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LordOrion replies to the IGN quote

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  • lightningorblightningorb Member Posts: 17

    Thats good news and welcome relief to a lot of us who had been stressing that pvp mini games would be forced as a way of determining siege order.

  • TurnXTurnX Member UncommonPosts: 138
    Originally posted by Fion

    Sounds like it's not the guild that has members with the highest minigame score, but the highest overall score. And that tells me, it's measured by which guild has one or more members with the highest PVP LEVEL!
     

    I assumed this is what was meant when he originally made that statement. Obviously it was some kind of miscommunication on someones part. Honestly it makes a lot of sense, whichever guild puts the most into PVP will have the first opportunity to attack a Battlekeep. Really it just keeps thing fair.

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  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188

    Totally knew it.

    IGN press guys always have a penchant to misquote or fire off misquotes without clarification when its been present all along.

    So all forms of PvP by all Members of your guild have an effect in the rankings by which the leaders have first pick in the que to take down your battle keep. Anything PvP, PvP levels, drunken brawling etc.

    Not meant as a grind so everything who was running around waving their arms in the air shouting "Shit!" "shit!" can calm down - the mini game aspect is just an addition and not a grind. Don't like mini games there are other ways to get ahead in the pecking order. Next people will be moaning about the balance of it all when no one has tried it....



  • skepticalskeptical Member Posts: 357

    The problem is mainly with people that want to play on pvp servers. They don't want the focus on minigames they want to focus on open world pvp. If everyone just sits in cities queing for minigames to get pvp xp that's going to reduce the open world pvp. We know you can gain pvp xp in different ways but if grinding minigames is the easiest way to do it then thats what people will gravitate to. That's what people are concerned about. You gain honor in WoW from open world pvp too but what gets you faster honor is minigames by far. Some people will not like that setup since that's why they came here to get away from that.

  • TurnXTurnX Member UncommonPosts: 138
    Originally posted by skeptical


    The problem is mainly with people that want to play on pvp servers. They don't want the focus on minigames they want to focus on open world pvp. If everyone just sits in cities queing for minigames to get pvp xp that's going to reduce the open world pvp. We know you can gain pvp xp in different ways but if grinding minigames is the easiest way to do it then thats what people will gravitate to. That's what people are concerned about. You gain honor in WoW from open world pvp too but what gets you faster honor is minigames by far. Some people will not like that setup since that's why they came here to get away from that.

    You have to look at it this way... In WoW I gain 99% of my honor by winning the batleground matches, with that extra 1% coming from enemy kills. In AoC I get 0% of my PVP exp from winning PVP mini games and 100% from enemy kills. Mini games are not going to be the easiest way to get PVP exp, it just another way of killing your enemies to get it.

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  • jiveturkey12jiveturkey12 Member CommonPosts: 1,262

    This just goes to show you, you really need to wait and see things for yourself, This whole thing got my panties in a bunch and with what has been said by Lord O, its starting to look up.

     

    I still wish you could attack a Keep at any time of the day, but its an understandable reason why you cant, and it does make everything alot more organized.

     

    Glad some things are clearing up.

     

    -Jive

  • Demz2Demz2 Member Posts: 435

    Originally posted by AmazingAvery


    Totally knew it.
    IGN press guys always have a penchant to misquote or fire off misquotes without clarification when its been present all along.
    So all forms of PvP by all Members of your guild have an effect in the rankings by which the leaders have first pick in the que to take down your battle keep. Anything PvP, PvP levels, drunken brawling etc.
    Not meant as a grind so everything who was running around waving their arms in the air shouting "Shit!" "shit!" can calm down - the mini game aspect is just an addition and not a grind. Don't like mini games there are other ways to get ahead in the pecking order. Next people will be moaning about the balance of it all when no one has tried it....

    You do relaise after people start getting bored of being ganked in the game world they will just sit in towns and que for BG saving them the hassle of being killed, whether it be the PVE servers or the PVP servers.  Simple truth is the BG has helped make the decision for people already.  If you get bored or world pvp is frustrating for you, there is always the BG to help solve your problem.  People will always take the easiest option so they can progress and beat other people.  Big mistake by funcom.

  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188

    Originally posted by skeptical


    The problem is mainly with people that want to play on pvp servers. They don't want the focus on minigames they want to focus on open world pvp. If everyone just sits in cities queing for minigames to get pvp xp that's going to reduce the open world pvp. We know you can gain pvp xp in different ways but if grinding minigames is the easiest way to do it then thats what people will gravitate to. That's what people are concerned about. You gain honor in WoW from open world pvp too but what gets you faster honor is minigames by far. Some people will not like that setup since that's why they came here to get away from that.
    But again peope are making a comparison to WoW and falling into a trap.

    Whose to say that PvP mini games will be the best source of exp for PvP? They will offer bare minimum at best is my guess. The real experience will come from open world pvp on PvP servers. Honor is also not PvP levels in AoC, similar in some regards but different in mechanics.

    Sure its something to be concerned about but to think it will end up exactly like WoW it wont be.

    Good thing is, is that its based over the whole guild and not the individual. Team effort. You want to have a shot a taking a battle keep then you prove it - in a system that is stated NOT to be a grind of MINI GAMES.



  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188

     

    Originally posted by Demz2


     
    Originally posted by AmazingAvery


    Totally knew it.
    IGN press guys always have a penchant to misquote or fire off misquotes without clarification when its been present all along.
    So all forms of PvP by all Members of your guild have an effect in the rankings by which the leaders have first pick in the que to take down your battle keep. Anything PvP, PvP levels, drunken brawling etc.
    Not meant as a grind so everything who was running around waving their arms in the air shouting "Shit!" "shit!" can calm down - the mini game aspect is just an addition and not a grind. Don't like mini games there are other ways to get ahead in the pecking order. Next people will be moaning about the balance of it all when no one has tried it....

     

    You do relaise after people start getting bored of being ganked in the game world they will just sit in towns and que for BG saving them the hassle of being killed, whether it be the PVE servers or the PVP servers.  Simple truth is the BG has helped make the decision for people already.  If you get bored or world pvp is frustrating for you, there is always the BG to help solve your problem.  People will always take the easiest option so they can progress and beat other people.  Big mistake by funcom.

     

    How would you do it?? 8/9 battle keeps in the BK's competition rife - whats the fair way that you would bring to the table??? How would you do it on the PvE servers?

    Your assuming that the mini games offer the best soloution - another WoW way of thinking..

    What if you got 1% exp per kill in PvP mini games and 15% exp in the Open World per kill? hmmm so we know the full details yet... No.



  • skepticalskeptical Member Posts: 357
    Originally posted by TurnX


    You have to look at it this way... In WoW I gain 99% of my honor by winning the batleground matches, with that extra 1% coming from enemy kills. In AoC I get 0% of my PVP exp from winning PVP mini games and 100% from enemy kills. Mini games are not going to be the easiest way to get PVP exp, it just another way of killing your enemies to get it.

    I know you don't get xp for winning the minigames (at least we didn't in the pvp beta) If it's hard to find people to fight in the open world and much easier and faster to do minigames than that's what people will do. Why run around chasing people down in the open world when you can sit in a city and que up minigames all day. That's what some people are concerned about and all I'm saying is that I see their point. Minigames are much different than open world pvp.

  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188

    Originally posted by skeptical

    Originally posted by TurnX


    You have to look at it this way... In WoW I gain 99% of my honor by winning the batleground matches, with that extra 1% coming from enemy kills. In AoC I get 0% of my PVP exp from winning PVP mini games and 100% from enemy kills. Mini games are not going to be the easiest way to get PVP exp, it just another way of killing your enemies to get it.

    I know you don't get xp for winning the minigames (at least we didn't in the pvp beta) If it's hard to find people to fight in the open world and much easier and faster to do minigames than that's what people will do. Why run around chasing people down in the open world when you can sit in a city and que up minigames all day. That's what some people are concerned about and all I'm saying is that I see their point. Minigames are much different than open world pvp.


    You dont have to be in a city to do a pvp mini game, you can pull the menu up anywhere and do a search.

    Plus we are assuming people who sit in cities are better players  that those in Open World PvP or vice versa. 

    Whats going to be better a 12 man guild member organised team in Open World looking for organised kills getting more exp per kill (because its  a guild based objective, trying to get a Battle Kepp)

    or

    The person who sits in city, in a safe area, not regularly honing his skills on a map that doesnt change that much, who is only getting BARE minimum EXP in a system that promotes PUG groups that are often unorganised.

    FC have guys who play WoW, I spoke with alot of them over dinner before all area's of WoW, what they like what they don't, what they would do better and their own ideas for AoC. And they have great idea's!!



  • Demz2Demz2 Member Posts: 435

     

    Originally posted by AmazingAvery


     
    Originally posted by Demz2


     
    Originally posted by AmazingAvery


    Totally knew it.
    IGN press guys always have a penchant to misquote or fire off misquotes without clarification when its been present all along.
    So all forms of PvP by all Members of your guild have an effect in the rankings by which the leaders have first pick in the que to take down your battle keep. Anything PvP, PvP levels, drunken brawling etc.
    Not meant as a grind so everything who was running around waving their arms in the air shouting "Shit!" "shit!" can calm down - the mini game aspect is just an addition and not a grind. Don't like mini games there are other ways to get ahead in the pecking order. Next people will be moaning about the balance of it all when no one has tried it....

     

    You do relaise after people start getting bored of being ganked in the game world they will just sit in towns and que for BG saving them the hassle of being killed, whether it be the PVE servers or the PVP servers.  Simple truth is the BG has helped make the decision for people already.  If you get bored or world pvp is frustrating for you, there is always the BG to help solve your problem.  People will always take the easiest option so they can progress and beat other people.  Big mistake by funcom.

     

    How would you do it?? 8/9 battle keeps in the BK's competition rife - whats the fair way that you would bring to the table??? How would you do it on the PvE servers?

    Your assuming that the mini games offer the best soloution - another WoW way of thinking..

    What if you got 1% exp per kill in PvP mini games and 15% exp in the Open World per kill? hmmm so we know the full details yet... No.

     

    First of all this game was being hyped as th next big pvp game and not just the same old crap, there wouldnt be an uproar or any arguments if Funcom had delivered on the world pvp side and not gone the same route as every other mmo, but i guess thats asking too much now adays seeing as they all want some of the wow cash cow.  Fact is Fucom promised big tim and hyped big time, and delivered the same rehashed crap all over again, BG, wsg in the jungle, instanced sieges, loading screens galore, Drunken brawling out, Blood money out, linear quest and character progression, non seamless world, feat trees look like every other mmo game which has classes with skills, full pvp looting out, need i go on? 

    The main thing is for years and months on this forum especially the fanbois went crazy and proclaimed Aoc to be the next evolution in mmo and the next big PVP game, yet it all looks the exact same, and if you want to come down to it, they just thought well we messed up we dont know what to do with the game so lets go the eq/wow route.  Except one major thing happened this time, THEY INTRODUCE bg AT THE VERY START OF THE GAME.

    Age of flopguard, promised so much, yet failed on all the promises.

  • GayiaGayia Member Posts: 89
    Originally posted by Demz2


     
    Originally posted by AmazingAvery


    Totally knew it.
    IGN press guys always have a penchant to misquote or fire off misquotes without clarification when its been present all along.
    So all forms of PvP by all Members of your guild have an effect in the rankings by which the leaders have first pick in the que to take down your battle keep. Anything PvP, PvP levels, drunken brawling etc.
    Not meant as a grind so everything who was running around waving their arms in the air shouting "Shit!" "shit!" can calm down - the mini game aspect is just an addition and not a grind. Don't like mini games there are other ways to get ahead in the pecking order. Next people will be moaning about the balance of it all when no one has tried it....

     

    You do relaise after people start getting bored of being ganked in the game world they will just sit in towns and que for BG saving them the hassle of being killed, whether it be the PVE servers or the PVP servers.  Simple truth is the BG has helped make the decision for people already.  If you get bored or world pvp is frustrating for you, there is always the BG to help solve your problem.  People will always take the easiest option so they can progress and beat other people.  Big mistake by funcom.

    I don't understand how its a mistake to add more options. If funcom didn't have the options people would whine because they weren't there and when they are there they whine still. No matter what you do your screwed cant ever make people happy.

  • Demz2Demz2 Member Posts: 435

    Originally posted by Gayia

    Originally posted by Demz2


     
    Originally posted by AmazingAvery


    Totally knew it.
    IGN press guys always have a penchant to misquote or fire off misquotes without clarification when its been present all along.
    So all forms of PvP by all Members of your guild have an effect in the rankings by which the leaders have first pick in the que to take down your battle keep. Anything PvP, PvP levels, drunken brawling etc.
    Not meant as a grind so everything who was running around waving their arms in the air shouting "Shit!" "shit!" can calm down - the mini game aspect is just an addition and not a grind. Don't like mini games there are other ways to get ahead in the pecking order. Next people will be moaning about the balance of it all when no one has tried it....

     

    You do relaise after people start getting bored of being ganked in the game world they will just sit in towns and que for BG saving them the hassle of being killed, whether it be the PVE servers or the PVP servers.  Simple truth is the BG has helped make the decision for people already.  If you get bored or world pvp is frustrating for you, there is always the BG to help solve your problem.  People will always take the easiest option so they can progress and beat other people.  Big mistake by funcom.

    I don't understand how its a mistake to add more options. If funcom didn't have the options people would whine because they weren't there and when they are there they whine still. No matter what you do your screwed cant ever make people happy.

    the fact is nobody would have whined if BG werent there, because for years and months we have been told by the fanbois, the game is totaly different to wow and the pvp will be an evolution, and that the pvp in the game will really matter and no instanced crap.  Oh well so much for all that.

  • DouhkDouhk Member Posts: 1,019

     

    Originally posted by Gayia

    Originally posted by Demz2


     
    Originally posted by AmazingAvery


    Totally knew it.
    IGN press guys always have a penchant to misquote or fire off misquotes without clarification when its been present all along.
    So all forms of PvP by all Members of your guild have an effect in the rankings by which the leaders have first pick in the que to take down your battle keep. Anything PvP, PvP levels, drunken brawling etc.
    Not meant as a grind so everything who was running around waving their arms in the air shouting "Shit!" "shit!" can calm down - the mini game aspect is just an addition and not a grind. Don't like mini games there are other ways to get ahead in the pecking order. Next people will be moaning about the balance of it all when no one has tried it....

     

    You do relaise after people start getting bored of being ganked in the game world they will just sit in towns and que for BG saving them the hassle of being killed, whether it be the PVE servers or the PVP servers.  Simple truth is the BG has helped make the decision for people already.  If you get bored or world pvp is frustrating for you, there is always the BG to help solve your problem.  People will always take the easiest option so they can progress and beat other people.  Big mistake by funcom.

    I don't understand how its a mistake to add more options. If funcom didn't have the options people would whine because they weren't there and when they are there they whine still. No matter what you do your screwed cant ever make people happy.

     

    agreed. You're never going to please everyone. All this does is give people more options, at least that's the way I look at it. If you don't want it just ignore it, you aren't forced to do it (at least it's made obvious now).

    I'm glad that they cleared that up, though. I wouldn't want to be forced to do one thing or the other for another aspect of the PvP, even though I enjoy both mini games and world pvp.

    image If only SW:TOR could be this epic...

  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188

     

    Originally posted by Demz2


     
    Originally posted by AmazingAvery


     
    Originally posted by Demz2


     
    Originally posted by AmazingAvery


    Totally knew it.
    IGN press guys always have a penchant to misquote or fire off misquotes without clarification when its been present all along.
    So all forms of PvP by all Members of your guild have an effect in the rankings by which the leaders have first pick in the que to take down your battle keep. Anything PvP, PvP levels, drunken brawling etc.
    Not meant as a grind so everything who was running around waving their arms in the air shouting "Shit!" "shit!" can calm down - the mini game aspect is just an addition and not a grind. Don't like mini games there are other ways to get ahead in the pecking order. Next people will be moaning about the balance of it all when no one has tried it....

     

    You do relaise after people start getting bored of being ganked in the game world they will just sit in towns and que for BG saving them the hassle of being killed, whether it be the PVE servers or the PVP servers.  Simple truth is the BG has helped make the decision for people already.  If you get bored or world pvp is frustrating for you, there is always the BG to help solve your problem.  People will always take the easiest option so they can progress and beat other people.  Big mistake by funcom.

     

    How would you do it?? 8/9 battle keeps in the BK's competition rife - whats the fair way that you would bring to the table??? How would you do it on the PvE servers?

    Your assuming that the mini games offer the best soloution - another WoW way of thinking..

    What if you got 1% exp per kill in PvP mini games and 15% exp in the Open World per kill? hmmm so we know the full details yet... No.

     

    First of all this game was being hyped as th next big pvp game and not just the same old crap, there wouldnt be an uproar or any arguments if Funcom had delivered on the world pvp side and not gone the same route as every other mmo, but i guess thats asking too much now adays seeing as they all want some of the wow cash cow.  Fact is Fucom promised big tim and hyped big time, and delivered the same rehashed crap all over again, BG, wsg in the jungle, instanced sieges, loading screens galore, Drunken brawling out, Blood money out, linear quest and character progression, non seamless world, feat trees look like every other mmo game which has classes with skills, need i go on? 

    The main thing is for years and months on this forum especially the fanbois went crazy and proclaimed Aoc to be the next evolution in mmo and the next big PVP game, yet it all looks the exact same, and if you want to come down to it, they just thought well we messed up we dont know what to do with the game so lets go the eq/wow route.  Except one major thing happened this time, THEY INTRODUCE bg AT THE VERY START OF THE GAME.

    Age of flopguard, promised so much, yet failed on all the promises.



    I love your first hand experience in this regard as details are just as forthcoming.

     

    If you want to be premature, because you have it all played out in your head and know everything, thats cool.

    DRUNKEN BRAWLING will be in the game. Rest of your assumptions you pulled from your ass for the most part.

    Its really obvious from your statements you havent played AoC all the way thru.

    Btw lvl 20 to PvP. You are not forced to do mini games.... when will you get your head around it ??

     

    EDIT: look its great you have an opinion, but alot of what your say was said at the start. It obvious you didnt like the set up from the beginning. But your just assuming the worst for the mini game (addition) in the calculas for priority in sieging.



  • Demz2Demz2 Member Posts: 435

    Originally posted by AmazingAvery


     
    Originally posted by Demz2


     
    Originally posted by AmazingAvery


     
    Originally posted by Demz2


     
    Originally posted by AmazingAvery


    Totally knew it.
    IGN press guys always have a penchant to misquote or fire off misquotes without clarification when its been present all along.
    So all forms of PvP by all Members of your guild have an effect in the rankings by which the leaders have first pick in the que to take down your battle keep. Anything PvP, PvP levels, drunken brawling etc.
    Not meant as a grind so everything who was running around waving their arms in the air shouting "Shit!" "shit!" can calm down - the mini game aspect is just an addition and not a grind. Don't like mini games there are other ways to get ahead in the pecking order. Next people will be moaning about the balance of it all when no one has tried it....

     

    You do relaise after people start getting bored of being ganked in the game world they will just sit in towns and que for BG saving them the hassle of being killed, whether it be the PVE servers or the PVP servers.  Simple truth is the BG has helped make the decision for people already.  If you get bored or world pvp is frustrating for you, there is always the BG to help solve your problem.  People will always take the easiest option so they can progress and beat other people.  Big mistake by funcom.

     

    How would you do it?? 8/9 battle keeps in the BK's competition rife - whats the fair way that you would bring to the table??? How would you do it on the PvE servers?

    Your assuming that the mini games offer the best soloution - another WoW way of thinking..

    What if you got 1% exp per kill in PvP mini games and 15% exp in the Open World per kill? hmmm so we know the full details yet... No.

     

    First of all this game was being hyped as th next big pvp game and not just the same old crap, there wouldnt be an uproar or any arguments if Funcom had delivered on the world pvp side and not gone the same route as every other mmo, but i guess thats asking too much now adays seeing as they all want some of the wow cash cow.  Fact is Fucom promised big tim and hyped big time, and delivered the same rehashed crap all over again, BG, wsg in the jungle, instanced sieges, loading screens galore, Drunken brawling out, Blood money out, linear quest and character progression, non seamless world, feat trees look like every other mmo game which has classes with skills, need i go on? 

    The main thing is for years and months on this forum especially the fanbois went crazy and proclaimed Aoc to be the next evolution in mmo and the next big PVP game, yet it all looks the exact same, and if you want to come down to it, they just thought well we messed up we dont know what to do with the game so lets go the eq/wow route.  Except one major thing happened this time, THEY INTRODUCE bg AT THE VERY START OF THE GAME.

    Age of flopguard, promised so much, yet failed on all the promises.



    I love your first hand experience in this regard as details are just as forthcoming.

     

    If you want to be premature, because you have it all played out in your head and know everything, thats cool.

    DRUNKEN BRAWLING will be in the game. Rest of your assumptions you pulled from your ass for the most part.

    Its really obvious from your statements you havent played AoC all the way thru.

    Btw lvl 20 to PvP. You are not forced to do mini games.... when will you get your head around it ??

     

    Hahaha avery avery avery, always the same, sorry am i writing something you dont like?  Newsflash Avery there is no drunken brawling in the game it has never even been in beta.

    My assumption on what that, BG, wsg in the jungle, no bloody money, capped instanced player sieges, non seamless game world, ffa pvp looting?  please tell me where I have made assumptions.

     

    Newsflash avery, you arnt forced to do BG in Wow, yet where do they all go?  You think because Funcom arnt saying you must do this people wont do it?  people like in every game want to be the best and have an advantage over people so they will do the easiest thing with the leats effort to be top, maybe thats an assumption but by everything we have seen in real life and video games people will do everything the easiest to get to the top.

  • TurnXTurnX Member UncommonPosts: 138
    Originally posted by skeptical

    Originally posted by TurnX


    You have to look at it this way... In WoW I gain 99% of my honor by winning the batleground matches, with that extra 1% coming from enemy kills. In AoC I get 0% of my PVP exp from winning PVP mini games and 100% from enemy kills. Mini games are not going to be the easiest way to get PVP exp, it just another way of killing your enemies to get it.

    I know you don't get xp for winning the minigames (at least we didn't in the pvp beta) If it's hard to find people to fight in the open world and much easier and faster to do minigames than that's what people will do. Why run around chasing people down in the open world when you can sit in a city and que up minigames all day. That's what some people are concerned about and all I'm saying is that I see their point. Minigames are much different than open world pvp.

    Well part of World PVP is people have to be willing to do it. If people are to lazy to go out and look for people to fight in the game world, how is that Funcom's fault? PVP mini games are there for people as an alternative, because not everyone is going to play on a PVP server and not everyone is going to want to World PVP. I don't know if you know or not but not everyone plays the game like you do. Personally I could care less about PVP, as I am in it mianly for the pVE. Different strokes for different folks.

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    Nvidia GTX 770

  • jiveturkey12jiveturkey12 Member CommonPosts: 1,262

    Originally posted by Demz2


     
    Originally posted by AmazingAvery


     
    Originally posted by Demz2


     
    Originally posted by AmazingAvery


     
    Originally posted by Demz2


     
    Originally posted by AmazingAvery


    Totally knew it.
    IGN press guys always have a penchant to misquote or fire off misquotes without clarification when its been present all along.
    So all forms of PvP by all Members of your guild have an effect in the rankings by which the leaders have first pick in the que to take down your battle keep. Anything PvP, PvP levels, drunken brawling etc.
    Not meant as a grind so everything who was running around waving their arms in the air shouting "Shit!" "shit!" can calm down - the mini game aspect is just an addition and not a grind. Don't like mini games there are other ways to get ahead in the pecking order. Next people will be moaning about the balance of it all when no one has tried it....

     

    You do relaise after people start getting bored of being ganked in the game world they will just sit in towns and que for BG saving them the hassle of being killed, whether it be the PVE servers or the PVP servers.  Simple truth is the BG has helped make the decision for people already.  If you get bored or world pvp is frustrating for you, there is always the BG to help solve your problem.  People will always take the easiest option so they can progress and beat other people.  Big mistake by funcom.

     

    How would you do it?? 8/9 battle keeps in the BK's competition rife - whats the fair way that you would bring to the table??? How would you do it on the PvE servers?

    Your assuming that the mini games offer the best soloution - another WoW way of thinking..

    What if you got 1% exp per kill in PvP mini games and 15% exp in the Open World per kill? hmmm so we know the full details yet... No.

     

    First of all this game was being hyped as th next big pvp game and not just the same old crap, there wouldnt be an uproar or any arguments if Funcom had delivered on the world pvp side and not gone the same route as every other mmo, but i guess thats asking too much now adays seeing as they all want some of the wow cash cow.  Fact is Fucom promised big tim and hyped big time, and delivered the same rehashed crap all over again, BG, wsg in the jungle, instanced sieges, loading screens galore, Drunken brawling out, Blood money out, linear quest and character progression, non seamless world, feat trees look like every other mmo game which has classes with skills, need i go on? 

    The main thing is for years and months on this forum especially the fanbois went crazy and proclaimed Aoc to be the next evolution in mmo and the next big PVP game, yet it all looks the exact same, and if you want to come down to it, they just thought well we messed up we dont know what to do with the game so lets go the eq/wow route.  Except one major thing happened this time, THEY INTRODUCE bg AT THE VERY START OF THE GAME.

    Age of flopguard, promised so much, yet failed on all the promises.



    I love your first hand experience in this regard as details are just as forthcoming.

     

    If you want to be premature, because you have it all played out in your head and know everything, thats cool.

    DRUNKEN BRAWLING will be in the game. Rest of your assumptions you pulled from your ass for the most part.

    Its really obvious from your statements you havent played AoC all the way thru.

    Btw lvl 20 to PvP. You are not forced to do mini games.... when will you get your head around it ??

     

     

    Hahaha avery avery avery, always the same, sorry am i writing something you dont like?  Newsflash Avery there is no drunken brawling in the game it has never even been in beta.

    My assumption on what that, BG, wsg in the jungle, no bloody money, capped instanced player sieges, non seamless game world, ffa pvp looting?  please tell me where I have made assumptions.

     

    Newsflash avery, you arnt forced to do BG in Wow, yet where do they all go?  You think because Funcom arnt saying you must do this people wont do it?  people like in every game want to be the best and have an advantage over people so they will do the easiest thing with the leats effort to be top, maybe thats an assumption but by everything we have seen in real life and video games people will do everything the easiest to get to the top.

    Ok for one, they confirmed Druken brawling for launch a long time ago.

    two, IGN has an article coming out on monday about spellweaving, which has never been in beta and has only had in house testing, and it will also make it by launch.

    three, stop saying "Newsflash" this is about the 4th post i have read of yours were you say that, its very very annoying.

     

    -Jive

  • skepticalskeptical Member Posts: 357
    Originally posted by AmazingAvery


     


    You dont have to be in a city to do a pvp mini game, you can pull the menu up anywhere and do a search.
     
    Plus we are assuming people who sit in cities are better players  that those in Open World PvP or vice versa. 
    Whats going to be better a 12 man guild member organised team in Open World looking for organised kills getting more exp per kill (because its  a guild based objective, trying to get a Battle Kepp)
    or
    The person who sits in city, in a safe area, not regularly honing his skills on a map that doesnt change that much, who is only getting BARE minimum EXP in a system that promotes PUG groups that are often unorganised.
    FC have guys who play WoW, I spoke with alot of them over dinner before all area's of WoW, what they like what they don't, what they would do better and their own ideas for AoC. And they have great idea's!!

    I know you can que anywhere i said city meaning a safe area basically. The point is people could just grind to 80 then go sit in a safe zone and farm minigames to gain pvp xp and that could reduce the open world pvp. If they made open world pvp better xp than minigames that would help, but so far I have not seen any info on that. If you get the same xp for killing people in minigames, open world, and sieges then minigames will end up playing a bigger part in the game then alot of people would like. Would be nice if they would be more forthcomming in all of this.

  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188

     

    Originally posted by jiveturkey12


     
    Originally posted by Demz2


     
    Originally posted by AmazingAvery


     
    Originally posted by Demz2


     
    Originally posted by AmazingAvery


     
    Originally posted by Demz2


     
    Originally posted by AmazingAvery


    Totally knew it.
    IGN press guys always have a penchant to misquote or fire off misquotes without clarification when its been present all along.
    So all forms of PvP by all Members of your guild have an effect in the rankings by which the leaders have first pick in the que to take down your battle keep. Anything PvP, PvP levels, drunken brawling etc.
    Not meant as a grind so everything who was running around waving their arms in the air shouting "Shit!" "shit!" can calm down - the mini game aspect is just an addition and not a grind. Don't like mini games there are other ways to get ahead in the pecking order. Next people will be moaning about the balance of it all when no one has tried it....

     

    You do relaise after people start getting bored of being ganked in the game world they will just sit in towns and que for BG saving them the hassle of being killed, whether it be the PVE servers or the PVP servers.  Simple truth is the BG has helped make the decision for people already.  If you get bored or world pvp is frustrating for you, there is always the BG to help solve your problem.  People will always take the easiest option so they can progress and beat other people.  Big mistake by funcom.

     

    How would you do it?? 8/9 battle keeps in the BK's competition rife - whats the fair way that you would bring to the table??? How would you do it on the PvE servers?

    Your assuming that the mini games offer the best soloution - another WoW way of thinking..

    What if you got 1% exp per kill in PvP mini games and 15% exp in the Open World per kill? hmmm so we know the full details yet... No.

     

    First of all this game was being hyped as th next big pvp game and not just the same old crap, there wouldnt be an uproar or any arguments if Funcom had delivered on the world pvp side and not gone the same route as every other mmo, but i guess thats asking too much now adays seeing as they all want some of the wow cash cow.  Fact is Fucom promised big tim and hyped big time, and delivered the same rehashed crap all over again, BG, wsg in the jungle, instanced sieges, loading screens galore, Drunken brawling out, Blood money out, linear quest and character progression, non seamless world, feat trees look like every other mmo game which has classes with skills, need i go on? 

    The main thing is for years and months on this forum especially the fanbois went crazy and proclaimed Aoc to be the next evolution in mmo and the next big PVP game, yet it all looks the exact same, and if you want to come down to it, they just thought well we messed up we dont know what to do with the game so lets go the eq/wow route.  Except one major thing happened this time, THEY INTRODUCE bg AT THE VERY START OF THE GAME.

    Age of flopguard, promised so much, yet failed on all the promises.



    I love your first hand experience in this regard as details are just as forthcoming.

     

    If you want to be premature, because you have it all played out in your head and know everything, thats cool.

    DRUNKEN BRAWLING will be in the game. Rest of your assumptions you pulled from your ass for the most part.

    Its really obvious from your statements you havent played AoC all the way thru.

    Btw lvl 20 to PvP. You are not forced to do mini games.... when will you get your head around it ??

     

     

    Hahaha avery avery avery, always the same, sorry am i writing something you dont like?  Newsflash Avery there is no drunken brawling in the game it has never even been in beta.

    My assumption on what that, BG, wsg in the jungle, no bloody money, capped instanced player sieges, non seamless game world, ffa pvp looting?  please tell me where I have made assumptions.

     

    Newsflash avery, you arnt forced to do BG in Wow, yet where do they all go?  You think because Funcom arnt saying you must do this people wont do it?  people like in every game want to be the best and have an advantage over people so they will do the easiest thing with the leats effort to be top, maybe thats an assumption but by everything we have seen in real life and video games people will do everything the easiest to get to the top.

     

    Ok for one, they confirmed Druken brawling for launch a long time ago.

    two, IGN has an article coming out on monday about spellweaving, which has never been in beta and has only had in house testing, and it will also make it by launch.

    three, stop saying "Newsflash" this is about the 4th post i have read of yours were you say that, its very very annoying.

     

    -Jive



    Demz, your assuming that the game was made not to be seamless - it wasnt its always been said how it will be, a long time back. Guess what the game is not even out yet. Yea sieges will be capped hopefully so it wont be a lag fest. Looting types has not been confirmed yet and has been said they will test right up till launch. Blood money has always been said that after testing and from feedback they will see if it works or not - PvP video 2006 on you tube with Blood money in it...

     

    Your assuming that everyone will do what you say. There are no cold hard facts to prove because the game has not released and your judging from your so called beta experience on and unfishined product.

    You WoW acronyms in AoC are not even relevant. People assumed the combat was just the same as in every mmo, its familar sure, but alot of people saw it for what it really was, something a bit different.

    Its not a case of writing something I dont like, its a case your writing about something as fact on something that is not even out yet and on 10 sentace dev comments and 1 sentance Press Comment as Game Breaking ( in your opinion ). Then yor tieing it all up into FlopGuard... get real mate. There are numerous comments supporting that D.B will be in the game hopefully for release and comments stating that devs are fine tuning Spell weaving in focused groups which WILL be int he game before launch.

    Remember its people like you who said Sieging wont EVEN be in the game last month - how wrong....



  • skepticalskeptical Member Posts: 357
    Originally posted by TurnX


    Well part of World PVP is people have to be willing to do it. If people are to lazy to go out and look for people to fight in the game world, how is that Funcom's fault? PVP mini games are there for people as an alternative, because not everyone is going to play on a PVP server and not everyone is going to want to World PVP. I don't know if you know or not but not everyone plays the game like you do. Personally I could care less about PVP, as I am in it mianly for the pVE. Different strokes for different folks.

    I don't know if you know it or not but there are some people that are playing this game for the pvp aspect of it. I can see how most of this means nothing to you, but that doesn't mean it doesn't matter to other people. Sorry if the game doesn't revolve around just your playstyle. Most of my comments were reguarding pvp servers.

  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188

    Originally posted by skeptical

    Originally posted by AmazingAvery


     


    You dont have to be in a city to do a pvp mini game, you can pull the menu up anywhere and do a search.
     
    Plus we are assuming people who sit in cities are better players  that those in Open World PvP or vice versa. 
    Whats going to be better a 12 man guild member organised team in Open World looking for organised kills getting more exp per kill (because its  a guild based objective, trying to get a Battle Kepp)
    or
    The person who sits in city, in a safe area, not regularly honing his skills on a map that doesnt change that much, who is only getting BARE minimum EXP in a system that promotes PUG groups that are often unorganised.
    FC have guys who play WoW, I spoke with alot of them over dinner before all area's of WoW, what they like what they don't, what they would do better and their own ideas for AoC. And they have great idea's!!

    I know you can que anywhere i said city meaning a safe area basically. The point is people could just grind to 80 then go sit in a safe zone and farm minigames to gain pvp xp and that could reduce the open world pvp. If they made open world pvp better xp than minigames that would help, but so far I have not seen any info on that. If you get the same xp for killing people in minigames, open world, and sieges then minigames will end up playing a bigger part in the game then alot of people would like. Would be nice if they would be more forthcomming in all of this.


    Exactly Skeptical!

    Lets just wait for a bit more to come out, instead of some people assuming the worst as fact. Discussing the finer points is great too and I agree with what you say as my preferance too.



  • TurnXTurnX Member UncommonPosts: 138
    Originally posted by skeptical

    Originally posted by TurnX


    Well part of World PVP is people have to be willing to do it. If people are to lazy to go out and look for people to fight in the game world, how is that Funcom's fault? PVP mini games are there for people as an alternative, because not everyone is going to play on a PVP server and not everyone is going to want to World PVP. I don't know if you know or not but not everyone plays the game like you do. Personally I could care less about PVP, as I am in it mianly for the pVE. Different strokes for different folks.

    I don't know if you know it or not but there are some people that are playing this game for the pvp aspect of it. I can see how most of this means nothing to you, but that doesn't mean it doesn't matter to other people. Sorry if the game doesn't revolve around just your playstyle. Most of my comments were reguarding pvp servers.

    Even if you are on a PVP server, not everyone is going to want to World PVP all the time. Some days player 1 might enjoy a good ganking of player 2 as he goes to hand in a quest. On another day player 1 may decide he wants to play capture the flag a little bit. Does that mean he is killing world PVP? No, not at all. Perhaps you need to realize that even those who are in it just for the PVP do not play the same way, and Funcom has to try and cater to everyone. Players are what is going to make World PVP work, and if those players think they can get easy kills from the mini games, well perhaps you should be mad at them.

    ----------------------------------------------------------------
    AMD FX-4300
    8gb DDR 667
    Nvidia GTX 770

  • Ascension08Ascension08 Member Posts: 1,980
    Originally posted by AmazingAvery


     
    Originally posted by skeptical

    Originally posted by AmazingAvery


     


    You dont have to be in a city to do a pvp mini game, you can pull the menu up anywhere and do a search.
     
    Plus we are assuming people who sit in cities are better players  that those in Open World PvP or vice versa. 
    Whats going to be better a 12 man guild member organised team in Open World looking for organised kills getting more exp per kill (because its  a guild based objective, trying to get a Battle Kepp)
    or
    The person who sits in city, in a safe area, not regularly honing his skills on a map that doesnt change that much, who is only getting BARE minimum EXP in a system that promotes PUG groups that are often unorganised.
    FC have guys who play WoW, I spoke with alot of them over dinner before all area's of WoW, what they like what they don't, what they would do better and their own ideas for AoC. And they have great idea's!!

    I know you can que anywhere i said city meaning a safe area basically. The point is people could just grind to 80 then go sit in a safe zone and farm minigames to gain pvp xp and that could reduce the open world pvp. If they made open world pvp better xp than minigames that would help, but so far I have not seen any info on that. If you get the same xp for killing people in minigames, open world, and sieges then minigames will end up playing a bigger part in the game then alot of people would like. Would be nice if they would be more forthcomming in all of this.


    Exactly Skeptical!

     

    Lets just wait for a bit more to come out, instead of some people assuming the worst as fact. Discussing the finer points is great too and I agree with what you say as my preferance too.

    You can easily assume the best as fact too, and that doesn't always work out. I don't like PvP minigames, but making them required for open world PvP is just dumb. Funcom isn't that dumb.

    --------------------------------------
    A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"

    Order of the White Border.

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