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Biggest Disappointment - 2008

24

Comments

  • xpowderxxpowderx Member UncommonPosts: 2,078

    All this talk of AOC makes me want ot go play Oblivion. At least that game is well made! AOC will take the same tumble as Vanguard did. Except I do not think AOC will be as bad as Vanguard. But still bad! I just do not see any large scale battles in AOC.

  • glommaglomma Member Posts: 209

     

     

    WOW ? , been there done that.

    Now im waiting for AoC release, was in the open beta.

    And im sure this wil be my next game, want to explore that beatyful world and do some crafting (from lvl 40 )

    see you in Hyboria.

     

    image

  • SigneSigne Member, Newbie CommonPosts: 2,524

    I'm sure some people will be disappointed in every one of them.  I don't think any of them will be total failures.  If I were to guess about sales, I'd say WAR will beat AoC (even though it launched first) and WotLK will outsell both of them put together considering it has the numbers already.  If I had to guess which one would disappoint the most people after purchase, I'd probably guess AoC.  I think many people who buy it are going to be surprised that it's not what they thought it would be.  Even more people, however, might have issues regarding performance on their systems.  I've preordered both AoC and WAR.  Hopefully AoC will entertain me until WAR is launched... maybe even after!  My husband will play WAR and the new WoW expansion.  I've played WoW enough and have no intention of picking it up again.  Although, you never know.  I go back to CoX all the time.

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    "Freedom is just another name for nothing left to lose" - Janis Joplin
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  • Demz2Demz2 Member Posts: 435

    This site failed to deliver along long time ago.

  • Home15Home15 Member Posts: 203

    WoW expansion.

    Im happy to leave all those B-net kiddies, fanboys, Blizzard familie, and all those Blizzard employees that post on seperate acounts to defend there boring rep grinding game on the forums.

    I dont care if WaR or AoC will be bad, I just need something els, and the no flavor exp of wow sure isnt it

  • ElikalElikal Member UncommonPosts: 7,912

    For the WOW addicts Wrath of the Lich King will me more of the same, WAR will catch its audience, since they play relatively save, but AoC... I am sure it will be no total flop, but it may loose substantially after the hype is gone.

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • OzmodanOzmodan Member EpicPosts: 9,726

    Personally I don't either AoC or War will be big hits.  AoC has major performance issues and their FFA-pvp servers are dumb mistakes.  War is being done by Mythic, I don't have great hopes for that title either although War has a much stronger following than AoC so it has a better chance because they held it back for more developement, Funcom will just never learn.

  • JupstoJupsto Member UncommonPosts: 2,075

    YOUR ALL WRONG, lol.

    you forget. they have said darkfall is coming out this year. I know its likely it won't, but imagine if it does.

    think of all those 10 years of promises and fanatical fanboysm shattered by them actually releasing the game. 

    my god, there'll be tears.

    My blog: image

  • bmac6817bmac6817 Member Posts: 14

         I find it amazing that you all know anything about AoC, since no one has played the release version yet.  I was there for Vanguard.  AoC does not even compare.  I've had no problems in the older version of AoC besides the occasional memory leak.  I think that AoC will do well.  I'm not really interested in War, but that doesn't mean I want it to fail, I just prefer AoC.  I think you all just love to hate.

  • StellosStellos Member UncommonPosts: 1,491

    I think AoC, while demanding on your system will succeed for the most part.   WAR has a strong backbone with the success of DAoC and I doubt it fails by any stretch of the word.  I suppose if I had to pick I would say that the expansion for WoW will cause some anger among some WoW vets, but in the end it will succeed because it will make money.

    If you are making money then how can you fail in MMOs?  Hell even SWG still makes money as rediculous as that is....is it a failure?

  • AthelaAthela Member Posts: 492

    I'm hoping Conan is a successful launch.  They look like they are doing everything possible to get ready and respond with fixes to technical problems.   I hate to see their hard work not pay off. 

    I think they can overcome those problems, but the elements of the game that make it "mature" are the elements that are going to limit their audience as well. 

    If, as I read, they charge more for the game subscription in Europe than they do in the US, that will be a mistake because I would think the European gamers are their core fanbase who won't care about the "mature" elements.  Could be a rocketlauncher to the ol' foot.

  • PrecusorPrecusor Member UncommonPosts: 3,589

    WoW exp has nothing new to it.. just the same old boring grind fest with rehashed zones.

  • RaenstormRaenstorm Member Posts: 15

    Originally posted by bmac6817


         I find it amazing that you all know anything about AoC, since no one has played the release version yet.  I was there for Vanguard.  AoC does not even compare.  I've had no problems in the older version of AoC besides the occasional memory leak.  I think that AoC will do well.  I'm not really interested in War, but that doesn't mean I want it to fail, I just prefer AoC.  I think you all just love to hate.

    How is Vanguard now? I recall hearing all of the whiners in LoTRO talking about it, but has it improved? I mean - is it fun?

  • TniceTnice Member Posts: 563

    I just don't see how AoC is going to be able to get enough subs to keep a development team actively employed.  Even if they are able to get it in somewhat of a working order, the high end specs mean than only a handful of Gamers will be able to play it.  I am sure they paid a lot to develop it so they need a blockbuster.  The crazy zones and loading screens, the spam combat, and the super high system specs may not make AoC a total flop but it will be close.

    It will not be as much of a debacle as Vanguard because I don't think many people will even try it as they know their machine can not handle it.  If I had to guess I would say AoC will have about 100k box sells and maintain around 10-15k subs.

    These games are failures because these companies do not understand that graphics and high system specs are not what people want.  They want fun.  Look at Team Fortress 2.  It has low system specs and big fun.  We need the MMO equivalent to TF2.  I don't really care if the graphics look like Everquest1 as long as the game is fun.

  • x_rast_xx_rast_x Member Posts: 745

    On a related note, I've never understood why a game's graphics can't degrade gracefully so as to still run on older hardware but can still take advantage of people who choose to go out and buy the latest and greatest graphics hardware.

    Out of the MMO's I've played EQ2 is the only one to really attempt this kind of future-proofing.  I think if they'd have automated the process instead of having a hugely complicated video settings dialog that takes 20 minutes to set up (maybe instead a simple Performance <-------> Quality slider that tries to keep things running at a consistent framerate (higher on performance, lower for quality)) that aspect of it would have gone over a lot better.

  • SigneSigne Member, Newbie CommonPosts: 2,524
    Originally posted by Tnice


    I just don't see how AoC is going to be able to get enough subs to keep a development team actively employed.  Even if they are able to get it in somewhat of a working order, the high end specs mean than only a handful of Gamers will be able to play it.  I am sure they paid a lot to develop it so they need a blockbuster.  The crazy zones and loading screens, the spam combat, and the super high system specs may not make AoC a total flop but it will be close.
    It will not be as much of a debacle as Vanguard because I don't think many people will even try it as they know their machine can not handle it.  If I had to guess I would say AoC will have about 100k box sells and maintain around 10-15k subs.
    These games are failures because these companies do not understand that graphics and high system specs are not what people want.  They want fun.  Look at Team Fortress 2.  It has low system specs and big fun.  We need the MMO equivalent to TF2.  I don't really care if the graphics look like Everquest1 as long as the game is fun.

    After the last update, before OB ended, I was able to run the game pretty well.  There were still some buggy bits but my performance was pretty good.  I don't have anything close to a high end system.  AMD Anthlon 64 3200+, 2 GB RAM and a GeForce 7800 GT.  I think the game will do okay.  Having said that, I'm sure it still leaves behind a lot of people.  Hopefully, it'll work well for enough people to support siege wars.  The last thing you want in a large scale war game is a low population.

  • UrrellesUrrelles Member Posts: 574

    AoC will not flop for sure because it is launching before the other 2 and it is somewhat complete.  If it were to flop it would be not long after WAR and WoW come into the play field.

     

    Myself along with many many other people don't care if WAR plays and feel like DAOC.  DAoC was AWESOME.  Hands down.  This game would be like DAoC 2.  Population balance would also be better in this game because both sides have very appealing races and classes.

    If WAR plays like WoW, which it probably will, all the better.  That means it is a PvP based WoW with solid interface and a RvR system that actually matters.

    WAR will not flop.  I just can't see anything that could make it flop right now. 

     

    WoW......Has Blizzard ever made any game or expansion that flopped?  I rest my case.

  • M1sf1tM1sf1t Member UncommonPosts: 1,583


    Originally posted by Battlekruse
    As Funcom still holds the record for the "worst MMORPG release ever" with Anarchy Online, I can understand why they hide behind NDA for so long now. A close to summer release is the worst possible time, I mean WoW can get away with this, but a new contender? I highly doubt that. However Warhammer look like AAA+ quality plus with a 2008 Q4 /2009 Q1 released is superb. I do hope all 2008 MMO be it is WAR, WoTLK etc. have successful launch and healthy life.


    Well Turbine had a very bad rep from their DDO launch and them pulling the plug on AC2. I hope Funcom pulls a Turbine and surprises everyone with a decent and stable launch. Of course that is never a guaranteed thing in life.

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • M1sf1tM1sf1t Member UncommonPosts: 1,583


    Originally posted by Tnice
    I just don't see how AoC is going to be able to get enough subs to keep a development team actively employed. Even if they are able to get it in somewhat of a working order, the high end specs mean than only a handful of Gamers will be able to play it. I am sure they paid a lot to develop it so they need a blockbuster. The crazy zones and loading screens, the spam combat, and the super high system specs may not make AoC a total flop but it will be close.
    It will not be as much of a debacle as Vanguard because I don't think many people will even try it as they know their machine can not handle it. If I had to guess I would say AoC will have about 100k box sells and maintain around 10-15k subs.
    These games are failures because these companies do not understand that graphics and high system specs are not what people want. They want fun. Look at Team Fortress 2. It has low system specs and big fun. We need the MMO equivalent to TF2. I don't really care if the graphics look like Everquest1 as long as the game is fun.


    I agree game play is what keeps subs/players around for years to come. Eye candy only matters for brief moment until the realization sets in and you have to decide if this game is fun enough to dedicate your time to it or just move. Game play is what is going to influence peoples decisions to either stick with a game or move on. Eye candy gets you in the door but game play forces you to stay for years to come until the server is shutdown or leave in a few minutes/hours/days/months after playing.

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • ShanniaShannia Member Posts: 2,096

    Originally posted by Consensus


    YOUR ALL WRONG, lol.
    you forget. they have said darkfall is coming out this year. I know its likely it won't, but imagine if it does.
    think of all those 10 years of promises and fanatical fanboysm shattered by them actually releasing the game. 
    my god, there'll be tears.

    QFT!   I really feel sorry for the faithful of this game.  Either it will fail miserably because it fails to deliver many of it's promised features or it fails because of low subscriber numbers due to just one ruleset.  Either way, IMHO, it will fail.  I see this game getting no more than 25,000-50,000 concurrent subscribers 18 months post launch.

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • GurtelroseGurtelrose Member Posts: 191

    NEVER EVER a game succeeded because it had more pixels.



    And Age of Conan donwgraded playability (lag, framedrops, NO open world) to have more pixels.



    The always present "loading screens" combined with laughable first generations quests and a complete lack of playability will put it under in 2 months time.

    image
    Spoils of War - The quickest way of ending a war is to lose it.

  • I could be wrong, but at this point in time, I am not going to be worrying about it too much to take the chance. Both WAR and AoC are being released too close to each other for me to even think about picking another game, so I chose one.

  • Deathstrike2Deathstrike2 Member UncommonPosts: 1,777

    POTBS = My biggest 2008 Disappointment.

  • Deathstrike2Deathstrike2 Member UncommonPosts: 1,777

    Originally posted by Gurtelrose


    NEVER EVER a game succeeded because it had more pixels.



    And Age of Conan donwgraded playability (lag, framedrops, NO open world) to have more pixels.



    The always present "loading screens" combined with laughable first generations quests and a complete lack of playability will put it under in 2 months time.

    You are wrong, and I hope you come back to these forums in 2 months time and admit that.

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