Heh, I'm more concerned with the fact that I'll have to raid to manage to compete in the PvP mini-games...in order to do anything with sieges. The whole set up sounds awful to me...I'd rather have the arenas honestly. At least then I don't need to raid...and the match-ups are kind of different each time. With all of the news I keep hearing lately...I've decided that this is nothing new. If anything it sounds like they are taking a few steps BACKWARD from the evolution that Blizzard brought to the genre. Trust me, I really don't enjoy WoW at all....but I can at least note the improvements it made to a lot of things.
Obviously I didn't take part in the pvp weekend. So during the pvp weekend all you did was play capture the flag and whatever that other game was they showed in the video?
The PvP weekend WAS The minigames. A CTF game, a TDM game, one or tow other game types. The bottom line is instanced pvp is always fixed and predictable. Some people don't enjoy that.
Yes, I'm still waiting for a "don't let the door hit you on the way out" fanboi flame. Don't worry, I never went all the way through the door. I haven't and won't give them my money.
I don't flame and I really don't understand all this fanboi stuff. I was seriously asking what you did during the weekend because I have heard different things.
well the fact of the matter is nobody here has any clue what world PvP will be like because the game has not launched yet... and there really isn't any way to test something like world PvP beforehand. It's easy to assume that just because they'll reward people who enjoy mini-games more than world pvp (perhaps people who play on the PvE servers) that the emphasis on world PvP has been demolished. Sure, I'm definitely skeptical at this point. I figured at first hte game wouldn't even have mini games, and if they did, that they would be, like everyone has already mentioned, a way to waste time waiting for a group.
So like I've already mentioned, I'm not going to judge the game on something that we haven't even got to experience yet. I didn't pre-order and I don't plan on pre-ordering. I'm going to try the single player experience in the open beta and if I enjoy that buy the game at launch. If the world pvp blows I'll probably just move on to a new game. I can almost smell WAR will be a huge disappointment just from the videos but if I get a chance at open beta I'll take it, that is if AoC is a huge disappointment. Like I said, I am skeptical of how the game will run now, not just from the mini-game perspective, but everything else from the game, but I still found the game fun enough on the PvP weekend to give it a try, and who knows? They might actually be hiding something good for a change about World PvP... like I said, we know nothing about it.
well the fact of the matter is nobody here has any clue what world PvP will be like because the game has not launched yet... and there really isn't any way to test something like world PvP beforehand. It's easy to assume that just because they'll reward people who enjoy mini-games more than world pvp (perhaps people who play on the PvE servers) that the emphasis on world PvP has been demolished. Sure, I'm definitely skeptical at this point. I figured at first hte game wouldn't even have mini games, and if they did, that they would be, like everyone has already mentioned, a way to waste time waiting for a group. So like I've already mentioned, I'm not going to judge the game on something that we haven't even got to experience yet. I didn't pre-order and I don't plan on pre-ordering. I'm going to try the single player experience in the open beta and if I enjoy that buy the game at launch. If the world pvp blows I'll probably just move on to a new game. I can almost smell WAR will be a huge disappointment just from the videos but if I get a chance at open beta I'll take it, that is if AoC is a huge disappointment. Like I said, I am skeptical of how the game will run now, not just from the mini-game perspective, but everything else from the game, but I still found the game fun enough on the PvP weekend to give it a try, and who knows? They might actually be hiding something good for a change about World PvP... like I said, we know nothing about it.
Well OP, apparently you don't even want to hear the words instanced pvp, but since this is the real world and not the mmorpg you made, you're going to hear it everywhere you go. If you want a game that focuses even 75% on world pvp over instanced pvp, then you shouldn't have been here in the first place. 50/50 is fine by me. A lot of people enjoy instanced pvp, it is tailored around the 'jump in and go' pvp minded player.
They designed the game, you cancelled your preorder, the world keeps spinning.
If you don't like the game, and everybody already knows what you know, why don't you just quit instead of trying to take other people with you? Yes if they don't like the pvp enough they'll leave on their own.
SERIOUS QUESTION - NO JOKING OR INTENDED SARCASM
LEGIT ANSWERS PLEASE - CALM RESPONSES PLEASE
Of the people that attack and defend AoC. Why do you talk as though this will affect your life? Why do you speak as if this was actually Important? Do you get emotionally and aggressively involved in other things of a miniscule or possible even worthless value?
No I don't think AoC is worthless, but to discuss something like this, in the tones and speeds that are apparent in the text body, it is fairly obvious people are getting involved in this of the same level or close to the same level of say a g/f cheating or someone stealing money from you. It's $50? or $80 for CE... I was one of the people in the other mmorpg pvp minigames requirement thread doing the same thing everyone else is doing, but about halfway through I started checking pros and cons, and looking to see why funcom decided to structure their pvp the way they did. I understand why they made the decisions they did, in my mind they aren't bad decisions because the game hasn't changed at all, even when I do convince myself to be even angry about the pvp minigame priority of world pvp battle keep attacks I find myself looking at everything else the game has to offer, how long it's been since a world pvp battlekeep has hit the shelves, and how we should be glad AoC has any world pvp regardless of the rules.
I didn't ask my question above to be an asshole, or to get more people to flame this thread or my post. I asked because I want to hear an adult or mature teenager reply with a well thought *not just well typed* response. I want to hear someone list the pros and cons that affect them personally, not their aggressive world view of speaking for everyone else. If your guild has to do some instanced pvp to have first crack at the first battlekeep up for grabs, how will that Actually affect you? how does that Actually make you mad? how does that Actually ruin the game for you? Because when I read the posts, I feel the same way everyone else does, but when I actually think about it, I don't see a problem with it, and if anything it is over-analyzed and definately over-criticized. That is my opinion and my view.
"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies." Which Final Fantasy Character Are You?
Well OP, apparently you don't even want to hear the words instanced pvp, but since this is the real world and not the mmorpg you made, you're going to hear it everywhere you go. If you want a game that focuses even 75% on world pvp over instanced pvp, then you shouldn't have been here in the first place. 50/50 is fine by me. A lot of people enjoy instanced pvp, it is tailored around the 'jump in and go' pvp minded player. They designed the game, you cancelled your preorder, the world keeps spinning. If you don't like the game, and everybody already knows what you know, why don't you just quit instead of trying to take other people with you? Yes if they don't like the pvp enough they'll leave on their own.
SERIOUS QUESTION - NO JOKING OR INTENDED SARCASM LEGIT ANSWERS PLEASE - CALM RESPONSES PLEASE Of the people that attack and defend AoC. Why do you talk as though this will affect your life? Why do you speak as if this was actually Important? Do you get emotionally and aggressively involved in other things of a miniscule or possible even worthless value?
No I don't think AoC is worthless, but to discuss something like this, in the tones and speeds that are apparent in the text body, it is fairly obvious people are getting involved in this of the same level or close to the same level of say a g/f cheating or someone stealing money from you. It's $50? or $80 for CE... I was one of the people in the other mmorpg pvp minigames requirement thread doing the same thing everyone else is doing, but about halfway through I started checking pros and cons, and looking to see why funcom decided to structure their pvp the way they did. I understand why they made the decisions they did, in my mind they aren't bad decisions because the game hasn't changed at all, even when I do convince myself to be even angry about the pvp minigame priority of world pvp battle keep attacks I find myself looking at everything else the game has to offer, how long it's been since a world pvp battlekeep has hit the shelves, and how we should be glad AoC has any world pvp regardless of the rules. I didn't ask my question above to be an asshole, or to get more people to flame this thread or my post. I asked because I want to hear an adult or mature teenager reply with a well thought *not just well typed* response. I want to hear someone list the pros and cons that affect them personally, not their aggressive world view of speaking for everyone else. If your guild has to do some instanced pvp to have first crack at the first battlekeep up for grabs, how will that Actually affect you? how does that Actually make you mad? how does that Actually ruin the game for you? Because when I read the posts, I feel the same way everyone else does, but when I actually think about it, I don't see a problem with it, and if anything it is over-analyzed and definately over-criticized. That is my opinion and my view.
emotionally involved, miniscule worthless value. When someone spends 20 to 30 hours a week doing something it tends to have some value to that person one way or another.
I personally could care less about the pvp, I like pve and rp but I enjoy talking with people im pretty sure thats what these forums are intended for.
why waster another $49.99 while i can reinstall my WOW and play WSG/AB/AV games all day and night and go into a team that trades wins to get points much faster?
-because AOC has better graphics?
hmmm, not really i would rather go play my HALO. its instanced and it has much better graphics...
sorry, All my hype died for AOC after playing the beta and now hearing this instanced PVP...
But you haven't spent 20 to 30 hours a week on it yet. but lets say aoc was already out, and you had spent that much time but on release it worked the way you wanted, and a month in they patch it to have pvp minigame stats giving guilds first crack at battlekeeps, would you expect people to be justified in their complaints or just feel justified?
I'm being serious here, compare how people sound in these pvp minigame threads, to how swg vets feel about NGE, but there is a difference, a very very large difference.
First, SWG was released and on the market for a long time before NGE was implemented, while AoC isn't released yet.
Second, SWG's update changed almost the entire game, while AoC hasn't changed at all yet, and if they did release with your ideas and changed it, it wouldnt be Much of a change, less than 1% i'd say.
Third, SWG people had been playing 20-30 hours a week and paying monthly fees and felt screwed out of their time and money, while AoC people have been playing 0 hours a week and paying 0 monthly fees and still feel screwed out of thier time and money.
Now although a lot of people are going to try to show a distance between the 2 i compared, you can talk and point all you want, but lets compare posts.
Go find an SWG Vet thats upset about NGE, and go find any one of the many bad posts by AoC people in the other pvp minigame thread, lets put them side by side and see who is more angry, and who is more justified.
SWG basically changed the entire game with NGE, while AoC changed a battlekeep 1st dibs requirement.
In the end it's a game, whoever wants to talk crap longer will win, and everyones mother wears high-heel shoes. LOL
"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies." Which Final Fantasy Character Are You?
Why the hell would you cancel your pre order just because there are PVP minigames? That seems rather idiotic to me. They are not the main focus of the game by any means they are just there for alternative PVP options. Weirdos.
Why the hell would you cancel your pre order just because there are PVP minigames? That seems rather idiotic to me. They are not the main focus of the game by any means they are just there for alternative PVP options. Weirdos.
Because it divides PvPers. Doing so ensures that only one of two groups will ever amount to anything. WoW has already made this error. Its world PvP died overnight once they added Instanced PvP. You can, of course, choose to ignore that factor. I'd advise against it, as a game with 10 million players to use as a study base is far better than your assumption instead.
Gayia: But you haven't spent 20 to 30 hours a week on it yet. but lets say aoc was already out, and you had spent that much time but on release it worked the way you wanted, and a month in they patch it to have pvp minigame stats giving guilds first crack at battlekeeps, would you expect people to be justified in their complaints or just feel justified? I'm being serious here, compare how people sound in these pvp minigame threads, to how swg vets feel about NGE, but there is a difference, a very very large difference. First, SWG was released and on the market for a long time before NGE was implemented, while AoC isn't released yet. Second, SWG's update changed almost the entire game, while AoC hasn't changed at all yet, and if they did release with your ideas and changed it, it wouldnt be Much of a change, less than 1% i'd say. Third, SWG people had been playing 20-30 hours a week and paying monthly fees and felt screwed out of their time and money, while AoC people have been playing 0 hours a week and paying 0 monthly fees and still feel screwed out of thier time and money. Now although a lot of people are going to try to show a distance between the 2 i compared, you can talk and point all you want, but lets compare posts. Go find an SWG Vet thats upset about NGE, and go find any one of the many bad posts by AoC people in the other pvp minigame thread, lets put them side by side and see who is more angry, and who is more justified. SWG basically changed the entire game with NGE, while AoC changed a battlekeep 1st dibs requirement. In the end it's a game, whoever wants to talk crap longer will win, and everyones mother wears high-heel shoes. LOL
Sure they can be justified if thats true but I haven't argued one way or the other about the pvp I have only stated that as of yet none of us know what all the game holds as it has yet to be released. We have seen bits an pieces and heard bits and pieces but until the whole game is seen I think its early to decide that the game is already failing.
Gayia: But you haven't spent 20 to 30 hours a week on it yet. but lets say aoc was already out, and you had spent that much time but on release it worked the way you wanted, and a month in they patch it to have pvp minigame stats giving guilds first crack at battlekeeps, would you expect people to be justified in their complaints or just feel justified? I'm being serious here, compare how people sound in these pvp minigame threads, to how swg vets feel about NGE, but there is a difference, a very very large difference. First, SWG was released and on the market for a long time before NGE was implemented, while AoC isn't released yet. Second, SWG's update changed almost the entire game, while AoC hasn't changed at all yet, and if they did release with your ideas and changed it, it wouldnt be Much of a change, less than 1% i'd say. Third, SWG people had been playing 20-30 hours a week and paying monthly fees and felt screwed out of their time and money, while AoC people have been playing 0 hours a week and paying 0 monthly fees and still feel screwed out of thier time and money. Now although a lot of people are going to try to show a distance between the 2 i compared, you can talk and point all you want, but lets compare posts. Go find an SWG Vet thats upset about NGE, and go find any one of the many bad posts by AoC people in the other pvp minigame thread, lets put them side by side and see who is more angry, and who is more justified. SWG basically changed the entire game with NGE, while AoC changed a battlekeep 1st dibs requirement. In the end it's a game, whoever wants to talk crap longer will win, and everyones mother wears high-heel shoes. LOL
Sure they can be justified if thats true but I haven't argued one way or the other about the pvp I have only stated that as of yet none of us know what all the game holds as it has yet to be released. We have seen bits an pieces and heard bits and pieces but until the whole game is seen I think its early to decide that the game is already failing.
my first paragraph was actually all that was directed at you, i just didnt seperate it from the rest of the body, and even tho you are on the 'bad' side of the aoc opinion line, i dont think you are very far across it, closer to neutral if anything, which gives you a thought-out perspective, I wasn't intending to call you out, just more curious, and then i ran with it and here we are
"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies." Which Final Fantasy Character Are You?
Why the hell would you cancel your pre order just because there are PVP minigames? That seems rather idiotic to me. They are not the main focus of the game by any means they are just there for alternative PVP options. Weirdos.
Because it divides PvPers. Doing so ensures that only one of two groups will ever amount to anything. WoW has already made this error. Its world PvP died overnight once they added Instanced PvP. You can, of course, choose to ignore that factor. I'd advise against it, as a game with 10 million players to use as a study base is far better than your assumption instead.
the subscribers number they use is highly exaggerated, as they count trial accounts, inactive accounts, and bots / spammers. In reality they do not have any more than 2 million players, which is still a huge amount for an MMORPG, but 10 million would mean something of a whole different level. I'm not trying to interfere with your argument, just informing on some bad information laid out by Blizzard for marketing purposes.
Why the hell would you cancel your pre order just because there are PVP minigames? That seems rather idiotic to me. They are not the main focus of the game by any means they are just there for alternative PVP options. Weirdos.
Because it divides PvPers. Doing so ensures that only one of two groups will ever amount to anything. WoW has already made this error. Its world PvP died overnight once they added Instanced PvP. You can, of course, choose to ignore that factor. I'd advise against it, as a game with 10 million players to use as a study base is far better than your assumption instead.
the subscribers number they use is highly exaggerated, as they count trial accounts, inactive accounts, and bots / spammers. In reality they do not have any more than 2 million players, which is still a huge amount for an MMORPG, but 10 million would mean something of a whole different level. I'm not trying to interfere with your argument, just informing on some bad information laid out by Blizzard for marketing purposes.
Actually blizzard's 10 million subscription count was verified to be 100% Active Paying Accounts
"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies." Which Final Fantasy Character Are You?
my first paragraph was actually all that was directed at you, i just didnt seperate it from the rest of the body, and even tho you are on the 'bad' side of the aoc opinion line, i dont think you are very far across it, closer to neutral if anything, which gives you a thought-out perspective, I wasn't intending to call you out, just more curious, and then i ran with it and here we are
The 'bad' side lol I didn't know we were good versus evil now. But I am very neutral on the game and won't have a valid opinion on it and don't really think others do that have not played the game in its full form.
Well OP, apparently you don't even want to hear the words instanced pvp, but since this is the real world and not the mmorpg you made, you're going to hear it everywhere you go. If you want a game that focuses even 75% on world pvp over instanced pvp, then you shouldn't have been here in the first place. 50/50 is fine by me. A lot of people enjoy instanced pvp, it is tailored around the 'jump in and go' pvp minded player. They designed the game, you cancelled your preorder, the world keeps spinning. If you don't like the game, and everybody already knows what you know, why don't you just quit instead of trying to take other people with you? Yes if they don't like the pvp enough they'll leave on their own.
SERIOUS QUESTION - NO JOKING OR INTENDED SARCASM LEGIT ANSWERS PLEASE - CALM RESPONSES PLEASE Of the people that attack and defend AoC. Why do you talk as though this will affect your life? Why do you speak as if this was actually Important? Do you get emotionally and aggressively involved in other things of a miniscule or possible even worthless value?
No I don't think AoC is worthless, but to discuss something like this, in the tones and speeds that are apparent in the text body, it is fairly obvious people are getting involved in this of the same level or close to the same level of say a g/f cheating or someone stealing money from you. It's $50? or $80 for CE... I was one of the people in the other mmorpg pvp minigames requirement thread doing the same thing everyone else is doing, but about halfway through I started checking pros and cons, and looking to see why funcom decided to structure their pvp the way they did. I understand why they made the decisions they did, in my mind they aren't bad decisions because the game hasn't changed at all, even when I do convince myself to be even angry about the pvp minigame priority of world pvp battle keep attacks I find myself looking at everything else the game has to offer, how long it's been since a world pvp battlekeep has hit the shelves, and how we should be glad AoC has any world pvp regardless of the rules. I didn't ask my question above to be an asshole, or to get more people to flame this thread or my post. I asked because I want to hear an adult or mature teenager reply with a well thought *not just well typed* response. I want to hear someone list the pros and cons that affect them personally, not their aggressive world view of speaking for everyone else. If your guild has to do some instanced pvp to have first crack at the first battlekeep up for grabs, how will that Actually affect you? how does that Actually make you mad? how does that Actually ruin the game for you? Because when I read the posts, I feel the same way everyone else does, but when I actually think about it, I don't see a problem with it, and if anything it is over-analyzed and definately over-criticized. That is my opinion and my view.
these companies hype these games so far out that i lose all interest until a couple of months after retail release.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
ouch, Funcom not getting much love after this change. haha
lets see if their marketing department picks up on the complaints that are all over and panics or if they will stick with this.
Yes they made an emergency "clarification" post that doesn't really clear anything up. They say not just mini-games but "many types" of PvP combat. How are you going to judge how well a guild does in PvP with other types of combat? By kills alone? Poor healers, they will make the guild suck. Overall damage + healing + kills - deaths? Something like that would clearly put the best geared guilds on top.
Oh well, lets see where Funcom ends up with this.
-------------------------------------- A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"
Why the hell would you cancel your pre order just because there are PVP minigames? That seems rather idiotic to me. They are not the main focus of the game by any means they are just there for alternative PVP options. Weirdos.
Because it divides PvPers. Doing so ensures that only one of two groups will ever amount to anything. WoW has already made this error. Its world PvP died overnight once they added Instanced PvP. You can, of course, choose to ignore that factor. I'd advise against it, as a game with 10 million players to use as a study base is far better than your assumption instead.
the subscribers number they use is highly exaggerated, as they count trial accounts, inactive accounts, and bots / spammers. In reality they do not have any more than 2 million players, which is still a huge amount for an MMORPG, but 10 million would mean something of a whole different level. I'm not trying to interfere with your argument, just informing on some bad information laid out by Blizzard for marketing purposes.
Your information would incorrect, Douhk. Blizzard released a press release clearly stating what their guidelines are for what qualifies as a counted subscription. Trial accounts, inactive accounts pass 30 days (or was it 60 days) were not counted. So unless you can back up your claim, you are speaking on something you can't possibly know, with inaccurate info.
In War - Victory. In Peace - Vigilance. In Death - Sacrifice.
Why the hell would you cancel your pre order just because there are PVP minigames? That seems rather idiotic to me. They are not the main focus of the game by any means they are just there for alternative PVP options. Weirdos.
Because it divides PvPers. Doing so ensures that only one of two groups will ever amount to anything. WoW has already made this error. Its world PvP died overnight once they added Instanced PvP. You can, of course, choose to ignore that factor. I'd advise against it, as a game with 10 million players to use as a study base is far better than your assumption instead.
the subscribers number they use is highly exaggerated, as they count trial accounts, inactive accounts, and bots / spammers. In reality they do not have any more than 2 million players, which is still a huge amount for an MMORPG, but 10 million would mean something of a whole different level. I'm not trying to interfere with your argument, just informing on some bad information laid out by Blizzard for marketing purposes.
Your information would incorrect, Douhk. Blizzard released a press release clearly stating what their guidelines are for what qualifies as a counted subscription. Trial accounts, inactive accounts pass 30 days (or was it 60 days) were not counted. So unless you can back up your claim, you are speaking on something you can't possibly know, with inaccurate info.
It's not like Blizz would think people are stupid enough to not think of trial accounts, botters (why would botters and spammers PAY for an account?) and inactive people. They wouldn't count them in the 10m subscription number.
-------------------------------------- A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"
Do you have to do the pvp minigames to pvp? Nope. Do you have to do the pvp minigames to raid? Nope. Do you have to do the pvp minigames to siege? Nope. Do you have to do the pvp minigames to level? Nope. Do you have to do the pvp minigames to craft? Nope. Do you have to do the pvp minigames to build a city? Nope. Do you have to do the pvp minigames to level an alt? Nope. Do you have to do the pvp minigames to enjoy pvp? Nope. Do you have to do the pvp minigames to enjoy the game? Nope. Do you have to do the pvp minigames to explore the world? Nope. Do you have to do the pvp minigames to talk with other players? Nope. Do you have to do the pvp minigames TO DO ANYTHING IN THE GAME OTHER THAN LEAD A RAID? Nope. So only the people with the best pvp minigame score get to lead a raid? Yes. So the only thing the pvp minigame score/rating determines is who leads the raid? Yes. Wow, thats it! Really. I am not sure why people are getting so upset over this. I would suggest everyone reads this thread: http://www.mmorpg.com/discussion2.cfm/thread/176124 It clarifies a lot and thanks to the poster who posted it. Seems like everyone has blown this thing way out of proportion.
actually, that thread you quoted, states that the pvp minigames are what determines who gets to lead the sieges (not raids).
"funcom has implemented a priority structure. whichever guild has members that fare better in the pvp mini-games gets priority when determining who gets to lead a siege assault."
if there are only a limited amount of battlekeep slots (there are); then these pvp-minigames have become pretty important on a busy server. but only if the quoted means something like "guilds with the best pvp-mini-gamers get priority in going, hey i want to attack the battlekeep in hopes of conquering it". which it kinda sounds like...
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
Comments
Agreed.
Obviously I didn't take part in the pvp weekend. So during the pvp weekend all you did was play capture the flag and whatever that other game was they showed in the video?
The PvP weekend WAS The minigames. A CTF game, a TDM game, one or tow other game types. The bottom line is instanced pvp is always fixed and predictable. Some people don't enjoy that.
Yes, I'm still waiting for a "don't let the door hit you on the way out" fanboi flame. Don't worry, I never went all the way through the door. I haven't and won't give them my money.
I don't flame and I really don't understand all this fanboi stuff. I was seriously asking what you did during the weekend because I have heard different things.
well the fact of the matter is nobody here has any clue what world PvP will be like because the game has not launched yet... and there really isn't any way to test something like world PvP beforehand. It's easy to assume that just because they'll reward people who enjoy mini-games more than world pvp (perhaps people who play on the PvE servers) that the emphasis on world PvP has been demolished. Sure, I'm definitely skeptical at this point. I figured at first hte game wouldn't even have mini games, and if they did, that they would be, like everyone has already mentioned, a way to waste time waiting for a group.
So like I've already mentioned, I'm not going to judge the game on something that we haven't even got to experience yet. I didn't pre-order and I don't plan on pre-ordering. I'm going to try the single player experience in the open beta and if I enjoy that buy the game at launch. If the world pvp blows I'll probably just move on to a new game. I can almost smell WAR will be a huge disappointment just from the videos but if I get a chance at open beta I'll take it, that is if AoC is a huge disappointment. Like I said, I am skeptical of how the game will run now, not just from the mini-game perspective, but everything else from the game, but I still found the game fun enough on the PvP weekend to give it a try, and who knows? They might actually be hiding something good for a change about World PvP... like I said, we know nothing about it.
If only SW:TOR could be this epic...
Agree
Well OP, apparently you don't even want to hear the words instanced pvp, but since this is the real world and not the mmorpg you made, you're going to hear it everywhere you go. If you want a game that focuses even 75% on world pvp over instanced pvp, then you shouldn't have been here in the first place. 50/50 is fine by me. A lot of people enjoy instanced pvp, it is tailored around the 'jump in and go' pvp minded player.
They designed the game, you cancelled your preorder, the world keeps spinning.
If you don't like the game, and everybody already knows what you know, why don't you just quit instead of trying to take other people with you? Yes if they don't like the pvp enough they'll leave on their own.
SERIOUS QUESTION - NO JOKING OR INTENDED SARCASM
LEGIT ANSWERS PLEASE - CALM RESPONSES PLEASE
Of the people that attack and defend AoC. Why do you talk as though this will affect your life? Why do you speak as if this was actually Important? Do you get emotionally and aggressively involved in other things of a miniscule or possible even worthless value?
No I don't think AoC is worthless, but to discuss something like this, in the tones and speeds that are apparent in the text body, it is fairly obvious people are getting involved in this of the same level or close to the same level of say a g/f cheating or someone stealing money from you. It's $50? or $80 for CE... I was one of the people in the other mmorpg pvp minigames requirement thread doing the same thing everyone else is doing, but about halfway through I started checking pros and cons, and looking to see why funcom decided to structure their pvp the way they did. I understand why they made the decisions they did, in my mind they aren't bad decisions because the game hasn't changed at all, even when I do convince myself to be even angry about the pvp minigame priority of world pvp battle keep attacks I find myself looking at everything else the game has to offer, how long it's been since a world pvp battlekeep has hit the shelves, and how we should be glad AoC has any world pvp regardless of the rules.
I didn't ask my question above to be an asshole, or to get more people to flame this thread or my post. I asked because I want to hear an adult or mature teenager reply with a well thought *not just well typed* response. I want to hear someone list the pros and cons that affect them personally, not their aggressive world view of speaking for everyone else. If your guild has to do some instanced pvp to have first crack at the first battlekeep up for grabs, how will that Actually affect you? how does that Actually make you mad? how does that Actually ruin the game for you? Because when I read the posts, I feel the same way everyone else does, but when I actually think about it, I don't see a problem with it, and if anything it is over-analyzed and definately over-criticized. That is my opinion and my view.
"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies."
Which Final Fantasy Character Are You?
I personally could care less about the pvp, I like pve and rp but I enjoy talking with people im pretty sure thats what these forums are intended for.
MINIGAMES !!!! YAY!!!
why waster another $49.99 while i can reinstall my WOW and play WSG/AB/AV games all day and night and go into a team that trades wins to get points much faster?
-because AOC has better graphics?
hmmm, not really i would rather go play my HALO. its instanced and it has much better graphics...
sorry, All my hype died for AOC after playing the beta and now hearing this instanced PVP...
should i reinstall wow while waiting for WAR?
yay i love mini games
to sexy for you to see
Gayia:
But you haven't spent 20 to 30 hours a week on it yet. but lets say aoc was already out, and you had spent that much time but on release it worked the way you wanted, and a month in they patch it to have pvp minigame stats giving guilds first crack at battlekeeps, would you expect people to be justified in their complaints or just feel justified?
I'm being serious here, compare how people sound in these pvp minigame threads, to how swg vets feel about NGE, but there is a difference, a very very large difference.
First, SWG was released and on the market for a long time before NGE was implemented, while AoC isn't released yet.
Second, SWG's update changed almost the entire game, while AoC hasn't changed at all yet, and if they did release with your ideas and changed it, it wouldnt be Much of a change, less than 1% i'd say.
Third, SWG people had been playing 20-30 hours a week and paying monthly fees and felt screwed out of their time and money, while AoC people have been playing 0 hours a week and paying 0 monthly fees and still feel screwed out of thier time and money.
Now although a lot of people are going to try to show a distance between the 2 i compared, you can talk and point all you want, but lets compare posts.
Go find an SWG Vet thats upset about NGE, and go find any one of the many bad posts by AoC people in the other pvp minigame thread, lets put them side by side and see who is more angry, and who is more justified.
SWG basically changed the entire game with NGE, while AoC changed a battlekeep 1st dibs requirement.
In the end it's a game, whoever wants to talk crap longer will win, and everyones mother wears high-heel shoes. LOL
"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies."
Which Final Fantasy Character Are You?
Why the hell would you cancel your pre order just because there are PVP minigames? That seems rather idiotic to me. They are not the main focus of the game by any means they are just there for alternative PVP options. Weirdos.
Because it divides PvPers. Doing so ensures that only one of two groups will ever amount to anything. WoW has already made this error. Its world PvP died overnight once they added Instanced PvP. You can, of course, choose to ignore that factor. I'd advise against it, as a game with 10 million players to use as a study base is far better than your assumption instead.
Sure they can be justified if thats true but I haven't argued one way or the other about the pvp I have only stated that as of yet none of us know what all the game holds as it has yet to be released. We have seen bits an pieces and heard bits and pieces but until the whole game is seen I think its early to decide that the game is already failing.
Sure they can be justified if thats true but I haven't argued one way or the other about the pvp I have only stated that as of yet none of us know what all the game holds as it has yet to be released. We have seen bits an pieces and heard bits and pieces but until the whole game is seen I think its early to decide that the game is already failing.
my first paragraph was actually all that was directed at you, i just didnt seperate it from the rest of the body, and even tho you are on the 'bad' side of the aoc opinion line, i dont think you are very far across it, closer to neutral if anything, which gives you a thought-out perspective, I wasn't intending to call you out, just more curious, and then i ran with it and here we are
"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies."
Which Final Fantasy Character Are You?
Because it divides PvPers. Doing so ensures that only one of two groups will ever amount to anything. WoW has already made this error. Its world PvP died overnight once they added Instanced PvP. You can, of course, choose to ignore that factor. I'd advise against it, as a game with 10 million players to use as a study base is far better than your assumption instead.
the subscribers number they use is highly exaggerated, as they count trial accounts, inactive accounts, and bots / spammers. In reality they do not have any more than 2 million players, which is still a huge amount for an MMORPG, but 10 million would mean something of a whole different level. I'm not trying to interfere with your argument, just informing on some bad information laid out by Blizzard for marketing purposes.
If only SW:TOR could be this epic...
OMG, right I am REALLY ticked off now and I can tell you that I am...erm...gonna give it a try and see how it goes.
And then I will have a cup of tea and if I still feel ticked off, well then I may try something else.
My god, so many retards getting their nats in a twist.
Suck it and see, man, suck it and see lol.
Because it divides PvPers. Doing so ensures that only one of two groups will ever amount to anything. WoW has already made this error. Its world PvP died overnight once they added Instanced PvP. You can, of course, choose to ignore that factor. I'd advise against it, as a game with 10 million players to use as a study base is far better than your assumption instead.
the subscribers number they use is highly exaggerated, as they count trial accounts, inactive accounts, and bots / spammers. In reality they do not have any more than 2 million players, which is still a huge amount for an MMORPG, but 10 million would mean something of a whole different level. I'm not trying to interfere with your argument, just informing on some bad information laid out by Blizzard for marketing purposes.
Actually blizzard's 10 million subscription count was verified to be 100% Active Paying Accounts
"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies."
Which Final Fantasy Character Are You?
my first paragraph was actually all that was directed at you, i just didnt seperate it from the rest of the body, and even tho you are on the 'bad' side of the aoc opinion line, i dont think you are very far across it, closer to neutral if anything, which gives you a thought-out perspective, I wasn't intending to call you out, just more curious, and then i ran with it and here we are
The 'bad' side lol I didn't know we were good versus evil now. But I am very neutral on the game and won't have a valid opinion on it and don't really think others do that have not played the game in its full form.
these companies hype these games so far out that i lose all interest until a couple of months after retail release.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
ouch, Funcom not getting much love after this change. haha
lets see if their marketing department picks up on the complaints that are all over and panics or if they will stick with this.
There can be only one
Oh well, lets see where Funcom ends up with this.
--------------------------------------
A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"
Order of the White Border.
Because it divides PvPers. Doing so ensures that only one of two groups will ever amount to anything. WoW has already made this error. Its world PvP died overnight once they added Instanced PvP. You can, of course, choose to ignore that factor. I'd advise against it, as a game with 10 million players to use as a study base is far better than your assumption instead.
the subscribers number they use is highly exaggerated, as they count trial accounts, inactive accounts, and bots / spammers. In reality they do not have any more than 2 million players, which is still a huge amount for an MMORPG, but 10 million would mean something of a whole different level. I'm not trying to interfere with your argument, just informing on some bad information laid out by Blizzard for marketing purposes.
Your information would incorrect, Douhk. Blizzard released a press release clearly stating what their guidelines are for what qualifies as a counted subscription. Trial accounts, inactive accounts pass 30 days (or was it 60 days) were not counted. So unless you can back up your claim, you are speaking on something you can't possibly know, with inaccurate info.
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
Because it divides PvPers. Doing so ensures that only one of two groups will ever amount to anything. WoW has already made this error. Its world PvP died overnight once they added Instanced PvP. You can, of course, choose to ignore that factor. I'd advise against it, as a game with 10 million players to use as a study base is far better than your assumption instead.
the subscribers number they use is highly exaggerated, as they count trial accounts, inactive accounts, and bots / spammers. In reality they do not have any more than 2 million players, which is still a huge amount for an MMORPG, but 10 million would mean something of a whole different level. I'm not trying to interfere with your argument, just informing on some bad information laid out by Blizzard for marketing purposes.
Your information would incorrect, Douhk. Blizzard released a press release clearly stating what their guidelines are for what qualifies as a counted subscription. Trial accounts, inactive accounts pass 30 days (or was it 60 days) were not counted. So unless you can back up your claim, you are speaking on something you can't possibly know, with inaccurate info.
It's not like Blizz would think people are stupid enough to not think of trial accounts, botters (why would botters and spammers PAY for an account?) and inactive people. They wouldn't count them in the 10m subscription number.
--------------------------------------
A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"
Order of the White Border.
actually, that thread you quoted, states that the pvp minigames are what determines who gets to lead the sieges (not raids).
"funcom has implemented a priority structure. whichever guild has members that fare better in the pvp mini-games gets priority when determining who gets to lead a siege assault."
if there are only a limited amount of battlekeep slots (there are); then these pvp-minigames have become pretty important on a busy server. but only if the quoted means something like "guilds with the best pvp-mini-gamers get priority in going, hey i want to attack the battlekeep in hopes of conquering it". which it kinda sounds like...
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?