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Reward Quests provide an opportunity for players to gain rewards and level-up. They will be given to players who have reached level 11 or above every time they level up.
After players finish the Major Elements quest, they can go to the Elemental Fairy Realm to kill the monsters which may drop Soul Spars (at a low drop rate). If players exchange the Soul Spars at the Specific NPC (Skill Trainer) within 24 hours (soul spars are only for sale 24 hours later after being picked up), they will receive the reward they chose when accepting the quest initially (i.e. if a player chose "Reputation" as his reward, he'll receive a number of Reputation points for his valid Soul Spars). If the Soul Spars become invalid, players can sell them for gold to vendors.
Each player can only turn-in 12 Soul Spars per day. The turn-in deadline resets at midnight.
Whenever a player levels up, he/she can change his/her reward selection for Soul Spar exchanges.
Click the sparkling icon at the top right side of the game interface to open the Reward Quests page. This only applies to players who are level 11 or higher.
Quest Description:
An interface will pop up every time the player levels up after they reach level 11.(Each player will receive the Reward Quests after his/her level reaches 11)
Quest Place:
"Elemental Fairy Realm". Players can enter it when their level reaches 10 and only after they have completed the Major Elements Quest.
Quest Item:
"Soul Spars". All the monsters in the Elemental Fairy Realm have the potential to drop "Soul Spars". Monsters at different levels drop different "Soul Spars". You can get higher-level Soul Spars from higher level monsters.
Remember that the "Soul Spars" will lose their value after 24 hours.
Monsters between Levels 11 and Level 20 have a chance to drop Level 1 Soul Spars;
Monsters between Levels 21 and Level 30 have a chance to drop Level 2 Soul Spars;
Monsters between Levels 31 and Level 40 have a chance to drop Level 3 Soul Spars;
Monsters between Levels 41 and Level 50 have a chance to drop Level 4 Soul Spars;
Monsters between Levels 51 and Level 60 have a chance to drop Level 5 Soul Spars;
Monsters between Levels 61 and Level 70 have a chance to drop Level 6 Soul Spars.
If your character is between 11 and 20, you must turn in Level 1 Soul Spars;
If your character is between 21 and 30, you must turn in Level 2 Soul Spars;
If your character is between 31 and 40, you must turn in Level 3 Soul Spars;
If your character is between 41 and 50, you must turn in Level 4 Soul Spars;
If your character is between 51 and 60, you must turn in Level 5 Soul Spars;
If your character is between 61 and 70, you must turn in Level 6 Soul Spars.
Amount of Quest Item
Each player can only turn-in 12 Soul Spars per day, regardless of the Spar levels.
Quest NPC:
The Skill Trainer who can be found in any of the available States.
Quest Reward:
Once you turn in a Soul Spar, you can choose to receive Reputation, Gold, EXP, or Medicine as your reward. If you don't make a choice, the next time you log into the game, the sparkling Reward Quest icon will remind you.
For Example:
A player can turn-in 12 Level 2 Soul Spars per day if his/her level is 30. If the player has exchanged 4 and the level is up from 30 to 31, he/she must collect Level 3 Soul Spars for the level 31. At the same time, the player can now only exchange 8 Level 3 Soul Spars as rewards in the same day.