Dunno about you but I think the graphics ar efucking terrible..... runs worse than Crysis and looks like a 4 year old single player game, no excuse for a game this instanced to run sooo badly. Also the game lacks art style and everything suffers fromt he plastic look of EQ2 and Vanguard.
WOW still is the best looking mmorpg IMO but just a shame it's boring as hell!
(snip) Okay I keep seeing these statements from all kinds of boards about LOTRO but I'm going to have to disagree on a flawless launch. They had users with:
Crashes on Vista/XP due to bloat and fragmentation issues (Was fixed when Shores of Evendim went live) http://forums.lotro.com/showthread.php?t=67622 patch notes of fixes by Patience but if you search towards the days of Evendim you can find a post about the crashing issues from the bloat and frag.
Hitching when switching between their servers in game(You could see the hitch when walking between certain points of the world) That issue was still there when I was around for the Angmar revamp. http://forums.lotro.com/showthread.php?t=52754&page=16 post from Fernando Director of Game Technology @ Turbine
I enjoyed my time in LOTRO but I don't think it was a flawless launch. Like all things made by man programs have their mistakes. Edit: additional content
I encountered both issues, and encountered hitching (even when set to lowest resolution) during LOTRO beta and after launch. Throughout that time I had posted about the issue and posted videos at multiple resolutions showing the hitching to Youtube without a response from the developers (it's nice that they finally posted a response acknowledging the issue). I'd agree that the launch wasn't "flawless".
Yes funcom is 2 years befor its time. but not in the revolutinary sense. They needed 2 more years to test and polish, The project was at a pointe of no return , So instead of losing the 15 millions(im gessing) they already had spent they Launched. I dont know many companys that will flush 15 million down the drain, do you. Sure its un-ethical you say.... Lol what world you been living in???? LOL
I read the Mythic CEO saying there spending arround 25 million on WAR well thats what he was hinting at in the new articles i was reading in the news. Wow annonced it would take a 1 bilion $ game to take them down. I think anyone that wants to have a block buster MMo in the next 5 years going to have to dish out at least 25 million off the bat and a good 100 million in its first year. How many companys have that kind of money?
If anyone could find how much they spent on AoC that would really be cool to know.
$3.87.
j/k
Seriously though I think it was said to be more than $25mil that FC spent on AoC.
There are 3 types of people in the world. 1.) Those who make things happen 2.) Those who watch things happen 3.) And those who wonder "What the %#*& just happened?!"
I run a pretty low-end system. In fact, I think my computer barely meets the minimum requirements on everything except for RAM and it runs the game pretty decently. I pretty much agree with the statement that the graphic engine is ahead of it's time and the gameplay is behind. But the selling point of the game was it's mature content and it's "innovative" combat and on that level the game has mostly suceeded.
I put no for a few reasons. One, since open beta the game client has improved drastically and is starting to stabilize on my mid range pc. This means that the coding of the game itself is to blame not for the most part pc's.
The other reason I say no is also because right now the game isnt even using DX 10 or SLI(which my pc does have) which means it isn't even using todays new techno tricks.
If i were to upgrade my pc to be a high end, the only things I would need to get currently are: one or 2 of the fastest vid cards out there and another 2 cores to make mine quad core(if not more than this), and a faster Hard drive. Little expensive but no where near 3 to 4 thousand that brand name pc sellers will sell a gaming system for. More like around 1500 bucks, and that might be overstating it.
Yes funcom is 2 years befor its time. but not in the revolutinary sense. They needed 2 more years to test and polish, The project was at a pointe of no return , So instead of losing the 15 millions(im gessing) they already had spent they Launched. I dont know many companys that will flush 15 million down the drain, do you. Sure its un-ethical you say.... Lol what world you been living in???? LOL
I read the Mythic CEO saying there spending arround 25 million on WAR well thats what he was hinting at in the new articles i was reading in the news. Wow annonced it would take a 1 bilion $ game to take them down. I think anyone that wants to have a block buster MMo in the next 5 years going to have to dish out at least 25 million off the bat and a good 100 million in its first year. How many companys have that kind of money?
If anyone could find how much they spent on AoC that would really be cool to know.
$3.87.
j/k
Seriously though I think it was said to be more than $25mil that FC spent on AoC.
I'm sure I remember a news release stating that Funcom had secured an extra 40m in investment... I'll see if I can find it.
Yes funcom is 2 years befor its time. but not in the revolutinary sense. They needed 2 more years to test and polish, The project was at a pointe of no return , So instead of losing the 15 millions(im gessing) they already had spent they Launched. I dont know many companys that will flush 15 million down the drain, do you. Sure its un-ethical you say.... Lol what world you been living in???? LOL
I read the Mythic CEO saying there spending arround 25 million on WAR well thats what he was hinting at in the new articles i was reading in the news. Wow annonced it would take a 1 bilion $ game to take them down. I think anyone that wants to have a block buster MMo in the next 5 years going to have to dish out at least 25 million off the bat and a good 100 million in its first year. How many companys have that kind of money?
If anyone could find how much they spent on AoC that would really be cool to know.
$3.87.
j/k
Seriously though I think it was said to be more than $25mil that FC spent on AoC.
I'm sure I remember a news release stating that Funcom had secured an extra 40m in investment... I'll see if I can find it.
Cool. I hate searching for that sort of info cause for some reason it always turns up WoW dev costs...
There are 3 types of people in the world. 1.) Those who make things happen 2.) Those who watch things happen 3.) And those who wonder "What the %#*& just happened?!"
you can also sift through Funcom's Investor's pages
Noooooooooooooooooooooooooo!!!
you know how hard it is to do that when you have an attention span measured in....
I like doughnuts. Specially Boston Cream, those are the best.
There are 3 types of people in the world. 1.) Those who make things happen 2.) Those who watch things happen 3.) And those who wonder "What the %#*& just happened?!"
I don't think we should be worried about the PC version, but instead of the X360 one. How in the hell is that going to work in terms of graphics engine?
Originally posted by local93bc Yes funcom is 2 years befor its time. but not in the revolutinary sense. They needed 2 more years to test and polish, The project was at a pointe of no return , So instead of losing the 15 millions(im gessing) they already had spent they Launched. I dont know many companys that will flush 15 million down the drain, do you. Sure its un-ethical you say.... Lol what world you been living in???? LOL
I read the Mythic CEO saying there spending arround 25 million on WAR well thats what he was hinting at in the new articles i was reading in the news. Wow annonced it would take a 1 bilion $ game to take them down. I think anyone that wants to have a block buster MMo in the next 5 years going to have to dish out at least 25 million off the bat and a good 100 million in its first year. How many companys have that kind of money?
If anyone could find how much they spent on AoC that would really be cool to know.
I totally disagree based on the fact that money does not equal quality. An example of that in software is Linux versus Windows. Linux consistently is more secure than Windows. Linux is consistently more stable than Windows. And so on. Only certain distros with a given set of beta applications are often the issue with Linux, but with Windows often the issues are with the kernel and how it handles everything from networking to security. The point I'm attempting to drive home with this example of operating systems is that both were and still are huge undertakings, but one was done largely on a voluntary basis and it's the de facto standard for host servers, and even super computers, in this age. Linux is even gaining market share in mobile devices and ultra-portable PCs. So, again, money never equals quality.
As such I believe the first WoW-killer, so called, will come from multiple fronts of non-traditional games, some MMO based others probably just based around bringing back the personal PnP experience but in a package that everyone can understand whether they own an xBox or a PS3 or a Wii. A framework that will be behind this will probably be completely F/OSS (LGPL probably) based, and that lower overhead will spur and entire league of games that WoW won't be able to compete with because it was never designed to compete with such games (personal multiplayer adventures and the like).
Simply put, WoW will die from being non-relevant, not from being 'bested' in the MMO market.
Originally posted by ladyattis I totally disagree based on the fact that money does not equal quality. An example of that in software is Linux versus Windows. Linux consistently is more secure than Windows. Linux is consistently more stable than Windows. And so on. Only certain distros with a given set of beta applications are often the issue with Linux, but with Windows often the issues are with the kernel and how it handles everything from networking to security. The point I'm attempting to drive home with this example of operating systems is that both were and still are huge undertakings, but one was done largely on a voluntary basis and it's the de facto standard for host servers, and even super computers, in this age. Linux is even gaining market share in mobile devices and ultra-portable PCs. So, again, money never equals quality.
As such I believe the first WoW-killer, so called, will come from multiple fronts of non-traditional games, some MMO based others probably just based around bringing back the personal PnP experience but in a package that everyone can understand whether they own an xBox or a PS3 or a Wii. A framework that will be behind this will probably be completely F/OSS (LGPL probably) based, and that lower overhead will spur and entire league of games that WoW won't be able to compete with because it was never designed to compete with such games (personal multiplayer adventures and the like).
Simply put, WoW will die from being non-relevant, not from being 'bested' in the MMO market.
-- Brede
Quoted in full to amplify the awesomeness of the post. Both thumbs up from here.
I think FCs biggest mistake with this game...is not that its graphics are high end. They made a fun game, but with little replayability. I am enjoying the game...but I only have been working on one character. I don't want to bother with an alt n do all the same quests n all over again. Once I hit max lvl...n do what there is to do with that...I can see alot of ppl moving on after max lvl.
The game is great...but prolly in a few months I will be ready to move on. Unless alot changes with starting areas n quests to be different for different races.
There basic mistake was releasing a crap product. Beta is there for a reason, but once you release it is another story. They should of held off till they could fix the issues instead of releasing a stink bomb into the stores.
ok first let me correct my mistake as of this morning i went to ebgame and the aoc game was 29.99 so i dont know what happened but they lowered the price of this game so now at that price its a good game.
ok first let me correct my mistake as of this morning i went to ebgame and the aoc game was 29.99 so i dont know what happened but they lowered the price of this game so now at that price its a good game.
what about those of us that paid full price, do we get a partial refund? >.>
Comments
Dunno about you but I think the graphics ar efucking terrible..... runs worse than Crysis and looks like a 4 year old single player game, no excuse for a game this instanced to run sooo badly. Also the game lacks art style and everything suffers fromt he plastic look of EQ2 and Vanguard.
WOW still is the best looking mmorpg IMO but just a shame it's boring as hell!
I encountered both issues, and encountered hitching (even when set to lowest resolution) during LOTRO beta and after launch. Throughout that time I had posted about the issue and posted videos at multiple resolutions showing the hitching to Youtube without a response from the developers (it's nice that they finally posted a response acknowledging the issue). I'd agree that the launch wasn't "flawless".
Yes funcom is 2 years befor its time. but not in the revolutinary sense.
They needed 2 more years to test and polish, The project was at a pointe of no return ,
So instead of losing the 15 millions(im gessing) they already had spent they Launched.
I dont know many companys that will flush 15 million down the drain, do you.
Sure its un-ethical you say.... Lol what world you been living in???? LOL
I read the Mythic CEO saying there spending arround 25 million on WAR well thats what he was hinting at in the new articles i was reading in the news.
Wow annonced it would take a 1 bilion $ game to take them down.
I think anyone that wants to have a block buster MMo in the next 5 years going to have to dish out at least
25 million off the bat and a good 100 million in its first year.
How many companys have that kind of money?
If anyone could find how much they spent on AoC that would really be cool to know.
j/k
Seriously though I think it was said to be more than $25mil that FC spent on AoC.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
Definitely don't agree.
I run a pretty low-end system. In fact, I think my computer barely meets the minimum requirements on everything except for RAM and it runs the game pretty decently. I pretty much agree with the statement that the graphic engine is ahead of it's time and the gameplay is behind. But the selling point of the game was it's mature content and it's "innovative" combat and on that level the game has mostly suceeded.
I put no for a few reasons. One, since open beta the game client has improved drastically and is starting to stabilize on my mid range pc. This means that the coding of the game itself is to blame not for the most part pc's.
The other reason I say no is also because right now the game isnt even using DX 10 or SLI(which my pc does have) which means it isn't even using todays new techno tricks.
If i were to upgrade my pc to be a high end, the only things I would need to get currently are: one or 2 of the fastest vid cards out there and another 2 cores to make mine quad core(if not more than this), and a faster Hard drive. Little expensive but no where near 3 to 4 thousand that brand name pc sellers will sell a gaming system for. More like around 1500 bucks, and that might be overstating it.
j/k
Seriously though I think it was said to be more than $25mil that FC spent on AoC.
I'm sure I remember a news release stating that Funcom had secured an extra 40m in investment... I'll see if I can find it.
*edit* I couldn't find exactly what I was looking for, but this is an interesting thread forums.ageofconan.com/showthread.php
j/k
Seriously though I think it was said to be more than $25mil that FC spent on AoC.
I'm sure I remember a news release stating that Funcom had secured an extra 40m in investment... I'll see if I can find it.
Cool. I hate searching for that sort of info cause for some reason it always turns up WoW dev costs...
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
www.funcom.com/wsp/funcom/frontend.cgi
you can also sift through Funcom's Investor's pages
you know how hard it is to do that when you have an attention span measured in....
I like doughnuts. Specially Boston Cream, those are the best.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
I don't think we should be worried about the PC version, but instead of the X360 one. How in the hell is that going to work in terms of graphics engine?
I totally disagree based on the fact that money does not equal quality. An example of that in software is Linux versus Windows. Linux consistently is more secure than Windows. Linux is consistently more stable than Windows. And so on. Only certain distros with a given set of beta applications are often the issue with Linux, but with Windows often the issues are with the kernel and how it handles everything from networking to security. The point I'm attempting to drive home with this example of operating systems is that both were and still are huge undertakings, but one was done largely on a voluntary basis and it's the de facto standard for host servers, and even super computers, in this age. Linux is even gaining market share in mobile devices and ultra-portable PCs. So, again, money never equals quality.
As such I believe the first WoW-killer, so called, will come from multiple fronts of non-traditional games, some MMO based others probably just based around bringing back the personal PnP experience but in a package that everyone can understand whether they own an xBox or a PS3 or a Wii. A framework that will be behind this will probably be completely F/OSS (LGPL probably) based, and that lower overhead will spur and entire league of games that WoW won't be able to compete with because it was never designed to compete with such games (personal multiplayer adventures and the like).
Simply put, WoW will die from being non-relevant, not from being 'bested' in the MMO market.
-- Brede
Mmo's market is very diffrent then todays OS market in many ways.
But there is some truth to what you are saying.
Would you even go as far and say WoW is the Windows of MMo's?
lol like isaid in another forum blizzard aint afraid to be late lol they make 150 mill a month lol
can you beleive before wow they were almost sold to a rival lol
go ask them if they re for sale now lol
probably not for sale (sarcasm i wonder why)
I think FCs biggest mistake with this game...is not that its graphics are high end. They made a fun game, but with little replayability. I am enjoying the game...but I only have been working on one character. I don't want to bother with an alt n do all the same quests n all over again. Once I hit max lvl...n do what there is to do with that...I can see alot of ppl moving on after max lvl.
The game is great...but prolly in a few months I will be ready to move on. Unless alot changes with starting areas n quests to be different for different races.
There basic mistake was releasing a crap product. Beta is there for a reason, but once you release it is another story. They should of held off till they could fix the issues instead of releasing a stink bomb into the stores.
I am so good, I backstabbed your face!
mntly fees +the game it self is around 50 or 53 $
ok first let me correct my mistake as of this morning i went to ebgame and the aoc game was 29.99 so i dont know what happened but they lowered the price of this game so now at that price its a good game.
Wow if any company wanted a game this way they should re think their entire company.
People on these forums would bash the greatest game every made.
Anyways a 600 dollar computer can run AoC just fine, so this thread is kind of worthless.
what about those of us that paid full price, do we get a partial refund? >.>
People on these forums would bash the greatest game every made.
Anyways a 600 dollar computer can run AoC just fine, so this thread is kind of worthless.
Sorry, I'm losing something here. What is the greatest game ever made?
REALITY CHECK
If it were a seamless world w/o instances I would completely agree. As it stands instancing made it outdated before it was even released.