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Guild Hierarchy

Question 2:

There are different ways that MMORPG's have gone about letting their players form their guild's hierarchy.  Some games give you a set of ranks to promote/demote as you choose, some let you pick from different sets of rank titles accordingly (Shadowbane/Charters), and some like World of Warcraft let you design and change ranks to your own liking everywhere from their names, how many there were, and what permissions each had.

I'd love to know for the sake of my role playing guild's setup if anyone's heard any stipulations on the system they'll be putting in AoC?

Comments

  • EchelonsEchelons Member Posts: 80

    Bump for the lovers.

  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188

    Apparently last I heard there was  a system of choice where by the leader could set different names for the Leader and the Officer and Members based from the different cultures in the game.

    For example a guild wants to Aquilonian only or they like the naming they can pick that and it will have ranks and such maybe based around names more 'Romanesque" in structure. Same goes for Cimmerians and Stygians. Will have to see how it plays out =)

     



  • EchelonsEchelons Member Posts: 80

    So essentially they're deriving even more of their system than I realized from the way Shadowbane did it.  Sounds like a viable system if they give you as many options as SB did.

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