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Eve is the most boring game...

l0wrydal0wryda Member Posts: 47

yet for some reason I am utterly unable to quit playing. I've been playing since 2006 and I honestly find eve-online boring beyond comprehension. Sometimes I'll roam low sec and not find anyone at all, or wasting 30 mins jumping gates. There are times I don't play eve for months in a row. I haven't played at all march and april. But WHY CAN I NOT QUIT! There is something about getting more SP that prevents me from cancelling my account. Why is it that im addicted to skilling?!? Does anyone else not play eve-online...yet "plays" eve-online?

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Comments

  • Lonesamurai1Lonesamurai1 Member Posts: 1,210
    Originally posted by l0wryda


    yet for some reason I am utterly unable to quit playing. I've been playing since 2006 and I honestly find eve-online boring beyond comprehension. Sometimes I'll roam low sec and not find anyone at all, or wasting 30 mins jumping gates. There are times I don't play eve for months in a row. I haven't played at all march and april. But WHY CAN I NOT QUIT! There is something about getting more SP that prevents me from cancelling my account. Why is it that im addicted to skilling?!? Does anyone else not play eve-online...yet "plays" eve-online?

    me too,  hell, I'm actually planning on spending a month on WoW to take a break from it but I've already planned a 34 day skill to coincide with my timecard running out...  

    imageimage

  • NinjastylerNinjastyler Member Posts: 22

    Eve has alot more too offer than just jumping around and Prowling Low sec for stuff too blow up

    But yes it is quite addictive too watch your skills improve over time That is the part that Realy makes Eve Special after all

    If your looking for suggestions what too do in Eve... It's your own fault for not taking more Risks ... Low sec .. ? sure you can get blown up or you can get some good kills but .. Join a Merc corp or a 0.0 Alliance take a Risk made a Jump more than you usualy would you'll find alot of fun hiding in Eve but it's YOUR job too endulge in it

    I'm a somewhat new player myself I Truely regret not having been playing since the start ( for more SP's!!! oh Yeah! ) but Hey .. this game? take your time with it and find your Thing(s) most defenintly something for just about evryone in it.

  • I've subscribed to eve for nearly two years now, and have actually played maybe six months.  :)  Now I'm doing level 4 missions and am actually playing a bit again, but each time I play I always think geesh this would be a lot easier with a few more skills.  Of course then I see that the skills I want take 20+ days each to train and I just go do something else for a few months while training...

  • BaxslashBaxslash Member UncommonPosts: 237

    *chuckles*

    4 year player here, and, just broke the 54 mill SP mark. I know how its, in nearly 90% of the MMos, you see the xp bar go up and then you log off from the game. Your bored of it for a few weeks, you come back and pick up from the exact point you logged off with no improvement.

    But, in Eve, if your gone for a few weeks, or, a few months, and log in, your amazed that you can fly that most wonderful T2 ship, or, fire that impressive T2 weapon, there is actual benefit for taking time away from a game like Eve.

     

  • CzechCzech Member Posts: 42

    I currently really don't have time to play EvE. And what I really love about it, is that I can still train my skills

    That is as many of you have already said a very good part of the game.

    Quit?- pffft, hell no, I really like the game.

    You're not afraid of the dark, are you?

  • cosycosy Member UncommonPosts: 3,228

    well this is very good for "casual" gamers, advance on skills the same way that someone who play 5-6 h/day
    also the fact that u dont make things show that u are alone in eve u dont have friends to help or to help u

    BestSigEver :P
    image

  • RekindleRekindle Member UncommonPosts: 1,206

    You're playing a space game because its the only viable space game out there....a point I've been trying to make for a long time. Many of us want the imerse ourselves in the aspects of a space mmo and Eve comes as close as we can get but yet so far in many places.

    Jump Gate Evo. MAY be a ray of light for this problem.

  • saint4Godsaint4God Member Posts: 699

    I'm still on trial account but am really digging the low-key atmosphere so far.  One thing that can be said for the realism of the game is that training in the game is like real life - it takes time and study (your character studies).  You can't get a college degree by clicking "train" and instantly know 5 years of Physics.

  • daeandordaeandor Member UncommonPosts: 2,695

    Eve is fun in short bursts for me, but boring most of the time.  I normally set a 40ish day skill and cancel.  After that is over I normally resub for 30 days, work some more skills to level 4, make some isk, set a long skill again, and rinse and repeat.  Sometimes I forget to resub and go a month or 2 without.  Maybe someday I will decide to stick it out like I did in the beginning, but not anymore.  I think the longest I was ever subscribed was 7 months straight.

  • ASmith84ASmith84 Member Posts: 979

    i played eve online for 5 minutes and said screw this. i had no clue what i was doing and could not really get what you are suppose to be doing. as far as i know you fly around in your ship and thats pretty much it. if a game cant really get you going in the first 5 minutes why bother playing it longer?

  • FinwolvenFinwolven Member Posts: 289

    True, if you need to be able to learn the game in the first five minutes then EVE isn't for you. In the first five minutes you can barely get the primary tutorial done, the one about undocking, flying to an objective, and blowing up the target drone. The very basics of gameplay, the stuff that in most games includes 'how to use the WASD to move' and 'how to aim your gun at enemy'.

    Certainly, you're not the type of player that would be interested in EVE. Other game types I don't think you are very interested in are most strategy games (not RTS-style), any and all simulator-style games etc. It's not EVE, it's you.

    As for the OP, yeah, EVE can get boring when you have no goal nor any idea of what your next goal might be. This is a self-motivator game, and accumulating SP does hold certain wicked appeal, doesn't it?

  • daeandordaeandor Member UncommonPosts: 2,695

    I agree with your statement about Eve being 'self-motivating', Finwolven.  That is part of the problem for me, I don't have the time to do the things I want to do in the game.  So I end up just doing what I can, which is a little small-gang or solo pvp, some missions, and that's about it.  Actually, it is part of the problem I have with all mmorpgs right now.  I don't have time to fully enjoy all they have to offer anymore.  Work, kids, vacations, etc seem to come in the way of sitting down in front of the computer for more than an hour or so at a time.  So EVE sp gain is about all I can consistently accomplish.

  • BaselineBaseline Member Posts: 503

    God, EVE is the game I think is so cool but just can't play... Seriously, and it's very annoying that I feel that way.

    It's like, on one hand, I look at EVE and I'm like "Wow, this is so cool, the PVP, the economy, the looks". But then, I always end up quitting every time after I try the trial every 3 months or so because I play it for a few days, then I feel like "ugh, I gotta sit here and watch the skill-training clock while all these other dudes in their way cooler battleships fly by doing the big ISK missions".

    I think I'm just another one of those players that's reached a point in MMO's where he just wants to join a new game and climb to the top. The "achievers" I guess. The only thing is "achievers" in EVE don't exist because it's a fixed clock.

    Unless I had some awesome guide on how to become an isk machine market manipulator in EVE. Maybe that'd be fun.

  • FinwolvenFinwolven Member Posts: 289

    Baseline, you equate SP gain to 'advancement' in EVE, and that is the problem.

    For the serious EVE connosseur, skill points are a tool, not a goal. Goal is something you accomplish by using those skillpoints, your wits and your social skills (if any), to accomplish a goal you set for yourself.

    Want to build a corp? Not so tough on the skillpoint scale, but you need to convince people to join you or it's another shell corp with nothing good to do.

    Want to get involved in alliance warfare or just hang around in 0.0? Okay, you'll need some way of getting access to the area, and that is available through either making a corp, bringing it into enough success that you get to join a 0.0 alliance, or joining a corp already in an alliance.

    Want to become a market specialist? Gather info on prices, analyze markets, make small deals first to build up capital, lots of things to do that don't require any points in trade skills. True, you'll want those skills eventually, but mainly for conveniences sake (the more advanced trade skills cut down on your need to jump from station to station).

    There's dozens of ways of accomplishing things, and most of them are not so SP dependant that you couldn't skill train for a week and have the relevant in-game skills. It's your own skills that matter, that truly 'advance' you in EVE.

    It's not a game for 'solo achievers', I guess.

  • hrobertsonhrobertson Member Posts: 22

    The #7 post of this thread 'cosy' said: "also the fact that u dont make things show that u are alone in eve u dont have friends to help or to help u"

    Actualy the truth is the complete opposite; the fact that you dont make things means you need to have friends to make things for you. If you are a combat pilot, you will need a friend who is into industry to make you a ship etc. Obviously this only really becomes evident later on in the game.

    I myself play 30 days then have a break but this isnt really because I get bored.. In the beginning I played several 14 day trialls and toatly fell in love with EVE. Then when I finaly subscribed I found that I was just doing the same stuff over and over.. endless missions, or strolling through low-sec looking for some big bounties (NPCs). Ans all the time waiting impatiently for my skills to complete... So after the 30 days I set a big skill to train and didnt resub.

    BUT... when I did renew the subscription a month or two later and started to play.. I realised that skills are not the goal, as Finwolven has just said. I changed the way I played.. I now have way more fun. Its up to YOU the player to make it fun for yourself. You will not be pointed along the path to success.. you must find the way for yourself and everyone will take a different path to get there.

    I still only subscribe for one or two months at a time but when im not playing EVE I dont play any other MMOG. Take WOW for example, it can be just as boring and repetitive and usualy is for a higher proportion of the game. Its just more addictive because you are in direct control of your XP advancement.



    When not playing, I do more RL work and when I do play games, they are not MMOGs.

  • killkoolkillkool Member UncommonPosts: 83

    Have 3 accounts in Eve i am real carebear and like too mine. Mostly i am in empire.

    I hate pvp, pve or ganking. I try too help people but stealing ore or blowing them up is not my thing.

    1ste account sp 81M almost 5 year playing

    2nd account sp 55M

    3rd account sp 40M

    AK

  • vajurasvajuras Member Posts: 2,860

    I find the game very boring as well it just seems to play itself with minimum need for me to tell it what to do and it evades me how to make good ISK so far.

    when I get fristrated I take a break from the game... Like I'll probably take a break for a week or so. but then when I come back I'll be able to fly covops at least so hopefully that will really be a huge morale boost

    Looks like might have to quit my corp soon though unless my financial situation turns around. I guess I jumped into a 0.0 corp a little premature. probably shoulda stayed in empire a bit longer and contented myself with occasional pvp in 0.4

  • cosycosy Member UncommonPosts: 3,228

    hrobertson u are wrong u dont need a friend to make a ship u buy it from market u need a friend to scout to tackler to get a recon and web/scramble/jamm/damp etc
    to make a ships also u can have a alter

    BestSigEver :P
    image

  • AndrewDoKAndrewDoK Member Posts: 24

    I am currently subscribed to EvE, and after only a few weeks I totally regret paying that $20 fee. I try to sit down and play it and end up getting so bored with the game I just end up alt-tabbing to do something else. I hate that no matter how long I play a week I still can't use that new ship for the same time someone who logs on to train his skills once a week. The playtime vs. reward ratio is kind of messed up, you should gain skills at a much higher rate while logged in or such...

  • HYPERI0NHYPERI0N Member Posts: 3,515
    Originally posted by AndrewDoK


    I am currently subscribed to EvE, and after only a few weeks I totally regret paying that $20 fee. I try to sit down and play it and end up getting so bored with the game I just end up alt-tabbing to do something else. I hate that no matter how long I play a week I still can't use that new ship for the same time someone who logs on to train his skills once a week. The playtime vs. reward ratio is kind of messed up, you should gain skills at a much higher rate while logged in or such...

    And yet the person unlike you who logs off all the time after skill switching has a lot less money or social connections to help get good deals. So can afford less gear and replacement ships.

    Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981

  • CzechCzech Member Posts: 42

    Originally posted by AndrewDoK


    I hate that no matter how long I play a week I still can't use that new ship for the same time someone who logs on to train his skills once a week. The playtime vs. reward ratio is kind of messed up, you should gain skills at a much higher rate while logged in or such...

    Thinking about it, I think you're quite right. I wonder why such an idea never crossed my mind

    You're not afraid of the dark, are you?

  • FinwolvenFinwolven Member Posts: 289

    Hm. I dislike the idea that a game, be it MMO or any other type, should have a 'playtime to reward' ratio. I mean, putting in x time should always result in n rewards? Why not punch a card and go to work, that has a pretty steady playtime to reward ratio.

    I'm not just talking about EVE here, but the general idea that anyone willing to put enough hours into playing a game should reach a certain point, and putting those hours in within a shorter time span should somehow equate to 'getting to the top' faster. Bleh.

    Modern games have too little player skill requirement anyways; you people have been spoiled rotten with Final Fantasys and simple 'pipe-run' FPS games. When I was a youngster, games had Difficulty! Getting through X-Wings most difficult missions (classic versions, not the watered down muck of the re-release they did later), or simply getting through a combat mission in Falcon 3.0 required some real skill!

    Nowadays, everything is click-click, if it can't be done in two button presses its too complicated. Why, I remember when all we had was keyboards, and we were happy! Happy I tell you! Remembering three-key combinations, memorizing keymaps that had no real connection to the keyboard we were using (scandinavian kb, american kb layout games) and finding the right keys by guesswork! And every game had a different layout! None of this 'i is for inventory, wasd is for movement' standardization! And we were thankful!

    Thankful we had games to play, not whining because our games UI is more complicated then our OS! And the OS! We didn't have no fancy Windows, with click-and-drag interface. All we had was a command-line prompt! And we were thankful! We'd sit long into the night crafting Config.sys and Autoexec.bat files to get enough memory to run the games we had! And we didn't have gigabytes of memory, no Sir! All we had was a box with '640kb' written on the side, and that had to be enough for everyone! And it was!

    Heh, and that was irony/sarcasm, if you couldn't tell. True, too.

  • oakthornnoakthornn Member UncommonPosts: 863

    wait until Stargate Worlds comes out.  NONE of you will play EVE anymore then.

    Rallithon Oakthornn
    (Retired Heirophant of the 60th season)

  • HYPERI0NHYPERI0N Member Posts: 3,515

    Originally posted by oakthornn


    wait until Stargate Worlds comes out.  NONE of you will play EVE anymore then.
    Lol you have to be joking will there be spaceship combat/trading in Stargate Worlds?

     

    No of course not you are trying to compare Apples and Oranges.

    Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981

  • MagnumIIMagnumII Member Posts: 85

    Yes

    I agree, I too am paying and not playing, EvE has been a bore after a while, and the offline always skilling is not what some might think IMO. After 20 mill skill points I'm just going to quit and play about 3 months out of the year and oh well I guess I will just have to skill slower.

    But they need a 24 skill queue at least, I would have still played but not been so pissed off from skilling at all times of the day and in the middle of my sleep time. 

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