Its the internet. You have NO rights on the internet. This is the benifit and the flaw. The individual game companies can and often do what ever they want whenever they want. What you did may or may not have been wrong. Do I agree with their actions. Well without knowing the whole story I cant make a judgement. But as for holding grudges. They are people too... and belive it or not, alot of game devs hold grudges with some of the players in their midst.
PvP has become more of what it should be lately. Many guilds and players have been working hard to resist the urge to use hired combat NPCs as a trump card, and have been fighting with very limited NPC use. This has boosted the quality of RP, PvP, and gameplay overall.
Kinslayer has been doing a great job driving the negotiations, but just as much credit goes to the guild leaders who have been putting aside their desire to "win" everytime in favor of a better PvP experience.
No agreement has actually been reached yet, but everyone is trying hard to keep combat NPCs from being a major factor in combat in the interim.
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Phill,
Its the internet. You have NO rights on the internet. This is the benifit and the flaw. The individual game companies can and often do what ever they want whenever they want. What you did may or may not have been wrong. Do I agree with their actions. Well without knowing the whole story I cant make a judgement. But as for holding grudges. They are people too... and belive it or not, alot of game devs hold grudges with some of the players in their midst.
So much crap, so little quality.
PvP has become more of what it should be lately. Many guilds and players have been working hard to resist the urge to use hired combat NPCs as a trump card, and have been fighting with very limited NPC use. This has boosted the quality of RP, PvP, and gameplay overall.
Kinslayer has been doing a great job driving the negotiations, but just as much credit goes to the guild leaders who have been putting aside their desire to "win" everytime in favor of a better PvP experience.
No agreement has actually been reached yet, but everyone is trying hard to keep combat NPCs from being a major factor in combat in the interim.