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What’s on the mind of the Age of Conan community? Today, we find out. We’ve compiled some of your questions and put them to the wisest man in the land. Kalanthes first answers can be found right here |
http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&&func_id=2354&table=CONTENT
Will there be a sidekick/mentoring-type system in the game, so lower-level players can play with their high level friends?
We are planning to have something like this and it’s currently being worked on internally. More details will have to wait.
If I may ask, will there ever be a time where formations, either rigid or loose, will grant bonuses to players in the land of Hyboria?
Player formations will have some bonuses (in the game mechanic sense), but it is built around a few of the classes rather than being a universal thing. For example, Conquerors will have abilities related to formations that grant bonuses for being close to them, which keeps the original intention of the formation system (rewarding coordination and cooperation) without forcing people to play the game a certain way or lose control of their character.
That said, I would be extremely surprised if people didn’t figure out their own formations and group layouts. For example, a tight hallway might be used to keep swarms of enemies back with only a small number of people (and see 300 if you’d like to see how that might work), and it can be impossible to escape when an enemy has you surrounded (without hacking your way through them, of course), simply because of the collision system."