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Buying AOC is like going back in time and buying a ticket for

2

Comments

  • Enforcer71Enforcer71 Member UncommonPosts: 780
    Originally posted by Shannia


     
    Originally posted by Tenebroso


    man i was hoping you would say it is like buying a ticket for everquest 1.....damnnnnnnnnnnnn

     

    Inquiring minds want to know, is that a Michael Jackson avatar?

     



    LMAO.. a little Michael with the goblem from Lord of the Rings.. gotta love it!

    Out of every 100 men, 10 should not be there,
    80 are nothing but targets, 9 are the real fighters.
    Ah, but one, ONE of them is a warrior,
    and he will bring the others home.
    -Heraclitus 500BC

  • cbascbas Member Posts: 111

    This is an MMO with gratuitous violence and nudity.  Chopping off heads and watching them fly through the air, like come on how can it fail? 

    Grand Theft Auto is into its 4th version and people keep gravitating to it. 

    Sex, violence, throw in some substance abuse and maybe some RPing lap dancers and you have yourself one hell of a great time and a whole lotta people wanting to pay to play.

    If it is going to fail it will be on technical problems, not content or story.  So far the technical stuff seems to be coming along really well so I think we have a winner.

  • drarkanexdrarkanex Member Posts: 153

     

    Originally posted by Baseline


    the titanic
    I don't know how any experienced MMO player can honestly say this game is going to survive past the first month with any more than 100k subs.
    Most people will complain on the forums and in-game, say they aren't renewing, spam vanguard 2.0.
    We all know it. If you've played addictive MMO's, you know this one will not be addictive. It will just be "oh this buggy piece of ****" every 5 minutes all over your ventrilo/ts/whatever.
    AND MY GOD IS THE PVP BORING! No risk... no balls. no rush!
    See you all in a month when every mmo forum post that bears the word AOC is followed by someone quoting saying "lol aoc".

    Making posts like this will not help.  You've posted no data other than  hear-say and rumor.  Yea, we'll see in a month.

     

    You know WoW only has 4 million Active and Trial Subscriptions right?  Majority of those are Trial subs, they still count as a subscription.  China has another 4-5 million subscribers (active and trial).

    Go back to raiding Blackfathom keep and we're going to be doing something else much better.. :)

    image

  • drarkanexdrarkanex Member Posts: 153
    Originally posted by cbas


    This is an MMO with gratuitous violence and nudity.  Chopping off heads and watching them fly through the air, like come on how can it fail? 
    Grand Theft Auto is into its 4th version and people keep gravitating to it. 
    Sex, violence, throw in some substance abuse and maybe some RPing lap dancers and you have yourself one hell of a great time and a whole lotta people wanting to pay to play.
    If it is going to fail it will be on technical problems, not content or story.  So far the technical stuff seems to be coming along really well so I think we have a winner.

    You can't go wrong with Sex and Violence mixed in. 

    image

  • ShanniaShannia Member Posts: 2,096

    Originally posted by drarkanex


     
    Originally posted by Baseline


    the titanic
    I don't know how any experienced MMO player can honestly say this game is going to survive past the first month with any more than 100k subs.
    Most people will complain on the forums and in-game, say they aren't renewing, spam vanguard 2.0.
    We all know it. If you've played addictive MMO's, you know this one will not be addictive. It will just be "oh this buggy piece of ****" every 5 minutes all over your ventrilo/ts/whatever.
    AND MY GOD IS THE PVP BORING! No risk... no balls. no rush!
    See you all in a month when every mmo forum post that bears the word AOC is followed by someone quoting saying "lol aoc".

    Making posts like this will not help.  You've posted no data other than  hear-say and rumor.  Yea, we'll see in a month.

     

    You know WoW only has 4 million Active and Trial Subscriptions right?  Majority of those are Trial subs, they still count as a subscription.  China has another 4-5 million subscribers (active and trial).

    Go back to raiding Blackfathom keep and we're going to be doing something else much better.. :)

    Take a look at Blizzard's financials.  You are sadly mistaken saying that the majority of those are trial accounts.  Blizzard has entirely too much cash on hand and earned revenue for those to be trial accounts.  Blizzard is now a BILLION dollar a year company.  I want you to think about that.  Blizzard is a BILLION dollar a year company.  No other MMORPG.com company does a BILLION a year.  Not EA, Not SoE, Not UBI, not any of them.  A BILLION dollars is a lot of revenue.

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • drarkanexdrarkanex Member Posts: 153

    Originally posted by Shannia


     
    Originally posted by drarkanex


     
    Originally posted by Baseline


    the titanic
    I don't know how any experienced MMO player can honestly say this game is going to survive past the first month with any more than 100k subs.
    Most people will complain on the forums and in-game, say they aren't renewing, spam vanguard 2.0.
    We all know it. If you've played addictive MMO's, you know this one will not be addictive. It will just be "oh this buggy piece of ****" every 5 minutes all over your ventrilo/ts/whatever.
    AND MY GOD IS THE PVP BORING! No risk... no balls. no rush!
    See you all in a month when every mmo forum post that bears the word AOC is followed by someone quoting saying "lol aoc".

    Making posts like this will not help.  You've posted no data other than  hear-say and rumor.  Yea, we'll see in a month.

     

    You know WoW only has 4 million Active and Trial Subscriptions right?  Majority of those are Trial subs, they still count as a subscription.  China has another 4-5 million subscribers (active and trial).

    Go back to raiding Blackfathom keep and we're going to be doing something else much better.. :)

     

    Take a look at Blizzard's financials.  You are sadly mistaken saying that the majority of those are trial accounts.  Blizzard has entirely too much cash on hand and earned revenue for those to be trial accounts.  Blizzard is now a BILLION dollar a year company.  I want you to think about that.  Blizzard is a BILLION dollar a year company.  No other MMORPG.com company does a BILLION a year.  Not EA, Not SoE, Not UBI, not any of them.  A BILLION dollars is a lot of revenue.

     

    here's my basis:  Whenever you hear how many subscriptions WoW has, it's always in this Context "8 million subscribers"  Ok...

    For one, Blizzard is owned by Vivendi.  And Blizzard is not a Billion dollar a year franchise.  Also, Vivendi and Blizzard is not Publically traded, so they can pad their numbers as much as they want.  I honestly doubt they have 8-10 million "ACTIVE" subscribers.  and by Active, I mean Active.  Here's my logic to this.  You remember Prince's Musicology tour a few years back.  yea.  you got a free CD when you went to the concert.  Guess what, that Free CD you received COUNTED as record sales.  Yup.  So, consider this.  The Free CD is a trial Account.  That Account is created, that's what Blizzard uses to pad their numbers.  I want actual active subscriptions.  Accounts that are being used right now.  I also want to see financials from Vivendi and Blizzard in order to prove these numbers.  Otherwise, I'm going to have to say Hogwash on the 8-10 million subscribers.  Sure World of Warcraft is popular, because it's so easy a 4 year old can play it.  It's ok that you don't get the complexities of actually having to use skill as a way to win fights now.

    image

  • ShanniaShannia Member Posts: 2,096

    Originally posted by drarkanex


     
    here's my basis:  Whenever you hear how many subscriptions WoW has, it's always in this Context "8 million subscribers"  Ok...
     
    For one, Blizzard is owned by Vivendi.  And Blizzard is not a Billion dollar a year franchise.  Also, Vivendi and Blizzard is not Publically traded, so they can pad their numbers as much as they want.  I honestly doubt they have 8-10 million "ACTIVE" subscribers.  and by Active, I mean Active.  Here's my logic to this.  You remember Prince's Musicology tour a few years back.  yea.  you got a free CD when you went to the concert.  Guess what, that Free CD you received COUNTED as record sales.  Yup.  So, consider this.  The Free CD is a trial Account.  That Account is created, that's what Blizzard uses to pad their numbers.  I want actual active subscriptions.  Accounts that are being used right now.  I also want to see financials from Vivendi and Blizzard in order to prove these numbers.  Otherwise, I'm going to have to say Hogwash on the 8-10 million subscribers.  Sure World of Warcraft is popular, because it's so easy a 4 year old can play it.  It's ok that you don't get the complexities of actually having to use skill as a way to win fights now.

    LOL, you need to go to school and learn what GAAPs are.  Don't keep opening your mouth and digging a deeper whole.  If you want I can dig up the numbers and definitions of what Blizzard calls a subscriber.  Like it or not, Blizzard is a BILLION dollar a year business.  They have more revenue streams than just WoW.  I wonder why when Vividi bought Activision it wasn't called Vividi Activision but Activision BLIZZARD.  Activision put in $1 BILLION dollars and Blizzard put up $2 BILLION for the merger.  Notice it wasn't Vivendi that put up the money but BLIZZARD.  Where do you think Blizzard got $2 BILLION cash for the merger?  Blizzard prints their own money with all the games they have.

    http://www.neowin.net/news/gamers/07/12/03/blizzard-and-activision-merge

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • drarkanexdrarkanex Member Posts: 153

    Blizzard doesn't take a crap without checkign with Vivendi first.  Keep in mind that Vivendi OWNS Blizzard, lock stock and barrel.  So again, don't open your mouth unless you really know what you are talking about. 

     

    Let's get this correct shall we. 

    Vivendi = Parent Company

    Blizzard = Child Company of Vivendi

    Linkage: news.teamxbox.com/xbox/15203/Activision-Blizzard-Press-Release-Text/

    Vivendi (this includes Blizzard) at the time of this writing Dec/07, was worth 8.1 BILLION dollars combined.  Vivendi has a lot of child companies.  Again, this is called Padded numbers and it's something you learn in Business 101, i think the first month you are in Business management.    So what now Shannia?

    image

  • ShanniaShannia Member Posts: 2,096

    Originally posted by drarkanex


    Blizzard doesn't take a crap without checkign with Vivendi first.  Keep in mind that Vivendi OWNS Blizzard, lock stock and barrel.  So again, don't open your mouth unless you really know what you are talking about. 
     
    Let's get this correct shall we. 
    Vivendi = Parent Company
    Blizzard = Child Company of Vivendi
    Linkage: news.teamxbox.com/xbox/15203/Activision-Blizzard-Press-Release-Text/
    Vivendi (this includes Blizzard) at the time of this writing Dec/07, was worth 8.1 BILLION dollars combined.  Vivendi has a lot of child companies.  Again, this is called Padded numbers and it's something you learn in Business 101, i think the first month you are in Business management.    So what now Shannia?

    Show me your proof that Blizzard isn't a BILLION a year company.  Show me the proof that Blizzard didn't pay $2 BILLION for Activision.  Look at the financial for Vivendi.  BLIZZARD is the lionshare of that company.  It makes up more than HALF of Vivendi's revenues.   I know how to read financial statements, do you?

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • drarkanexdrarkanex Member Posts: 153

    Just read the linkage, then get on google financials and pull up Activision.

    I've already been through it.  I'm asking you first to show me proof that Blizzard paid 2 billion for activision when Vivendi put up 2 billion (actual 1.8) in cash for the Activision-Blizzard Merger?  Vivendi is called a Conglomerate and they suck in as many companies as they can.  I haven't seen any Financials on Blizzard and if you can give me some linkage on that, would be nice, I was only able to pull in a financials from Activision.  http://finance.google.com/finance?q=NASDAQ:ATVI

     

    image

  • ShanniaShannia Member Posts: 2,096

    Originally posted by drarkanex


    Just read the linkage, then get on google financials and pull up Activision.
    I've already been through it.  I'm asking you first to show me proof that Blizzard paid 2 billion for activision when Vivendi put up 2 billion (actual 1.8) in cash for the Activision-Blizzard Merger?  Vivendi is called a Conglomerate and they suck in as many companies as they can.  I haven't seen any Financials on Blizzard and if you can give me some linkage on that, would be nice, I was only able to pull in a financials from Activision.  http://finance.google.com/finance?q=NASDAQ:ATVI
     

    I love to shove facts down WoW smack talker's throats.  For Fiscal Year 2007 BLIZZARD delivered to Vivendi 814,000,000 EURO which the last time I check was over 1.5 BILLION dollars in revenue.  If you look at the financials http://www.vivendi.com/corp/en/publications/documents/20080304_financial_report_consolidated_financial_statement_2007.pdf

    specifically page 27, you will see that BLIZZARD delivered 80% of Vivendi Games revenue to the company.  FY 08 will even be more.  Those are AUDITED numbers with cash on hand.  There is no dispute about it.  Like it or not, there is proof in your face, that Blizzard is very much in fact, like I said, a BILLION dollar a year business. 

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • QdancerQdancer Member Posts: 17

     

    Originally posted by Baseline


    the titanic
    I don't know how any experienced MMO player can honestly say this game is going to survive past the first month with any more than 100k subs.
    Most people will complain on the forums and in-game, say they aren't renewing, spam vanguard 2.0.
    We all know it. If you've played addictive MMO's, you know this one will not be addictive. It will just be "oh this buggy piece of ****" every 5 minutes all over your ventrilo/ts/whatever.
    AND MY GOD IS THE PVP BORING! No risk... no balls. no rush!
    See you all in a month when every mmo forum post that bears the word AOC is followed by someone quoting saying "lol aoc".



    I really would love to know why you even post something like this? It can be 2 things.

    You mother never gave you much attention as a child and you are possibly doing everythign to get attention, even if it has to be making these kind of lame posts which is offcourse your own opinion but really doesnt contribute to annything because the information you give is ... 0... and pathetic. If you dont like it, then ok... but piss off and come back when you actually have allot of good material to argue about. 

    Why is pvp boring ?  ( Feedback ) to name something.

    Second thing could be that you are just a complete fucked up retared who just humps forums with these lame posts and trying to piss people off, good job you are succeding. Personaly iam glad we wont have people like you running arround in AoC. To bad the real world still has to deal with virusses like you.

    Sorry guys for my behavior. BUt i expect this website to be informative in a adult kind of way ( although my reaction aint really adult, just action reaction ). Every post i read about any game i ever played here its always some sort of War going on between people who enjoy the game and people who hate it.  I didnt check these forums for a while till AoC turned up, but yet again its always the same fucked up mess.

    FOr example invisible walls. Yesterday i read from someone that there are lots of them and its irritating while several hours later in another post someone states there arent many arround, what the fuck should people like me have to believe?  This website provides 0 informative stuff about what to expect in a game. Its always the fanboys vs haters and people like me in between who are left open with how a game really is. I just stick with the *original game website forums* from now because i really miss good information here,with good feeback about the goods and the bads about a game, this case AoC.

    Hope to see you normal guys in AoC (eu).

    Q

  • ShanniaShannia Member Posts: 2,096

    Zorn, people just refuse to admit to how big WoW really is.  I gave up the game but the fact remains, WoW is on a whole nother level compared to any game that came before it or after.  When you look at Blizzard's financials as reported by Vivendi, it is just astonishing.  You get people who swear Blizzard's concurrent subscriber number is total games sold, but the Vivendi financials speak the truth.  Closing in on 11 million concurrent subscribers turns into a crap ton of annual revenue.  Sad part is, all things remaining consistent in the MMOG field, WoW will make more revenue a year than AoC and WAR combined will make in their lifetime. 

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • drarkanexdrarkanex Member Posts: 153

    We shall see...  For one, I am one that will not go back to WoW and I'm sure there are a few others as well.  My absence from WoW will more than likely go unnoticed, but again we are talking about a game that hasn't been released yet.  So we will see Q4 08 what's going on..

    image

  • trixtrix Member UncommonPosts: 66
    Originally posted by Baseline


    the titanic
    I don't know how any experienced MMO player can honestly say this game is going to survive past the first month with any more than 100k subs.
    Most people will complain on the forums and in-game, say they aren't renewing, spam vanguard 2.0.
    We all know it. If you've played addictive MMO's, you know this one will not be addictive. It will just be "oh this buggy piece of ****" every 5 minutes all over your ventrilo/ts/whatever.
    AND MY GOD IS THE PVP BORING! No risk... no balls. no rush!
    See you all in a month when every mmo forum post that bears the word AOC is followed by someone quoting saying "lol aoc".
     
     

     
    why wait a month?

     

     

    lol aoc

    LOL L2's new advertisement is wonderful..... 
    Take a step back in time and relive the original Lineage II experience as it was in the beginning. Create a classic hero from the original 5 races and 31 class options and jump into the nostalgic hardcore level grind where the rewards can outweigh the risks. It's your chance to experience the game the way it was when "hardcore" meant something!
  • jiveturkey12jiveturkey12 Member CommonPosts: 1,262

    Originally posted by Zorndorf


    Discussion closed:
    http://www.mmogchart.com/Chart7.html
    In the last 3 years(!) only ONE new MMORPG passed the 1.2% marketshare and that was LOTRO.
    Now LOTRO hangs in there at 0.9% marketshare. Oh BTW LOTRO is ALSO launched in China :))
    ALL other newly launched MMORPG of the last 3 years have 0.5% marketshare (makes you think don't you?)
    That's about 100K subs or less.
    According to Lord British (maker of Tabula Rasa) the game needed 0.8% marketshare to break even. TR made this barrier the first 4 months after release, now it's also sunken under at 0.5%
    And guess who has a 62.2% marketshare with PAID subscription (trials and expired aren' t even counted...)
    Just look how far driven off MMORPG.COM has come from 90% of the MMORPG PLAYERS base.
    Blizzard released some really goodies on their new WotLK expansion (like ridable tank/artillery and group siege artillery and Hero classes).
    You won't fnd ANY information on MMORPG while IGN.COM has pages and pages full of it.
    MMORPG.COM just lost about ANY real world feeling with the active players of MMO's.
    Result of this politics?
    Hype - failure- hype - failure- failure-failure on every new launched MMORPG since Wow in a never ending circle.
    Makes you all think what 62.2% marketshare just means...
     

     

    Ok im not saying WoW doesnt have 8 million subs.

     

    But I think that mmorpg chart is a bunch of bull you know why?

     

    CoH and LOTRO have almost the same amount of subs!?!!?!?!

     

    Theres no way, ive played both games, at once at one point and every server i played on CoH was empty and Every lotro server was always full.

     

    Sorry but i think you need more col hard facts then that, meaning REAL numbers and not a freakin pie chart.

     

    I could make a site and put a pie chart on it, you know what id be?

     

    A guy who made a site and put a freakin pie chart on it!

     

    -Jive

  • OriphusOriphus Member UncommonPosts: 467
    Originally posted by Shannia


    Zorn, people just refuse to admit to how big WoW really is.  I gave up the game but the fact remains, WoW is on a whole nother level compared to any game that came before it or after.  When you look at Blizzard's financials as reported by Vivendi, it is just astonishing.  You get people who swear Blizzard's concurrent subscriber number is total games sold, but the Vivendi financials speak the truth.  Closing in on 11 million concurrent subscribers turns into a crap ton of annual revenue.  Sad part is, all things remaining consistent in the MMOG field, WoW will make more revenue a year than AoC and WAR combined will make in their lifetime. 
     

     One fatal flaw in your observation, you seem to have missed out the fact that all good things come to an end at some point, its not a case of if WoW will fall but when. I have no crystal ball but people do get tired of WoW and move on, one day there will be a better substitute that will hold the people who currently play WoW, I dont know what and when that will be, all i know is that it will happen.

    :)
    "Trump is a blunt force, all-American, laser-guided middle finger to everything and everyone in Washington, D.C." - Wayne Allyn Root 
  • ShanniaShannia Member Posts: 2,096

     

    Originally posted by Oriphus

    Originally posted by Shannia


    Zorn, people just refuse to admit to how big WoW really is.  I gave up the game but the fact remains, WoW is on a whole nother level compared to any game that came before it or after.  When you look at Blizzard's financials as reported by Vivendi, it is just astonishing.  You get people who swear Blizzard's concurrent subscriber number is total games sold, but the Vivendi financials speak the truth.  Closing in on 11 million concurrent subscribers turns into a crap ton of annual revenue.  Sad part is, all things remaining consistent in the MMOG field, WoW will make more revenue a year than AoC and WAR combined will make in their lifetime. 
     

     One fatal flaw in your observation, you seem to have missed out the fact that all good things come to an end at some point, its not a case of if WoW will fall but when. I have no crystal ball but people do get tired of WoW and move on, one day there will be a better substitute that will hold the people who currently play WoW, I dont know what and when that will be, all i know is that it will happen.

     

    I would normally agree, but WoW is expanding.  They just announced their are making WoW in Spanish for all of the Spanish speaking countries.  That is a HUGE move and I'm willing to bet they pick up 5-10 million subscribers over time from this move alone.  Look back to UO where it began, and DAOC, EQ... the big players of the MMORPG field are all still there.  All milking money for their developers.  Think about WoW in 2007 alone making 814 million EURO for Vivendi.  That is obscene money for an mmorpg.  They say LOTRO, which is #2 in the market has 600,000 subscribers.   If they maintain 600,000 subscribers it would take them 16 years to make as much revenue as Blizzard did in 2007.  That is insane.

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • GajariGajari Member Posts: 984
    Originally posted by jiveturkey12


     
    Originally posted by Zorndorf


    Discussion closed:
    http://www.mmogchart.com/Chart7.html
    In the last 3 years(!) only ONE new MMORPG passed the 1.2% marketshare and that was LOTRO.
    Now LOTRO hangs in there at 0.9% marketshare. Oh BTW LOTRO is ALSO launched in China :))
    ALL other newly launched MMORPG of the last 3 years have 0.5% marketshare (makes you think don't you?)
    That's about 100K subs or less.
    According to Lord British (maker of Tabula Rasa) the game needed 0.8% marketshare to break even. TR made this barrier the first 4 months after release, now it's also sunken under at 0.5%
    And guess who has a 62.2% marketshare with PAID subscription (trials and expired aren' t even counted...)
    Just look how far driven off MMORPG.COM has come from 90% of the MMORPG PLAYERS base.
    Blizzard released some really goodies on their new WotLK expansion (like ridable tank/artillery and group siege artillery and Hero classes).
    You won't fnd ANY information on MMORPG while IGN.COM has pages and pages full of it.
    MMORPG.COM just lost about ANY real world feeling with the active players of MMO's.
    Result of this politics?
    Hype - failure- hype - failure- failure-failure on every new launched MMORPG since Wow in a never ending circle.
    Makes you all think what 62.2% marketshare just means...
     

     

     

    Ok im not saying WoW doesnt have 8 million subs.

     

    But I think that mmorpg chart is a bunch of bull you know why?

     

    CoH and LOTRO have almost the same amount of subs!?!!?!?!

     

    Theres no way, ive played both games, at once at one point and every server i played on CoH was empty and Every lotro server was always full.

     

    Sorry but i think you need more col hard facts then that, meaning REAL numbers and not a freakin pie chart.

     

    I could make a site and put a pie chart on it, you know what id be?

     

    A guy who made a site and put a freakin pie chart on it!

     

    -Jive



    I think you should probably go back to CoX and check out that population again. There are people literally everywhere you go in that game at all times. Lots of people.

  • LufangaLufanga Member Posts: 28

    i played AoC beta a few months - and im sure that game will success.
    1m subscribers for sure.
    AoC has great graphic great fight system - that let you feel your char.
    not like target enemy and spam skills +white dmg.
    there is no other option for good gamers (maybe Aion in future).
    WAR realease has been moved but anyway WAR suck much.
    WAR mechanics is outdated - fight are boring and RvR? lately we test RvR what the f... is that?
    every time when i play WAR beta it makes me sad :/.
    Mythic waste such a great world :/.

  • quaikyquaiky Member Posts: 566

    I am sure AoC will survive, the big question is how big the playerbase will be. I am guessing on PC they will reach 300-500k subs at start, the multiple million subs market they won't reach probably because the game doesn't run good on older computers or computers without good gfx cards.

    there are so many computers around with just 8400s on which it will just run as a slideshow, even 8600s will probably just run the game on low settings with probably not great frame rates which means nearly all laptop gamers will have troubles running AoC too.  And those people using notebooks with intel integrated graphics  should not even think about starting that game.

    The big factor will be how many players teh game can attract on xbox, if the get multiple millions there then i have the fear that the future developement of that game will shift more and more in the xbox direction and pc gamers might leave slowly with time.

  • ShanniaShannia Member Posts: 2,096

    Originally posted by quaiky


    I am sure AoC will survive, the big question is how big the playerbase will be. I am guessing on PC they will reach 300-500k subs at start, the multiple million subs market they won't reach probably because the game doesn't run good on older computers or computers without good gfx cards.
    there are so many computers around with just 8400s on which it will just run as a slideshow, even 8600s will probably just run the game on low settings with probably not great frame rates which means nearly all laptop gamers will have troubles running AoC too.  And those people using notebooks with intel integrated graphics  should not even think about starting that game.
    The big factor will be how many players teh game can attract on xbox, if the get multiple millions there then i have the fear that the future developement of that game will shift more and more in the xbox direction and pc gamers might leave slowly with time.
    Very true!  I tried to show my laptop AoC's website and my browser closed.  I got an error message saying 99% probability of processor melting if I attempt to load AoC on my laptop.   I have 4 gig of ram with integrated video, yet my laptop said FU to loading AoC.

     

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • LufangaLufanga Member Posts: 28
    Originally posted by quaiky

    I am sure AoC will survive, the big question is how big the playerbase will be. I am guessing on PC they will reach 300-500k subs at start, the multiple million subs market they won't reach probably because the game doesn't run good on older computers or computers without good gfx cards.
    there are so many computers around with just 8400s on which it will just run as a slideshow, even 8600s will probably just run the game on low settings with probably not great frame rates which means nearly all laptop gamers will have troubles running AoC too.  And those people using notebooks with intel integrated graphics  should not even think about starting that game.
    The big factor will be how many players teh game can attract on xbox, if the get multiple millions there then i have the fear that the future developement of that game will shift more and more in the xbox direction and pc gamers might leave slowly with time.


    well m8 its 21 century time to move on 8600 on low? did you played AoC? i played AoC on low settings on my old 6800GS (P4 3GHz) with good fps but i was lack of 1GB 2GB must have lots of my buddies from my guild plays on 8600 and they run game on High Details so please stop talk bullshit on my 8800gt i have now 60-70 fps in high with bloom
  • quaikyquaiky Member Posts: 566

    Originally posted by Lufanga

    Originally posted by quaiky


    I am sure AoC will survive, the big question is how big the playerbase will be. I am guessing on PC they will reach 300-500k subs at start, the multiple million subs market they won't reach probably because the game doesn't run good on older computers or computers without good gfx cards.
    there are so many computers around with just 8400s on which it will just run as a slideshow, even 8600s will probably just run the game on low settings with probably not great frame rates which means nearly all laptop gamers will have troubles running AoC too.  And those people using notebooks with intel integrated graphics  should not even think about starting that game.
    The big factor will be how many players teh game can attract on xbox, if the get multiple millions there then i have the fear that the future developement of that game will shift more and more in the xbox direction and pc gamers might leave slowly with time.
    well m8 its 21 century time to move on 8600 on low? did you played AoC? i played AoC on low settings on my old 6800GS (P4 3GHz) with good fps but i was lack of 1GB 2GB must have lots of my buddies from my guild plays on 8600 and they run game on High Details so please stop talk bullshit on my 8800gt i have now 60-70 fps in high with bloom running AoC on high on a 8600? in my experience  It runs on low yes but if you push settings up then framerate goes down to unplayable.

    and thats really understandable too if you look at the details of nvidias geforce 8 series:

    a 8600 GT has a theoretical shader processing power of 114.2 Gflops, while a 8800GT like you have has a shader processing power of 504.0 Gflops. that means the 8800 gt has more than 4 times the shader power of a 8600. same rate is also true for billions of bilinear filtered pixels...

    When nvidia released 8600 they were very much critisised that the step between 8600 and 8800 is that big.

     

  • DignaDigna Member UncommonPosts: 1,994

    Games (as with everything) come and go. Think of the rise and the fall of the dinosaurs, the roman empire, the Soviet Union, the George Bush...over time all good (and not so good) things come to an end. WoW is the big game to take away from now. In 3/4/5 years? Maybe not so much so. They can add content but they won't ever re-vamp the code to reflect the changes in technologies.

    You can't accurately compare games like Aoc and WoW. They are market competitors but work on different cross sections of the market user base. People seem to think that (using 10million and .5million as WoW/AoC numbers respectively)  companies say 'Well I made more money over time than you'll ever make...' Sure WoW has made a lot of money but if AoC's (and all the other 'name' titles) remain constant, WoW's market share will go down. It isn't about making the same amount of money as WoW (though that would be nice for any MMO) but about taking in whatever their baseline profit margin needs are and about taking away from the front runner, currently WoW. Even if AoC, WAR, AION etc remain stable at X number of users for next couple years, over time WoWs sub base will go down and that helps any MMO competitors. Wow may go down slowly perhaps but it will go down.

    Who cares? The fanbois, the haters and the bean counters (and shareholders if a company has them).

     

    Rather than fighting incessantly, just find your game of choice and play it, enjoy it for as long as you can then then move on. Standing on sopaboxes here really serves no purpose. Look at it that way and you'll realize that the gaming companies don't care if you are ranting against them or rooting for them. Spend time wisely where you can make a differnce. If we all did that the world would be a nicer place.

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