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Complex economy model...kind of morbid

neshillneshill Member Posts: 6

Well, since I do study Economy at my College, which has left considerable consequences on my psyche, I had quite a morbid idea.

Imagine that the WoW gets a more complex economical model. Now this does partially imply that the kingdoms of Azeroth are somewhat capitalistic, but it sounds like a crazy enough idea.

With all the PvP raids going on, imagine having economical advantages. For example, if the Horde captures some Alliance outposts/cities, the economical status of the Horde raises, and you get some extra quest rewards, things get cheaper, while the Alliance has to fight with constant inflation. In order for that to work properly, every Race would have to have it's own currency. Then you'd have to watch the currency convering courses at the bank to get the most out of your money on your next visit from Stormwind to some other alliance encampment.

Tell me what ya think image

If you have some silly ideas on this, feel free to rant ;0)

Comments

  • syndakitsyndakit Member Posts: 96

    Not a bad idea, but you have to remember, people dont want to play WoW and focus on their factions economy, it would make the game less fun. People just want to go and Kill the other faction and have the thrill of destroying them.

    It would also be difficult to implement each races own currency, since you would also have to implement exchange rates, etc etc.... Im also sure blizzard doesnt want a deciding factor for what race to choose to be based on who has the currently strongest economy.

    Good to see people have their thinking caps on, thats where great ideas come fromimage

  • neshillneshill Member Posts: 6

    Damn, already tried to answer, didn't work. Well, here goes again

    I totally agree with the "less fun" part. I actually came to this because I considered what long-term consequences the raids could bring. Eventually, a player will ask himself: Why the hell am I doing this? For Exp? Items? Well, not too long. Anyway, a simplifed solution of raised costs and lowered costs on the respective sides would quite motivate the rushes. Either that, or a very story motivated conflict.

    If anyone has another idea how to motivate the Raids, feel free to reply ;0)

  • ColcleughColcleugh Member Posts: 56
    Actually i think that since WoW incorperates alot of different types of players ei. questers, tradesmen, PvPers it would allow some degree of watching the stocks it didnt need to be required of every player but some players might want to invest.... ?

    BAzinga

    BAzinga

  • Axel_karefAxel_karef Member Posts: 279


    Originally posted by neshill
    Well, since I do study Economy at my College, which has left considerable consequences on my psyche, I had quite a morbid idea.
    Imagine that the WoW gets a more complex economical model. Now this does partially imply that the kingdoms of Azeroth are somewhat capitalistic, but it sounds like a crazy enough idea.
    With all the PvP raids going on, imagine having economical advantages. For example, if the Horde captures some Alliance outposts/cities, the economical status of the Horde raises, and you get some extra quest rewards, things get cheaper, while the Alliance has to fight with constant inflation. In order for that to work properly, every Race would have to have it's own currency. Then you'd have to watch the currency convering courses at the bank to get the most out of your money on your next visit from Stormwind to some other alliance encampment.
    Tell me what ya think image
    If you have some silly ideas on this, feel free to rant ;0)

    I like this idea and I think it's worth exploring. But I do see a few things that could go wrong.

    Say an item is put up at the auction house, crazy enough right? The seller is an Orc, the Buyer is a Human. Now say the Orcs had just raided and captured several major Human controlled areas in the region. So it's going to be very difficult for the Human to afford the item at the price the Orc has put it at, because of the Human's currency dropping value. Now this isn't that much of a problem untill Orcs are only able to sell items to Orcs and Humans are only able to afford those put up by other Humans. Not only does this cause a slow but steady decline in cross faction trading, but it completely contradicts the intended purpose of the auction house.

    An even bigger problem would be that the Orcs are now able to purchase Human-sold items, and with the Human's low currency exchange rate (or would it be high? I can't remember which is bad lol) an Orc would beable to purchase the same item dirt cheap where it may cost him a pretty penny buying from another Orc. Now after a while, the Human sellers are going to catch on and, if the tide of war on that server doesn't change, start adjusting to the Orc's currency. So now you have Human Sellers pushing up their prices to meet the Orc's currency standards, while the Human buyers are, well just plain outta luck. They can't buy from Orcs because it's too expensive for them, and they can't even buy from the Humans because they've jacked up prices for the rich Orcs.

    The biggest problem of all is that if the above paragraph is what occurs in the player economy, then how is the losing side supposed to keep up (armor and weapon wise) in the Faaction vs Faction conflict? If the economy is directly affected by which side is currently winning then obviously the winning faction is going to beable to afford the latest armor and weapons more easily. While the losing side has to settle for whatever they can afford with their currency. So the optimally equipped winning faction has a much easier time fighting the ill-equipped losing side. So the losers keep losing, winnders keep winning, the player economy eventually adjusts to meet the winners' currency rates and the losers (even the ones not interested in PVP!) are pretty much permanently screwed. Players see this, leave the race, start characters on the winning side, the faction imbalance becomes more imbalanced, and the other faction is simply crushed. Even those who don't PVP may start characters on the winning side simply because things cost too damn much. So then you'll have disgruntled players playing races they don't want to play.

    Lol, didn't mean to be so morbid in the last paragraph. Kind of like telling a kid "hey if you step on a butterfly you're going to end the world!" lol

    I know some of my points are exaggerated or the scenarios were pushed to the extreme, but I did it to make my points clear. I didn't mean to bucher you're idea to death neshill. I just saw a few problems that could really hurt the way people play. I do like this idea though, but maybe it wouldn't be best for the normal PVE servers, where alot of people who don't bother with PVP may be affected by some town being raided. They shouldn't have to be affected by that, they shouldn't have to care. I think this would be a great idea to be implemented on the PVP servers. Since you can fight for not only whatever rewards they plan to put in or fight for fun, but also compete for your race's currency value. Another minor problem I see is the banding together of races, instead of the entire faction. Why would any Undead care about the state of Troll's economy? I'd agree to each FACTION getting its own currency, that makes sense.

    If I misunderstood anything or got any facts wrong please correct me. I think this is a really interesting idea and I'd like to hear more feedback from the original poster as well as the rest of the community. Btw sorry for being so long winded lol.

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    "If you ever fall off the Sears Tower, just go real limp, because maybe you'll look like a dummy and people will try to catch you because, hey, free dummy." -Jack Handey

    ---------------------------------------------
    "If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them." -Jack Handey

  • Axel_karefAxel_karef Member Posts: 279

    aw cmon I typed all that for nothin?

    ---------------------

    "If you ever fall off the Sears Tower, just go real limp, because maybe you'll look like a dummy and people will try to catch you because, hey, free dummy." -Jack Handey

    ---------------------------------------------
    "If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them." -Jack Handey

  • agentcipheragentcipher Member Posts: 223

    Well, I am running on about three hours of sleep here, so your funny blue paragraphs just kinda turn into a blur... maybe after i drink more caffeine i'll be able to read it and respond. until then, enjoy your popcorn.

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  • Axel_karefAxel_karef Member Posts: 279

    lol cheers

    -------------------------------

    "If you ever fall off the Sears Tower, just go real limp, because maybe you'll look like a dummy and people will try to catch you because, hey, free dummy." -Jack Handey

    ---------------------------------------------
    "If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them." -Jack Handey

  • el_Slackoel_Slacko Member Posts: 310

    Well I read the first few paragraphs of it =p

    And ya, that is pretty much what would happen. One side would be screwed, and unless another side(mercs?) popped up, or the horde recieved damage handicaps, then the alliance would be doomed. even more so if this info got out to new characters, they would all choose horde so not to be gimped financially. its just too complex and permanent for a video game. i think the far they would go would be to increase/decrease vendor rates at hometowns. But, even this might be too much. this would force people who want nothing to do with PvP to be affected directly by it. something blizzard said wouldnt happen.


    ______________________________________
    Badmouthing second-rate MMORPGs since 1998

    ______________________________________
    Badmouthing second-rate MMORPGs since 1998
    Gandalf: "JOO SHALL NOT PASS!"
    Avatar from www.Squidi.net

  • Axel_karefAxel_karef Member Posts: 279

    God I'd love to have a third "mercenery" faction where Horde and Alliance players could both join. Idunno how it might work but it'd be awesome.

    ---------------------

    "If you ever fall off the Sears Tower, just go real limp, because maybe you'll look like a dummy and people will try to catch you because, hey, free dummy." -Jack Handey

    ---------------------------------------------
    "If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them." -Jack Handey

  • el_Slackoel_Slacko Member Posts: 310

    They would have to make a quest where you could choose to leave your current faction and go freelance. this would make all soulbound alliance quest items unwieldable by you, and force you outside of your own cities. if not KOS, then at least unable to interact. Theyd then have to set up cities or forts or camps of whatever on the outskirts of both continents where people of the merc faction could bind(hometown) and recieve quests and such. the quests could be for your character to be hired out to the different factions or to disrupt them. actually, being merc faction could make you non-KOS to both sides and in all cities, but make it so you cant recieve quests from either side. thatd be cooler.

    if you want to go another route. you could hire "pet" mercs like in D2 that would follow you and fight with you. this would be more complicated tho.

    ______________________________________
    Badmouthing second-rate MMORPGs since 1998

    ______________________________________
    Badmouthing second-rate MMORPGs since 1998
    Gandalf: "JOO SHALL NOT PASS!"
    Avatar from www.Squidi.net

  • Axel_karefAxel_karef Member Posts: 279

    Maybe the merc faction would have KOS against whatever faction is winning. Like if alliance is winning then the horde would side with the mercs. Then the mercs, regardless of race, would beable to attack and raid alliance players/npcs. And their affiliation would change to help whichever side is being overpowered. And since it would be constantly changing it would help keep FvF very well balanced.

    I REALLY like the idea of a merc faction, I'm gonna start up a new topic for it.


    --------------------

    "If you ever fall off the Sears Tower, just go real limp, because maybe you'll look like a dummy and people will try to catch you because, hey, free dummy." -Jack Handey

    ---------------------------------------------
    "If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them." -Jack Handey

  • el_Slackoel_Slacko Member Posts: 310

    Mabey, but what happens if your a merc, sitting in the losing Human town, next to the King, and you goto bed, wake up next mourning to find out everyone is KOS to you? that would kinda suck :)

    ______________________________________
    Badmouthing second-rate MMORPGs since 1998

    ______________________________________
    Badmouthing second-rate MMORPGs since 1998
    Gandalf: "JOO SHALL NOT PASS!"
    Avatar from www.Squidi.net

  • Axel_karefAxel_karef Member Posts: 279

    OH YEA thanks I almost forgot. I'll edit it into the new topic, it's up now.

    --------------------

    "If you ever fall off the Sears Tower, just go real limp, because maybe you'll look like a dummy and people will try to catch you because, hey, free dummy." -Jack Handey

    ---------------------------------------------
    "If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them." -Jack Handey

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