You'll be back! If you are still playing, you'll quit and come here to spread the gospel. You will show everyone how you saw the light that shines down upon the vile entity that's sucking out the souls of young ones and represents all that is bad and needs to be erased from the very existance. Then, you'll be back.
Thing is I'm already gone. I haven't played it in about 2 months and I already know I'm not missing anything.
Anytime I think back to WoW, it's people sitting in cities or in front of battlemasters. Or doing repetitve dailies/instances. Did I miss anything?
I'm glad you asked. UO Pre-Trammel was probably my favorite MMO.
This explains a lot, you want a RP world instead of a gameplay world. And don't fool yourself, uo back in the day cannot compare to any mmo today in form of gameplay and content, the world was executed to be far closer to a RP centric player on the other hand.
I'd like to play a game where I feel my character is having an impact on the world. Not grabbing pieces of gear. Or sitting inside Arathi Basin for the 500th time. It's not epic. It's just boring.
Again a RP viewpoint, i don't rp in fantasy games, when i played uo back in the day, i grew bored, because it's gameplay was horrible to me. To me the world itself doesn't matter, but what i can do, fighting bosses(more interesting then anything uo had for pve), getting gear, fighting players(not just ganking and pk hunting).
I would of liked to of been part of serverwide raids on Orgrimmar and Stormwind. Those days are gone because neither are itemized.
Yes the fact that theres no itemized rewards is part of a reason why these died. But the main reason was simply that it wasn't that interesting after the 10th+ time you organized a raid such as this. In order for this to be a successful idea, beyond jut itemization, the game itself has to encourage it. And if they wanted main cities to be raided on a constant basis, it would have a impact on pve. It's why they added DK's under the old honor system, and now just no rewards. Even if blizz offered say some epic pieces that dropped from different town bosses, you'd wind up with the same situation as it is now. WoW was not meant to be a pvp centric game.
Arenas are a joke now. Why would you even bring em up? Team selling, wintrading, ontop of the fact they weren't balanced to begin with.
It's obvious you've never done arena or seriously tried to compete. Sure there are win trading and team selling issues, but the forums over exaggerate how bad this is. Almost everyone i know in my raid guild compete in arena, and i come across TONS of arena teams who are also legitamately trying to do arena. Perhaps at the 1900~ ranking it becomes harder, I wouldn't know, my teams are at 1840 and 1600(2v2 3v3).
I believe as long as WAR or AoC come with superior graphics and limit instancing like WoW has gone over to, they will be superior.
WAR will have instances scenarios which are vital to realm control, i wouldn't doubt that pve will be getting it's own forms of instances. AoC... i'm not sure about, but i know there are CTF bg's. And frankly a lack of instancing does not make a game better. Why do you think instances have become more mainstream? Because they are better from a gameplay perspective.
Just don't feel the war going on when I'm queing up at the battlemaster or getting a spoonfed summon to the stone for an instance.
That's because there isn't a real war going on between horde and ally. They are in a tenuous conflict, with skirmishes between smaller groups here and there. There isn't a war going on. In fact going with lore, it'd be much more reasonable to have a alliance at the start of the game, rather than a manufactured split between to add to the mmo's appeal.
It's obvious you are a heavy rp'r and pvper. WoW's not your type of game, but it's not a fault of wow.
It's just human nature. You have to get bored of something sooner or later, just don't bash the game because of it. The game hasen't realy changed, the stuff that was fun before is pretty much still there, it's just a rose tinted gogles syndrome.
I'm glad you asked. UO Pre-Trammel was probably my favorite MMO.
This explains a lot, you want a RP world instead of a gameplay world. And don't fool yourself, uo back in the day cannot compare to any mmo today in form of gameplay and content, the world was executed to be far closer to a RP centric player on the other hand.
I'd like to play a game where I feel my character is having an impact on the world. Not grabbing pieces of gear. Or sitting inside Arathi Basin for the 500th time. It's not epic. It's just boring.
Again a RP viewpoint, i don't rp in fantasy games, when i played uo back in the day, i grew bored, because it's gameplay was horrible to me. To me the world itself doesn't matter, but what i can do, fighting bosses(more interesting then anything uo had for pve), getting gear, fighting players(not just ganking and pk hunting).
I would of liked to of been part of serverwide raids on Orgrimmar and Stormwind. Those days are gone because neither are itemized.
Yes the fact that theres no itemized rewards is part of a reason why these died. But the main reason was simply that it wasn't that interesting after the 10th+ time you organized a raid such as this. In order for this to be a successful idea, beyond jut itemization, the game itself has to encourage it. And if they wanted main cities to be raided on a constant basis, it would have a impact on pve. It's why they added DK's under the old honor system, and now just no rewards. Even if blizz offered say some epic pieces that dropped from different town bosses, you'd wind up with the same situation as it is now. WoW was not meant to be a pvp centric game.
Arenas are a joke now. Why would you even bring em up? Team selling, wintrading, ontop of the fact they weren't balanced to begin with.
It's obvious you've never done arena or seriously tried to compete. Sure there are win trading and team selling issues, but the forums over exaggerate how bad this is. Almost everyone i know in my raid guild compete in arena, and i come across TONS of arena teams who are also legitamately trying to do arena. Perhaps at the 1900~ ranking it becomes harder, I wouldn't know, my teams are at 1840 and 1600(2v2 3v3).
I believe as long as WAR or AoC come with superior graphics and limit instancing like WoW has gone over to, they will be superior.
WAR will have instances scenarios which are vital to realm control, i wouldn't doubt that pve will be getting it's own forms of instances. AoC... i'm not sure about, but i know there are CTF bg's. And frankly a lack of instancing does not make a game better. Why do you think instances have become more mainstream? Because they are better from a gameplay perspective.
Just don't feel the war going on when I'm queing up at the battlemaster or getting a spoonfed summon to the stone for an instance.
That's because there isn't a real war going on between horde and ally. They are in a tenuous conflict, with skirmishes between smaller groups here and there. There isn't a war going on. In fact going with lore, it'd be much more reasonable to have a alliance at the start of the game, rather than a manufactured split between to add to the mmo's appeal.
It's obvious you are a heavy rp'r and pvper. WoW's not your type of game, but it's not a fault of wow.
i quit wow like 5-6 months ago, i was bored to death from doing AB AV WSG for 2534636th time. Class imbalance and pole dancing in arenas were getting boring too... it miss the good old golden days of wow.... now its just repetitive daily quests and boring BG;s...
The went down the drain after they introduced battlegrounds...was so much better with open pvp and city raids, lots of action but the engine doesnt support that many people, thats why they did chanage it. the problem of most mmorpgs is,that they dont offer really good endgame...i wished more games like ww2online or planetside woulde be available, just huge battles with some leveling and socializing but good pvp and longterm motivation...
i quit wow like 5-6 months ago, i was bored to death from doing AB AV WSG for 2534636th time. Class imbalance and pole dancing in arenas were getting boring too... it miss the good old golden days of wow.... now its just repetitive daily quests and boring BG;s...
Exactly
Pole dancing !? Do I need to be a higher rank for that !? :P
Still waiting for your Holy Grail MMORPG? Interesting...
i quit wow like 5-6 months ago, i was bored to death from doing AB AV WSG for 2534636th time. Class imbalance and pole dancing in arenas were getting boring too... it miss the good old golden days of wow.... now its just repetitive daily quests and boring BG;s...
Exactly
Pole dancing !? Do I need to be a higher rank for that !? :P
Nah, you just have to be exalted with the Whores of Warcraft.
do this game have similarity to FFXI? or in Lineage II? waaah.. I haven't try this game.. Lot of people say it's cool sometimes boring,,, >.< i'm so confuse and i want to check this game. thank you..
WoW's endgame consists of sitting in front of battlemaster ques to go into instances that have nothing to do with the world's environment.
You play ctf and capture nodes. Forget joining epic battles for cities and such.
Wow just isn't that great anymore.
The leveling experience is something I would recommend everybody try once to lvl 70. It's doesn't take all that long as far as MMOs are concerned.
WOW never was great. It always had a boring, silly, cartoonish gameworld on training wheels and a one-way track.
What WOW had was a well-polished, smooth-running game system with excellent class design and combat/spell mechanics. Take the guts of WOW and drop it into a real breathing sandbox gameworld and you'd have something special.
WOW never was great. It always had a boring, silly, cartoonish gameworld on training wheels and a one-way track. What WOW had was a well-polished, smooth-running game system with excellent class design and combat/spell mechanics. Take the guts of WOW and drop it into a real breathing sandbox gameworld and you'd have something special.
I wish I could know how it was for someone with years of MMORPG expirience entering in the game for the first time. It was a first for me and it realy was blast for me until I got bored with it and invited a RL friend and changed faction, now it's fun again, but I'm starting to feel it again and I don't think it will last that long this time.
do this game have similarity to FFXI? or in Lineage II? waaah.. I haven't try this game.. Lot of people say it's cool sometimes boring,,, >.< i'm so confuse and i want to check this game. thank you..
I'd say it's worth leveling a character once. It's pretty fast and fun. The endgame gets pretty boring tho fast. Gear isn't really thrilling to get like it used to be since it's being handed out.
I'd wait till next expansion then pick it up cause you'll be on everyone's level again since progression doesn't mean much in WoW.
I wish I could know how it was for someone with years of MMORPG expirience entering in the game for the first time. It was a first for me and it realy was blast for me until I got bored with it and invited a RL friend and changed faction, now it's fun again, but I'm starting to feel it again and I don't think it will last that long this time.
Having a friend to play with is huge. Once a lot of my buddies started leaving the game died out for me.
Comments
Anytime I think back to WoW, it's people sitting in cities or in front of battlemasters. Or doing repetitve dailies/instances. Did I miss anything?
no game will keep you going forever.
Most endgames in mmo is about raids war or aoc wont change that they are using exactly the same concept as every mmo on the market with some twists.
War though will prob cater a lot to people that played daoc or intrested in realm vs realm wich is a neat feature,
-Semper ubi sub ubi!
always wear underwear
This explains a lot, you want a RP world instead of a gameplay world. And don't fool yourself, uo back in the day cannot compare to any mmo today in form of gameplay and content, the world was executed to be far closer to a RP centric player on the other hand.
I'd like to play a game where I feel my character is having an impact on the world. Not grabbing pieces of gear. Or sitting inside Arathi Basin for the 500th time. It's not epic. It's just boring.
Again a RP viewpoint, i don't rp in fantasy games, when i played uo back in the day, i grew bored, because it's gameplay was horrible to me. To me the world itself doesn't matter, but what i can do, fighting bosses(more interesting then anything uo had for pve), getting gear, fighting players(not just ganking and pk hunting).
I would of liked to of been part of serverwide raids on Orgrimmar and Stormwind. Those days are gone because neither are itemized.
Yes the fact that theres no itemized rewards is part of a reason why these died. But the main reason was simply that it wasn't that interesting after the 10th+ time you organized a raid such as this. In order for this to be a successful idea, beyond jut itemization, the game itself has to encourage it. And if they wanted main cities to be raided on a constant basis, it would have a impact on pve. It's why they added DK's under the old honor system, and now just no rewards. Even if blizz offered say some epic pieces that dropped from different town bosses, you'd wind up with the same situation as it is now. WoW was not meant to be a pvp centric game.
Arenas are a joke now. Why would you even bring em up? Team selling, wintrading, ontop of the fact they weren't balanced to begin with.
It's obvious you've never done arena or seriously tried to compete. Sure there are win trading and team selling issues, but the forums over exaggerate how bad this is. Almost everyone i know in my raid guild compete in arena, and i come across TONS of arena teams who are also legitamately trying to do arena. Perhaps at the 1900~ ranking it becomes harder, I wouldn't know, my teams are at 1840 and 1600(2v2 3v3).
I believe as long as WAR or AoC come with superior graphics and limit instancing like WoW has gone over to, they will be superior.
WAR will have instances scenarios which are vital to realm control, i wouldn't doubt that pve will be getting it's own forms of instances. AoC... i'm not sure about, but i know there are CTF bg's. And frankly a lack of instancing does not make a game better. Why do you think instances have become more mainstream? Because they are better from a gameplay perspective.
Just don't feel the war going on when I'm queing up at the battlemaster or getting a spoonfed summon to the stone for an instance.
That's because there isn't a real war going on between horde and ally. They are in a tenuous conflict, with skirmishes between smaller groups here and there. There isn't a war going on. In fact going with lore, it'd be much more reasonable to have a alliance at the start of the game, rather than a manufactured split between to add to the mmo's appeal.
It's obvious you are a heavy rp'r and pvper. WoW's not your type of game, but it's not a fault of wow.
i quit wow like 5-6 months ago, i was bored to death from doing AB AV WSG for 2534636th time.
Class imbalance and pole dancing in arenas were getting boring too...
it miss the good old golden days of wow....
now its just repetitive daily quests and boring BG;s...
It's just human nature. You have to get bored of something sooner or later, just don't bash the game because of it. The game hasen't realy changed, the stuff that was fun before is pretty much still there, it's just a rose tinted gogles syndrome.
Nah, I'm not bored...
PS just call me wolf
This explains a lot, you want a RP world instead of a gameplay world. And don't fool yourself, uo back in the day cannot compare to any mmo today in form of gameplay and content, the world was executed to be far closer to a RP centric player on the other hand.
I'd like to play a game where I feel my character is having an impact on the world. Not grabbing pieces of gear. Or sitting inside Arathi Basin for the 500th time. It's not epic. It's just boring.
Again a RP viewpoint, i don't rp in fantasy games, when i played uo back in the day, i grew bored, because it's gameplay was horrible to me. To me the world itself doesn't matter, but what i can do, fighting bosses(more interesting then anything uo had for pve), getting gear, fighting players(not just ganking and pk hunting).
I would of liked to of been part of serverwide raids on Orgrimmar and Stormwind. Those days are gone because neither are itemized.
Yes the fact that theres no itemized rewards is part of a reason why these died. But the main reason was simply that it wasn't that interesting after the 10th+ time you organized a raid such as this. In order for this to be a successful idea, beyond jut itemization, the game itself has to encourage it. And if they wanted main cities to be raided on a constant basis, it would have a impact on pve. It's why they added DK's under the old honor system, and now just no rewards. Even if blizz offered say some epic pieces that dropped from different town bosses, you'd wind up with the same situation as it is now. WoW was not meant to be a pvp centric game.
Arenas are a joke now. Why would you even bring em up? Team selling, wintrading, ontop of the fact they weren't balanced to begin with.
It's obvious you've never done arena or seriously tried to compete. Sure there are win trading and team selling issues, but the forums over exaggerate how bad this is. Almost everyone i know in my raid guild compete in arena, and i come across TONS of arena teams who are also legitamately trying to do arena. Perhaps at the 1900~ ranking it becomes harder, I wouldn't know, my teams are at 1840 and 1600(2v2 3v3).
I believe as long as WAR or AoC come with superior graphics and limit instancing like WoW has gone over to, they will be superior.
WAR will have instances scenarios which are vital to realm control, i wouldn't doubt that pve will be getting it's own forms of instances. AoC... i'm not sure about, but i know there are CTF bg's. And frankly a lack of instancing does not make a game better. Why do you think instances have become more mainstream? Because they are better from a gameplay perspective.
Just don't feel the war going on when I'm queing up at the battlemaster or getting a spoonfed summon to the stone for an instance.
That's because there isn't a real war going on between horde and ally. They are in a tenuous conflict, with skirmishes between smaller groups here and there. There isn't a war going on. In fact going with lore, it'd be much more reasonable to have a alliance at the start of the game, rather than a manufactured split between to add to the mmo's appeal.
It's obvious you are a heavy rp'r and pvper. WoW's not your type of game, but it's not a fault of wow.
Doesn't WoW claim to be an MMORpG?
Exactly
It's closer to mmorpG
The went down the drain after they introduced battlegrounds...was so much better with open pvp and city raids, lots of action but the engine doesnt support that many people, thats why they did chanage it. the problem of most mmorpgs is,that they dont offer really good endgame...i wished more games like ww2online or planetside woulde be available, just huge battles with some leveling and socializing but good pvp and longterm motivation...
Exactly
Pole dancing !? Do I need to be a higher rank for that !? :P
Still waiting for your Holy Grail MMORPG? Interesting...
Exactly
Pole dancing !? Do I need to be a higher rank for that !? :P
Nah, you just have to be exalted with the Whores of Warcraft.
do this game have similarity to FFXI? or in Lineage II? waaah.. I haven't try this game.. Lot of people say it's cool sometimes boring,,, >.< i'm so confuse and i want to check this game. thank you..
WOW never was great. It always had a boring, silly, cartoonish gameworld on training wheels and a one-way track.
What WOW had was a well-polished, smooth-running game system with excellent class design and combat/spell mechanics. Take the guts of WOW and drop it into a real breathing sandbox gameworld and you'd have something special.
I wish I could know how it was for someone with years of MMORPG expirience entering in the game for the first time. It was a first for me and it realy was blast for me until I got bored with it and invited a RL friend and changed faction, now it's fun again, but I'm starting to feel it again and I don't think it will last that long this time.
I'd wait till next expansion then pick it up cause you'll be on everyone's level again since progression doesn't mean much in WoW.
Having a friend to play with is huge. Once a lot of my buddies started leaving the game died out for me.