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Now that i've hit 70 i'm starting to see a lot of flaws in the game (too mechanical, repetative ect.), i've been getting kind of board so i've been looking for some new games (waiting on WAR). Wow does have ten million players, where other games aree below 500k, so i'me wondering what makes wow better than every other game?
Comments
yes i think wow did get boring but i think your wrong about all the other mmos have under 500k players
There are many answers to your question, but I will try to sum it up in one word, polish.
That word wasn't even used in reference to MMOs until WoW as far as I recall. The game is solid from top to bottom, offers a wide variety of play choices and just has a lot of thought put into what will make the game go. It may not do one individual aspect better than another game, but it will do just about everything else better making it a more complete product. Thus the polish.
Most games after max level have a certain repetitive nature to them despite what many others speak about other games in comparison. WoW just has more options and does them better than most games.
WoW is only repedetive if you make it so, run a heroic one day and pvp the next, you.. YOU make the game boring via playing 9 hours a day and trying to do the same thing over and over for those 9 hours.. stop running heroic underbog and go blast face in warsong gulch.. join a casual raiding guild or level up a profession, level a twink or just an alt to mess around on.. it's all about spending your time wisely and making it not boring. If you place things like that on a game youre... well not playing right.. and before u say u need gear to raid or pvp wrong.. i see fellow 70s in greens in pvp and wtf do u think kara is for? lol just go play for like 2/3 hours instead of 8/9 and if your bored through only 2/3 hours then youre def not playing it right.. because if you look at almost any other game's critique youll notice they all want wow-esque alterations "we want an AH, we want to be able to mail stuff, we want to swim and jump" WoW has 10mil players for a reason, theyve created a plateu for other games to aspire to so just start.. playing right =p
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IVE PLAYED WOW AND LIKED IT SO IM A FANBOI PLZ FLAME MY THREADS CUZ I MIGHT MENTION WOW
QFT
I think it's because WoW 1-70 is fun as hell for just about anyone. It does fall flat on it's face for many players at 70, but by then you've likely made friends in the game or are just attached to your character.
I don't want to write this, and you don't want to read it. But now it's too late for both of us.
There's a lot of things wrong with that post.
To be able to actually have fun and "blast face" in WSG you need gear. To get gear you need to do those repetitive things over and over again..including WSG, AB, AV, EotS. To get in cooler and harder raids you need to repeat heroic Underbog and Kara the point where you want to kill yourself. If you have to make a low level character for the sake of killing people who don't know the game very well in 1-2 shots.. then you're probably not having much fun when it comes down to it anyways.
Leveling professions is the definition of repetition. Find nodes(or herbs) to gather. Buy mats. Craft. Totally linear.
Leveling an "alt" isn't exactly fun either most of the time, since it's just rehashed content.
Defend the game all you want- but it's pretty much undeniable that in order to progress you have to do things you don't want to over and over and over again.
Then once you get that shiny s3 armor you have nothing to do with it, since BGs lost their fun as you were grinding for marks every day.
I've played this game long enough to know that the end-game sucks for people who play more then Kara on the weekends.
And to answer your question OP;
It's because:
1. The game has low system requirements
2. A lot of people play it, and it's pop culture in it's own way; making it socially acceptable
3. You don't need to be an uber nerd to play it and progress decently.
4. No learning curve.
5. It's fun**
*for people who aren't sick of it.
There's plenty of things to do at 70:
1) Join a raiding guild and progress through the end-game storyline.
2) Arena PvP ladder.
3) Daily PvE solo quests.
4) Daily PvP Battleground.
5) Daily PvP World PvP objective quests.
6) Daily normal instances until you progress to the daily heroic instances.
7) Attain good faction with one of two factions that give you a Netherdrake mount or the Wryrm thingy, I forget what it's called.
8) Max out tradeskills.
9) Lead your own guild.
10) Meet other people, make friends, help them out.
11) Farm tradeskill items for profit.
12) Max out Scryers or Aldor faction - each faction provides quests and various ways to do this.
13) Do all four battlegrounds for the PvP rewards.
14) Duel outside the cities.
15) Use your imagination, I just reeled these off the top of my head. There's no shortage of things to do at level 70 in WoW, only a shortage of imagination or initiative to go and find out what's actually out there.
If you've done all of that, then you've been playing games for too long to be considered healthy, and you should probably find some friends in real life. That's not meant to be an insult, but proper advice, because attaining all of those things in WoW takes significant time and I've never met any character that has done them all yet maintains some kind of a real life.
The trap people fall into is that they assume because WoW is accessible and well designed, that you don't have to put any kind of thought or energy into maximizing the games enjoyment. People from EvE will tell you that YOU have to make the game what it is, you have to join a decent corp, you have to make use of the sandbox. People say the same about Everquest.
The mistake people make is that they don't think that WoW is a sandbox. It is every bit a sandbox as those other MMORPGs, you're not forced to do anything, you're just given more toys. Would removing all of the faction objectives, rewards, and stuff like that make things more sandboxy for those guys? Yes it would, but that is precisely the reason why WoW is reviewed better than those games, and a great contributor to it's success.
Finally, if you are not enjoying the game at 70, then perhaps you picked a class that you simply do not enjoy - as much as you would find another class. The key to enjoying the end game for long periods in WoW is having the class that fits your playstyle the best. The difference between a hunter and priest at end game is absolutely massive, for example. Your roles change, how people depend on your changes, the type of thing you do in groups changes, and obviously, you need to pick a spec to match your playstyle too.
Still waiting for your Holy Grail MMORPG? Interesting...
Isn't that the truth...maybe some casual sex if your old enough...that would help.
Why is it that, as a culture, we are more comfortable seeing two men holding guns than holding hands? ~Ernest Gaines
Wow really doesn't have much more to offer endgame than any other game does.
I really loved WoW until I hit 70, I even made a good effort and got a second class up there. Just got too bored with the same old stuff.
It may SEEM like a lot to do but its all a rehash of the same stuff if you think about it.
While you're twisting my words into the bleakest cynicism possible, why don't we just lump everything into to just "PvP and PvE"? There! Now you can only PvP or PvE in WoW and THATS IT!!1 While we're at it, lets just categorize everything into "gameplay". Yeah! That'll stick it to the man. While we're doing that, lets categorize all computer games into...
Ahem. Ridiculous isn't it?
You can arbitrarily categorize things that are different to suit your bitter criticisms of WoW, but that does not change the fact that the game offers the player lots of different things to do at level 70. Lets look at your woefully inadequate arguments though, just for fun:
If you don't have time to join even a casual raiding guild, then you should not be playing MMORPGs. There are literally thousands of raiding guilds that raid just on the weekend, for example. There are some that raid every day, and there are some that raid every other day.
Failing to find a guild or lead a guild that meets your schedule is fault on the players part.
I'll skip over hilarious attempt at "grouping" everything into PvP, because I've already pointed out how ludicrous this sentiment is.
"More instancing". Yeah, done one dungeon, done em all.. right? What level did you get to again?
Faction grinding? Just like level grinding, and wealth grinding, and ranking grinding. Grinding is a word that people who are unable to articulate themselves properly use to condemn a part of a game mechanic without realizing that every single game on the planet features repetition.
While faction grinding features repetition I challenge you to mention a game where the faction elements of that game has more diversity than WoW has to offer. When you're grinding faction in WoW you're also doing many interesting quests such as flying mount races, bombing runs, daily quests and dungeons etc.
Maxing tradeskills before 70 is not the norm, not at all, particularly for the more expensive tradeskills. Perhaps if this is your 2nd or 3rd character on the server, you can afford to do so.
You're obviously not going to be able to lead a guild if you cannot set a schedule for yourself.
Your arguments present no suitable counter-arguments, not even anectodal evidence to why WoW offers players less to do at the end game than other games. Your post therefore only serves as a diatribe about why you apparrently dislike WoW but are unable to give any reasonable explanation as to why.
At best you are just a troll, and at worst... well, I wouldn't attempt to persue a career where debating is a key skill. Mind you, politics might be an option (my turn to be cynical!)
Still waiting for your Holy Grail MMORPG? Interesting...
I'd have to say that once you hit 70 the game shifts more into the social phase. If you have a good group of people (guild) it's fun, if not it will probably get boring. From 1-70 there is lots of game content that you can solo and enjoy by yourself. After a while though it's just killing mobs and bosses. It doesn't really matter if it's new content to you or not, it's still just killing stuff - so, it's important who you surround yourself with. Most of my enjoyment now is sitting in Vent and teasing/joking with people I've known for years while we run through an instance, raid, or BG.
I have to disagree on the part I highlighted. I play WoW and just recently quit EVE after playing for a little over a year and I have to say EVE probably has alot more focus on balancing PvP. This may be because EVE is pretty much a PvP game first and PvE game second.
For many players, WOW has always been a well-polished stop-gap game to hang out in while awaiting better MMO's to come out.
In 2008, Age of Console-nan came out and satisfied some players, but the big, big, big hitter will be Warhammer Online. Whatever PVP community WOW had will probably mostly flock to that game upon release.
WOW did it's part; gave us something to play for four years, but for some of us it never was "The Game".
this is the only game with felguards and druids.
that's why.
Let's stop praying for someone to save us and start saving ourselves.
I've been following WAR a little bit recently and from what I've seen, the game is looking pretty impressive. However, even if WAR is pretty good, it will still have a difficult time pulling a number of WoW players away.
I think you underestimate the loyalty that players have towards the Warcraft brand and to Blizzard. I also think people are underestimating what Blizzard will do with Wrath of the Lich King, simply dismissing it as more of the same. WoW is introducting it's own seige warfare and it's own 'open' battleground, as well as the countless other improvements that expansions bring. Factor in the huge amount of money they can afford to invest in this expansion and you have a serious compelling reason for WoW players to stay or return.
WAR will need to be something very special indeed to have WoW's PvP community "mostly flock to" WAR on it's release. But if it is special, then it deserves to pull those players over.
For me it doesn't matter either way, because if WAR is really special I will be playing it, but if it turns out to be just another mediocre pretender to the throne, like every other MMORPG these days, then I think I'll be sticking with WoW and so will the majority of others.
WAR does have better looking orcs and goblins, so that's a good start :P
Still waiting for your Holy Grail MMORPG? Interesting...
Unfortunately I'm bound by my oath not to reveal to outsiders.
Or
Dude, drop a little acid and this game is one heck of a ride.
Or
OMG, r u 4 reel? This game roxxors.
Or
My dad won't buy Conan for me.
Everything in WoW revolves around gear, and that's one reason why it's so addicting. Lots of little tiny rewards leading up to a big reward. Enough to keep you entertained until you've seen every tiny and every big reward.. and then WoW loses it's appeal.
WAR is about meaningful PvP.. controlling entire racial cities and gaining the upper hand on the battlefield with keeps and stuff, like what DAoC did.
WoW is about capturing flags and getting gear in arena with your warrior/druid combo number 500,000. Nothing that has any real relevance to Horde V. Alliance in the long run.
It's cool that WoW is going to have bombing runs (in 1 zone.....great.. that won't get old. Halaa anyone?) and those other gimmicks that you listed.. but in the end PvP in WoW is still pointless unless you're trying to get that new sword or that new robe.
It's great that WoW has such polished classes, but it's a shame that only certain talent builds in certain classes are viable for certain things ie; MS warriors for PvP, Destro locks for PvE. This hinders game play a LOT.
WoW is trying to please everyone. It's successful for the most part.
WoW is for PvEr's and PvPer's.
WAR will be a PvPer only type of game..
Druids in cat form are worse then rogues.
WoW's progression is a waste of time.
It's worth picking up and playing WoW every expansion then once you hit endgame set it down and cancel.
You're going to find the pvp is lacking, the gear is a waste of time to collect cause it's going to be made obsolete in the expansions, and overall nothing more to do then grind rep.
WoW fanboi: "lolz 11.5 million customers, itz obviously da best"
McDonald's: over 1 billion burgers served
I don't know why people list this like it's a bad thing. It's one of WoW strength's, not it's weakness.
Oh people moan and complain while it's in development, and then the moment it's released they are standing in line at midnight at the cashier's just waiting to fork over their money. And then they get back to their PC and fire up the game and start collecting the loot and they forget all about that sword they used to have and that shield they worked so hard to get, because now they've got a new sword and now they've replaced it with a better shield and everything is right with the world again...until the next expansion is announced and they'll all start complaining again.
I've got a buddy that has 9 level 70's. He complained like a little kid when the first expansion was released and he swears that he's quitting when the next expansion is released because the thought of leveling up 9 toons to 80 is just unbearable. I just laugh. Cuz I know the moment that I buy the expansion and get 1 toon to level 71, he won't be able to stand it. He'll just HAVE to buy the game and beat me to level 80. It's in his blood. It's in his genes. It's not something he can just turn off when he wants, it's an addiction. Only he doesn't even realize what he's addicted to. It's the competition. It's not a lvl 80 character he wants, he wants to have a level 80 BEFORE me. That's it. That's what drives him. And he'll want that epic sword of slaying BEFORE me too.
It's pretty amusing really.
wow is easy. it makse people feel eleet for doing very lttle
March on! - Lets Invade Pekopon
Because other MMOs are just so hard......
Agreed, I honestly could NEVER understand those players that would literally play for HOURS on end! My god I was shocked whenever I heard "You can make it to 70 in 3 weeks and now I'm bored!" I never hit 70 until a whole year! I took my time! For god's sake I'm paying a monthly fee for the thing to begin with! SO why the heck wouldn't I want to take my time and enjoy the scenery in the first place? I did a lot of faction grind in the first place so I could get whatever mount I wanted, then when that was over, I did other activities, I ran quests, or did dungeons, there was a period where all I did was just BG's to get some honor another time all I did was explore the maps so that I could get at least 90% of all maps covered etc. etc.
Honestly you kids have to learn to take things at a much slower pace. For god's sake what's the rush to get to 70? Who are you competing with? why do you think this is a race in the first place?
BTW, the only reason why I'm stating that it's "you kids" is because as far as I can tell, it's only kids that have that much time in their hands to make a mad dash to 70 in only 3 weeks. Most of us adults and even some college students have other activities we have to take care of in real life to be spending 9+ hours in a game (work, classes etc.)
On a side note, if you have that kind of time on your hand, whether you're a kid or an adult. Why the heck are you wasting so much time on a game? Yes I say waste because honestly you should be spending at least some of that time doing something more productive.