looks like normal PVP ganking to me. NO strategy involved and obviuosly the graphic quality is at minimum. Reminds me of shadowbane keep fights rather than 2008 MMO game.
There is alot more strategy involved in 40 man WoW gameplay - there is better graphics, less lag and not to mention. It doesn't happen once a month... like will be the case of "massive siege" battles in AOC.
looks like normal PVP ganking to me. NO strategy involved and obviuosly the graphic quality is at minimum. Reminds me of shadowbane keep fights rather than 2008 MMO game. There is alot more strategy involved in 40 man WoW gameplay - there is better graphics, less lag and not to mention. It doesn't happen once a month... like will be the case of "massive siege" battles in AOC.
looks like normal PVP ganking to me. NO strategy involved and obviuosly the graphic quality is at minimum. Reminds me of shadowbane keep fights rather than 2008 MMO game. There is alot more strategy involved in 40 man WoW gameplay - there is better graphics, less lag and not to mention. It doesn't happen once a month... like will be the case of "massive siege" battles in AOC.
Yeah there is a ton of strategy in WOW. Running straight through AV to the other faction's boss while completely avoiding the enemy takes a lot of skill and planning.
And then that epic mega-strategic fight against NPCs when you get there!! WOW its intense! AOC can't hope to match it for PvP.
looks like normal PVP ganking to me. NO strategy involved and obviuosly the graphic quality is at minimum. Reminds me of shadowbane keep fights rather than 2008 MMO game. There is alot more strategy involved in 40 man WoW gameplay - there is better graphics, less lag and not to mention. It doesn't happen once a month... like will be the case of "massive siege" battles in AOC.
QFT! That was lame, and yeah it looked exactly like boring old PvP thats been done a thousand times already!
I find it funny that several of the big time hardcore fanboys from the official forum are even cracking over the issues now.
Only goes to prove that Funcom needs to actually test things before publishing them to the game. One six-ish hour test a month in beta didnt really help the pvp game.
There are 3 types of people in the world. 1.) Those who make things happen 2.) Those who watch things happen 3.) And those who wonder "What the %#*& just happened?!"
That didn't look half bad. was running a bit slow (slideshow at a few points) and I bet whoever was running that has a very nice rig. its sad looks are going to get in the way of mass PvP. But otherwise it reminds me a bit of L2 sieges.
Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.
Sorry wasnt aoc meant to be next gen pvp? oh yeah thats right its not. Wows pvp whether it be wsg ab and av actyallu do take alot of tactics to win if your doing premade agaisnt premade. If not then yes its just chaos with randoms, like all games. Wow was not hyped as being a next gen revolutionary pvp game.
AOC is as next-gen in terms of PVP as it gets currently. The combat system is significantly different than anything available in other games, there are large-scale PVP sieges (which most MMOs don't have) and you have the satisfaction of talking smack to your enemies while you kill them.
Sure, some of the features are not currently implemented, but I am already enjoying it more in terms of PvP than any other massive I have played in recent history. I know I am not the only one...
looks like normal PVP ganking to me. NO strategy involved and obviuosly the graphic quality is at minimum. Reminds me of shadowbane keep fights rather than 2008 MMO game. There is alot more strategy involved in 40 man WoW gameplay - there is better graphics, less lag and not to mention. It doesn't happen once a month... like will be the case of "massive siege" battles in AOC.
LOL, look at the troll! *throws fruit at him*
He *thinks WoW has better graphics! xD
*trolls do not think before they write something
Wows art direction and style actually pwns anything aoc has to offer.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
there are large-scale PVP sieges (which most MMOs don't have)
Lineage
Lineage II
Dark Age of Camelot
Shadowbane
etc
etc
etc
I don't feel like listing them all! This is basic, boring PvP exactly as its always been done...with a crappy new combo-combat system that doesn't even work most the time in frantic battles such as the sieges!
there are large-scale PVP sieges (which most MMOs don't have)
I don't feel like listing them all! This is basic, boring PvP exactly as its always been done...with a crappy new combo-combat system that doesn't even work most the time in frantic battles such as the sieges!
You haven't played have you.
Don't lie.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
Sorry wasnt aoc meant to be next gen pvp? oh yeah thats right its not. Wows pvp whether it be wsg ab and av actyallu do take alot of tactics to win if your doing premade agaisnt premade. If not then yes its just chaos with randoms, like all games. Wow was not hyped as being a next gen revolutionary pvp game.
AOC is as next-gen in terms of PVP as it gets currently. The combat system is significantly different than anything available in other games, there are large-scale PVP sieges (which most MMOs don't have) and you have the satisfaction of talking smack to your enemies while you kill them.
Sure, some of the features are not currently implemented, but I am already enjoying it more in terms of PvP than any other massive I have played in recent history. I know I am not the only one...
AO had large scale sieges. AoC doesnt have large scale sieges, they have big sieges. And you could talk smack to the opposing sides in AO. So AoC pvp is not really next gen seeing as its close to AO's pvp save for swapping out auto attack for a more golden axe style combat system.
There are 3 types of people in the world. 1.) Those who make things happen 2.) Those who watch things happen 3.) And those who wonder "What the %#*& just happened?!"
The video showed a small skirmish after a sally not an “epic” “massive” or “huge” battle.
The video did not show anything like a “siege”, there where no siege engines they where just running up to the tower and walls and hitting it, that’s just an assault on the walls not a siege.
The video only showed him successfully performing a single combo once.
An average of 15fps is not considered playable by many people myself included and he said “I have 2 8800gt sli'd and a 3.0 oc'd to 3.6” which I doubt the average player will be using.
The video faded out or cut to another scene a few times whenever it appeared to be freezing.
One side is never technically going to be besieged when the teams are capped at 48v48 max, nobody can seriously considers themselves or have any sound tactical reason to allow themselves to become besieged when they are facing a numerically equal force.
The editing / choreographing and music gave me the impression of a carefully constructed attempt at putting as much positive polish as possible on an otherwise lackluster and disappointing experience so far.
As other people have said nothing in that video showed anything next generation or revolutionary in my opinion compared to what’s already available.
Those details are exactly why this game can not be massive PVP atm. These graphics are NOT good for MMO gaming cause it will restrict the gameplay. And if you need to play it in bad quality that actually look worse than what the games that are focusing on Performance and gameplay - then the game is a failure. Sorry but if you want to look at painitngs or huge detailed images that take long time to render then MMO game is NOT the right place.
Yes - WOW grapichs are better for MMO gameing than AOC graphics. At least for the next 5 years until the PCs will become more powerfull... But then... there will be dozen "next" gen MMOs out.
looks like normal PVP ganking to me. NO strategy involved and obviuosly the graphic quality is at minimum. Reminds me of shadowbane keep fights rather than 2008 MMO game. There is alot more strategy involved in 40 man WoW gameplay - there is better graphics, less lag and not to mention. It doesn't happen once a month... like will be the case of "massive siege" battles in AOC.
LOL, look at the troll! *throws fruit at him*
He *thinks WoW has better graphics! xD
*trolls do not think before they write something
Wows art direction and style actually pwns anything aoc has to offer.
I am not a big fan of WoW's art style, but their art direactions kicks most MMORPGs asses. EQ2/AoC stuff is often very plasticy and awkward. WoW never lets that happen. I dislike WoW' style because its a bad ripoff of Warhammer and they do not pull off the dark parts anywhere near as well as Warhammer.
Now there is a reason WoW is so cartonny and that is because when they did ripoff Warhammer they did so duing the era when Warhammer art was also kind of cartoony.
So it should be noted by anyone making the Warhammer vs WoW comparison that Games Workshop has made all kidns of cartoony stuff as well. Now the current GW/WArhammer artstyle is less cartoony and more to my taste. But Warcraft has always been extremely bad at actually having any kind of edge to their art style. And even when Warhammer was cartoony it had the edge of Chaos, despair and corruption that Warcraft has never had. Warcraft is both cartoony and tame. Warhammer was never really tame and has always pulled off the Moorcockian side of the equation far better than WoW.
In fact Warcraft is mostly all Tolkien and almost no Moorcock. And when they do try to pull off a Moorcock type thing like the fall of Arthas its rather pathetic compared to Warhammer's rich delving into corruption both story wise and art style wise.
Art wise Warcraft has always been nice to look at but tepid, derivative and rather shallow.
Art direction wise, they destroy most of the other development houses.
looks like normal PVP ganking to me. NO strategy involved and obviuosly the graphic quality is at minimum. Reminds me of shadowbane keep fights rather than 2008 MMO game. There is alot more strategy involved in 40 man WoW gameplay - there is better graphics, less lag and not to mention. It doesn't happen once a month... like will be the case of "massive siege" battles in AOC.
wow 40man play was a year in the making, it took a lot of player input, testing server time, and just dev work to get it to where it was when it started getting smashed on a regular basis. But if you're talking about the 40man pvp, tyou should just stop talking. Anyone who plays the 40man knows, if thereis a tactic, it is a snakehead at best. The entire AV 40vs40 pvp instance is a massive zerg, with the front runners usually dictating where the rest of the masses go. They go straight for the big spots in a big swarming line. Kinda like a big zerg, swarm, invasion, whatever. What I don't see in 40vs40 (atleast not regularly.. or really at all) is Tactics, where people actually listen in group, split up when necessary, do whatever, instead you have people running to the final guy not realizing they cant touch him and need the other 30 to help, you have people running after random pvp quests or solo fighting in the middle of nowhere, if anything, just the sheer fact aoc siege uses guilds, makes it more organized than AV 40vs40, however AV is a pvp minigame and should not be compared to aoc sieging, instead it should be compared to whatever AoC's biggest pvp minigame is
And yes, you're right, there didnt seem to be tactics. I'm sure the forced fighting time for the first defense of each battlekeep, will throw a lot of guild's off guard
either way, who cares, it's early, and if it reminds anyone of shadowbane keep pvp, isnt that a good thing? especially if it's this early and supposedly broken and buggy? Hell, if you tell me that it's missing important things, buggy, glitchy, is in it's infancy (first 1-3 months), AND you tell me it looks like another mmo (whose almost sole purpose was... PVP) then well.. i am impressed. So yes, I am impressed. GJ Funcom, sieging sounds promising.
"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies." Which Final Fantasy Character Are You?
looks like normal PVP ganking to me. NO strategy involved and obviuosly the graphic quality is at minimum. Reminds me of shadowbane keep fights rather than 2008 MMO game. There is alot more strategy involved in 40 man WoW gameplay - there is better graphics, less lag and not to mention. It doesn't happen once a month... like will be the case of "massive siege" battles in AOC.
LOL, look at the troll! *throws fruit at him*
He *thinks WoW has better graphics! xD
*trolls do not think before they write something
Wows art direction and style actually pwns anything aoc has to offer.
I am not a big fan of WoW's art style, but their art direactions kicks most MMORPGs asses. EQ2/AoC stuff is often very plasticy and awkward. WoW never lets that happen. I dislike WoW' style because its a bad ripoff of Warhammer and they do not pull off the dark parts anywhere near as well as Warhammer.
Now there is a reason WoW is so cartonny and that is because when they did ripoff Warhammer they did so duing the era when Warhammer art was also kind of cartoony.
So it should be noted by anyone making the Warhammer vs WoW comparison that Games Workshop has made all kidns of cartoony stuff as well. Now the current GW/WArhammer artstyle is less cartoony and more to my taste. But Warcraft has always been extremely bad at actually having any kind of edge to their art style. And even when Warhammer was cartoony it had the edge of Chaos, despair and corruption that Warcraft has never had. Warcraft is both cartoony and tame. Warhammer was never really tame and has always pulled off the Moorcockian side of the equation far better than WoW.
In fact Warcraft is mostly all Tolkien and almost no Moorcock. And when they do try to pull off a Moorcock type thing like the fall of Arthas its rather pathetic compared to Warhammer's rich delving into corruption both story wise and art style wise.
Art wise Warcraft has always been nice to look at but tepid, derivative and rather shallow.
Art direction wise, they destroy most of the other development houses.
actually... warcraft specifically had a history of being cartoony, it wasnt untill wc3 that they even used 3d, and even then it was lacking. They most likely considered their options when designing the engine for WoW, and decided to choose an easier, smoother, faster route with cheaper graphics. It worked. As for them stealing anything from warhammer, hey do you have a grey car? so do i. Mine is a hyundai, i guess if yours is a toyota, then my hyundai stole the grey color idea from your toyota? I guess you're going to go on about how the toyota is more detailed, sleeker, the shadows are better drawn, LOL!
Edit: rofl hahaha, maybe you'd like to compare the 2 automobile Designers with eachother? be all "the j. r. tolkien - esque" hahah, or in this case" hyundai designer maury stavotic - esque design idea" rofl, what was with the lotr writer comparisons? are you serious? ...
"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies." Which Final Fantasy Character Are You?
looks like normal PVP ganking to me. NO strategy involved and obviuosly the graphic quality is at minimum. Reminds me of shadowbane keep fights rather than 2008 MMO game. There is alot more strategy involved in 40 man WoW gameplay - there is better graphics, less lag and not to mention. It doesn't happen once a month... like will be the case of "massive siege" battles in AOC.
LOL, look at the troll! *throws fruit at him*
He *thinks WoW has better graphics! xD
*trolls do not think before they write something
Wows art direction and style actually pwns anything aoc has to offer.
wows graphics look like garbage to me..age of conans characters look far superior..the reason why you think wow look better is because they have multiple races with various different characteristics..im sure a nightelf in aoc art style would look 100 times better than it does in wow.
Sorry, AoC characters have always had an "action figure" sort of look. To me anyways. Not necessarily plastic, but they don't look quite real (except for the faces of course).
-------------------------------------- A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"
looks like normal PVP ganking to me. NO strategy involved and obviuosly the graphic quality is at minimum. Reminds me of shadowbane keep fights rather than 2008 MMO game. There is alot more strategy involved in 40 man WoW gameplay - there is better graphics, less lag and not to mention. It doesn't happen once a month... like will be the case of "massive siege" battles in AOC.
LOL, look at the troll! *throws fruit at him*
He *thinks WoW has better graphics! xD
*trolls do not think before they write something
Wows art direction and style actually pwns anything aoc has to offer.
I am not a big fan of WoW's art style, but their art direactions kicks most MMORPGs asses. EQ2/AoC stuff is often very plasticy and awkward. WoW never lets that happen. I dislike WoW' style because its a bad ripoff of Warhammer and they do not pull off the dark parts anywhere near as well as Warhammer.
Now there is a reason WoW is so cartonny and that is because when they did ripoff Warhammer they did so duing the era when Warhammer art was also kind of cartoony.
So it should be noted by anyone making the Warhammer vs WoW comparison that Games Workshop has made all kidns of cartoony stuff as well. Now the current GW/WArhammer artstyle is less cartoony and more to my taste. But Warcraft has always been extremely bad at actually having any kind of edge to their art style. And even when Warhammer was cartoony it had the edge of Chaos, despair and corruption that Warcraft has never had. Warcraft is both cartoony and tame. Warhammer was never really tame and has always pulled off the Moorcockian side of the equation far better than WoW.
In fact Warcraft is mostly all Tolkien and almost no Moorcock. And when they do try to pull off a Moorcock type thing like the fall of Arthas its rather pathetic compared to Warhammer's rich delving into corruption both story wise and art style wise.
Art wise Warcraft has always been nice to look at but tepid, derivative and rather shallow.
Art direction wise, they destroy most of the other development houses.
actually... warcraft specifically had a history of being cartoony, it wasnt untill wc3 that they even used 3d, and even then it was lacking. They most likely considered their options when designing the engine for WoW, and decided to choose an easier, smoother, faster route with cheaper graphics. It worked. As for them stealing anything from warhammer, hey do you have a grey car? so do i. Mine is a hyundai, i guess if yours is a toyota, then my hyundai stole the grey color idea from your toyota? I guess you're going to go on about how the toyota is more detailed, sleeker, the shadows are better drawn, LOL!
Edit: rofl hahaha, maybe you'd like to compare the 2 automobile Designers with eachother? be all "the j. r. tolkien - esque" hahah, or in this case" hyundai designer maury stavotic - esque design idea" rofl, what was with the lotr writer comparisons? are you serious? ...
Where do you think the dwarves of Warhammer come from? They are straight from Tolkien.
Where do you think Chaos comes from? It is heavily derivative of Moorcock's cosmology. They made Chaos a bit more "evil" and created the 4 major points of personality corruptions with the four major chaos gods. But its certainly heavily based on Moorcock. I personally rather like the additions they put in and think they are quite rich. But there is still no doubt they heavily relied upon Michael Moorcock.
Warhammer is a mish mash of Tolkien and Moorcock. That isn't even speculation. Its known. This isn't a comparison. Its the way it actually is. You think the black runeblades of chaos champions are like a strange conincidence?
Warcracft has always been cartoony because Warhammer's art was cartoony at the time that Warcraft 1 was made and they failed to get a license from Game Workshop and just decided to keep the art style and rip them off by slightly altering it.
Warhammer went back to a less cartoony artstyle and Warcraft kept on with their original cartoony ripoff. But Warcraft was always vanilla compared to Warhammer. Mostly because they never had a good theme of corruption and decay. Just cardboard cut out evil. Still do.
there are large-scale PVP sieges (which most MMOs don't have)
Lineage
Lineage II
Dark Age of Camelot
Shadowbane
etc
etc
etc
I don't feel like listing them all! This is basic, boring PvP exactly as its always been done...with a crappy new combo-combat system that doesn't even work most the time in frantic battles such as the sieges!
looks like normal PVP ganking to me. NO strategy involved and obviuosly the graphic quality is at minimum. Reminds me of shadowbane keep fights rather than 2008 MMO game. There is alot more strategy involved in 40 man WoW gameplay - there is better graphics, less lag and not to mention. It doesn't happen once a month... like will be the case of "massive siege" battles in AOC.
LOL, look at the troll! *throws fruit at him*
He *thinks WoW has better graphics! xD
*trolls do not think before they write something
Wows art direction and style actually pwns anything aoc has to offer.
I am not a big fan of WoW's art style, but their art direactions kicks most MMORPGs asses. EQ2/AoC stuff is often very plasticy and awkward. WoW never lets that happen. I dislike WoW' style because its a bad ripoff of Warhammer and they do not pull off the dark parts anywhere near as well as Warhammer.
Now there is a reason WoW is so cartonny and that is because when they did ripoff Warhammer they did so duing the era when Warhammer art was also kind of cartoony.
So it should be noted by anyone making the Warhammer vs WoW comparison that Games Workshop has made all kidns of cartoony stuff as well. Now the current GW/WArhammer artstyle is less cartoony and more to my taste. But Warcraft has always been extremely bad at actually having any kind of edge to their art style. And even when Warhammer was cartoony it had the edge of Chaos, despair and corruption that Warcraft has never had. Warcraft is both cartoony and tame. Warhammer was never really tame and has always pulled off the Moorcockian side of the equation far better than WoW.
In fact Warcraft is mostly all Tolkien and almost no Moorcock. And when they do try to pull off a Moorcock type thing like the fall of Arthas its rather pathetic compared to Warhammer's rich delving into corruption both story wise and art style wise.
Art wise Warcraft has always been nice to look at but tepid, derivative and rather shallow.
Art direction wise, they destroy most of the other development houses.
actually... warcraft specifically had a history of being cartoony, it wasnt untill wc3 that they even used 3d, and even then it was lacking. They most likely considered their options when designing the engine for WoW, and decided to choose an easier, smoother, faster route with cheaper graphics. It worked. As for them stealing anything from warhammer, hey do you have a grey car? so do i. Mine is a hyundai, i guess if yours is a toyota, then my hyundai stole the grey color idea from your toyota? I guess you're going to go on about how the toyota is more detailed, sleeker, the shadows are better drawn, LOL!
Edit: rofl hahaha, maybe you'd like to compare the 2 automobile Designers with eachother? be all "the j. r. tolkien - esque" hahah, or in this case" hyundai designer maury stavotic - esque design idea" rofl, what was with the lotr writer comparisons? are you serious? ...
You are talking about current AV tactics. First year I played many time in battles that took 3-4 hours and was based on tactical work for all the players involved. This was changed simply because Blizzard couldn't find a way to reward ppl for their effort. AV is probably the best PVP content in any MMO so far. You can call it mini but its still just 16 less ppl than are playing "massive" sieges in AOC. If AV was more rewarding and stakes would be raised (we would be talking about guild cities that ppl were fighting for)... OMG what a great content that would be. That map allows for 10000s of diffrent tactics.
There is a big difrrence between WOW and AOC tho. The fact that Blizzard did NOT claim they had 80 man PVP content in at launch is a fact. Funcom said they had. Secondly - it will take months and months for the siege battles to become anything else than exploids and even working at all. Why ? Because unlike AV we will see those battles VERY rearly. And if you didn't know... NO tests were done on siege battles in Closed beta by the general beta testers. There are at least 1000 hours of multiple tactial testing needed before we can get a resonable fair siege battles. And lets not forget.... We are talking about days, weeks and even MONTHS work for a guild that WILL be REPEATETLY crushed cause of bugs and untested content.
WOW did not raise the stakes that high. Cause thats simply stupid. Its stupid to expect ppl to pay for a game that is still untested from expoilds and bugs that can litterally destroy hard work for alot of ppl working together.
Comments
looks like normal PVP ganking to me. NO strategy involved and obviuosly the graphic quality is at minimum. Reminds me of shadowbane keep fights rather than 2008 MMO game.
There is alot more strategy involved in 40 man WoW gameplay - there is better graphics, less lag and not to mention. It doesn't happen once a month... like will be the case of "massive siege" battles in AOC.
Looks like fun to me
LOL, look at the troll! *throws fruit at him*
He *thinks WoW has better graphics! xD
*trolls do not think before they write something
Yeah there is a ton of strategy in WOW. Running straight through AV to the other faction's boss while completely avoiding the enemy takes a lot of skill and planning.
And then that epic mega-strategic fight against NPCs when you get there!! WOW its intense! AOC can't hope to match it for PvP.
Pardon my sarcasm...
I cant believe "martie" is serious
really bad attempt at trolling
I play all ghame
QFT! That was lame, and yeah it looked exactly like boring old PvP thats been done a thousand times already!
I find it funny that several of the big time hardcore fanboys from the official forum are even cracking over the issues now.
Only goes to prove that Funcom needs to actually test things before publishing them to the game. One six-ish hour test a month in beta didnt really help the pvp game.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
That didn't look half bad. was running a bit slow (slideshow at a few points) and I bet whoever was running that has a very nice rig. its sad looks are going to get in the way of mass PvP. But otherwise it reminds me a bit of L2 sieges.
Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.
AOC is as next-gen in terms of PVP as it gets currently. The combat system is significantly different than anything available in other games, there are large-scale PVP sieges (which most MMOs don't have) and you have the satisfaction of talking smack to your enemies while you kill them.
Sure, some of the features are not currently implemented, but I am already enjoying it more in terms of PvP than any other massive I have played in recent history. I know I am not the only one...
LOL, look at the troll! *throws fruit at him*
He *thinks WoW has better graphics! xD
*trolls do not think before they write something
Wows art direction and style actually pwns anything aoc has to offer.
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
Lineage
Lineage II
Dark Age of Camelot
Shadowbane
etc
etc
etc
I don't feel like listing them all! This is basic, boring PvP exactly as its always been done...with a crappy new combo-combat system that doesn't even work most the time in frantic battles such as the sieges!
I don't feel like listing them all! This is basic, boring PvP exactly as its always been done...with a crappy new combo-combat system that doesn't even work most the time in frantic battles such as the sieges!
You haven't played have you.
Don't lie.
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
AOC is as next-gen in terms of PVP as it gets currently. The combat system is significantly different than anything available in other games, there are large-scale PVP sieges (which most MMOs don't have) and you have the satisfaction of talking smack to your enemies while you kill them.
Sure, some of the features are not currently implemented, but I am already enjoying it more in terms of PvP than any other massive I have played in recent history. I know I am not the only one...
AO had large scale sieges. AoC doesnt have large scale sieges, they have big sieges. And you could talk smack to the opposing sides in AO. So AoC pvp is not really next gen seeing as its close to AO's pvp save for swapping out auto attack for a more golden axe style combat system.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
My observations after watching the video.
The video showed a small skirmish after a sally not an “epic” “massive” or “huge” battle.
The video did not show anything like a “siege”, there where no siege engines they where just running up to the tower and walls and hitting it, that’s just an assault on the walls not a siege.
The video only showed him successfully performing a single combo once.
An average of 15fps is not considered playable by many people myself included and he said “I have 2 8800gt sli'd and a 3.0 oc'd to 3.6” which I doubt the average player will be using.
The video faded out or cut to another scene a few times whenever it appeared to be freezing.
One side is never technically going to be besieged when the teams are capped at 48v48 max, nobody can seriously considers themselves or have any sound tactical reason to allow themselves to become besieged when they are facing a numerically equal force.
The editing / choreographing and music gave me the impression of a carefully constructed attempt at putting as much positive polish as possible on an otherwise lackluster and disappointing experience so far.
As other people have said nothing in that video showed anything next generation or revolutionary in my opinion compared to what’s already available.
To Mrbloodworth
Those details are exactly why this game can not be massive PVP atm. These graphics are NOT good for MMO gaming cause it will restrict the gameplay. And if you need to play it in bad quality that actually look worse than what the games that are focusing on Performance and gameplay - then the game is a failure. Sorry but if you want to look at painitngs or huge detailed images that take long time to render then MMO game is NOT the right place.
Yes - WOW grapichs are better for MMO gameing than AOC graphics. At least for the next 5 years until the PCs will become more powerfull... But then... there will be dozen "next" gen MMOs out.
You can lol about it but its still the truth.
LOL, look at the troll! *throws fruit at him*
He *thinks WoW has better graphics! xD
*trolls do not think before they write something
Wows art direction and style actually pwns anything aoc has to offer.
I am not a big fan of WoW's art style, but their art direactions kicks most MMORPGs asses. EQ2/AoC stuff is often very plasticy and awkward. WoW never lets that happen. I dislike WoW' style because its a bad ripoff of Warhammer and they do not pull off the dark parts anywhere near as well as Warhammer.
Now there is a reason WoW is so cartonny and that is because when they did ripoff Warhammer they did so duing the era when Warhammer art was also kind of cartoony.
So it should be noted by anyone making the Warhammer vs WoW comparison that Games Workshop has made all kidns of cartoony stuff as well. Now the current GW/WArhammer artstyle is less cartoony and more to my taste. But Warcraft has always been extremely bad at actually having any kind of edge to their art style. And even when Warhammer was cartoony it had the edge of Chaos, despair and corruption that Warcraft has never had. Warcraft is both cartoony and tame. Warhammer was never really tame and has always pulled off the Moorcockian side of the equation far better than WoW.
In fact Warcraft is mostly all Tolkien and almost no Moorcock. And when they do try to pull off a Moorcock type thing like the fall of Arthas its rather pathetic compared to Warhammer's rich delving into corruption both story wise and art style wise.
Art wise Warcraft has always been nice to look at but tepid, derivative and rather shallow.
Art direction wise, they destroy most of the other development houses.
wow 40man play was a year in the making, it took a lot of player input, testing server time, and just dev work to get it to where it was when it started getting smashed on a regular basis. But if you're talking about the 40man pvp, tyou should just stop talking. Anyone who plays the 40man knows, if thereis a tactic, it is a snakehead at best. The entire AV 40vs40 pvp instance is a massive zerg, with the front runners usually dictating where the rest of the masses go. They go straight for the big spots in a big swarming line. Kinda like a big zerg, swarm, invasion, whatever. What I don't see in 40vs40 (atleast not regularly.. or really at all) is Tactics, where people actually listen in group, split up when necessary, do whatever, instead you have people running to the final guy not realizing they cant touch him and need the other 30 to help, you have people running after random pvp quests or solo fighting in the middle of nowhere, if anything, just the sheer fact aoc siege uses guilds, makes it more organized than AV 40vs40, however AV is a pvp minigame and should not be compared to aoc sieging, instead it should be compared to whatever AoC's biggest pvp minigame is
And yes, you're right, there didnt seem to be tactics. I'm sure the forced fighting time for the first defense of each battlekeep, will throw a lot of guild's off guard
either way, who cares, it's early, and if it reminds anyone of shadowbane keep pvp, isnt that a good thing? especially if it's this early and supposedly broken and buggy? Hell, if you tell me that it's missing important things, buggy, glitchy, is in it's infancy (first 1-3 months), AND you tell me it looks like another mmo (whose almost sole purpose was... PVP) then well.. i am impressed. So yes, I am impressed. GJ Funcom, sieging sounds promising.
"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies."
Which Final Fantasy Character Are You?
LOL, look at the troll! *throws fruit at him*
He *thinks WoW has better graphics! xD
*trolls do not think before they write something
Wows art direction and style actually pwns anything aoc has to offer.
I am not a big fan of WoW's art style, but their art direactions kicks most MMORPGs asses. EQ2/AoC stuff is often very plasticy and awkward. WoW never lets that happen. I dislike WoW' style because its a bad ripoff of Warhammer and they do not pull off the dark parts anywhere near as well as Warhammer.
Now there is a reason WoW is so cartonny and that is because when they did ripoff Warhammer they did so duing the era when Warhammer art was also kind of cartoony.
So it should be noted by anyone making the Warhammer vs WoW comparison that Games Workshop has made all kidns of cartoony stuff as well. Now the current GW/WArhammer artstyle is less cartoony and more to my taste. But Warcraft has always been extremely bad at actually having any kind of edge to their art style. And even when Warhammer was cartoony it had the edge of Chaos, despair and corruption that Warcraft has never had. Warcraft is both cartoony and tame. Warhammer was never really tame and has always pulled off the Moorcockian side of the equation far better than WoW.
In fact Warcraft is mostly all Tolkien and almost no Moorcock. And when they do try to pull off a Moorcock type thing like the fall of Arthas its rather pathetic compared to Warhammer's rich delving into corruption both story wise and art style wise.
Art wise Warcraft has always been nice to look at but tepid, derivative and rather shallow.
Art direction wise, they destroy most of the other development houses.
actually... warcraft specifically had a history of being cartoony, it wasnt untill wc3 that they even used 3d, and even then it was lacking. They most likely considered their options when designing the engine for WoW, and decided to choose an easier, smoother, faster route with cheaper graphics. It worked. As for them stealing anything from warhammer, hey do you have a grey car? so do i. Mine is a hyundai, i guess if yours is a toyota, then my hyundai stole the grey color idea from your toyota? I guess you're going to go on about how the toyota is more detailed, sleeker, the shadows are better drawn, LOL!
Edit: rofl hahaha, maybe you'd like to compare the 2 automobile Designers with eachother? be all "the j. r. tolkien - esque" hahah, or in this case" hyundai designer maury stavotic - esque design idea" rofl, what was with the lotr writer comparisons? are you serious? ...
"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies."
Which Final Fantasy Character Are You?
LOL, look at the troll! *throws fruit at him*
He *thinks WoW has better graphics! xD
*trolls do not think before they write something
Wows art direction and style actually pwns anything aoc has to offer.
wows graphics look like garbage to me..age of conans characters look far superior..the reason why you think wow look better is because they have multiple races with various different characteristics..im sure a nightelf in aoc art style would look 100 times better than it does in wow.
EQ2 is plastic. AoC is not.
EQ2 is plastic. AoC is not.
Sorry, AoC characters have always had an "action figure" sort of look. To me anyways. Not necessarily plastic, but they don't look quite real (except for the faces of course).
--------------------------------------
A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"
Order of the White Border.
LOL, look at the troll! *throws fruit at him*
He *thinks WoW has better graphics! xD
*trolls do not think before they write something
Wows art direction and style actually pwns anything aoc has to offer.
I am not a big fan of WoW's art style, but their art direactions kicks most MMORPGs asses. EQ2/AoC stuff is often very plasticy and awkward. WoW never lets that happen. I dislike WoW' style because its a bad ripoff of Warhammer and they do not pull off the dark parts anywhere near as well as Warhammer.
Now there is a reason WoW is so cartonny and that is because when they did ripoff Warhammer they did so duing the era when Warhammer art was also kind of cartoony.
So it should be noted by anyone making the Warhammer vs WoW comparison that Games Workshop has made all kidns of cartoony stuff as well. Now the current GW/WArhammer artstyle is less cartoony and more to my taste. But Warcraft has always been extremely bad at actually having any kind of edge to their art style. And even when Warhammer was cartoony it had the edge of Chaos, despair and corruption that Warcraft has never had. Warcraft is both cartoony and tame. Warhammer was never really tame and has always pulled off the Moorcockian side of the equation far better than WoW.
In fact Warcraft is mostly all Tolkien and almost no Moorcock. And when they do try to pull off a Moorcock type thing like the fall of Arthas its rather pathetic compared to Warhammer's rich delving into corruption both story wise and art style wise.
Art wise Warcraft has always been nice to look at but tepid, derivative and rather shallow.
Art direction wise, they destroy most of the other development houses.
actually... warcraft specifically had a history of being cartoony, it wasnt untill wc3 that they even used 3d, and even then it was lacking. They most likely considered their options when designing the engine for WoW, and decided to choose an easier, smoother, faster route with cheaper graphics. It worked. As for them stealing anything from warhammer, hey do you have a grey car? so do i. Mine is a hyundai, i guess if yours is a toyota, then my hyundai stole the grey color idea from your toyota? I guess you're going to go on about how the toyota is more detailed, sleeker, the shadows are better drawn, LOL!
Edit: rofl hahaha, maybe you'd like to compare the 2 automobile Designers with eachother? be all "the j. r. tolkien - esque" hahah, or in this case" hyundai designer maury stavotic - esque design idea" rofl, what was with the lotr writer comparisons? are you serious? ...
Where do you think the dwarves of Warhammer come from? They are straight from Tolkien.
Where do you think Chaos comes from? It is heavily derivative of Moorcock's cosmology. They made Chaos a bit more "evil" and created the 4 major points of personality corruptions with the four major chaos gods. But its certainly heavily based on Moorcock. I personally rather like the additions they put in and think they are quite rich. But there is still no doubt they heavily relied upon Michael Moorcock.
Warhammer is a mish mash of Tolkien and Moorcock. That isn't even speculation. Its known. This isn't a comparison. Its the way it actually is. You think the black runeblades of chaos champions are like a strange conincidence?
Warcracft has always been cartoony because Warhammer's art was cartoony at the time that Warcraft 1 was made and they failed to get a license from Game Workshop and just decided to keep the art style and rip them off by slightly altering it.
Warhammer went back to a less cartoony artstyle and Warcraft kept on with their original cartoony ripoff. But Warcraft was always vanilla compared to Warhammer. Mostly because they never had a good theme of corruption and decay. Just cardboard cut out evil. Still do.
Lineage
Lineage II
Dark Age of Camelot
Shadowbane
etc
etc
etc
I don't feel like listing them all! This is basic, boring PvP exactly as its always been done...with a crappy new combo-combat system that doesn't even work most the time in frantic battles such as the sieges!
Asheron's Call
Eve
Planetside
EQ2 is plastic. AoC is not.
For many its the other way around.
LOL, look at the troll! *throws fruit at him*
He *thinks WoW has better graphics! xD
*trolls do not think before they write something
Wows art direction and style actually pwns anything aoc has to offer.
I am not a big fan of WoW's art style, but their art direactions kicks most MMORPGs asses. EQ2/AoC stuff is often very plasticy and awkward. WoW never lets that happen. I dislike WoW' style because its a bad ripoff of Warhammer and they do not pull off the dark parts anywhere near as well as Warhammer.
Now there is a reason WoW is so cartonny and that is because when they did ripoff Warhammer they did so duing the era when Warhammer art was also kind of cartoony.
So it should be noted by anyone making the Warhammer vs WoW comparison that Games Workshop has made all kidns of cartoony stuff as well. Now the current GW/WArhammer artstyle is less cartoony and more to my taste. But Warcraft has always been extremely bad at actually having any kind of edge to their art style. And even when Warhammer was cartoony it had the edge of Chaos, despair and corruption that Warcraft has never had. Warcraft is both cartoony and tame. Warhammer was never really tame and has always pulled off the Moorcockian side of the equation far better than WoW.
In fact Warcraft is mostly all Tolkien and almost no Moorcock. And when they do try to pull off a Moorcock type thing like the fall of Arthas its rather pathetic compared to Warhammer's rich delving into corruption both story wise and art style wise.
Art wise Warcraft has always been nice to look at but tepid, derivative and rather shallow.
Art direction wise, they destroy most of the other development houses.
actually... warcraft specifically had a history of being cartoony, it wasnt untill wc3 that they even used 3d, and even then it was lacking. They most likely considered their options when designing the engine for WoW, and decided to choose an easier, smoother, faster route with cheaper graphics. It worked. As for them stealing anything from warhammer, hey do you have a grey car? so do i. Mine is a hyundai, i guess if yours is a toyota, then my hyundai stole the grey color idea from your toyota? I guess you're going to go on about how the toyota is more detailed, sleeker, the shadows are better drawn, LOL!
Edit: rofl hahaha, maybe you'd like to compare the 2 automobile Designers with eachother? be all "the j. r. tolkien - esque" hahah, or in this case" hyundai designer maury stavotic - esque design idea" rofl, what was with the lotr writer comparisons? are you serious? ...
You are talking about current AV tactics. First year I played many time in battles that took 3-4 hours and was based on tactical work for all the players involved. This was changed simply because Blizzard couldn't find a way to reward ppl for their effort. AV is probably the best PVP content in any MMO so far. You can call it mini but its still just 16 less ppl than are playing "massive" sieges in AOC. If AV was more rewarding and stakes would be raised (we would be talking about guild cities that ppl were fighting for)... OMG what a great content that would be. That map allows for 10000s of diffrent tactics.
There is a big difrrence between WOW and AOC tho. The fact that Blizzard did NOT claim they had 80 man PVP content in at launch is a fact. Funcom said they had. Secondly - it will take months and months for the siege battles to become anything else than exploids and even working at all. Why ? Because unlike AV we will see those battles VERY rearly. And if you didn't know... NO tests were done on siege battles in Closed beta by the general beta testers. There are at least 1000 hours of multiple tactial testing needed before we can get a resonable fair siege battles. And lets not forget.... We are talking about days, weeks and even MONTHS work for a guild that WILL be REPEATETLY crushed cause of bugs and untested content.
WOW did not raise the stakes that high. Cause thats simply stupid. Its stupid to expect ppl to pay for a game that is still untested from expoilds and bugs that can litterally destroy hard work for alot of ppl working together.