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What End Game do you guys think would be cool for a game to have.
I understand some would say no end game. Well what would the players do. Even in a sandbox enviroment, you could skill up everything so end game would be after all skills are maxed.
PvP for guild cities and rank maybe? Collecting rare items/loot. Nice House/City/Guild Hall ?
Just wondering others saw as a good end game.
Me, I would say PvP for control of cities or bases. And the cities/base would have to give advantages to its owner. Maybe even a collection of cities owned by a guild could be grouped to make small countires, lol.
With the wealth building and player based economy/Housing. I love the crafting so inter-dependence is a must for me. I also like item wear P. I guess that is my crafter side coming out. This would make crafters and interaction more a part of end game activities. Again this is my opinion. Interested to see others thoughts and opinions.
Comments
Smashing my comp to Dust after playing a MMO forever = my endgame
PLaying: EvE, Ryzom
Waiting For: Earthrise, Perpetuum
To be honest I've never reached "end game" for an MMO... They tend to spam the expansions before I can get there or I keep myself leveling smoothly and slowly until I hit the dread mid-game-lag and quit. >_>
The End game is when you kick the bucket , oh never mind Then you get to play the everlasting Heaven or Hell MMAfterlife game. Good news is you can collect stats now.
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Someone just hit the nail on the head.
The obsession with the end game, to rushing through the game itself to get to the end, is just utterly silly.
Early SWG was plagued with idiots in a huge rush to get to an "end game" of somesort. No time to smell roses with these guys...I need to be uber and pwn n00bies right this fracking second!
CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested.
Once a denizen of Ahazi