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Class vs Skill system

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Comments

  • vajurasvajuras Member Posts: 2,860

    As always, the polls indicate people want something innovative. The polls have always indicated this since I first got here in 2006. But yet we still get a pile of Everquest clones with little deviation from the model

     

    Players can keep getting their kindercare MMOs but I hope to see the more sophisticated MMOs like Champions Online, WELL, APB, etc make an appearance

  • KaltesHerzKaltesHerz Member Posts: 237
    Originally posted by traquena


    neosteam has both features it has a class system and Skill system. You can level up your skill of your class. Also you can learn many different skill by collecting core machine and put at your slotted equips.

     

    To bad the game itself is boring beyond belief.

    Want a taste of religion? Lick a witch.

  • vajurasvajuras Member Posts: 2,860
    Originally posted by Sovrath

    Originally posted by Nightsorrow


    Most of us here voted for skill based yet the market are flooded by level and class system, L.O.L.



     

    That means nothing. Perhaps this site has attracted the majority of a small demographic. It's like preaching to the choir. Of course you are going to get a lot of "yays" and "Hallelujahs" When you are polling the already converted.

    And as I've seen this site does have a large number of the sandbox/skill based demographic.

    Of course some have said "the games you want are still around, why don't you go play them". To which the response is "they are not the same they have changed".

    It's very possible that he dev's, in certain cases, have made mistakes but it is also just as equally possible that the dev's had to change the games in order to compete in the ever expanding market.

    If skill based games were such a draw you would find more of them. Especially if no one is making them and there were a large group that wanted them.

    My guess is that it is not a large group but it is the group that come from those early games. Several hundred thousand? not sure, you would have to add up all those subs when those games were most active.

    It's very hard to raise money when you are competing to get a slice of several hundred thousand to a million people when there are so many games out there also competing for those people in a different way.

    edit: now that I've voted I can see that the poll is based on "27 people". not really a quorum, no?

     

    Skill-based has slowly gained steam in console / coop RPG space (elder scrolls, fallout 3, crackdown, etc) and open has always been the norm (no grinding at all like GTA series).

    Traditional Level/Class is okay however the market is seriously over-saturated with those types of games. So now you are seeing innovation in other sectors

    Even Final Fantasy SP RPG is an open character advancement RPG along with Two Worlds. There are Levels, but you can be anything you want

    So it's a much larger majority then you assume.

     

    Personally I was very shocked when I arrived at MMORPG space from Single player RPGs. They are not as rigid as MMORPG. Even in Neverwinter Nights you could multi-class and make some interesting mixes. Much more complex then traditional mmorpg

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