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Balanced Factions?

Axel_karefAxel_karef Member Posts: 279

Alot of people on beta are complaining because the factions are highly unbalanced. Right now supposedly the alliance owns the horde (on pvp server anyway). It's just tht too many people wanna be a freakin NE instead of an awesome tauren or orc. And I think it's still gonna be leaning towards the alliance at launch. It's gonna suck. So I'm putting up 2 polls just to see what others think about this.

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"If you ever fall off the Sears Tower, just go real limp, because maybe you'll look like a dummy and people will try to catch you because, hey, free dummy." -Jack Handey

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"If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them." -Jack Handey

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Comments

  • Axel_karefAxel_karef Member Posts: 279

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    "If you ever fall off the Sears Tower, just go real limp, because maybe you'll look like a dummy and people will try to catch you because, hey, free dummy." -Jack Handey

    ---------------------------------------------
    "If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them." -Jack Handey

  • iddmitriiddmitri Member UncommonPosts: 671

    Human Paladin, I'll try horde later...

    What bonuses for? Then everybody will switch to the side with the bonus. Actually Blizzard anounced back in the time that you can have multiple characters per account...


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  • BrutuxBrutux Member Posts: 156

    At launch I'm going to be alliance after and I'll also create a Horde charcter maybe troll hunter or orc warrior something like that I hope its not too unbalanced its unbalanced now cause I heard horde was harder to level up but since they fixed that I heard more are going to the horde hopefully they will make this so that its fun in pvp and not so uneven its not even worth the time...

  • LoStCaUz3LoStCaUz3 Member Posts: 1,154

    I plan on playing all of the horde races atleast for an hour each before I even choose a new server to make my Alliance character on. Well, maybe not that, but I will definately be playing Horde first. I can't place a vote on that second poll. It doesn't have the simple "No, no one should get bonuses wheater they are winning or losing." I don't think they should because every month Blizzard will have to change the faction that gets the bonus. Because alot of people will think "Hey, the losing team gets it easier! Let's go play with them." And then the winning team will become the loser. So, it should all be even and balanced no matter what happens. At the worst, they may have to lock some races. *Cough*Night Elf*Cough*. But that is only if have the population plays it and the other half fans out amongst the other races. Down with bonuses.

    Just add a simple "No one should be getting a bonus." so that I can vote in that second poll.

    P.S.
    For the horde!


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  • agentcipheragentcipher Member Posts: 223

    Actually, if you've checked out the statistics, it appears that the mainstay of the players are humans, followed by the undead. The Night Elves are in third place. You all can find the statistics right here, but apparently they can't add for the gnomes. http://wow.warcry.com/content/server_stats/

    Besides, right now in the beta there's nothing that hurts you if the opposing faction succeeds in a raid... they just kinda stand around until they die. Raids are just meant to be for fun more or less and they don't impact the world at all. If you make items cheaper it'll ruin the economy and if you tweak the xp settings it'll become unbalanced.

    Just don't smack the NE around before you actually do some research about the current state. Humans and Undead are more popular according to these statistics.

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  • Axel_karefAxel_karef Member Posts: 279

    Lol I hear on that cough, everyone is gonna play nightelf just because they saw it in WC3. I hate NE but I don't think locking classes would be cool at all.

    ---------------------------

    "If you ever fall off the Sears Tower, just go real limp, because maybe you'll look like a dummy and people will try to catch you because, hey, free dummy." -Jack Handey

    ---------------------------------------------
    "If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them." -Jack Handey

  • LoStCaUz3LoStCaUz3 Member Posts: 1,154



    Originally posted by agentcipher

    Actually, if you've checked out the statistics, it appears that the mainstay of the players are humans, followed by the undead. The Night Elves are in third place. You all can find the statistics right here, but apparently they can't add for the gnomes. http://wow.warcry.com/content/server_stats/
    Besides, right now in the beta there's nothing that hurts you if the opposing faction succeeds in a raid... they just kinda stand around until they die. Raids are just meant to be for fun more or less and they don't impact the world at all. If you make items cheaper it'll ruin the economy and if you tweak the xp settings it'll become unbalanced.
    Just don't smack the NE around before you actually do some research about the current state. Humans and Undead are more popular according to these statistics.



    It is Beta. I think the reason that Humans are played above NE is because the NE were not playable until after the Humans were. Same goes for just about every other race. Everyone got familiar with the surrondings and the way things worked in the Human lands. In retail, everything will be whiped clean and more people will go for the NE race because they are "teh l33t ponezorz" as my cousin puts it. I was smacking any race around, I was just stating the facts. If you look at some of the non-beta polls about race("Which Race Will You Play?" "What is the Coolest?" just to name a couple) all point in the direction over Night Elven population overwhelming everyone else.

     

    Look closer, Axel_Karef. I said lock down a race, nothing about a class. I also said that Blizzard should do that only if things get really REALLY bad. Such as, as I said in the previous post,  if NE population is half of the community.

    All of this is just opinion, so don't get mad. I don't wanna argue over a forum today image.

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  • bethel9bethel9 Member Posts: 262


    Originally posted by dmitri84
    Human Paladin, I'll try horde later...
    What bonuses for? Then everybody will switch to the side with the bonus. Actually Blizzard anounced back in the time that you can have multiple characters per account...

    Same with me, ill take a human pally and maybe orc warrior, or tauren warrior. Also hunter when the come out.::::28::

    Edit: I forgot a rogue in therer too. Not sure what race though.


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  • Axel_karefAxel_karef Member Posts: 279

    Woops yea sorry thats a typo, I meant race.

    ------------------------------

    "If you ever fall off the Sears Tower, just go real limp, because maybe you'll look like a dummy and people will try to catch you because, hey, free dummy." -Jack Handey

    ---------------------------------------------
    "If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them." -Jack Handey

  • el_Slackoel_Slacko Member Posts: 310
    *takes another bite out of a Night Elf Spare Rib* Ya mknow *chew*, dese here Nite Elves are pretty good. But *burp*, putting nutrition aside, I dont think it will matter much unless the Alliance chooses to raid the hunting areas of the Horde or visa versa all the time. And if they have just certain zones where Alliance vs Horde fighting is available, then they could add in a damage handicap to the mix. Such as, if there is 20 Horde players in the zone, and 40 alliance players, then the Alliance players would only do 50% of the normal damage. And this could change every minute or so based on new people arriving.

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  • DraciusDracius Member Posts: 379

    *stretches his arms out*

    Do not skip this post due to it's length,

    read the first part and ignore the 2nd,

    unless you're interested.

    Wellllllllllllll...

    Giving bonus's to the faction with less players on at the time is very do-able, they would not have to change it every month. Planetside has this system, the empire with the lowest population gets XP and HP bonus's. The one with the highest, gets a penalty. Small, like 1 or 2 % either way, tops. It's done automaticaly by the server, so it changes every hour, if not every minute.

    Now then there's DAOC, which ever realm controls a relic, they get bonus's to their XP, and damage etc. If you control all 3 relics, it can help out quite a bit. However that puts the other realms at a disadvantage in PvP.

    I believe rewards for the winning side are good, there needs to be a REASON to be the winning side, or who cares if you're losing cities and outposts? However these benefits need to not make it so that the other side loses all hope of coming back.

    First off, I'm glad it's 1vs1 and not 1vs1vs1 because PS and DAOC suffer from some major 2vs1 situations, in both games it's the highest pop and lowest pop vs average pop. DAOC = albs-mids vs hibs. PS = NC-VS vs TR. There's a reason for that I won't go into in this post.

    As far as rewards-penalties, I think if the populations are kept even, slight rewards to the winning side will never remove the losing sides chances of coming back. Since all they need to do is mount a massive raid to reclaim what they lost. Usualy the defending side can never get enough people in time, and lose because of #'s. However it's nice for the time that you were in the lead, for things to go easier. So I think rewards should exist that effect even the PvE players.

    My suggestion on a slight fix to the population issue, and an added feature to the game.

    Skip if long posts are not your thing. image

     

    Now I was talking to a friend of mine recently about the appearances of the races. More and more lately I've been considering Troll over NE because Troll is the least desired race, and I've always loved the style of WC and MTG trolls. As usual we reached a topic that comes up every time, "Horde has nothing pretty to look at". They're races are awesome, bad ass and hard core. Even though there's plenty of people who like that style, there's still more who like to have "good" physicaly appealing races. A remark was made before that part of the reason that there's so many undead, is because people want to be a human character, but also want to be on the horde side, so they choose undead since it's the closest thing they can pick.

    As a solution to this, I don't think they should be trying to make orcs-tauren-trolls look sexualy appealing to HUMAN players. As a human I will never be turned on by a giant cow, unless they make it look exactly like a human, at which point, it'd just be a human that looks like a cow. So we started thinking what races they could add that would let people choose horde, and still have something visualy appealing to them. We thought of the usual suspects, blood elves, naga etc. There's not much that would, as far as the lore's concerned, be on the horde's side that looks human.

    So if you can't beat em, join em. Why not just give the horde an evil human race? Like exhiled humans. Nah didn't fit the lore. Then I thought of something that would both give the horde an evil human race AND balance the server populations.

    Mercinaries. Plain and simple. Just toss in a human race called Mercinaries, make them look a little more grizzled-tougher than alliance humans, how ever it is that mercs should look. =)

    Then what they do is restrict that race to the faction with the lowest population. Unless both factions are within' 5%(just an example) on total population, then mercs can be made on either faction.

    First technical stuff, you'd figure out the total server population by the # of accounts that have a horde-alliance char on that server. Since you'll only be able to have either alliance or horde per server (unless something drastic changes) they just compare those #'s, not the # of people playing, not the # of characters (since some people make alts) just the # of dif accounts that have a character on that server-faction.

    Say you're alliance, and you're at your char select screen, and the alliance atm has 6% more accounts playing alliance on that server than the horde does, you would thus not be able to create a merc.

    A horde player however, would see that they are able to create one. How would that help bring more people to a server you ask? Well if you REALLY wanted to play the class, you'd look for a server-faction combo that let you play it. Maybe the server you play alliance on is too high in population, but hey this other server is low on alliance population, and you really want a merc, so you play it on that server. This would of course only make a difference in overal population if the people who were playing the merc, were playing it as their main character.

    Which brings up another topic. What can you do to make the merc race so desirable that people would be willing to choose it regardless of faction? Well slight bonus's, that don't make it overly powerful. For example, it's a merc, they get payed to fight. So logicaly you might say they should have more money to start out. Which would encourage new players to want to play them as their first character, because of the additional money.

    Then there's the visual aspect, say someone wants to play a really hot female character (and a LOT of people want to play really hot female characters... mostly guys LoL) yet you want to be with the horde. Well you'd just have to find a server where the horde needed players and walla, you're now a merc factioned with the Horde.

    Obviously you would not be allowed to change your faction at any point after character creation. This also wouldn't effect balance issues since both sides would have the mercs, it would however encourage people to play the underdog faction. This would also give horde players the option of choosing something human that they find "visualy" ;) appealing.

     

    Okay, I know maybe 1 or 2 people will read all that tops. So to you two people I'm curious, what do you think of the idea? Anything you'd want to add to that suggestion, any obvious faults you see arising as a result from it? Any part of it go against the WC lore? Also, they could introduce Pandarens the same way, as merc type race. Because you know if alliance got pandarens, EVERYONE and their mother would wanna play alliance image


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  • CthulhuvongCthulhuvong Member UncommonPosts: 433

    All I can say is, I hope your devs get it right. The Devs in Galaxies didn't know how to deal with this, and so now we've got to wait 2 months atleast until the factions are fixed. Cheaper prices didn't matter since the stuff to buy from factions sucked anyway.

    One thing that I have learned in my gaming expiriance is that more people will join the good guys (Alliance). Its just what will happen. People see them as good and thus the ones that will win the conflict. It happens in every game. In Galaxies more people join the rebels, in Battlefield Vietnam more people join the Americans. Its a simple fact that those that seem to be good will be the side that the majority chooses.

    Another thing is that all of the characters on the Alliance side will be Human or Human-like (Elves, Dwarves, Gnomes). People will have an easier time identifying with these characters and would rather be a Dwarf than a Tauren. Plus those that don't know anything about Warcraft (and there will be many) will see orcs=bad, human=good, and will continue on down the line.

    So look to see the Horde weaker from the start, and just hope that the devs get a good system set up for FvF.

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  • DraciusDracius Member Posts: 379

    Though it's true people will join who they can relate with, Cthul. It's not always true that "good" will in.

     

    UO is my example for this. When they put in a type of faction vs faction, there was a GOOD side and a BAD side. I was in the main city when this came out and I saw some recruitment NPC so I clicked it, and without really thinking, I joined the good faction. Okay, no biggy. Find out later now anyone on the evil faction can kill me anywhere anytime. And there were a LOT of people on the evil faction. a LOT... I mean a lot, picture a large amount of something... okay now double that, and then double that again...

     

    On top of that, the only way to LEAVE the faction was to find this certain NPC that was hidden IMO, and then wait 7 days. What a pain.

     

    Anyways, #1 people will choose who they can relate with the best

    Americans in BFV, because most of us are american

    Rebels in Starwars, because we idolized the hereos of Star Wars, and we want to mimic that. (Though my bro, who plays SWG tells me the empire is pretty powerful because of the AT-ST's) however, SWG only really rewards HUMANS for joining the empire, so they're basicaly turning away the other 70% of the player base.

    DAOC, people joined the Albions, the all human empire. Every race they had was just a dif type of human. Not to mention the Albion lore, is that of Camelot, king Arthur and his knights, and all the the things movies are based on. How many norseman warrior movies are there? Or Celtic movies? That and it was Dark ages of CAMELOT.

    Then there's the New Conglomerate in Planet Side. People viewed them as the good guys because they're make them seem like the poor underdog fighting to escape the evil corrupt Terrain Republic... But mostly because the NC have the auto shotgun.......

     

    So like I said earlier, they need to add a race that pleases these people to the horde side. Yes people who don't know any better view the horde as "evil". Only people who have played WC will know that neither one is "evil". All this makes me want to play the horde... I like to play against the odds personaly.

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    Peace,

    Dracius
    ------------------------------------------------------------------------------

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    "With every post, I lose just a little bit more of my sanity." -Dracius
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  • BrutuxBrutux Member Posts: 156

    rofl "Then there's the visual aspect, say someone wants to play a really hot female character (and a LOT of people want to play really hot female characters... mostly guys LoL)." Thats a good idea (not the female character thing) somehow making an evil human and add it too the horde than if I play horde I'd probably play that certain race. So back to the bonus issue the winning race should get something lets say everyone who particapted in the raid gets a couple gold or some xp or something like that. The losing race though should get maybe extra damage or more hp or both something like that so than it would try to make it still fun and not its 50 horde vs 10000 alliance....

  • gaeria84gaeria84 Member Posts: 105
    We need to remember that WoW is still in the beta phase. Of course it's leaning more towards the Alliance and it's because it's receiving more attention from the development team atm. They cant focus on both, so they focus on the alliance first, then the Horde. Ever wonder why Stormwind seems to have more polish than Ogrimmar? It's because they're focusing on Stormwind first. Just give them some time to turn their attention to the Horde after they're done with the Alliance. Then you can make your judgement..... but Im pretty sure both factions are well balanced. image

    *anticipating WoW*

    *anticipating WoW*

  • Axel_karefAxel_karef Member Posts: 279

    Yea I'd love to walk into Ogrimmar and see some triumphant monument like in the valley of heroes or whatever in sotrmwind.

    -----------------------------

    "If you ever fall off the Sears Tower, just go real limp, because maybe you'll look like a dummy and people will try to catch you because, hey, free dummy." -Jack Handey

    ---------------------------------------------
    "If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them." -Jack Handey

  • LoStCaUz3LoStCaUz3 Member Posts: 1,154

    That part 2. About the Mercs. If one population suddenly gains a lot more people putting them ovr the opposite population, would all of the old Mercs be deleted. Look at it this way: Horde is losing population and is 10% below the alliance. The ability to make Merc is available. The Horde population sky rockets putting them above Alliance. The Alliance then gets to create Mercs. But now, what happens to the old Mercs on the Horde side? Can you no longer play them until your population begins losing? Well, if I was a fan of mercs, and wanted to be on ONE faction, this would turn me away from the game very quickly. Sorry if I am dribbling stupid because I didn't read your whole post yet, that part just caught me and I was thinking about it. I'll add an edit or something.

    Yeah, I didn't read anything like a solution to what I was talking about. Or maybe I wasn't paying enough attention. Maybe you can biotch slap me with some knowledge so I won't be against this idea forever. Because there is a lot of good that you pointed out. But, I don't think any faction should get anything extra even if they are losing in the population because it just seems that you need help and everyone is trying to help you and it just destroys your pride as a warrior. I know, if anything, I would rather play with a handicap than a bonus, even if that means defeat, just because I want to keep my pride even if I do lose.

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  • bethel9bethel9 Member Posts: 262

    Well to tell you the truth, I dont ever think the sides will be equal. There is not many games like WOW where the sides are equal... I know my first chars will be human and dwarf. Yes I will also probably have an Orc or Tauren. I think the Alliance will always have more people. Mostly b/c of the fact they have NE.
    Like everyone has said before, everyone and their brother will be playing NE. I wont, but I'm sure I will kill a few of them::::28::. I'm sure ill probably team with some of them 2. So I guess it dosnt matter, as long as your having fun. I also think it would be a plus to have less ppl on one fraction. Less overcrowding, more loot for you, more exp for you, and more fun for you::::02::.

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  • hmmmqqhmmmqq Member Posts: 4

    Personally, i like the idea of being on the losing side. If you think about it, if your on the losing side and you lvl cap your toon and you own alliance in PvP...you would feel that much better ::::24:: !!!

    I would feel like a ::::08:: god ::::08:: if i could acomplish this. That is just my perspective. Quite frankly, if you want to play the alliance in WoW because alliance toons are hotter, than you need to do both of the following:

    1. Seek professional help because you find pixels attractive!
    2. Finally leave your room and find yourself a real life woman!

  • el_Slackoel_Slacko Member Posts: 310

    Ya, why would anyone want to play NE? They dont even look evil, I mean comon!

    Orcs, large green brutes capable of devouring an entire human town in under 12minutes. Tauren, Buffalo Bill's second cousin. Undead, Legend of the 'I've come back to kill you again', Trolls......just plain badness. Can you ask for for? Bah!

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  • bethel9bethel9 Member Posts: 262

    Personally I think the NE look bad ass. GLOWING EYES, who dosnt like glowing eyes? Also from some people's point of view the women look H>O>T. I was considering to be a NE hunter when they come out, but I think a tauren or dwarf hunter would be just as cool.

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  • el_Slackoel_Slacko Member Posts: 310

    Troll hunters will be my pick for a Hunter race. Tribal hunters of the amazon outclass the woodsy hunters of the forest any day.

    *picks up his blowdart gun and takes aim*

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  • LoStCaUz3LoStCaUz3 Member Posts: 1,154
    I think from the poll that the factions are about as balanced as it will get. It isn't that bad, either. I just don't want it to turn out where half the Alliance population is NE and the other half is split between Dwarves and Humans. I am afraid no one is going to play gnomes very seriously. I know I will play horde as often as I can. I will probably have an alliance character. Maybe 3 at the most. All I know is I am not to keen on playing the Night Elves or the Gnomes so I am not sure I will play the Alliance at all. Nobody can truely say what they will do until they are sitting at their computer looking at the character creation screen.

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  • BrutuxBrutux Member Posts: 156

    They should make the gnome great rogues there so small its makes a great spy ::::28::. I wonder are the gnomes starting traits good for any real class. I wonder how many people will play gnomes....

  • bethel9bethel9 Member Posts: 262

    I think ppl will still play gnome, but when you compare the ppl playing gnome and the ppl playing NE, there will be no comparison. I wouldnt play gnome, but thats me. I'm sure there are alot of ppl out there wanting to run around like mini me on Austin powers::::02::.

    They arent very strong and have low hp, so the only class i could see myself playing as a gnome is mage. Thats their best bet. And if I ever make it the the gnome home town with my Horde player, I am going to destroy all the gnomes with my mighty Tauren or Orc or Undead ::::28::.

    Edit: YAY!!! 200 posts::::31::

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