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MMOWhatever?

I was just thinking about how MMO is synonymous with RPG, and now that games like Halo 3 and GTA: IV are online with huge amounts of people playing and aren't RPGs. If I said to "Hey, you heard about that new MMORPG?" to an average person who's never heard of it they'd probably ask if it's some kind of rights group. It's taking forever to release games to please this market (last huge MMORPG release<--------->Age of Conan) and I wonder how long it'll be before a new term is coined for just a large amount of people playing online games. There's a lot of online titles with mixed genres and it gets confusing for people to understand what they mean and mostly for them to even find!



What do you think we'll be calling these by 2010?

Comments

  • BakoryoBakoryo Member UncommonPosts: 469

    The rpg's? Mmorpg.

     

    You also have Mmofps for games like Tabula rasa and such.

     

    Singleplayer games doesn't really have a "mmo" touch like current mmo games have. And don't count GTA IV as a mmo just because it has multiplayer feature. It's like saying a mod to crysis (bad example but meh, can't think of anything else) with a huge enviroment and lots of people playing a mmo.

     

    But like always. Just wait and see what the future may reveal :)

    The speed of the mole and the power of steel is my weapon

  • SupafroxxSupafroxx Member Posts: 54
    Originally posted by Bakoryo


    The rpg's? Mmorpg.
     
    You also have Mmofps for games like Tabula rasa and such.
     
    Singleplayer games doesn't really have a "mmo" touch like current mmo games have. And don't count GTA IV as a mmo just because it has multiplayer feature. It's like saying a mod to crysis (bad example but meh, can't think of anything else) with a huge enviroment and lots of people playing a mmo.
     
    But like always. Just wait and see what the future may reveal :)

    So what you're saying is we should categorize these games by just taking the name of the genre and adding "MMO" in front of it? Yeah that makes sense, like if someone was looking for a online racing simulator (like Drift City) we could just put MMO in front of RS? Hey maybe mmorpg.com should start doing that. =D I will lol if GTA does become an MMO "It's the only Massively Multiplayer Online Shoot and Steal Cars and Kill People and Prostitution and Driving Simulator (MMOSSCKPPDS) out there!"

  • BakoryoBakoryo Member UncommonPosts: 469

    Originally posted by Supafroxx

    Originally posted by Bakoryo


    The rpg's? Mmorpg.
     
    You also have Mmofps for games like Tabula rasa and such.
     
    Singleplayer games doesn't really have a "mmo" touch like current mmo games have. And don't count GTA IV as a mmo just because it has multiplayer feature. It's like saying a mod to crysis (bad example but meh, can't think of anything else) with a huge enviroment and lots of people playing a mmo.
     
    But like always. Just wait and see what the future may reveal :)

    So what you're saying is we should categorize these games by just taking the name of the genre and adding "MMO" in front of it? Yeah that makes sense, like if someone was looking for a online racing simulator (like Drift City) we could just put MMO in front of RS? Hey maybe mmorpg.com should start doing that. =D I will lol if GTA does become an MMO "It's the only Massively Multiplayer Online Shoot and Steal Cars and Kill People and Prostitution and Driving Simulator (MMOSSCKPPDS) out there!"

    LOL at mmossckppds XD made me laugh real good xD

     

    Well, mmo stands for Massive multiplayer online [insert genre here]

    The speed of the mole and the power of steel is my weapon

  • BrenelaelBrenelael Member UncommonPosts: 3,821

    MMOG (Massively Multi-player Online Game) is widely used and pretty much covers all bases.

     

    Bren

    while(horse==dead)
    {
    beat();
    }

  • ladyattisladyattis Member Posts: 1,273


    Originally posted by Supafroxx
    What do you think we'll be calling these by 2010?
    Metagame.
  • BuzWeaverBuzWeaver Member UncommonPosts: 978

    RPG is typically left off as newgen players are moving away from the Role Play element and more into a instant gratification, level playing field, lesser consequences, lesser inconveniences such as having to solve problems, wait for transportation or general game immersion (unless its relating to 'realistic' graphics) along with having to have Solo capability so as to avoid any social interaction and group cooperation.

    Very little hint of sarcasm there.


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  • ladyattisladyattis Member Posts: 1,273


    Originally posted by BuzWeaver
    RPG is typically left off as newgen players are moving away from the Role Play element and more into a instant gratification, level playing field, lesser consequences, lesser inconveniences such as having to solve problems, wait for transportation or general game immersion (unless its relating to 'realistic' graphics) along with having to have Solo capability so as to avoid any social interaction and group cooperation. Very little hint of sarcasm there.


    I think there's room for all sorts of online games, but that I believe that MMOs need to shift away from covering just FPS, RPG, or RTS elements. It's really time to embrace the concept of meta-games; games of games. Koster hints at this with his little project, Metaplace, which seems to be the first to fulfill this role. Another title, Spore, seems to be doing a similar venture for the singleplayer space as well. If these two games (along with Little-Big World for the PS3) pan out, I'm betting the next decade will see the RPG/FPS/RTS side of the MMO tag disappear and the term meta-game will replace it altogether.

    -- Brede

  • Jerid13Jerid13 Member Posts: 465

    GTAIV  can support ... 16 players at once?

    I never hear anyone call "Call of Duty" an MMO

    No one called Diablo I   or II an   MMO

     

     MMO generally is for games where a massive amount of people play on a server together.  The difference is that in Diablo and Call of Duty you don't join a server and play on that single server the entire game, you go and you play different maps and different servers with a select group of 1-16 people

    an MMO is 2-10000+ people

    look at the back to FFXI on the Xbox360  and compare it to the back of GTAIV

     

    if you had less people playing an MMO the economy would crash, you could not get a party and the game would not be playable.

    if you had less people playing on Xbox live playing GTAIV, you'd have less lag.

  • ZivaDominiZivaDomini Member Posts: 442

    I think we're forgetting what MMO means. It isn't JUST a group of people playing a game online. It's a MASSIVE group playing. I don't consider a cap of 16-20 players massive.

    Also, if you read almost any MMO FAQ they say a "Persistant world." CoD, Diablo, Battlefield ect ect are not persistant. When the round ends, the world is gone, dead, non-existant. Yes you can create another game that looks exactly like it, but that one you played 5 minutes ago no longer exists.

    Games have had online mode since before MMOs. I don't think any names will change.

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  • SupafroxxSupafroxx Member Posts: 54
    Originally posted by ZivaDomini


    I think we're forgetting what MMO means. It isn't JUST a group of people playing a game online. It's a MASSIVE group playing. I don't consider a cap of 16-20 players massive.
    Also, if you read almost any MMO FAQ they say a "Persistant world." CoD, Diablo, Battlefield ect ect are not persistant. When the round ends, the world is gone, dead, non-existant. Yes you can create another game that looks exactly like it, but that one you played 5 minutes ago no longer exists.
    Games have had online mode since before MMOs. I don't think any names will change.

    Man, too many /win posts in this thread to quote, most of them not mine. I agree completely, why are they sticking MMO onto an FPS game? Warrock is considered an "MMOFPS" among others (planetside, endless ages) and I don't get that. There is no persistent world there, they should be called an "OFPS" or something similar but not with the MMO. I get the impression I'd be walking around a huge battlefield with thousands of other players ready to blast my face off! I mean, if I didn't know better, and that sounds incredibly fun by the way.

  • EraserheadEraserhead Member UncommonPosts: 343

    As far as I'm aware Planetside and Endless Ages are very much persistant and massively multiplayer. The kind of FPS that don't suit the mmo tag are lobby/room based games.

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