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You cannot have good graphics and a good gameplay.
I will stick with WoW "outdated" graphics, but with no loading screen when i die or enter a building.
I just wish Warhammer doesnt aim for graphics but for gameplay.
Comments
Buy more RAM. I barely even notice the loading.
Or you know, ill just dont buy the game like everyone else.
I have 4 gigs of ram and the loading sucks. It is a random crap shoot to who s system it will run better on. In otherwords don t buy more ram buy the game when/if it ever gets better.
Or that , WAR is good IMO.
If you don't buy it, oh well. I could care less. This is an old client, keep that in mind.
What i can not believe , is people criticising WAR for its outdated graphic
I just hope Mythic , leave graphic OK , and make GAME PLAY good
not the other way around
I've learned most people know positively nothing about computers, and are playing on dinosaurs.
and that those not on dinosaurs are automatically labeled haters.
and that those not on dinosaurs are automatically labeled haters.
ha, too true
Kairrair,
What is your problem? You hate every game and troll every board trashing anything you can think of. Including official forums of games that you eventually get banned from.
Edit: nvm, checked post history. and when you arent bashing other games for no reason, you are a huge WAR fanboy. Im actually looking foward to WAR, and you give its followers a bad name.
The sick part is I actually agree with this OP on some level, but your intentions are, as always, pure trolling. Big improved graphics are suppuse to make the game look nice and realistic, and ultimately increase the immersion of the game. However as a result, like AoC, you have to deal with an unacceptable amount of loading screens and other perfomance issues such as clunkiness and lag that takes away from the overall experience.
Finding the balance between graphics and performance is so important. People rag on WoW for its "cartoony" graphics, but it actually has great graphics, but they are unrealistic. graphics can still be good and not be realistic. and FWIW i dont play wow, havent for years.
---sig---
Click this for lulz: http://www.mmorpg.com/discussion2.cfm/thread/173737/page/6
Why cant we have good graphics and good gameplay? I dont see the logic in this.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
I have both: smooth gameplay and decent graphic.
But I have also one more thing: up-to-date PC...
I think he is saying he's machine cannot handle good graphics so he will go back to wow so all the colours make him feel all good inside
Once the Lag and crashing issues are fixed in the game it will ave both of these elements he is talking about.
The gameplay is bad, because there are too many loading screens? ARE YOU RETARDED? I am sorry, but this is laughable:D Also i don't have much trouble with them and i am running on 2gb ram, your system configuration must suck.
Yea i agree with you, Age of Conan sacrifice too much for their pretty graphics.
Why cant we have good graphics and good gameplay? I dont see the logic in this.
Well, theres a thing called a time constraint. If the devs spend too much time on making graphics then the game story and what not will be horribly hurting, if the devs spend more time on game play, the game maybe fun but then if you cant see infront of you cuz its all blocks and squares that looses its fun aswell.
All in all devs deside how much time they put into graphics and gameplay. Along with that, better graphics increase the need for a better computer which in turn lowers play base because no one wants to spend $2k on a computer just to pay another $50 and a subscription just to play one game.
Also higher graphics cost more money to run for the company, you need better servers and better sever equipment to support the game. All in all, for the player/company base the best is to have an equal measure of spending enough time on graphics then the rest of you time on gameplay and features.
to whom are you agreeing to?
Why cant we have good graphics and good gameplay? I dont see the logic in this.
Well, theres a thing called a time constraint. If the devs spend too much time on making graphics then the game story and what not will be horribly hurting, if the devs spend more time on game play, the game maybe fun but then if you cant see infront of you cuz its all blocks and squares that looses its fun aswell.
All in all devs deside how much time they put into graphics and gameplay. Along with that, better graphics increase the need for a better computer which in turn lowers play base because no one wants to spend $2k on a computer just to pay another $50 and a subscription just to play one game.
Also higher graphics cost more money to run for the company, you need better servers and better sever equipment to support the game. All in all, for the player/company base the best is to have an equal measure of spending enough time on graphics then the rest of you time on gameplay and features.
Have you played GTA 4 recently? the game that has been given a 10/10 rating almost everywhere?
It has amazing graphics and not to mention on of the most amazing stories I have ever played in a game, along with a slick multiplayer thats fast to get into and even more fun to play with freinds online.
So no this whole you cant have both deal is a load of bull.
-Jive
Why cant we have good graphics and good gameplay? I dont see the logic in this.
Well, theres a thing called a time constraint. If the devs spend too much time on making graphics then the game story and what not will be horribly hurting, if the devs spend more time on game play, the game maybe fun but then if you cant see infront of you cuz its all blocks and squares that looses its fun aswell.
All in all devs deside how much time they put into graphics and gameplay. Along with that, better graphics increase the need for a better computer which in turn lowers play base because no one wants to spend $2k on a computer just to pay another $50 and a subscription just to play one game.
Also higher graphics cost more money to run for the company, you need better servers and better sever equipment to support the game. All in all, for the player/company base the best is to have an equal measure of spending enough time on graphics then the rest of you time on gameplay and features.
Yes but at the same time these Devs are flowing with the way technology is going and keeping up with the times,why should they limit themselves to satisfy some of the community. You dont need a top end computer to play this game, i am one of these people that cannot afford a top end Rig so i go for mid range which is very affordable and still plays most games of today on max settings.You cant expect these developers to keep taking this safe route of dumbing everything down we want these devs to grow and in turn eventually we will grow with them.
Why cant we have good graphics and good gameplay? I dont see the logic in this.
Well, theres a thing called a time constraint. If the devs spend too much time on making graphics then the game story and what not will be horribly hurting, if the devs spend more time on game play, the game maybe fun but then if you cant see infront of you cuz its all blocks and squares that looses its fun aswell.
All in all devs deside how much time they put into graphics and gameplay. Along with that, better graphics increase the need for a better computer which in turn lowers play base because no one wants to spend $2k on a computer just to pay another $50 and a subscription just to play one game.
Also higher graphics cost more money to run for the company, you need better servers and better sever equipment to support the game. All in all, for the player/company base the best is to have an equal measure of spending enough time on graphics then the rest of you time on gameplay and features.
Have you played GTA 4 recently? the game that has been given a 10/10 rating almost everywhere?
It has amazing graphics and not to mention on of the most amazing stories I have ever played in a game, along with a slick multiplayer thats fast to get into and even more fun to play with freinds online.
So no this whole you cant have both deal is a load of bull.
-Jive
HAHA sorry, but multiplayer is no where near the same as an MMO
its all about the code. look at lotro great great graphics and runs way smoother than aoc.
Why cant we have good graphics and good gameplay? I dont see the logic in this.
Well, theres a thing called a time constraint. If the devs spend too much time on making graphics then the game story and what not will be horribly hurting, if the devs spend more time on game play, the game maybe fun but then if you cant see infront of you cuz its all blocks and squares that looses its fun aswell.
All in all devs deside how much time they put into graphics and gameplay. Along with that, better graphics increase the need for a better computer which in turn lowers play base because no one wants to spend $2k on a computer just to pay another $50 and a subscription just to play one game.
Also higher graphics cost more money to run for the company, you need better servers and better sever equipment to support the game. All in all, for the player/company base the best is to have an equal measure of spending enough time on graphics then the rest of you time on gameplay and features.
Have you played GTA 4 recently? the game that has been given a 10/10 rating almost everywhere?
It has amazing graphics and not to mention on of the most amazing stories I have ever played in a game, along with a slick multiplayer thats fast to get into and even more fun to play with freinds online.
So no this whole you cant have both deal is a load of bull.
-Jive
HAHA sorry, but multiplayer is no where near the same as an MMO
Can you go ahead and highlight the section of my post I claimed it to be?
I see you completely missed the point of what I just posted so ill write it in less words this time.
"GTA 4, is a game with amazing graphics and great gameplay, denying your rule then, that all games can only have either good graphics or good gameplay and not both. And this is not an opinion, this is fact., because weather you like the game or not,the gameplay is solid and well done and so are the graphics."
-Jive
His point was spot on, you just kinda missed it because he didn't state it very well. First, the GTA series makes it money on consoles...not PC. Bottom line. Two different worlds there, and the market it appeals to doesn't require a hardware upgrade every two years because some yahoo decides he wants to push the envelope.
I digress, that isn't the point either. What HE was saying was that, to compare the two, you need to view it from a multiplayer aspect as THATS where the graphics issue comes into play. There is a strict difference between what GTA will be doing with its online...and an MMO which will have to house a minimum of 5K players at once per server. VERY different stress placed on the engine entirely. Due to this, an MMO which is "pretty" will find its players fighting lag and breaks unless they have top ended systems when it comes down to areas which lots of players are activating abilities and moving about.
You will note that AoC has not yet given us an example of their massive sieges yet. I would be surprised if even the current client (a matter I still find laughable, but will not press here) could choke through a solid siege without major hitches for the players not kicking 4 gigs of ram and a near god-like vid card to back it up. Oh, and you might wanna invest in a processor that could power NASA while you're at it. My reasons for thinking so? Easy cheesy! WoW chokes when tons of players do this stuff....EVE chokes....both of those games require A TON less on your hardware. Well, EVE still requires quite a bit...but AoC is above it last I checked. Regardless, if these "ugly" and "simple" games are taking a shot in the mouth over this matter, then you can bet your bottom dollar AoC will too.
Also...you might wanna consider the ramifications of the game needing such massive hardware requirements. You see, should the game prove to really have an awesome siege PvP gameplay, you will NEED a lot of players to make the guild vs guild siege thing tick. I mean, sure...it might be great fun to have two guild per server sieging back and forth all day. But its not gonna have the same lasting appeal as having hundreds of guilds vying for it. By forcing only the PC elite to be able to handle the load...you force the majority out of the game. Like it or not, the majority of PC owners do not have 4 gigs of RAM. They do not have a 512 card, nor do they have awesome dual or quad cores to power their systems. They have gig sticks if they're lucky...and a 256 if they had the change to spare. Their processors are probably sitting at the single core, 2.4-3 ghz area.
Its a killing blow, to some degree. Here you have a game which is hyped on its awesome sieges...but severely limits the target player to a select few. So, you'll have a handful of servers seeing any real heavy player numbers doing this PvP. The rest will have a lot of players staying away from cities to avoid the lag...even WITH mid range systems.
Why cant we have good graphics and good gameplay? I dont see the logic in this.
One thing we can both agree on is - MMOs should be huge spaces , should support huge numbers of players , should give huge number of possibilities
You can not have huge open spaces with great graphic - not even on 3.000$ PC
You can not support huge number of players if you need 3.000$ PC to run the game
You can have huge number of features if you spend all the time designing graphic
That are just few simple points... among many many more
All good points lobotomist and I do agree. Loading screen, no matter how short, when entering/leaving the rather critical location that is the inn in a town is just a big no-no. Multiple instances of the same town is also a big no-no and really removes the mmo feeling (for me).
But what buggers me the most is that the graphics isn't even good. And yes I have an up to date pc and a bit more (60fps steady, all high). It just looks plastic, the characters looks out of place and the textures of them aren't good either. It simply looks like wannabe realism graphics before we really have the technique to do so, much like oh-so-beautiful crisis. I will always prefer "cartoon" graphics to that of wannabe realism till we actually can make the latter look even slightly realistic and not just plastic.
AoC was never meant to be played on a "Commodore 64". My advice to you is buy another rig....yours suxass. As for gameplay and graphics, AoC has the best of both worlds. In fact I have seen none better in any game I have ever played.