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Age of Conan = Prettier Dungeon Siege, hardly any MMO aspect to it.

OzmodanOzmodan Member EpicPosts: 9,726

If you don't like linear games like Dungeon Siege, don't even bother with AoC.   This game is closer to Guild Wars than a MMO with all the instancing.   Not sure what Funcom was trying to do with this game, but I think a good portion of those trying it will not stick around past 30 days.

Anyone who thinks AoC will change Wow is going to be in for a big surprise.   I have heard the game opens up after level 60, but I don't think I will stick around to experience that.

My old Wow guild got together(none of us have played Wow for over a year btw), we have been anticipating playing AoC for some time, we thought this would be the game.  All of us are very disappointed.  We thought this game would be like Wow where you could level together.  Instead it is more a soloer's paradise, if you like linear progression that is. 

While the game is beautiful, there are invisible walls everywhere so you can't stray off the path.  Once past level 20, the quests are quite monotonous and offer very little in the way of originality.

Now to the pvp aspect, all of us in the gulid enjoy pvp, a lot of us started in UO and let me say that even it's heyday the ganking in UO can never hold a candle to the ganking going on on the pvp servers in AoC.    We just stopped playing on the pvp servers yesterday, the ganking just got too much to take.  We got further with our characters on the pve server anyways.

For most of us, part of the fun of a MMO is going out and exploring, well you can forget that in this game, unless it really does open up after 60, but who in the heck wants to wait that long? 

I don't know what you were thinking Funcom, but I would sure like to know why you thought linear progression and massive instancing would be a winning solution. 

Our entire guild is going to wait for War in the fall, this game in our opinion completely misses what a good MMO needs.

So if you like being lead by the hand in a linear progression manner and enjoy most of the areas being instanced, have it.  This is your type of game. 

This game is about as far from being a Sandbox as you can get. 

«13

Comments

  • IcoGamesIcoGames Member Posts: 2,360

    How could anyone have confused AoC for a sandbox MMO? Nothing I read in the marketing or from players alluded to anything but the typical themepark. Otherwise I somewhat agree with most of your points, except the ganking and group questing (ie. that's the reason why you group on a PvP server).

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

    No need to go into major details but obviously this is just another whine about it not being a sandbox mmo and please stop confusing instancing with zoned. Guild Wars is instanced while AOC is zoned. Big difference.

    30
  • vajurasvajuras Member Posts: 2,860

    I havent purchased the retail edition. Yeah AoC does appear to have some sandboxy features like Guild Cities but from what I hear it will be instanced. I'm not sure how that is going to work so waiting to see what the AoC fanbois think of it

     

    EVE Online is pretty much the only viable pvp mmorpg I know of these days. Everything else is outdated or a total gankfest with no point to world pvp.

    I guess devs are loathe to give rewards for pvp cause they think it will be pure gankfest. Funny thing is these pointless world pvp games are total gankfests and give PVP a bad name

  • admriker4admriker4 Member Posts: 1,070

    Originally posted by vajuras


    I havent purchased the retail edition. Yeah AoC does appear to have some sandboxy features like Guild Cities but from what I hear it will be instanced. I'm not sure how that is going to work so waiting to see what the AoC fanbois think of it
     
    EVE Online is pretty much the only viable pvp mmorpg I know of these days. Everything else is outdated or a total gankfest with no point to world pvp.
    I guess devs are loathe to give rewards for pvp cause they think it will be pure gankfest. Funny thing is these pointless world pvp games are total gankfests and give PVP a bad name

    AoC is the most linear non-sandbox MMO Ive ever played. Its a great RPG but a lousy MMORPG.

  • Ghost12Ghost12 Member Posts: 684
    Originally posted by Ozmodan


    If you don't like linear games like Dungeon Siege, don't even bother with AoC.   This game is closer to Guild Wars than a MMO with all the instancing.   Not sure what Funcom was trying to do with this game, but I think a good portion of those trying it will not stick around past 30 days.
    Ive been reading many good reviews of the game which tell me otherwise. Looking at the videos that have been posted of people playing, the game looks QUITE fun.
    Anyone who thinks AoC will change Wow is going to be in for a big surprise.   I have heard the game opens up after level 60, but I don't think I will stick around to experience that.
    So then how can you give a fair judgement of the game if you dont experience all of it?
    My old Wow guild got together(none of us have played Wow for over a year btw), we have been anticipating playing AoC for some time, we thought this would be the game.  All of us are very disappointed.  We thought this game would be like Wow where you could level together.  Instead it is more a soloer's paradise, if you like linear progression that is. 
    You thought the game would be like WoW? ROFL.
    While the game is beautiful, there are invisible walls everywhere so you can't stray off the path.  Once past level 20, the quests are quite monotonous and offer very little in the way of originality.
    The invisible wall problem is something that is very dissapointing, I'll give you that.
    Now to the pvp aspect, all of us in the gulid enjoy pvp, a lot of us started in UO and let me say that even it's heyday the ganking in UO can never hold a candle to the ganking going on on the pvp servers in AoC.    We just stopped playing on the pvp servers yesterday, the ganking just got too much to take.  We got further with our characters on the pve server anyways.


    Okay, this is what pisses me off. AoC is a PVP CENTERED MMO. You seem to forget that simple fact, ESPECIALLY if your playing on a PvP server which you obviously are. In a PvP server, expect to get ganked, especially if you are in a highly populated zone. Since you are playing with all the other people that rushed to buy the game when it first came out. So guess what?
    You guessed it. Since you are probably mindlessly grinding away at PvE like a sheep back in WoW, youre going to get your ass handed to you in ganks. And it really annoying to read posts like these where people probably arent thinking when they are playing a FFA PvP game such as this.
    For most of us, part of the fun of a MMO is going out and exploring, well you can forget that in this game, unless it really does open up after 60, but who in the heck wants to wait that long? 
    I don't know what you were thinking Funcom, but I would sure like to know why you thought linear progression and massive instancing would be a winning solution. 
    By the way, on the instancing issue...
    Because of the massive influx of players in zones, the game automatically creates new areas, or as we call it, "instances". This is nothing abnormal and it keeps everyone from crashing. You have to understand that with the large amount of people in these zones, you are going to experience alot of instancing in a brand new MMO such as AoC.
    Our entire guild is going to wait for War in the fall, this game in our opinion completely misses what a good MMO needs.
    So if you like being lead by the hand in a linear progression manner and enjoy most of the areas being instanced, have it.  This is your type of game. 
    This game is about as far from being a Sandbox as you can get. 
    Well, gosh man, where did you get the idea that the game was sandbox? Sandbox is a far out idea that has been lost in time.

     

  • Demz2Demz2 Member Posts: 435

    Originally posted by Ghost12

    Originally posted by Ozmodan


    If you don't like linear games like Dungeon Siege, don't even bother with AoC.   This game is closer to Guild Wars than a MMO with all the instancing.   Not sure what Funcom was trying to do with this game, but I think a good portion of those trying it will not stick around past 30 days.
    Ive been reading many good reviews of the game which tell me otherwise. Looking at the videos that have been posted of people playing, the game looks QUITE fun.
    Anyone who thinks AoC will change Wow is going to be in for a big surprise.   I have heard the game opens up after level 60, but I don't think I will stick around to experience that.
    So then how can you give a fair judgement of the game if you dont experience all of it?
    My old Wow guild got together(none of us have played Wow for over a year btw), we have been anticipating playing AoC for some time, we thought this would be the game.  All of us are very disappointed.  We thought this game would be like Wow where you could level together.  Instead it is more a soloer's paradise, if you like linear progression that is. 
    You thought the game would be like WoW? ROFL.
    While the game is beautiful, there are invisible walls everywhere so you can't stray off the path.  Once past level 20, the quests are quite monotonous and offer very little in the way of originality.
    The invisible wall problem is something that is very dissapointing, I'll give you that.
    Now to the pvp aspect, all of us in the gulid enjoy pvp, a lot of us started in UO and let me say that even it's heyday the ganking in UO can never hold a candle to the ganking going on on the pvp servers in AoC.    We just stopped playing on the pvp servers yesterday, the ganking just got too much to take.  We got further with our characters on the pve server anyways.


    Okay, this is what pisses me off. AoC is a PVP CENTERED MMO. You seem to forget that simple fact, ESPECIALLY if your playing on a PvP server which you obviously are. In a PvP server, expect to get ganked, especially if you are in a highly populated zone. Since you are playing with all the other people that rushed to buy the game when it first came out. So guess what?
    You guessed it. Since you are probably mindlessly grinding away at PvE like a sheep back in WoW, youre going to get your ass handed to you in ganks. And it really annoying to read posts like these where people probably arent thinking when they are playing a FFA PvP game such as this.
    For most of us, part of the fun of a MMO is going out and exploring, well you can forget that in this game, unless it really does open up after 60, but who in the heck wants to wait that long? 
    I don't know what you were thinking Funcom, but I would sure like to know why you thought linear progression and massive instancing would be a winning solution. 
    By the way, on the instancing issue...
    Because of the massive influx of players in zones, the game automatically creates new areas, or as we call it, "instances". This is nothing abnormal and it keeps everyone from crashing. You have to understand that with the large amount of people in these zones, you are going to experience alot of instancing in a brand new MMO such as AoC.
    Our entire guild is going to wait for War in the fall, this game in our opinion completely misses what a good MMO needs.
    So if you like being lead by the hand in a linear progression manner and enjoy most of the areas being instanced, have it.  This is your type of game. 
    This game is about as far from being a Sandbox as you can get. 
    Well, gosh man, where did you get the idea that the game was sandbox? Sandbox is a far out idea that has been lost in time.

     

    Sorry when did Aoc become a PVP game????? you call ganking on a pvp server pvp?  Hell the wow haters stated for years and the aoc fanbois said ganking isnt pvp its for carebears.  So what pvp game are u tlaking about.  WEll if aoc is a pvp game then wow must be then, because on the pvp servers you can do all the ganking you want.

  • nomadiannomadian Member Posts: 3,490

    it has more instancing than WoW?



    So if you like being lead by the hand in a linear progression manner
    I just seen this. As a WoW fan this should be up my street.
  • tvalentinetvalentine Member, Newbie CommonPosts: 4,216

     

    Originally posted by Ozmodan


    If you don't like linear games like Dungeon Siege, don't even bother with AoC.   This game is closer to Guild Wars than a MMO with all the instancing.   Not sure what Funcom was trying to do with this game, but I think a good portion of those trying it will not stick around past 30 days.
    AoC's features are closer to EQ1 then Guild wars, its what almost a week after launch and you are bashing the game? How bout you give the game 30 days THEN give your review. Funcom is also likely to change the number of players in an instance later on in its life (right now the number is 96 i believe) nothing is set in stone.
     
    Anyone who thinks AoC will change Wow is going to be in for a big surprise.   I have heard the game opens up after level 60, but I don't think I will stick around to experience that.
    tbh with your mind set i dont think youll make it passed 30
     
    My old Wow guild got together(none of us have played Wow for over a year btw), we have been anticipating playing AoC for some time, we thought this would be the game.  All of us are very disappointed.  We thought this game would be like Wow where you could level together.  Instead it is more a soloer's paradise, if you like linear progression that is. 
    if you group with others you do level ALOT faster then solo players. You die alot less and get quests done quicker, have you even made it out of tortage yet?
     
    While the game is beautiful, there are invisible walls everywhere so you can't stray off the path.  Once past level 20, the quests are quite monotonous and offer very little in the way of originality.
    invisible walls? The only walls i see are the huge mountains surrounding the map. And elaborate on the quests, they are better then what ive seen in other MMOGs
     
    Now to the pvp aspect, all of us in the gulid enjoy pvp, a lot of us started in UO and let me say that even it's heyday the ganking in UO can never hold a candle to the ganking going on on the pvp servers in AoC.    We just stopped playing on the pvp servers yesterday, the ganking just got too much to take.  We got further with our characters on the pve server anyways.
    i agree pvp servers are hell, thats why i didnt bother playing on one, i joined the cultural pvp server (RvRvR)
     
    For most of us, part of the fun of a MMO is going out and exploring, well you can forget that in this game, unless it really does open up after 60, but who in the heck wants to wait that long? 
    you need to get to higher levels to explore in any game that isnt a sandbox..........
     
    I don't know what you were thinking Funcom, but I would sure like to know why you thought linear progression and massive instancing would be a winning solution. 
    again it hasnt even been a week since launch and your bashing it, why are you even here? Might i suggest www.mmosite.com
     
    Our entire guild is going to wait for War in the fall, this game in our opinion completely misses what a good MMO needs.
    this is opinion, i like the game, you dont and wont get passed 25 without trying to critisize it.
     
    So if you like being lead by the hand in a linear progression manner and enjoy most of the areas being instanced, have it.  This is your type of game. 
    most areas being instanced? I think you mixed up "zones" and "instances". The game has zones like EQ1, and the only instanced part is where if more then 96 players join a specific zone, then a second instance is made to accomadate the extra players.
     
    This game is about as far from being a Sandbox as you can get. 
    who said this was going to be a sandbox?

     

    image

    Playing: EVE Online
    Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
    Looking forward to: Archeage, Kingdom Under Fire 2
    KUF2's Official Website - http://www.kufii.com/ENG/ -

  • LidaneLidane Member CommonPosts: 2,300

    Originally posted by Ozmodan

    This game is about as far from being a Sandbox as you can get. 

    At what point did Funcom ever say that Age of Conan was going to be a sandbox game?

  • tfox2k1tfox2k1 Member Posts: 215

    Sounds like some of the responses are coming from AoC collectors edition fanboyz..   I avoided AoC because of the hype, usually a product this hyped is a failure.      Thats great the game finally opens up a bit after 60, but max level is 80.   So you're going to play a game that keeps you on rails until you're 3/4 of the way done with it?   No thanks.

    Basically you CAN NOT have an MMO that will successfully do PVE and PVP together.   The two do not work.   MMOs have to focus on either PVE or PVP or fail.   There are numerous reasons for this simple truth.   A long time MMO player will know you can't have an MMO with both.   I'm not going to spell out the reasons here. 

    Basically the best MMO PVE experience is in LOTRO.    The best PVP experience is in Guild Wars or Eve Online.    The rest give you a half ass combination that will fail on either or both. 

     

     

  • tvalentinetvalentine Member, Newbie CommonPosts: 4,216

     

    Originally posted by tfox2k1


    Sounds like some of the responses are coming from AoC collectors edition fanboyz..   I avoided AoC because of the hype, usually a product this hyped is a failure.      Thats great the game finally opens up a bit after 60, but max level is 80.   So you're going to play a game that keeps you on rails until you're 3/4 of the way done with it?   No thanks.
    Basically you CAN NOT have an MMO that will successfully do PVE and PVP together.   The two do not work.   MMOs have to focus on either PVE or PVP or fail.   There are numerous reasons for this simple truth.   A long time MMO player will know you can't have an MMO with both.   I'm not going to spell out the reasons here. 
    Basically the best MMO PVE experience is in LOTRO.    The best PVP experience is in Guild Wars or Eve Online.    The rest give you a half ass combination that will fail on either or both. 
     
     

    i thought WoW did a pretty good job of including PVP and PVE.

     

    PVE servers allow you to pvp when you feel like it, but its mostly for raiding.

    PVP servers are for people who like to pvp alot and go out trying to gank people.

    EDIT: erm i forgot to explain AoCs system ....

    PVE servers = mainly pve, pvp when you want                 PVP = hardcore, level to 80 in a month                       

    Cultural pvp = casual pvpers who enjoy pvping alot but not to the extent of being spawn/zone camped

    And i think only people who believe the hype ruin the games for themselves, i ignored AoC till open beta so i wouldnt get sucked in by the hype. If you believe the hype your in for disappointment. And i can tell this is another "i havent played the game but i know EVERYTHING about it" posts. Play it before you rate it imo.

    P.S. i bought the regular pre-order, not the CE

    image

    Playing: EVE Online
    Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
    Looking forward to: Archeage, Kingdom Under Fire 2
    KUF2's Official Website - http://www.kufii.com/ENG/ -

  • olddaddyolddaddy Member Posts: 3,356

     

    Originally posted by Demz2
     
    Sorry when did Aoc become a PVP game????? you call ganking on a pvp server pvp?  Hell the wow haters stated for years and the aoc fanbois said ganking isnt pvp its for carebears.  So what pvp game are u tlaking about.  WEll if aoc is a pvp game then wow must be then, because on the pvp servers you can do all the ganking you want.

     

    AOC is a PvP game. If you are on a PvE server, endgame consists of going out into the Border Lands, participating in building/holding a guild city, or attacking a guild city. Certain high grade crafting recipes can only be manufactured at guild city facilities. Leveling in AOC is faster than in PvE games to get the player to the PvP endgame.

    This is similiar to POTBS, which is also a PvP game. If you are a PvE player in POTBS you reach the level cap quickly and run out of things to do, unless you want to engage in port battles and red circle PvP.

    Interestingly, in POTBS the risk vrs reward is off balance, and discourages "fair" 1 v 1 PvP, so ganking is popular. In AOC there is limited PvP risk, which one would think would lead to more "fair" 1 v 1 PvP.

    However, maybe that doesn't happen becuase players just have too much fun griefing others?

     

  • EvasiaEvasia Member Posts: 2,827

    Originally posted by Demz2


     
    Originally posted by Ghost12

    Originally posted by Ozmodan


    If you don't like linear games like Dungeon Siege, don't even bother with AoC.   This game is closer to Guild Wars than a MMO with all the instancing.   Not sure what Funcom was trying to do with this game, but I think a good portion of those trying it will not stick around past 30 days.
    Ive been reading many good reviews of the game which tell me otherwise. Looking at the videos that have been posted of people playing, the game looks QUITE fun.
    Anyone who thinks AoC will change Wow is going to be in for a big surprise.   I have heard the game opens up after level 60, but I don't think I will stick around to experience that.
    So then how can you give a fair judgement of the game if you dont experience all of it?
    My old Wow guild got together(none of us have played Wow for over a year btw), we have been anticipating playing AoC for some time, we thought this would be the game.  All of us are very disappointed.  We thought this game would be like Wow where you could level together.  Instead it is more a soloer's paradise, if you like linear progression that is. 
    You thought the game would be like WoW? ROFL.
    While the game is beautiful, there are invisible walls everywhere so you can't stray off the path.  Once past level 20, the quests are quite monotonous and offer very little in the way of originality.
    The invisible wall problem is something that is very dissapointing, I'll give you that.
    Now to the pvp aspect, all of us in the gulid enjoy pvp, a lot of us started in UO and let me say that even it's heyday the ganking in UO can never hold a candle to the ganking going on on the pvp servers in AoC.    We just stopped playing on the pvp servers yesterday, the ganking just got too much to take.  We got further with our characters on the pve server anyways.


    Okay, this is what pisses me off. AoC is a PVP CENTERED MMO. You seem to forget that simple fact, ESPECIALLY if your playing on a PvP server which you obviously are. In a PvP server, expect to get ganked, especially if you are in a highly populated zone. Since you are playing with all the other people that rushed to buy the game when it first came out. So guess what?
    You guessed it. Since you are probably mindlessly grinding away at PvE like a sheep back in WoW, youre going to get your ass handed to you in ganks. And it really annoying to read posts like these where people probably arent thinking when they are playing a FFA PvP game such as this.
    For most of us, part of the fun of a MMO is going out and exploring, well you can forget that in this game, unless it really does open up after 60, but who in the heck wants to wait that long? 
    I don't know what you were thinking Funcom, but I would sure like to know why you thought linear progression and massive instancing would be a winning solution. 
    By the way, on the instancing issue...
    Because of the massive influx of players in zones, the game automatically creates new areas, or as we call it, "instances". This is nothing abnormal and it keeps everyone from crashing. You have to understand that with the large amount of people in these zones, you are going to experience alot of instancing in a brand new MMO such as AoC.
    Our entire guild is going to wait for War in the fall, this game in our opinion completely misses what a good MMO needs.
    So if you like being lead by the hand in a linear progression manner and enjoy most of the areas being instanced, have it.  This is your type of game. 
    This game is about as far from being a Sandbox as you can get. 
    Well, gosh man, where did you get the idea that the game was sandbox? Sandbox is a far out idea that has been lost in time.

     

     

    Sorry when did Aoc become a PVP game????? you call ganking on a pvp server pvp?  Hell the wow haters stated for years and the aoc fanbois said ganking isnt pvp its for carebears.  So what pvp game are u tlaking about.  WEll if aoc is a pvp game then wow must be then, because on the pvp servers you can do all the ganking you want.

    Its simple AoC is a gankers paradise kill players zoned in and flea like cowards to other instance, imposible to revenge them.

    AoC=For those who want pvp with no risk and flea like cowards.Griever paradise!

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • Demz2Demz2 Member Posts: 435

    Originally posted by olddaddy


     
    Originally posted by Demz2
     
    Sorry when did Aoc become a PVP game????? you call ganking on a pvp server pvp?  Hell the wow haters stated for years and the aoc fanbois said ganking isnt pvp its for carebears.  So what pvp game are u tlaking about.  WEll if aoc is a pvp game then wow must be then, because on the pvp servers you can do all the ganking you want.

     

    AOC is a PvP game. If you are on a PvE server, endgame consists of going out into the Border Lands, participating in building/holding a guild city, or attacking a guild city. Certain high grade crafting recipes can only be manufactured at guild city facilities. Leveling in AOC is faster than in PvE games to get the player to the PvP endgame.

    This is similiar to POTBS, which is also a PvP game. If you are a PvE player in POTBS you reach the level cap quickly and run out of things to do, unless you want to engage in port battles and red circle PvP.

    Interestingly, in POTBS the risk vrs reward is off balance, and discourages "fair" 1 v 1 PvP, so ganking is popular. In AOC there is limited PvP risk, which one would think would lead to more "fair" 1 v 1 PvP.

    However, maybe that doesn't happen becuase players just have too much fun griefing others?

     

    Hahahaha please dont make me laugh. You cant atatck guild cities first of all.  Secondly u can attack battle keeps if a guild ever manages to get one with only 48 people.  So besides that where is the pvp game?  If you call having a bk zone which looks liek crap and is heavily instanced then we may as well call AV in wow a godly pvp game.  Guild cities are a joke, only time will tell what battle keeps tur out like.  Damn sure as hell I havnt seen any pvp game thus far.  Unless you talk about ganking.  Which you can do on any game with a pvp server.  So I say again where the hell is the pvp game.

     

    If anything Daoc pvp totally destroys Aoc everything is based around pvp.  Aoc is not a pvp game and is not next gen.  The ideas behind SB and Daoc are next gen.  SB ideas are next gen but poorly executed.  In no way is Aoc a pvp game.

  • IcoGamesIcoGames Member Posts: 2,360


    Originally posted by EvasiaIts simple AoC is a gankers paradise kill players zoned in and flea like cowards to other instance, imposible to revenge them.
    AoC=For those who want pvp with no risk and flea like cowards.Griever paradise!


    My first impressions when I learned AoC was going to implement FFA PvP was 'great, a fantasy version of Eve'. However after learning about all the zoning (or whatever euphemism you want to assign), having FFA servers kind of defeats the purpose. Eve's PvP is great because it sets the stage for player politics; you can be attacked any where at any time, and there are consequences. AoC will never truly have this dynamic.

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • OzmodanOzmodan Member EpicPosts: 9,726

    Hey, some people like AoC, more power to you, it is just that my friends and I don't enjoy being led by the hand for everything.  There is no sense of accomplishment in AoC like we have experienced in other games.  So yes I am bashing that feature because I think it is a definitive need for any MMO.

    If you have not run into all the invisible walls, then you have done few quests, they are full of them and many of the low level areas also have them, that is why the game reminded me of Dungeon Siege, you can't chose your direction, you can only proceed in the direction they programmed for you. 

    We did group together on the pvp server, it did little to help, constant ganking by higher level groups with nothing better to do than make life as miserable as possible for everyone else.  The guild abandoned the pvp server in mass sadly because we do enjoy the pvp aspect of MMO's.  Many of us play Eve. 

    Everyone of us is in the upper 30's and we group together to do most things.  There are 34 of us in the guild playing and there are only a few that like it so far and even they agree there is no sense of accomplishment and zero ability to explore so far.

    Another thing, it is always fun to find something neat on a drop.  So far I don't know anyone in the guild that has found anything decent on a drop, you use quest rewards.   Now of course you can't really do any real crafting until 40(what an utterly stupid idea to delay crafting until 40) so there might be some decent crafting items that come about. 

    Seems to me this game was designed to rush to the end game, there was no thought put behind having an enjoyable leveling experience,  So i f you are one of the very few who enjoy a rush to the end game then have at it, this is the game for you.  Otherwise, this game is just not worth the time to invest in it. 

    I even enjoyed Vanguard more than this game for all it's bugs. 

  • ianubisiianubisi Member Posts: 4,201

    Ozmodan, how many posts are you going to make extolling your dislike of the game? You've made your view pretty clear.

  • IcoGamesIcoGames Member Posts: 2,360


    Originally posted by ianubisi
    Ozmodan, how many posts are you going to make extolling your dislike of the game? You've made your view pretty clear.

    Lol, c'mon now. If people can post negative statements regarding WoW ad nauseum, why not AoC? Ozmodan has valid points, and you'll either have to ignore or debate those points.

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • shadenisshadenis Member Posts: 217

    Originally posted by ianubisi


    Ozmodan, how many posts are you going to make extolling your dislike of the game? You've made your view pretty clear.
    dislikjing something is not trolling.

    If you don't like something, then it doesn't mean that person is trolling.

    So saying that AOC is not fun is making that person a troll or if that person doesn't give AOC a 10+ , it is a troll?

    This is a forum mate, if you don't like other aproaches then yours, ignore that person or leave the forums.

    -----------------------------------------------------------
    the old days, the days of gold.

    representer of euhporium, shade/amity , high member of the council.


    played

    UO,M59,EVE,L2,AC,GW,WOW,LOTRO,SWG pre cu/nge,COH/COV, VG,TR,L1, POTBS,Neocron 1 and 2, DAOC pre TOA and age of conan

    playing: EVE ONLINE
    Waiting for Earthrise, FE, bioware mmo, guild wars 2, DFO , mortal online , the chronicles of spellborn

  • ianubisiianubisi Member Posts: 4,201


    Originally posted by shadenis
    dislikjing something is not trolling.

    I didn't say he's trolling. He's just a broken record. Take a look through the AoC forum.


    Originally posted by shadenis
    This is a forum mate, if you don't like other aproaches then yours, ignore that person or leave the forums.

    And heed your own advice.

  • RetradRetrad Member UncommonPosts: 274

    WoW is not a PvP game. It's a PvE carebear paradise with PvP tacked on.

     

    If WoW were a true PvP game there would be no instanced PvP via battlegrounds. There would be a FFA rule set pvp server. There would be a consequence to engaging in PvP via looting corpses. It wouldn't be so damn easy cakes an a button mash of a pos game.

     

    AoC is also not a PvP game. It is, again, a PvE RPG(not even an MMO) with PvP tacked on. The fact you level faster doesn't mean squat. That just means the game is again easy mode for all those casual gamers and their grandparents to play.

     

    If it were a true PvP game there wouldn't be a lame glorified Alterac Valley BG where you siege a guilds keep. You would be able to siege guild keeps and player cities in the PERSISTENT PLAYER WORLD. There also would be no duplicates of zones via instances. And there would be a better way of handling consequence of PvP then this lame ass Jail system Funcom is coming out with.

     

    True PvP existed in UO, EQ(RZ and SZ servers), and SWG before SOE screwed everything up.

     

    There are many games coming out that promise good PvP...will they live up to their offers? Well, I guess we will all find out when that day comes.

  • ElrynduilElrynduil Member UncommonPosts: 4

    Seriously, what are you smoking? Invisible walls? I'm level 34 and haven't run into any invisible walls yet. With all the dungeons I've been in, if you see a corridor you can go down that path. All of the zones I've been in have been wide open and expansive. There are some places where the gradient looks like it can be traversed, but your character won't move up it. This can be fixed by jumping up onto a more flat section of the hill.

    Maybe we're playing a different game. Maybe you shouldn't go into a game with every intention of hating it.

  • Ghost12Ghost12 Member Posts: 684

    Originally posted by Evasia


     
    Originally posted by Demz2


     
    Originally posted by Ghost12

    Originally posted by Ozmodan


    If you don't like linear games like Dungeon Siege, don't even bother with AoC.   This game is closer to Guild Wars than a MMO with all the instancing.   Not sure what Funcom was trying to do with this game, but I think a good portion of those trying it will not stick around past 30 days.
    Ive been reading many good reviews of the game which tell me otherwise. Looking at the videos that have been posted of people playing, the game looks QUITE fun.
    Anyone who thinks AoC will change Wow is going to be in for a big surprise.   I have heard the game opens up after level 60, but I don't think I will stick around to experience that.
    So then how can you give a fair judgement of the game if you dont experience all of it?
    My old Wow guild got together(none of us have played Wow for over a year btw), we have been anticipating playing AoC for some time, we thought this would be the game.  All of us are very disappointed.  We thought this game would be like Wow where you could level together.  Instead it is more a soloer's paradise, if you like linear progression that is. 
    You thought the game would be like WoW? ROFL.
    While the game is beautiful, there are invisible walls everywhere so you can't stray off the path.  Once past level 20, the quests are quite monotonous and offer very little in the way of originality.
    The invisible wall problem is something that is very dissapointing, I'll give you that.
    Now to the pvp aspect, all of us in the gulid enjoy pvp, a lot of us started in UO and let me say that even it's heyday the ganking in UO can never hold a candle to the ganking going on on the pvp servers in AoC.    We just stopped playing on the pvp servers yesterday, the ganking just got too much to take.  We got further with our characters on the pve server anyways.


    Okay, this is what pisses me off. AoC is a PVP CENTERED MMO. You seem to forget that simple fact, ESPECIALLY if your playing on a PvP server which you obviously are. In a PvP server, expect to get ganked, especially if you are in a highly populated zone. Since you are playing with all the other people that rushed to buy the game when it first came out. So guess what?
    You guessed it. Since you are probably mindlessly grinding away at PvE like a sheep back in WoW, youre going to get your ass handed to you in ganks. And it really annoying to read posts like these where people probably arent thinking when they are playing a FFA PvP game such as this.
    For most of us, part of the fun of a MMO is going out and exploring, well you can forget that in this game, unless it really does open up after 60, but who in the heck wants to wait that long? 
    I don't know what you were thinking Funcom, but I would sure like to know why you thought linear progression and massive instancing would be a winning solution. 
    By the way, on the instancing issue...
    Because of the massive influx of players in zones, the game automatically creates new areas, or as we call it, "instances". This is nothing abnormal and it keeps everyone from crashing. You have to understand that with the large amount of people in these zones, you are going to experience alot of instancing in a brand new MMO such as AoC.
    Our entire guild is going to wait for War in the fall, this game in our opinion completely misses what a good MMO needs.
    So if you like being lead by the hand in a linear progression manner and enjoy most of the areas being instanced, have it.  This is your type of game. 
    This game is about as far from being a Sandbox as you can get. 
    Well, gosh man, where did you get the idea that the game was sandbox? Sandbox is a far out idea that has been lost in time.

     

     

    Sorry when did Aoc become a PVP game????? you call ganking on a pvp server pvp?  Hell the wow haters stated for years and the aoc fanbois said ganking isnt pvp its for carebears.  So what pvp game are u tlaking about.  WEll if aoc is a pvp game then wow must be then, because on the pvp servers you can do all the ganking you want.

    Its simple AoC is a gankers paradise kill players zoned in and flea like cowards to other instance, imposible to revenge them.

     

    AoC=For those who want pvp with no risk and flea like cowards.Griever paradise!

    People still dont get it.

    Ganking = Pvp.

    I'll say it again.

    Ganking = PvP.

    When youre out in a FFA PvP server, people are going to gank you. Seriously, if I want to kill you, do you expect me to go:

    Gost12: Yo, Evasia, my main man. You suck balls! Hey, watch out, in the next 10-20 seconds, IM GONNA ATTACK YOU!

    Evasia: Shit man. Can you at least wait until I finish fighting this boss? I want his drops kk thnx.

    Lol. Give me a freakin break. Thats the beauty of a PvP server. You cannot farm without watching your back, every step is made with a wandering eye. Or you can do the hunting and gank people. Either way, the freedom of being attacked or TO attack from anywhere is what makes it so great. Ganking is the essence of a FFA PvP server. People who gank are NOT cowardly, they are simply being free.

  • shadenisshadenis Member Posts: 217

     

    Originally posted by Ghost12


     
    Originally posted by Evasia


     
    Originally posted by Demz2


     
    Originally posted by Ghost12

    Originally posted by Ozmodan


    If you don't like linear games like Dungeon Siege, don't even bother with AoC.   This game is closer to Guild Wars than a MMO with all the instancing.   Not sure what Funcom was trying to do with this game, but I think a good portion of those trying it will not stick around past 30 days.
    Ive been reading many good reviews of the game which tell me otherwise. Looking at the videos that have been posted of people playing, the game looks QUITE fun.
    Anyone who thinks AoC will change Wow is going to be in for a big surprise.   I have heard the game opens up after level 60, but I don't think I will stick around to experience that.
    So then how can you give a fair judgement of the game if you dont experience all of it?
    My old Wow guild got together(none of us have played Wow for over a year btw), we have been anticipating playing AoC for some time, we thought this would be the game.  All of us are very disappointed.  We thought this game would be like Wow where you could level together.  Instead it is more a soloer's paradise, if you like linear progression that is. 
    You thought the game would be like WoW? ROFL.
    While the game is beautiful, there are invisible walls everywhere so you can't stray off the path.  Once past level 20, the quests are quite monotonous and offer very little in the way of originality.
    The invisible wall problem is something that is very dissapointing, I'll give you that.
    Now to the pvp aspect, all of us in the gulid enjoy pvp, a lot of us started in UO and let me say that even it's heyday the ganking in UO can never hold a candle to the ganking going on on the pvp servers in AoC.    We just stopped playing on the pvp servers yesterday, the ganking just got too much to take.  We got further with our characters on the pve server anyways.


    Okay, this is what pisses me off. AoC is a PVP CENTERED MMO. You seem to forget that simple fact, ESPECIALLY if your playing on a PvP server which you obviously are. In a PvP server, expect to get ganked, especially if you are in a highly populated zone. Since you are playing with all the other people that rushed to buy the game when it first came out. So guess what?
    You guessed it. Since you are probably mindlessly grinding away at PvE like a sheep back in WoW, youre going to get your ass handed to you in ganks. And it really annoying to read posts like these where people probably arent thinking when they are playing a FFA PvP game such as this.
    For most of us, part of the fun of a MMO is going out and exploring, well you can forget that in this game, unless it really does open up after 60, but who in the heck wants to wait that long? 
    I don't know what you were thinking Funcom, but I would sure like to know why you thought linear progression and massive instancing would be a winning solution. 
    By the way, on the instancing issue...
    Because of the massive influx of players in zones, the game automatically creates new areas, or as we call it, "instances". This is nothing abnormal and it keeps everyone from crashing. You have to understand that with the large amount of people in these zones, you are going to experience alot of instancing in a brand new MMO such as AoC.
    Our entire guild is going to wait for War in the fall, this game in our opinion completely misses what a good MMO needs.
    So if you like being lead by the hand in a linear progression manner and enjoy most of the areas being instanced, have it.  This is your type of game. 
    This game is about as far from being a Sandbox as you can get. 
    Well, gosh man, where did you get the idea that the game was sandbox? Sandbox is a far out idea that has been lost in time.

     

     

    Sorry when did Aoc become a PVP game????? you call ganking on a pvp server pvp?  Hell the wow haters stated for years and the aoc fanbois said ganking isnt pvp its for carebears.  So what pvp game are u tlaking about.  WEll if aoc is a pvp game then wow must be then, because on the pvp servers you can do all the ganking you want.

    Its simple AoC is a gankers paradise kill players zoned in and flea like cowards to other instance, imposible to revenge them.

     

    AoC=For those who want pvp with no risk and flea like cowards.Griever paradise!

     

    People still dont get it.

    Ganking = Pvp.

    I'll say it again.

    Ganking = PvP.

    When youre out in a FFA PvP server, people are going to gank you. Seriously, if I want to kill you, do you expect me to go:

    Gost12: Yo, Evasia, my main man. You suck balls! Hey, watch out, in the next 10-20 seconds, IM GONNA ATTACK YOU!

    Evasia: Shit man. Can you at least wait until I finish fighting this boss? I want his drops kk thnx.

    Lol. Give me a freakin break. Thats the beauty of a PvP server. You cannot farm without watching your back, every step is made with a wandering eye. Or you can do the hunting and gank people. Either way, the freedom of being attacked or TO attack from anywhere is what makes it so great. Ganking is the essence of a FFA PvP server. People who gank are NOT cowardly, they are simply being free.

    interesting, i play mmo's since UO and M59 and most mmo vets do not consider  ganking pvp.

    It is rather the opposite , however , it happens in pvp but it is not how pvp should be.

     

     

    PVP can be economical wars , gvg , RVR , fighting over kingdoms, turf wars etc, skirmishes , world pvp etc.

    PVP= not ganking and ganking= not PVP! The one who thinks so, has not played many mmo's before in my opinion.

    And sandbox is not lost in time, they are many upcoming mmo's that are going to be sandbox or are going to have both elements. EVE is also one of the successful pay to pay mmorpg's of this decade. It is sandbox and CCP does good business with it. ( CCP has 303 people already)

    -----------------------------------------------------------
    the old days, the days of gold.

    representer of euhporium, shade/amity , high member of the council.


    played

    UO,M59,EVE,L2,AC,GW,WOW,LOTRO,SWG pre cu/nge,COH/COV, VG,TR,L1, POTBS,Neocron 1 and 2, DAOC pre TOA and age of conan

    playing: EVE ONLINE
    Waiting for Earthrise, FE, bioware mmo, guild wars 2, DFO , mortal online , the chronicles of spellborn

  • RetradRetrad Member UncommonPosts: 274

    Originally posted by shadenis


     
    Originally posted by Ghost12


     
     
    People still dont get it.
    Ganking = Pvp.
    I'll say it again.
    Ganking = PvP.
    When youre out in a FFA PvP server, people are going to gank you. Seriously, if I want to kill you, do you expect me to go:
    Gost12: Yo, Evasia, my main man. You suck balls! Hey, watch out, in the next 10-20 seconds, IM GONNA ATTACK YOU!
    Evasia: Shit man. Can you at least wait until I finish fighting this boss? I want his drops kk thnx.
    Lol. Give me a freakin break. Thats the beauty of a PvP server. You cannot farm without watching your back, every step is made with a wandering eye. Or you can do the hunting and gank people. Either way, the freedom of being attacked or TO attack from anywhere is what makes it so great. Ganking is the essence of a FFA PvP server. People who gank are NOT cowardly, they are simply being free.

    interesting, i play mmo's since UO and M59 and most mmo vets do not consider  ganking pvp.

    It is rather the opposite , however , it happens in pvp but it is not how pvp should be.

     

     

    PVP can be economical wars , gvg , RVR , fighting over kingdoms, turf wars etc, skirmishes , world pvp etc.

    PVP= not ganking and ganking= not PVP! The one who thinks so, has not played many mmo's before in my opinion.

    And sandbox is not lost in time, they are many upcoming mmo's that are going to be sandbox or are going to have both elements. EVE is also one of the successful pay to pay mmorpg's of this decade. It is sandbox and CCP does good business with it. ( CCP has 303 people already)

    I completely agree that ganking is not actual PvP. It's more griefing than anything. However, I think what Ghost12 was getting at that Ganking/Griefing is apart of PvP. Anyone who cries about it obviously hasn't played many MMOs or is just a carebear who likes to think they're a PvPer or basically wants to PvP when it's convenient for them but anyone who dares to attack them when they feel like it is a noob who doesn't "know" the "rules" of PvP.

     

    If there is PvP in a game there will be ganking, griefing, and corpse camping. If you do not like these things I suggest you stick to the PvE servers.

    But I have one question for you Shadenis. What up coming MMOs are promising to be sandbox along the lines of EVE, EQ1, and SWG? I miss sandbox mmos =( and haven't heard of any being in development.

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