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  • PelagatoPelagato Member UncommonPosts: 673

    I played galaxies for 14 months around 2004-2005 then I quit... Star Wars is great but if you blend anything with SOE... you just create the formula for destruction lol.... no baddies SOE... is that we dont like the way you work, thats all, you just suck at doing games nothing personal... still friends?

  • Darth_PeteDarth_Pete Member Posts: 559
    Originally posted by AckbarNL


    NGE is not the real problem the real problem of this game were Jedis! if thay were not playable class, this game would have never seen an NGE and would have had a total difrent direction, but no all the babys wanted to be jedi's...............

    I kinda agree with Ackbar on this. Dumbing down the skillsystem in SWG was stupid move.(Thats why I quit) but other games like LOTRO are doing pretty good and there you can't choose to play Dunedain Ranger or Wizard (the jedi of middle earth). So why wouldn't SWG be successful without the jedi?

  • PelagatoPelagato Member UncommonPosts: 673

  • PelagatoPelagato Member UncommonPosts: 673

    There is only one Luke Skywalker in Star Wars... How can everyone be Luke if there is only one...

    New Star Wars game will be great only if they just realize that in a game with tons of people not everyone that wants can be an Uberpwner like Luke... Just accept it.. you and everyone in the game are going to be a regular character like Uncle Owen or Lando Calrissian.

  • Darth_PeteDarth_Pete Member Posts: 559
    Originally posted by Pelu


    There is only one Luke Skywalker in Star Wars... How can everyone be Luke if there is only one...
    New Star Wars game will be great only if they just realize that in a game with tons of people not everyone that wants can be an Uberpwner like Luke... Just accept it.. you and everyone in the game are going to be a regular character like Uncle Owen or Lando Calrissian.

    like the green dude said "Begun, the Clone War has"

  • PelagatoPelagato Member UncommonPosts: 673

    Exactly! you arent those characters.... that are UberPwners.... everyone in mmo are like one of the rest.... No James Bond ok... or Bourne....  

  • PicklefootPicklefoot Member Posts: 218

      Feeble attempts at recuperating after the horrible implementation that was the NGE.. when all the game's  playersbase wants are the original game mechanics back.. as stated above, it has turned to a complete clone- after seeing the cookie-cutter success of WoW they blew off the skill system, as well as queue combat.

     

      When people enter an MMO they don't expect it to take such a drastic turn. Now you're left with an ORDINARY mmorpg that is on life support. Ontop of that, any weapons/armor/pets/doctor stuff/misc. pre-nge (or was it pre-CU) became completely useless, or vital but now uncraftable..

     

      I went back awhile ago, it depressed the hell out of me.. the only thing that was solid was JTL, I gather  that I could only withstand it because they didn't do any updates. Every time I logged in, I recalled the GOOD days.. when there was diversity, players in the cantinas, when every class had a role- and not everybody could be a stupid jedi.

     

     

      SWG has become the biggest disaster in history, and should only be famed for its original content.

    --------------------------------------------------
    image

  • sfcoresfcore Member Posts: 26
    Originally posted by Pelu


    There is only one Luke Skywalker in Star Wars... How can everyone be Luke if there is only one...
    New Star Wars game will be great only if they just realize that in a game with tons of people not everyone that wants can be an Uberpwner like Luke... Just accept it.. you and everyone in the game are going to be a regular character like Uncle Owen or Lando Calrissian.

     

    Horrible post.



    First of all, I am sure not everyone wanted to BE Luke Skywalker, there are plenty of single player RPG's that achieve this goal. I would expect that more people wanted to create a character that was not only important but influencial in the sandbox world that was SWG.

    And again, not everyone wanted to be an 'uberpwner' however I am sure no one would complain if they were. It's just that most people wanted to be a Jedi or a Sith. Which is acceptable considering some of the most colourful characters in the Star Wars universe were a part of either faction. The problem with SWG is that they decided to create the game around a time period where there just were not a lot of Jedi or Sith, when there are plenty of other time periods that allow for hundreds of Jedi to be fighting hundreds of Sith.



    And thirdly, I hope you never make a video game, because video games are designed to let people be something above the average everyday Uncle Owen or Lando Calrissian. If your idea of fun is being a incinderated farmer, or a retired smuggler gone buisnessman then cool, however I doubt either or these roles will satisfy the disgrunteled SWG vets.

  • AckbarNLAckbarNL Member Posts: 458

     

    Originally posted by sfcore

    Originally posted by Pelu


    There is only one Luke Skywalker in Star Wars... How can everyone be Luke if there is only one...
    New Star Wars game will be great only if they just realize that in a game with tons of people not everyone that wants can be an Uberpwner like Luke... Just accept it.. you and everyone in the game are going to be a regular character like Uncle Owen or Lando Calrissian.

     

    Horrible post.



    First of all, I am sure not everyone wanted to BE Luke Skywalker, there are plenty of single player RPG's that achieve this goal. I would expect that more people wanted to create a character that was not only important but influencial in the sandbox world that was SWG.

    And again, not everyone wanted to be an 'uberpwner' however I am sure no one would complain if they were. It's just that most people wanted to be a Jedi or a Sith. Which is acceptable considering some of the most colourful characters in the Star Wars universe were a part of either faction. The problem with SWG is that they decided to create the game around a time period where there just were not a lot of Jedi or Sith, when there are plenty of other time periods that allow for hundreds of Jedi to be fighting hundreds of Sith.



    And thirdly, I hope you never make a video game, because video games are designed to let people be something above the average everyday Uncle Owen or Lando Calrissian. If your idea of fun is being a incinderated farmer, or a retired smuggler gone buisnessman then cool, however I doubt either or these roles will satisfy the disgrunteled SWG vets.

     

    In an mmo a class sould never overpower another class unless gear wise, but not class wise, ofcourse you got to look beyond uncle owen and lando, if all classes in SWG exsisted and thay did not include Jedi as a playable class, butt did all the other classes, like Commando and Squad Leader, Dancer, Image Designer, Creater handeler, Armorsmith, Teras Kasi master im sure it would have been a mighty fine game today, but SOE focused way to much attantion and development time upon jedi, whit the removal of permant death for Jedi's and becouse of the whining of the player base (cuz i remmber eveyone wanted to be jedi these days so its also some of the players base faulth)  It was the begining of the end, afther the removal, or even the start of jedi as playable class made this game its downfall, whit the NGE as its final blow...There was no need to include jedi's but of this day it still amazes me that people still think there was need for it...

    You have to ask yourself how "Star Warsy" it is when you see 2 Jedi Masters running around half-naked in Theed shooting lightning bolts and swinging lightsabers at each other, and stormtroopers walking by not even blinking twice at the sight

    Playing: World of Warcraft.
    Played: Lord of the Rings Online, Starwars Galaxies.
    Tried: Starwars the Old Republic, Everquest 2, Guild Wars, Vanguard, Age of Conan, Aion.

  • sfcoresfcore Member Posts: 26

    Originally posted by AckbarNL


     
    Originally posted by sfcore

    Originally posted by Pelu


    There is only one Luke Skywalker in Star Wars... How can everyone be Luke if there is only one...
    New Star Wars game will be great only if they just realize that in a game with tons of people not everyone that wants can be an Uberpwner like Luke... Just accept it.. you and everyone in the game are going to be a regular character like Uncle Owen or Lando Calrissian.

     

    Horrible post.



    First of all, I am sure not everyone wanted to BE Luke Skywalker, there are plenty of single player RPG's that achieve this goal. I would expect that more people wanted to create a character that was not only important but influencial in the sandbox world that was SWG.

    And again, not everyone wanted to be an 'uberpwner' however I am sure no one would complain if they were. It's just that most people wanted to be a Jedi or a Sith. Which is acceptable considering some of the most colourful characters in the Star Wars universe were a part of either faction. The problem with SWG is that they decided to create the game around a time period where there just were not a lot of Jedi or Sith, when there are plenty of other time periods that allow for hundreds of Jedi to be fighting hundreds of Sith.



    And thirdly, I hope you never make a video game, because video games are designed to let people be something above the average everyday Uncle Owen or Lando Calrissian. If your idea of fun is being a incinderated farmer, or a retired smuggler gone buisnessman then cool, however I doubt either or these roles will satisfy the disgrunteled SWG vets.

     

    In an mmo a class sould never overpower another class unless gear wise, but not class wise, ofcourse you got to look beyond uncle owen and lando, if all classes in SWG exsisted and thay did not include Jedi as a playable class, butt did all the other classes, like Commando and Squad Leader, Dancer, Image Designer, Creater handeler, Armorsmith, Teras Kasi master im sure it would have been a mighty fine game today, but SOE focused way to much attantion and development time upon jedi, whit the removal of permant death for Jedi's and becouse of the whining of the player base (cuz i remmber eveyone wanted to be jedi these days so its also some of the players base faulth)  It was the begining of the end, afther the removal, or even the start of jedi as playable class made this game its downfall, whit the NGE as its final blow...There was no need to include jedi's but of this day it still amazes me that people still think there was need for it...

    You have to ask yourself how "Star Warsy" it is when you see 2 Jedi Masters running around half-naked in Theed shooting lightning bolts and swinging lightsabers at each other, and stormtroopers walking by not even blinking twice at the sight


    I completely agree with the fact that an MMO should never have an alpha class that is much better than all the other classes. And I also agree with your elaboration on how SOE turned the Jedi class into a POS that signlad the downfall of SWG.

    However I disagree with you thinking that a Star Wars game would be successful without Jedi. It is a Star Wars game after all, and without the force it turns the Star Wars IP into an extremely boring bunch of aliens walking around shooting each out.



    The main problem with SWG is that they chose a time (like I said) where there were not supposed to be any Jedi running around at all! If they were smart and chose a timeline 130 years after ROTJ, or during the KOTOR era then it would have made sense to see two half-naked Jedi running at each other duking it out.



    I am not trying to defend SWG at all, in my opinion it was a game with a whole lot of potential. I am just saying that any Star Wars MMORPG without the ability to train and become either a Jedi or Sith will be a larger failure from start to finish than SWG ever was.

  • AckbarNLAckbarNL Member Posts: 458

     

     

    Originally posted by sfcore


     
    Originally posted by AckbarNL


     
    Originally posted by sfcore

    Originally posted by Pelu


    There is only one Luke Skywalker in Star Wars... How can everyone be Luke if there is only one...
    New Star Wars game will be great only if they just realize that in a game with tons of people not everyone that wants can be an Uberpwner like Luke... Just accept it.. you and everyone in the game are going to be a regular character like Uncle Owen or Lando Calrissian.

     

    Horrible post.



    First of all, I am sure not everyone wanted to BE Luke Skywalker, there are plenty of single player RPG's that achieve this goal. I would expect that more people wanted to create a character that was not only important but influencial in the sandbox world that was SWG.

    And again, not everyone wanted to be an 'uberpwner' however I am sure no one would complain if they were. It's just that most people wanted to be a Jedi or a Sith. Which is acceptable considering some of the most colourful characters in the Star Wars universe were a part of either faction. The problem with SWG is that they decided to create the game around a time period where there just were not a lot of Jedi or Sith, when there are plenty of other time periods that allow for hundreds of Jedi to be fighting hundreds of Sith.



    And thirdly, I hope you never make a video game, because video games are designed to let people be something above the average everyday Uncle Owen or Lando Calrissian. If your idea of fun is being a incinderated farmer, or a retired smuggler gone buisnessman then cool, however I doubt either or these roles will satisfy the disgrunteled SWG vets.

     

    In an mmo a class sould never overpower another class unless gear wise, but not class wise, ofcourse you got to look beyond uncle owen and lando, if all classes in SWG exsisted and thay did not include Jedi as a playable class, butt did all the other classes, like Commando and Squad Leader, Dancer, Image Designer, Creater handeler, Armorsmith, Teras Kasi master im sure it would have been a mighty fine game today, but SOE focused way to much attantion and development time upon jedi, whit the removal of permant death for Jedi's and becouse of the whining of the player base (cuz i remmber eveyone wanted to be jedi these days so its also some of the players base faulth)  It was the begining of the end, afther the removal, or even the start of jedi as playable class made this game its downfall, whit the NGE as its final blow...There was no need to include jedi's but of this day it still amazes me that people still think there was need for it...

    You have to ask yourself how "Star Warsy" it is when you see 2 Jedi Masters running around half-naked in Theed shooting lightning bolts and swinging lightsabers at each other, and stormtroopers walking by not even blinking twice at the sight


    I completely agree with the fact that an MMO should never have an alpha class that is much better than all the other classes. And I also agree with your elaboration on how SOE turned the Jedi class into a POS that signlad the downfall of SWG.

     

    However I disagree with you thinking that a Star Wars game would be successful without Jedi. It is a Star Wars game after all, and without the force it turns the Star Wars IP into an extremely boring bunch of aliens walking around shooting each out.



    The main problem with SWG is that they chose a time (like I said) where there were not supposed to be any Jedi running around at all! If they were smart and chose a timeline 130 years after ROTJ, or during the KOTOR era then it would have made sense to see two half-naked Jedi running at each other duking it out.



    I am not trying to defend SWG at all, in my opinion it was a game with a whole lot of potential. I am just saying that any Star Wars MMORPG without the ability to train and become either a Jedi or Sith will be a larger failure from start to finish than SWG ever was.



    Starwars Galaxies would have been more sucsesfull whitout jedi as a playable class and whit the battle of the Calactic civil war whit the Rebellion aiganst the Empire..SWG never had jedi's the first 6 mounths of its release and it was the most fun and best times the game ever had and afther Jedi's came it became worse , the problem whit the game was NOT the timeline it were the JEDI's if you fail to see that then your either below 18 years of age or you fail to understand what starwars is all about! 

    and for those who WANT to be the 'Uncle Owens' of this world, should be allowed to do so. 

    After all, that is what makes Star Wars!



    Hunderds of jedi fighting Hunderds of sith...No thanks!

    Starwars is not about jedi's at all...

    Playing: World of Warcraft.
    Played: Lord of the Rings Online, Starwars Galaxies.
    Tried: Starwars the Old Republic, Everquest 2, Guild Wars, Vanguard, Age of Conan, Aion.

  • sfcoresfcore Member Posts: 26

     

    Originally posted by AckbarNL


     
     
    Originally posted by sfcore


     
    Originally posted by AckbarNL


     
    Originally posted by sfcore

    Originally posted by Pelu


    There is only one Luke Skywalker in Star Wars... How can everyone be Luke if there is only one...
    New Star Wars game will be great only if they just realize that in a game with tons of people not everyone that wants can be an Uberpwner like Luke... Just accept it.. you and everyone in the game are going to be a regular character like Uncle Owen or Lando Calrissian.

     

    Horrible post.



    First of all, I am sure not everyone wanted to BE Luke Skywalker, there are plenty of single player RPG's that achieve this goal. I would expect that more people wanted to create a character that was not only important but influencial in the sandbox world that was SWG.

    And again, not everyone wanted to be an 'uberpwner' however I am sure no one would complain if they were. It's just that most people wanted to be a Jedi or a Sith. Which is acceptable considering some of the most colourful characters in the Star Wars universe were a part of either faction. The problem with SWG is that they decided to create the game around a time period where there just were not a lot of Jedi or Sith, when there are plenty of other time periods that allow for hundreds of Jedi to be fighting hundreds of Sith.



    And thirdly, I hope you never make a video game, because video games are designed to let people be something above the average everyday Uncle Owen or Lando Calrissian. If your idea of fun is being a incinderated farmer, or a retired smuggler gone buisnessman then cool, however I doubt either or these roles will satisfy the disgrunteled SWG vets.

     

    In an mmo a class sould never overpower another class unless gear wise, but not class wise, ofcourse you got to look beyond uncle owen and lando, if all classes in SWG exsisted and thay did not include Jedi as a playable class, butt did all the other classes, like Commando and Squad Leader, Dancer, Image Designer, Creater handeler, Armorsmith, Teras Kasi master im sure it would have been a mighty fine game today, but SOE focused way to much attantion and development time upon jedi, whit the removal of permant death for Jedi's and becouse of the whining of the player base (cuz i remmber eveyone wanted to be jedi these days so its also some of the players base faulth)  It was the begining of the end, afther the removal, or even the start of jedi as playable class made this game its downfall, whit the NGE as its final blow...There was no need to include jedi's but of this day it still amazes me that people still think there was need for it...

    You have to ask yourself how "Star Warsy" it is when you see 2 Jedi Masters running around half-naked in Theed shooting lightning bolts and swinging lightsabers at each other, and stormtroopers walking by not even blinking twice at the sight


    I completely agree with the fact that an MMO should never have an alpha class that is much better than all the other classes. And I also agree with your elaboration on how SOE turned the Jedi class into a POS that signlad the downfall of SWG.

     

    However I disagree with you thinking that a Star Wars game would be successful without Jedi. It is a Star Wars game after all, and without the force it turns the Star Wars IP into an extremely boring bunch of aliens walking around shooting each out.



    The main problem with SWG is that they chose a time (like I said) where there were not supposed to be any Jedi running around at all! If they were smart and chose a timeline 130 years after ROTJ, or during the KOTOR era then it would have made sense to see two half-naked Jedi running at each other duking it out.



    I am not trying to defend SWG at all, in my opinion it was a game with a whole lot of potential. I am just saying that any Star Wars MMORPG without the ability to train and become either a Jedi or Sith will be a larger failure from start to finish than SWG ever was.



    Starwars Galaxies would have been more sucsesfull whitout jedi as a playable class and whit the battle of the Calactic civil war whit the Rebellion aiganst the Empire..SWG never had jedi's the first 6 mounths of its release and it was the most fun and best times the game ever had and afther Jedi's came it became worse , the problem whit the game was NOT the timeline it were the JEDI's if you fail to see that then your either below 18 years of age or you fail to understand what starwars is all about! 

    and for those who WANT to be the 'Uncle Owens' of this world, should be allowed to do so. 

    After all, that is what makes Star Wars!



    Hunderds of jedi fighting Hunderds of sith...No thanks!

    Starwars is not about jedi's at all...

     

    Fail.

    Without the majority of the population who was looking forward to unlocking their force-sensitive character everything that you thought was great would have been squat. I could imagine SOE's attempt at marketing a MMORPG based around the Star Wars universe, but having to tell all the exited fans that they will never, ever be able to wield the force or be a Jedi or Sith. I'm almost entirely sure that much of the fun in those first 6 months had something to do with discovering how to unlock your force sensitive characters. (Not to mention that the first 6 months of any MMORPG tend to be its best due to the fact that it is a new communtiy having new experiences before they become dull and repetitious.)

    Also, no, I am not under 18 years of age, perhaps my superior grammar and writing skills shed light on this fact. (Also, feel free to do some research. MMORPG.COM forums profiles each have their own wonderful profile, leading you to other posts made by said profile. Included in this is a lovely little information table which includes, if they so wish, the age of the poster.(EDIT: However it seems that your from the Netherlands which probably means that English is not your primary language, which you will probably be quick to point out.)

    Perhaps I am wrong, but if I remeber correctly, all of the Star Wars movies revolved around the force, and the Jedi and Sith that wielded them. Take the Jedi and Sith out of the equation, and we have no Star Wars movies. I somehow doubt that if Uncle Owen was taken out of the equation hundreds of fans would revolt and beat down Lucas's door.



    And like I said before, the mark of a successful game is not in it's ability to make players feel okay about being an Uncle Owen. It's about making each and every player feel like that are an important part of a vibrant community, who's actions matter and affect the world that they are in.

  • MrchompyMrchompy Member Posts: 58

    SOE should have just been smart and used a system similar to the pen and paper SW game (at least the older versions). No one is a Jedi or Sith, but you can get some force powers on top of your normal class. But, that would have made too much sense, so SOE can't have that.

  • AckbarNLAckbarNL Member Posts: 458

     

    Originally posted by sfcore


     
    Originally posted by AckbarNL


     
     
    Originally posted by sfcore


     
    Originally posted by AckbarNL


     
    Originally posted by sfcore

    Originally posted by Pelu


    There is only one Luke Skywalker in Star Wars... How can everyone be Luke if there is only one...
    New Star Wars game will be great only if they just realize that in a game with tons of people not everyone that wants can be an Uberpwner like Luke... Just accept it.. you and everyone in the game are going to be a regular character like Uncle Owen or Lando Calrissian.

     

    Horrible post.



    First of all, I am sure not everyone wanted to BE Luke Skywalker, there are plenty of single player RPG's that achieve this goal. I would expect that more people wanted to create a character that was not only important but influencial in the sandbox world that was SWG.

    And again, not everyone wanted to be an 'uberpwner' however I am sure no one would complain if they were. It's just that most people wanted to be a Jedi or a Sith. Which is acceptable considering some of the most colourful characters in the Star Wars universe were a part of either faction. The problem with SWG is that they decided to create the game around a time period where there just were not a lot of Jedi or Sith, when there are plenty of other time periods that allow for hundreds of Jedi to be fighting hundreds of Sith.



    And thirdly, I hope you never make a video game, because video games are designed to let people be something above the average everyday Uncle Owen or Lando Calrissian. If your idea of fun is being a incinderated farmer, or a retired smuggler gone buisnessman then cool, however I doubt either or these roles will satisfy the disgrunteled SWG vets.

     

    In an mmo a class sould never overpower another class unless gear wise, but not class wise, ofcourse you got to look beyond uncle owen and lando, if all classes in SWG exsisted and thay did not include Jedi as a playable class, butt did all the other classes, like Commando and Squad Leader, Dancer, Image Designer, Creater handeler, Armorsmith, Teras Kasi master im sure it would have been a mighty fine game today, but SOE focused way to much attantion and development time upon jedi, whit the removal of permant death for Jedi's and becouse of the whining of the player base (cuz i remmber eveyone wanted to be jedi these days so its also some of the players base faulth)  It was the begining of the end, afther the removal, or even the start of jedi as playable class made this game its downfall, whit the NGE as its final blow...There was no need to include jedi's but of this day it still amazes me that people still think there was need for it...

    You have to ask yourself how "Star Warsy" it is when you see 2 Jedi Masters running around half-naked in Theed shooting lightning bolts and swinging lightsabers at each other, and stormtroopers walking by not even blinking twice at the sight


    I completely agree with the fact that an MMO should never have an alpha class that is much better than all the other classes. And I also agree with your elaboration on how SOE turned the Jedi class into a POS that signlad the downfall of SWG.

     

    However I disagree with you thinking that a Star Wars game would be successful without Jedi. It is a Star Wars game after all, and without the force it turns the Star Wars IP into an extremely boring bunch of aliens walking around shooting each out.



    The main problem with SWG is that they chose a time (like I said) where there were not supposed to be any Jedi running around at all! If they were smart and chose a timeline 130 years after ROTJ, or during the KOTOR era then it would have made sense to see two half-naked Jedi running at each other duking it out.



    I am not trying to defend SWG at all, in my opinion it was a game with a whole lot of potential. I am just saying that any Star Wars MMORPG without the ability to train and become either a Jedi or Sith will be a larger failure from start to finish than SWG ever was.



    Starwars Galaxies would have been more sucsesfull whitout jedi as a playable class and whit the battle of the Calactic civil war whit the Rebellion aiganst the Empire..SWG never had jedi's the first 6 mounths of its release and it was the most fun and best times the game ever had and afther Jedi's came it became worse , the problem whit the game was NOT the timeline it were the JEDI's if you fail to see that then your either below 18 years of age or you fail to understand what starwars is all about! 

    and for those who WANT to be the 'Uncle Owens' of this world, should be allowed to do so. 

    After all, that is what makes Star Wars!



    Hunderds of jedi fighting Hunderds of sith...No thanks!

    Starwars is not about jedi's at all...

     

    Fail.

    Without the majority of the population who was looking forward to unlocking their force-sensitive character everything that you thought was great would have been squat. I could imagine SOE's attempt at marketing a MMORPG based around the Star Wars universe, but having to tell all the exited fans that they will never, ever be able to wield the force or be a Jedi or Sith. I'm almost entirely sure that much of the fun in those first 6 months had something to do with discovering how to unlock your force sensitive characters. (Not to mention that the first 6 months of any MMORPG tend to be its best due to the fact that it is a new communtiy having new experiences before they become dull and repetitious.)

    Also, no, I am not under 18 years of age, perhaps my superior grammar and writing skills shed light on this fact. (Also, feel free to do some research. MMORPG.COM forums profiles each have their own wonderful profile, leading you to other posts made by said profile. Included in this is a lovely little information table which includes, if they so wish, the age of the poster.(EDIT: However it seems that your from the Netherlands which probably means that English is not your primary language, which you will probably be quick to point out.)

    Perhaps I am wrong, but if I remeber correctly, all of the Star Wars movies revolved around the force, and the Jedi and Sith that wielded them. Take the Jedi and Sith out of the equation, and we have no Star Wars movies. I somehow doubt that if Uncle Owen was taken out of the equation hundreds of fans would revolt and beat down Lucas's door.



    And like I said before, the mark of a successful game is not in it's ability to make players feel okay about being an Uncle Owen. It's about making each and every player feel like that are an important part of a vibrant community, who's actions matter and affect the world that they are in.

     

    You can have Jedi's ingame ofcourse as storytellers and quest givvers and fighting alongside an NPC one but NEVER as playable class, cuz it will always be overpowerd to the normal classes wich is Doomed to fail in an Pvp mmo, look at Lord of the rings is doing great whitout Wizards and Rangers as playable class.

    I agree that some people wanted to try and unlock there force sesitve character, but thats the reason this game failed big time...becouse Soe give intro them, wile thay sould have sticked whit the origanal idea and keep it the calactic civil war whit only few jedi alive. Wich would have worked great, ... 



    And whit the great disaster swg turend out now i dont think Lucas could have anymore fans beat down his door then he has now.

    Playing: World of Warcraft.
    Played: Lord of the Rings Online, Starwars Galaxies.
    Tried: Starwars the Old Republic, Everquest 2, Guild Wars, Vanguard, Age of Conan, Aion.

  • sfcoresfcore Member Posts: 26

     



    You can have Jedi's ingame ofcourse as storytellers and quest givvers and fighting alongside an NPC one but NEVER as playable class, cuz it will always be overpowerd to the normal classes wich is Doomed to fail in an Pvp mmo, look at Lord of the rings is doing great whitout Wizards and Rangers as playable class.

     

    I agree that some people wanted to try and unlock there force sesitve character, but thats the reason this game failed big time...becouse Soe give intro them, wile thay sould have sticked whit the origanal idea and keep it the calactic civil war whit only few jedi alive. Wich would have worked great, ...

    And whit the great disaster swg turend out now i dont think Lucas could have anymore fans beat down his door then he has now.



     



    Why does a Jedi have to be more overpowered than every other class in the game? Balancing classes in a game only makes sense after all. If we were to make everything exactly realistic then it would only take one blaster shot to kill someone.

    And remember in LOTR, there were only 5 wizards, no more no less. And while there were plenty of rangers - only one was featured; as opposed to the scores of Jedi and Sith that are featured throughout the entirety of the Star Wars universe.

    I think in the end we are arguing about the same thing, only in different ways. You didn't like Jedi in SWG because it ruined immersion. I didn't like SWG because the time period did not allow for Jedi.

    And I don't expect that Lucas has much to fear about. I am pretty sure it will be (and is) SOE that should be packing up and running for the escape helicopter.

  • Darth_PeteDarth_Pete Member Posts: 559

    Originally posted by sfcore


     

    You can have Jedi's ingame ofcourse as storytellers and quest givvers and fighting alongside an NPC one but NEVER as playable class, cuz it will always be overpowerd to the normal classes wich is Doomed to fail in an Pvp mmo, look at Lord of the rings is doing great whitout Wizards and Rangers as playable class.
     
    I agree that some people wanted to try and unlock there force sesitve character, but thats the reason this game failed big time...becouse Soe give intro them, wile thay sould have sticked whit the origanal idea and keep it the calactic civil war whit only few jedi alive. Wich would have worked great, ...
    And whit the great disaster swg turend out now i dont think Lucas could have anymore fans beat down his door then he has now.

     



    Why does a Jedi have to be more overpowered than every other class in the game?
    Balancing classes in a game only makes sense after all. If we were to make everything exactly realistic then it would only take one blaster shot to kill someone.

    And remember in LOTR, there were only 5 wizards, no more no less. And while there were plenty of rangers - only one was featured; as opposed to the scores of Jedi and Sith that are featured throughout the entirety of the Star Wars universe.

    I think in the end we are arguing about the same thing, only in different ways. You didn't like Jedi in SWG because it ruined immersion. I didn't like SWG because the time period did not allow for Jedi.

    And I don't expect that Lucas has much to fear about. I am pretty sure it will be (and is) SOE that should be packing up and running for the escape helicopter.



    Are they really jedi if they are on bar with everyone? I think not but thats just my opinion. Maybe call the force-sensitive or something.

    And the other thing like in SWG these days half of the population are playing jedi --> extra trouble getting group together. Also for me it really ruined the immersion to see few fat wookie jedi on the imperial side hehe...

    Well I hope whoever is doing the next SW MMORPG can figure out how to make things right.

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