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I was so looking forward to this game.I have been lurking for a few months now.From what I have read though it is very much instanced which I dont really like (reminds me too much of the old sega genesis RP games..lol.)I loved asherons call 1 and played it for about 4 1/2 years before I finally got burned out on it.The size of the land mass and free roaming was incredible although the graphics were 1999 vintage.Anyone who has played Ac1 truly knows what I mean it was a skill based game also.The quests were great and numerous.Is it as instanced as everyone is saying? I hope not?
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No its very little like AC1. Instead of a huge open world but with content more or less consisting of mobs to kill then AoC has smaller zones using the same system you see in EQ2 and CoH/CoV but each zone is full of stories and plots for you to explore. Almost every single quest is somehow a part of a larger story (but without the strict restricting quest lines you see in lotro, you choose yourself how you will enjoy the area and its quests)
So its NOT a sandbox game at least the lvling game. And I cant tell if the endgame will be more sandbox.
"You are the hero our legends have foretold will save our tribe, therefore please go kill 10 pigs."
Yea ive seen my friend play , only part i dont like is not being able to interact with others in the first 20 levels, they should at least make it so you can make a party with friends and all be in the same place from lvl 1 to 20. Or do something similar to GuildWars , where there are citys you can make partys in and then exit and level / do missions.
Yeah it seems like there is a lot of hand holding in todays Mmorpgs.I have been out of it for awhile now but just from what I have read.I miss the old days where it wasnt linear at all and you could do pretty much anything until the sentinels would show up ..Hehe.
Those days are gone. Not because those kind of games cant be made. There just isnt an audience big enough for them to pay for what it cost to make a quality mmo these days.
Its kind of sad, but the sandbox mmo is going the way of the puzzle/adventure games. There might pop up some from time to time but they will never be high profile big games.
"You are the hero our legends have foretold will save our tribe, therefore please go kill 10 pigs."
Those days are gone. Not because those kind of games cant be made. There just isnt an audience big enough for them to pay for what it cost to make a quality mmo these days.
Its kind of sad, but the sandbox mmo is going the way of the puzzle/adventure games. There might pop up some from time to time but they will never be high profile big games.
Yes it is sad.Ac was never promoted much leading to its downfall as well as other sandbox mmorpgs.All the grinding that was needed to level made you appeciate and be proud of your character and the time spent developing it.It also makes for a very stong and close knit community that the gratification "now " players wont ever have.It makes the game more for mature players who dont want to grief others just play and have fun with the friends you meet online.