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Planning to play Flyff, read here. (More advanced view)

iFroobiFroob Member Posts: 52

 

 

 

 

 

I've been playing this game since 2005 December, and this is my personal view on it.

Flyff more or less is a grinding game, but before you think of another Maple story grind fest, the grind is a lot faster and can be fun.

First I'll clear up some facts about the game.

1) This game isn't a quest based game, so if you enjoy questing to level up find a new one.

2) If you want a solo game, this is not the game for you.

3) This game is not a nation based game.

4) Potions have a cool down time.

5) The skill system works by points, every level you get more points to spent on skills

6) There is a skill chain combo system, you'll have to try it to understand it.

7) There is a cash shop, and this game is kind of cash shop based.

8) You can fly, but only at level 20.

9) There is a pet system, the pets pick up all loot whats on the floor in light speed.

10) The only charater customrization is choosing hair, eyes and items

There are 4 classes each with their own unique skills.

Assistant- 

Capable of being either a healer or a fighter, they can buff themselves and stun monsters and players in combat. (A buff is an improvement magic to a stat)

Their weapon choice is either a stick, what is used for healing and buffing or an knuckle what they equip to their right hand.

Mercenary-

Your typical fighter class can use damage and defense buffs on themselves and some shiny weak combat skills.

Their weapon choice is either an axe or a sword, the axe deals out more damage but it slower, where as the sword is faster but weaker.

Acrobat-

This class is your split between archer and yo-yo’s.

Their skills range from being able to disappear, shoot cool arrow skills and stun enemies with yo-yo skills.

Their weapon choice is either and bow with arrows what deals more damage, but costs more money due to having to reload arrows or a set of yo-yo's what are weaker but can knock back the enemy and has a wider Varity of skills

Mage-

Your typical mage, their skills are spilt between the elements of Fire, Wind, Earth and Water.

These guys are your main damage dealers due to being able to switch between elements to deliver more damage to monsters.

Their weapon choice is either a Staff what requires 2 hands and deals slightly more damage or a wand and a shield what slightly reduces damage, but raises defense.

The 2nd class job change choices

At level 60 each class is given the choice to choose between 2 classes, for that class. Usually the player has determined what 2nd class they would be, because you base the stats on that 2nd class, unless you buy a restat from the cash shop.

When becoming the 2nd job you keep all the skills you had at your first class.

Assistants

Ringmaster or a Bill poster.

Ringmasters are the specialist healers, buffers and even monster killing machines with a special AoE (Area of effect) skill what damages the things inside it 5 times if they stay inside the damaging area. Ringmasters also use posters what you can buy at the shop to cast a strong buff and to use their AoE. They stick with their Sticks for the rest of their sad little life.

Bill posters are specialist fighters what use "posters" to increase their damage slightly and just puch the life out of any monster in their sight. And these guys stick with their knuckle for most of the time, except when their buffing themselves.

Mercenary

Blade or a Knight

Knights are your hardcore tank, meat shield and 2handed axe or sword wielder.

They are capable of fighting a lot of monsters at once and take minimum damage as well as stun the monsters while doing so.

 They are also capable of destroying a monster in light speed with a devastating power, these knights are called 1v1 dex knights. Tank knights always use axes, due to the power increase. Low level 1v1 dex knights would use swords because of the speed bonus, then at higher levels when they have more dex use axes.

Acrobat

Jester or Ranger

Jesters are split into 2 types, either a "BJ", go ahead and laugh or a Yo-yo jester. "BJ" stands for bow jester, if you’re wondering why a jester is using a bow, it's because Jesters, when they become one obtain a critical rate increase what makes bows more powerful, they use bows and arrows

Yo-yo jesters get awesome skills what terrorize in pvp and can hit hard in higher levels, use yoyo's. The jester class relies on attack speed and critical hits and evasion.

Rangers are your knight except they can't tank very well, use magic and arrows. Instead of tanking they rely on evasion and instead of whacking monsters with a big weapon they fire magic arrows what have an AoE effect, use bow and arrows.

Mage

Elementor or psykeeper.

Elementors are masters of the 4 elemental magic’s, they can do extreme damage and also become a tank, and they take low damage, hit hard and have really awesome looks skills. Elementors are kind of the gods of pvp, also annoying people in pvp. Elementors always use Staffs for the extra damage bonus as well as the staff’s bonuses.

Psykeepers mostly know as devils, they use demonogly magic, can stun, hit hard and fast and can float. Psykeepers have a nifty skill what use to be a hax skill but now has been nerfed, it can reflect half of the damage the psykeeper takes and automaticy hit it back to the damage dealer. Psykeepers can either become 1v1 psykeepers or AoE psy keepers, AoE psykeepers are now not as effective due to having their hax skill nerfed. Psykeepers have a wide Varity of skills what are fun to use; they also use wands and shields.

Contribution parties

Leveling in this game is easy, you just have to prepare, in the game there’s a thing called "Contribution party" these parties make you gain exp either lower then double or double as fast!

Contribution parties are created when your party reaches level 10, you can only get the bonus exp from this party if there is someone either lower then 19 levels above you, or lower then 19 levels lower then you.

 You and that person must be near each other on the map to receive the bonus. The more players that party has the more exp everyone gets.

Map

Flyff has a massive world map, and 3 different towns, Flaris, Saint morning and Darkon.

Flaris is the town for lower levels.

Saint morning is for medium.

Darkon is for high.

You can even fly from Flaris to Saint Morning and Darkon on your board or broom.

Monsters

Flyff has tons of monsters to be slain and monsters are located in big patches so you can grind on one thing in one area.

There are boss monsters what have a large drop rate and can drop a lot of items what you can sell to the npc.

Items

Flyff has a massive range of items to pick from, the list is endless each set of clothing has its own look, so it gives players something to look forward to as they level.

There is also a wide range of weapons with different looks, Flyff will not disappoint you with all the looks of the items.

 

 Graphics

Yes, the graphics are a bit what you would consider "childish" but, they aren’t bad. And personally I rather look at the graphics on Flyff then some realistic World of war craft ones, I find them more smooth and calm. The graphics issue is for debate, but usually graphics won't affect game play.

Pvp                                     

There are many different types of "player versus player" things you can do in this, some boring some interesting.

-Arena (A map you can warp through via a Arena warp what is located in Darkon, in there you can openly attack and kill people in the ring, without any punishment or benefits)

-Duel (You can challenge players who are in either 30 levels below you or 30 levels above you, you gain no benefits or punishments)

-Party duel (When there are 2 parties with the same amount of players, the leader of one of the parties may challenge another leader and can engage in combat, when the leader of the other team is killed, the opposing team wins)

-Guild wars (A guild leader may challenge another guild leader to engage in a full guild vs guild battle, any online guild members can take part, when the guild leader is killed, the opposing guild wins. The guild stats record the wins and lose of guild wars.

-Guild siege (Guilds may participate in a all guild vs. guild battle in a arena, but must pay a very expensive fee to enter, prizes are incredible)

I won't add the pk system because it only works on one server and it's been changed, so I'll let you work it out for yourself.

Flying

Flyff has quite interesting flying system but, it won't keep you entertained for a long period of time.

You have a choice of either hover board or broom, once you hit your board or broom key or double click it, it will have a waiting time for the item to load.

When loaded, simply tapping the space key will start to make your flying cruiser move.

There are a handful of boards and brooms to choose from; the more expensive they are the faster they move.

Quests

The quests in this game aren’t exactly a wow factor, they range from killing monsters, collecting monster quest items, collecting item off the floor and talking to some npcs.

Quests like collecting monster quest items reward you with penya (In game currency) and 20%, what at high levels is awesome.

The only interesting quests are the party quests, what are insanely hard to organize and the job changing ones.

Potions

Potions in this game are mainly considered "food and sweets", they do have a timer, different foods have different time limits.

You can easily find food from killing monsters, or you can purchase them from the npc.

Food in this game doesn't heal a major amount of hp or mp, except the ones what you spend a lot of money on.

Mp recovering items are potions, not food, food isn't magical enough.

Player made shop system

You simply drag the item from your inventory into the shop box, type in or press the keys into what you want to price it as, write a shop title, and click ok.

Unfortunately you can't create buying shops in this game, only selling, also there is a limited amount of items you may put into a shop, and there are no punishments or benefits for creating a shop.

Except when you make one on a npc.

Dungeons

There is a dungeon in every town, so you won't be disappointed, each dungeon has it's own monsters and maps.

You can explore them with friends and maybe find something rare from one of the monsters!

Note: The higher level dungeons are located in the higher level maps, so if you plan to explore the higher level dungeons, make sure your high level.

Cash shop

If you want to enjoy the game more then normal, I advise spending some money on the cash shop.

The bandwagon talk about the flyff cash shop is, "cs makes game unfair". I must say, the cash shop when used in a mass way, can enhance the gaming experience by a lot. It can potentially improve leveling speed by at least 50%+.

It can also earn you an immense amount of in game currency by trading in cash shop items in game via the shop system.

The cash shop also creates a very negative emotion around the whole game; some players have a negative attitude towards other players who spend money on the cash shop and benefit from it in a very great way.

Also players who do spend money on cash shop items have a dislikeable attitude towards other players who "don't" spend money on the cash shop, I consider this as an arrogant prospective.

If you want to enjoy the game more then normal, I advise spending some money on the cash shop.

 

 

zazazazaza

Comments

  • GtracerGtracer Member Posts: 32

    Iv been playing since october 05 so i kno all this

    I dislike grinding games alot....

  • Gabby-airGabby-air Member UncommonPosts: 3,440

    Lol, did you just copy and paste that from some different threads?

  • tikboitikboi Member Posts: 243

    wow, a quite long copy pasted thread here.

     

    anyways, the only thing i agreed on is in number 2.

     

    you cannot survive in this world alone. get it? ALONE.

  • ReagalReagal Member Posts: 27

    okay let me adjust your post:

    YOu can solo with Blade,Satan Psykeepers, BJ, Kiting Elementors and Billposters

    Why you ask?

    they only need Leech (Leech WIth RM is optional)

    Blade: has high attack rate and almost never misses

    Satan Psykeeper: stops the enemy and attacks at range therefor deal damage whitout beeing hurt makes them exceptional bosshunters

    BJ: High Critical and Knockback makes them impossible to reach this is really a exploit of a class wich is not really allowed but the GM dont care

    Kiting Elementors: your general Hit & Run elementor we all hate them but still we love them Full INT running like morons and dying at popcranks dealing high damage with windfield Slow and boring (trust me)

    Billposters: the Ability to buff themself gives them the advantage to all classes in the game because they wont need much Healing until they reach a certain lvl

     

     

    By the by the Elements are Fire, Wind, Earth, Electric and water

    To live and Die By Fire

  • iFroobiFroob Member Posts: 52

    What the hell?

    When people see a review, longer then 5 lines, why do they suggest it's a steal? ;x

    I don't see why you think I'd steal something like this, it's built from my opinions.

    And yes, I did copy and paste, from Mircosoft Office Word 2003, after being typed out, to avoid typos.

     

    I'd like to see your source of where I 'stole' this from.

  • TrucidationTrucidation Member Posts: 86

    I too love it when we post our (admittedly long-winded) opinions and people say we copied it from somewhere. Proof and source plz. Some of us are smart enough to type something in notepad or write or word before pasting it into the browser, in case the send fails - this has happened enough times to me on many forums, so I always type a long post in notepad before pasting it.

    Anyway, on with the nitpicks.

    (1) True, it isn't quest-based. This is due to Flyff belonging to the OLDER generation of grindfest MMOs. Anyone who bothered to google up a bit on the game would realise this.

    (2) Sorry, but you can solo in the game. Let me explain partying for optimal exp gain -- 2 conditions: the party is full (8 people), and consists entirely of pairs who grind together away from all the other pairs. Of the said pairs, it's almost always an assist-type paired with any other class. In detail, this means the working component of a pair is basically ONE person, the healer is there just to make up your pair so you get party exp bonus (and, incidentally, heal you). Therefore you can solo just fine, you simply don't get party exp bonus.

    (3) No idea, is this related to PvP? Shrug. Flyff doesn't have factions or nations, so you're correct.

    (4) The cooldown isn't that long, actually to be technically correct only hp "potions" (in this game it's food) have a slight cooldown. Other stat potions (mp and fp) have no cooldown and can be spammed.

    (5) True.

    (6) What? There are no skill "chains", unless you mean the only 3-4 skills in the mercenary class out of the hundreds of skills in the entire game. The action slot is basically a replacement for hotkey spamming, but it has an incremental cooldown built in.

    (7) True.

    (8) True. Flying's kinda pointless, mostly gimmicky, and in 12 GODDAMN VERSIONS OVER SEVERAL YEARS, they have still NOT implemented anything with regards to "flying exp" and "flying level". They do nothing. At all.

    (9) You're referring to cash shop ;item mall pets. The in-game pet system consists of pets which are essentially stat boosters, which incidentally need to be "fed" to keep up their hp (they suffer from a permanent hp drain). If they die, guess what, it's permanent, unless you buy a cash shop item to revive them. Of course.

    (11) True. The customisation is a bit of a joke actually.

    ---

    Like you, I don't care about the graphics. I'm not an eyecandy whore. A good game is good, a bad game is bad. Graphics are just gravy. If you're not gonna play something simply because it doesn't look like Oblivion or Crysis then you're clearly reading the wrong website.

    PvP: An unbalanced, pointless mess. Only the top few guilds even have a fighting chance, do you  think casual players (95% of the population) will be willing to burn millions of in-game money for the chance to join the weekly ass-kicking they're guaranteed to get from the top guilds? Basically, if you're a freeloader, stay away from PvP except maybe for the occasional mindless duel or Arena drama.

    Flying: Pointless. It gets you places faster though, that's the ONLY reason for flying. Well ok, plus ground mobs can't attack flying people, so you can sort-of explore the entire world at level 20 if you feel up to it.

    Quests: You must be joking. They're all "give me X number of item Y, which you can obtain from killing mob Z". The few quests which aren't exactly like that are basically "meet this other NPC, oh and (insert previous fetchquest description)". To be fair, of course there is SOME flavour text (I'm an RPer, so I do read these things), but they're hardly interconnected at all. These quests could have been lifted lock stock and barrel from a random quest generator and they'd still be as relevant.

    Potions: Wrong, almost all food shares the same timer, the only ones with different timers are usually things like pills (all pills share the same cooldown) or premium-type food (like the fp cakes from events iirc).

    Dungeons: They aren't instanced, so basically they're just as crowded/empty as any other map. Oh, and you can't fly in them. Oh, and the monster level difference makes it so that only a tiny portion of the populace even gets any exp/drops.

    Cash Shop / Item Mall: sure, it's the only way of getting premium items, and if you're a reseller, a fast way of making an ingame-buck. But you must be on drugs if you think that buying the upgrading enhancements (like protect scrolls) is a good idea. The abysmal failure rates on everything ensures that you will be spending on average at least USD 300 on upgrading an item decently (I no longer have the link to that thread in the official forums proving this, but feel free to log in there and search for yourself). Anyone smart will simply buy high-demand items, like pets and exp scrolls, and then resell them (at an outrageous markup) to other players. Since the game has gone to the toilet, more and more players have begun to think like this, thus raising the ceiling on item prices everywhere. Good luck trying to upgrade your own stuff, as I said, search the official forums for (plenty of) horror stories regarding money spent and success rates.

    - - - - - - - - -

    Flyff is THE poster child of demonstrating how a company makes more money via the "f2p + cash shop" model rather than the $15-a-month subscription model. Think about it. The typical gamer, with the average attention span of a gnat, will probably only play a game for about 3-4 months. In subscription terms, that's $15 x 4 = $60. Pffft. For a measly sixty bucks you'll only get like one fashion costume set and not even enough left over to buy a pet. Hell, with a full sixty bucks you won't even have enough to buy upgrading stuff (protect scrolls) to ensure you get a single weapon decently upgraded (unless you're really lucky, and I'm talking winning-the-lottery scale kind of luck here).

    I used to like the game. That's because I started playing it before it went to shit. I wouldn't recommend it AT ALL now, unless you really absolutely must try it out, and even then I'd strongly suggest you find a private server (yes, there are ones that don't suck now) to try it out.

    " In Defeat, Malice; In Victory, Revenge! "

  • iFroobiFroob Member Posts: 52
    Originally posted by Trucidation
    (2) Sorry, but you can solo in the game. Let me explain partying for optimal exp gain -- 2 conditions: the party is full (8 people), and consists entirely of pairs who grind together away from all the other pairs. Of the said pairs, it's almost always an assist-type paired with any other class. In detail, this means the working component of a pair is basically ONE person, the healer is there just to make up your pair so you get party exp bonus (and, incidentally, heal you). Therefore you can solo just fine, you simply don't get party exp bonus.
    Potions: Wrong, almost all food shares the same timer, the only ones with different timers are usually things like pills (all pills share the same cooldown) or premium-type food (like the fp cakes from events iirc).


    1) I didn't say you can't solo in the game, I just advised against it, because at around level 60+, grinding becomes a lot slower without a partner and a contribution party.

     

    I don't know if you got past level 60, but grinding past then on your own is so slow, that it's pretty pointless without a partner and you in a contribution party.

     

    2) "Potions in this game are mainly considered "food and sweets", they do have a timer, and different foods have different time limits."

     

    By that I meant, some foods have different timers, from what I recall, for example, I remember star candies and chocolate cakes having different timers.

     

    I shall double check this later.

     

     

  • TrucidationTrucidation Member Posts: 86

    (1) Yeah, in a moment of stupidity I raised two characters beyond 100. The rest of my characters were parked around 70-80. It only takes a week actually, if you're on holiday.

    If you played earlier when the drops weren't pathetic, you'd have some good loot for starting characters - I had all green weapons and green sets from 15 to 90, all parts, all +3. Plus I had a friend who matched my playing time for about 2 months. Also, in v11 jewelry no longer had level restrictions, so my vagrants were already using mighteers and strentes.

    A killing partner in a full adv contri party + out-of-party RM buffing you (including SF) = level 1 to 40 in a single day. I've also seen people get plvled from 15 to 60 in <8 hours, no joke.

    But getting back to the point, soloing past 60 is painful, yeah. No argument there. Doable, certainly, but a waste of time.

     

    (2) Star candy belongs to the regular npc-sold food (which all have the same timer), whereas those cakes are premium foods which you either bought or got from an event. I'm not sure whether premium food is on a separate cooldown from regular food, as opposed to pills which are on a different timer altogther.

    From what I recall, recent events gave different coloured cakes but I don't remember chocolate ones. I remember being disgusted as I almost always got fp or mp cakes instead of the hp ones. Ugh.

    " In Defeat, Malice; In Victory, Revenge! "

  • truegamr42truegamr42 Member Posts: 30

    although billposters are my personal favorite, i also enjoy blades and jesters, all of which i have @ level 90+. My billposter is a hero, and in my opinion you can solo with all the classes, it is just easier to solo with certain ones. I think billposters and jesters are the easiest to solo with, but thats just my opinion.

    Games playing: FLyFF, MapleStory
    Games Played: WoW, SotS, EvE, Corum, Fiesta, AO
    http://www.blue-moononline.webs.com
    currently in early developement.

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