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Im trying different MMO's and thought id give DDO a try, I jsut have a few questions.
1. How many people play, and is the community expanding or dwindling?
2. How logn does it take to reahc max level?
3. Also is there a big learning cruve to this game?
Thanks to anyone that replys
Comments
Number of subscribers, really only Turbine knows and they don't release that info, nor do I think any MMO company now that I think of it. The community has always pretty much been made up of a pretty hardcore base with a fairly large number that subscribe play for a limited time, leave, come back, repeat... However, lately I have noticed a marked increase in the number of actually new players. The population is not really that bad, you just have to learn to use the really good LFM systen they have set up, because if you rely upon general chat traffic you will think no one is playing, almost no one pays attention to general chat.
Max level, really depends upon the player a power gamer with previous knowledge of the game can hit cap within weeks, a more casual player or someone new it can take months to cap a character, on a related note we are getting (supposedly) a cap increase from 16 to 20 by the end of the year. I am really interested how this works out because after 20 in P&P is epic levels.
Yes there is a learning curve, and it can be steep if someone were to go in with the expectations from playing WoW, EQ & LOTRO. The combat is much more dynamic and has many variables. Even character creation can be tricky due to the variety available to you and it would be wise to peruse the official forums and check out different classes and builds to kind of get a feel for them.
Your welcome!!!
Population is, in my opinion, just about right for the number of servers the game has. Lately there's been a larger than usual number of players on but with Mod6 came a bunch of returning players to check the mod out.... many that I've talked to have resubscribed and plan to continue playing. Matter of fact I haven't heard anyone talk of letting subs lapse at all. I myself am a returned player (quit 2 days after drow were put into the game eons ago) and have resubscribed as well with no intention of leaving anytime soon now. There is so much more to DDO now than when it originally released... it's a great game now whereas it was a terrible game back then. But putting a finger on 'how many' players? Really couldn't tell you. I can tell you this: It never takes very long at all to find or make a group. 5-15 minutes... tops....
Learning curve? For someone utterly new to the game? There's a bit of a learning curve... nothing like EVE's but definitely steeper than WoW or EQ1... I'd put the learning curve for DDO on par with the learning curves for UO, DAOC and AC1. So it's a moderate learning curve where WoW would be 'easy' and EVE would be 'hard'.
Max level? Depends how you play... if you're very hard core and/or play for insane ammounts of time a day? A few weeks... possibly 5-6... If, on the other hand you are more casual a player and/or new to the game? Probably a few months to cap a character. Odds are it won't be your first character you play either. Most people go through a variety of characters before they find 'the one!' they want to play. Something to remember is that in DDO you can mix classes up a bit and create a character more suited to your playstyle. For example a lot of people play single class characters and many play dual class characters. I, myself, am playing a tripple class character (1 primary with 2 splashes) now. But I also have a single classed Bard that I played to level 16 already and is waiting for the cap to go up again. In the meantime I finally got enough favor to try this new concept character I'm making. He's a lot of fun and may become my primary character
I'd recommend downloading the trial and giving it a whirl... Definitely worth taking a look anyway.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
bah
2. it can take from 3 weeks to 6 months.
3. Learning curve is present. It's not as dificult as EVE Online and it's not as simplistic as WoW. While it's not the same as Star Wars Galaxies I would say it's similar to the pre-cu version in terms of dynamics and scalability.
2. What is this max level you speak of?
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DDO Permadeath guilds
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