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CoX is fighting back

mrguy123mrguy123 Member Posts: 69

I've played CoX for about 3 years and I still love the game. I wil probably like CO but in the back of my mind I'm still rooting for the game I've grown to love.

Now to the point, I think CoX is trying to retaliate against the news of CO. They dev team has really been making some huge announcements lately and it's really intruiging the players.

Player generated conent. This is a large factor that might help CoX. Now when people complain about the lack of content/storylines, they will have an almost endless supply of unique storylines they can choose from. The missions will also most likely be unique adding more variety to the repetitiveness so many people complain about.

PlayNC are adding voice chat so all of their games can use it, another nice feature to the game.

Shields are currently being developed and are scheduled for i13.

The devs have stated that they have big plans for i13 and i14 and in my opinion, I believe it is an underwater zone. Mainly because of the little underwater section of one of the Cimerora maps recently discovered.

The wedding pack added a lot of extra revenue to the game, allowing villain epic archetypes to be moved forward.

More character slots were added and are purchasable.

Lastly, in game ads are being added. They will add a lot of revenue to the game, and are OPTIONAL, another great way to get the game going.

 

Okay, now that my rant is over I just want to say that I think the CoX team has realized their opponent and are really fighting back.

Comments

  • RaoraRaora Member Posts: 243

    this I think better in CoX boards, regardless, CoX is still repetitive as heck. I play a month, take 3 off, play a month, take 2 off...

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