Sure you can stray off the path here and there to make your game different and innovative, but essentially there are things you need to do to make your game profitable, which may not be an issue for other genres, but for an MMORPG its huge given the income needed to keep it running.
I personally prefer world PVP when I'm in the mood for PVP, I find controlled "Arenas" tedious and boring after a week or two of doing it, but I think its silly to complain about a feature being implemented into a game, when it hasn't caused the developers to sacrifice some part of the game you prefer. World PVP is still there, and in most modern MMORPG's there are open pvp servers, as well as controlled PVP scenarios, for you to chose between. Does it make the game less of a good game? No, the only time it will is if the game itself forces you into the situation in order to progress in other parts of the game.
Which is where I think World of Warcraft fails. For a PVE player at 70 you have to basically choose between grinding PVP for gear that will suffice in Kara (the 10 man raid and essentially first raid instance you do at 70) or running heroic instances, which are terribly hard if you're running on blue gear. It's easier for some classes to make due and thats another problem in the same problem "tree". They didn't take it into consideration when they implimented things, so a tank who has to concentrate on getting 3-4 stats to a certain margin before he's even considered for Kara, has to run a heroic which he still needs a certain amount of those same stats to accomplish it, while DPS classes and healers can concentrate on one or two stats that they can meet easily. This in turn forces a lot of people for the sake of saving time, to run battle grounds for months just so they can do what they really want. I think the biggest mistake WoW made was rewarding players epic gear for PVPing. If they wanted to do that they should have made the gear only equipable in battlegrounds.
That said, I think that's the type of thing that developers should try to avoid, not getting rid of a part of the game that a problem stems from, but instead taking that part of the game that so many people love, and making it so that its there for those who want it, but not required for those who don't. I think the problem is that everyone sees AoC as the epitome of mature and seriousness in the MMORPG market, and "CTF" puts a damper on your hopes and dreams. I can understand that, but as long as they don't force you to take part in it, I don't see the big deal.
No worries friend,
The Devs have a vision for thier game and will not steer far from the main focus for a couple crys. Some things that need polish they will take advice from the testers and look deeper into the mechanics and slighty adjust them.
AoC will have many MMO revolutionary features and im stoked to play it. See ya on the field.
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I'll kill you first Barbarians Honor.
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Yes it worries me too. The last 2 betas I've been in were disasters. People either wanted crap and the devs accomodated them, or there were tons of good ideas and suggestions and the devs refused to comment or address the real issues and only worked on the tiny issues and bugs we could have looked past.
One game game bombed, and the other took off. Though I see people complaining about the bigger one alot, it is still considered a success.
So who knows. It really comes down to the quality and resolve of the devs, not the beta testers. If the devs know what makes their product special and what can be changed, beta testers will be a good sounding board. If they devs are clueless, they will look for direct input from the beta testers and we will end up with another WoW clone.
Might be Capture the Skull !!
City of heroes incorporated a version of capture the flag, and it brings another dynamic to the game. The same ol' same ol' gets old, I always welcome something new and different to make things interesting. Just give it a chance, look at it this way, at least it's not a nerf, it's an addition...
oh no you didnt..... In the last article/interview with Jack Emerent he said adding PVP was a mistake and you trying to talk about that game in a positive light in a PVP thread.
Come' on CoH pvp bombed. It was a fun little past time sure but the devs really didnt know what the pvp crowd wanted and their game just wasnt balanced for it <edit>
Oh wait a sec, you talking about the FFA PVP zone? That wasnt CTF. There were adding that for PVE (capture a missile). unless this something brand new as of Issue 9 or something. I was there for a long time there was no CTF mode
oh no you didnt..... In the last article/interview with Jack Emerent he said adding PVP was a mistake and you trying to talk about that game in a positive light in a PVP thread.
Come' on CoH pvp bombed.
Oh wait a sec, you talking about the FFA PVP zone? That wasnt CTF. There were adding that for PVE (capture a missile). unless this something brand new as of Issue 9 or something. I was there for a long time there was no CTF mode
I never said it was great... I said it was different and brought a new dynamic... pvp sucks in coh's... what part of my statement confuses you????
oh no you didnt..... In the last article/interview with Jack Emerent he said adding PVP was a mistake and you trying to talk about that game in a positive light in a PVP thread.
Come' on CoH pvp bombed.
Oh wait a sec, you talking about the FFA PVP zone? That wasnt CTF. There were adding that for PVE (capture a missile). unless this something brand new as of Issue 9 or something. I was there for a long time there was no CTF mode
I never said it was great... I said it was different and brought a new dynamic... pvp sucks in coh's... what part of my statement confuses you????
It wasnt CTF they added. It was an FFA PVP zone that had pve content. Players held contests and tried to hold a CTF type of thing. But CTF mode isnt in the game. Go into warburg trying to do CTF I promise you you'll just get ganked.
The ctf-like gameplay was something players madeup themselves on test server
Might be Capture the Skull !!
Well I suppose if they try to make it fit within the universe where its somewhat logicial it might not be so bad....
Might be Capture the Skull !!
Well I suppose if they try to make it fit within the universe where its somewhat logicial it might not be so bad....
I'm kind of concerned they have sooooo many features like riding mounts, fighting on mounts, player owned cities (PVE), player owned cities (PVP), sieges, Keeps. Drunken Brawling. And now CTF for those that want it
Guys did I miss anything (PVP)? This game is freakin' huge. Can they pull all this off??????
There was a man on the moon, Clinton won @ Ohio, who knows what could happen.
The Proof is in the pudding and I have my fingers crossed, its had a long development time and the showing off is about to commence.
This game will be in worst shape then VG on release day. You guys puts so much hope on this one... You should not. It will be in a terrible state. As for WoW, no one will beat it. The only MMO that could beat WoW is a starcraft MMO. I'm not a fan of WoW, but studios realized that if they want to compete, they have to follow the WoW model.
eqnext.wikia.com
This game will be huge if Funcom does not screw things up..they have everything on their side all they have to do is a smooth release with almost few bugs and they will conquer all...
/draw Swords...for the KIng
In the land of Predators,the lion does not fear the jackals...