Originally posted by krackajap That's just bullshit. EQ did NOT remove the tedium and time-consuming nature of MMOs. In fact, I would argue that EQ was an even bigger time sink than UO was, it was just easier. WoW did not remove the tedium and time-consuming nature of MMOs. I think most here would argue that it's even more of a time-sink than ever before. Grind to 70, grind rep, grind instances. these things are not challenging, just time consuming and tedious.
Arguable. From one way of looking that's true but uh...
Travel from Stormwind to Darnassus. Lessee, about 5 minutes flight to Menethil Harbor, wait 5 minutes for the boat, about couple minutes later hit Theramore, fly about 6-7 minutes to the little port outside Darnassus.
On EQ, to travel from Antonica to Faydwer? You could be waiting an hour or more for a boat. God help you if you just missed it, you had some time to kill.
That's true, but also look at UO which us "hardcore MMO players" who loved "tedium and time consuming features" all loved. It took about 1 second to travel to a different town with the recall system. Also any point of interest in the world could be marked and instantly returned to whenever you wanted.
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Travel from Stormwind to Darnassus. Lessee, about 5 minutes flight to Menethil Harbor, wait 5 minutes for the boat, about couple minutes later hit Theramore, fly about 6-7 minutes to the little port outside Darnassus.
On EQ, to travel from Antonica to Faydwer? You could be waiting an hour or more for a boat. God help you if you just missed it, you had some time to kill.
That's true, but also look at UO which us "hardcore MMO players" who loved "tedium and time consuming features" all loved. It took about 1 second to travel to a different town with the recall system. Also any point of interest in the world could be marked and instantly returned to whenever you wanted.