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I understand that WAR will be a PvP based game, but I think that it will get boring doing PvP the entire time. If they impliment at least some possible raids or groups (NO INSTANCES), It would be able to help people stay tuned longer.
That is just an opinion of mine. I like a game with good implimentation of PvE and PvP BOTH. Although I understand the main focus of this game is balance between player characters and battle between them.
Thoughts?
Comments
The game has excellent PVE without forcing people to spend 5 hours getting a group together to run around for a slim chance of loot (the typical pve raid). Everything is sort of 'harmoneous" if you look at the information on the King Encounter you'll see thats probably the most hardcore pve you'll find. How ever your realm will have to have sieged and taken over an enemy city in order to go to that particular instance. (its a 24 man instance, not really a raid since there's no PERSONAL requirements its all based on realm).
there are also "open' dungeons. These dungeons contain several massive PQ's once you've gained enough influence you can join up with 5 other players with the same level of influence and go after the main boss (yes in an instance since they want everyone to have a 'fair' chance at rewards and there's no need to make anything other than the king's a 24man group. )
If you dont know what PQ's are you should look them up. They are the biggest improvement on PvE that WAR has to offer. Public Quests are quests players find out in open areas (just walking down the road you could end up in the middle of a PQ!). You don't have to group but it does require several other players in order to complete. As long as you participate you get a chance at rewards and you gain influence which can be spent to buy rewards. Its sort of an 'open' raid like event without requiring you to actually be grouped as longas you damage or heal something or someone you get some credit.
You really should look into the game it has a rather well thought out pve system without the pve system leading anyone on a crap treadmill for 'phat lootz' that only 'elites' can get.
The Bastion Stair dungeon looks like a raid dungeon to me, its massive!
There's a screeny of an archmage and shadow warrior squaring off against a greater daemon of nurgle on the main site as well. That looks very raidesque also
mythicmktg.fileburst.com/war/us/home/images/screenshots/GreatUncleanonevsSWandWP-001WM.jpg
Edit: as pointed out the guy in the background is indeed a warrior priest
looks like a warrior priest to me...
but yeah the ToK and PQs are great PVE parts of WAR
with the king raid being the icing on the cake
Yes i agree, PQ is very impressive and the only 2 games i know of that has implemented this feature is WAR and GW2
Okay that makes me feel a little bit more at ease. I like a lot of the things I'm hearing about this game and everything being said makes me feel like that game is being implimented to something I will be playing a long time.
I just hope the PvE isn't n00b city and actually takes team work and skill. A lot of the games I've been playing have felt too easy, or dumbed down for the general public. I know the public is what keeps the game open but still, I want to feel like I accomplished something from the time I will be putting into this.
At gamesday the DEvs talked about the king raids for a bit and said they were made for the gamer who got through all the armor sets and that they were talking about the first king to be taken down in bout 4 months to a year.......
do i think it will happen before then...YES i give it after the third city siege or with in 1-2 months of launch
do i think it will be urber hard...yes
.. and you'll have 6-man "classical" instanced dungeons in each capital. 3 of them for each capital - that's 18 of them.
Half of those are going to be situated in enemy capitals so you'll first have to take the enemy city to gain access to them but I suppose you'll be able to get extra rare/cool loot there.
It's been mentioned somewhere that you'll have basically three types of dungeons in war:
- open world with maybe final boss or 2 instanced while the rest are PQs
- "open world instanced" - each realm gets one copy of the dungeon so there's no player limit but you can't meet your opponents there
- classical 6-man instances
Seems like plenty of variety in that department, we'll see how hard or hardcore they'll turn out to be.
i come from EQ ... hardcore PvE might mean some thing different to me then it does to you . that being said WAR will not ever have PvE like EQ ( at least i haven't seen it ) but it will have end game PvE content .
i can't go into any more detail but i can say that there will always be some thing to do other then RvR / PvP in WAR .
Other than city raid all instances are 6 man which is fine by me.
Well if they go DAOC route they will add more pve. They added major pve content in DAOC after launch like the Dragon Zones. They also added a PVE/RVR dungeons which was awesome called Darkness Falls. But major PVE content came in shrouded isles. TOA was a mjaor PVE expansions but leveling the items you got sucked. Not sure what expansiosn they are planning but hopefully it be some nice PVE to go with RVR mixing it up keeps the game fun.
i come from EQ ... hardcore PvE might mean some thing different to me then it does to you . that being said WAR will not ever have PvE like EQ ( at least i haven't seen it ) but it will have end game PvE content .
i can't go into any more detail but i can say that there will always be some thing to do other then RvR / PvP in WAR .
Okay well you an I can relate then. I played EQ for 4 years. Raided plains for a bit, and a lot of the older zones. (Started playing in 99).
I'm guessing from your post that you were in beta or know something you're not at liberty too talk about, which leads me to believe that it has something to keep a fellow EQ player busy. Which gives me a little more confidence to go out and preorder it. Pretty excited all around.
I played on Rallos Zek for any fellow EQ players. Loved PvP and that game but moving on...
Have they released what the recommended spec's were? I just got a new laptop for upcoming college semester, and I might be leaving my desktop here (Which I know for a fact no matter what the specs, it could run WAR). But if the specs are a little over the top, I will reconsider bringing this thing up with me.
i come from EQ ... hardcore PvE might mean some thing different to me then it does to you . that being said WAR will not ever have PvE like EQ ( at least i haven't seen it ) but it will have end game PvE content .
i can't go into any more detail but i can say that there will always be some thing to do other then RvR / PvP in WAR .
Okay well you an I can relate then. I played EQ for 4 years. Raided plains for a bit, and a lot of the older zones. (Started playing in 99).
I'm guessing from your post that you were in beta or know something you're not at liberty too talk about, which leads me to believe that it has something to keep a fellow EQ player busy. Which gives me a little more confidence to go out and preorder it. Pretty excited all around.
I played on Rallos Zek for any fellow EQ players. Loved PvP and that game but moving on...
Have they released what the recommended spec's were? I just got a new laptop for upcoming college semester, and I might be leaving my desktop here (Which I know for a fact no matter what the specs, it could run WAR). But if the specs are a little over the top, I will reconsider bringing this thing up with me.
so far no official system requirements have been released; however this game is supposed to be geared toward mid-range rigs, from what i've heard. my personal thoughts, knowing mythic, will be that the graphics will be good, but not overpowering on your system, and gameplay should be smooth for most people with computers a few years old. hope that helps.
Protip: If someone does NOT list at least one positive and one negative about the game they are critiquing, its best to ignore the post.
Okay well you an I can relate then. I played EQ for 4 years. Raided plains for a bit, and a lot of the older zones. (Started playing in 99).
I'm guessing from your post that you were in beta or know something you're not at liberty too talk about, which leads me to believe that it has something to keep a fellow EQ player busy. Which gives me a little more confidence to go out and preorder it. Pretty excited all around.
I played on Rallos Zek for any fellow EQ players. Loved PvP and that game but moving on...
Have they released what the recommended spec's were? I just got a new laptop for upcoming college semester, and I might be leaving my desktop here (Which I know for a fact no matter what the specs, it could run WAR). But if the specs are a little over the top, I will reconsider bringing this thing up with me.
cool cool , i played TZ for years then moved to stromm sever with my old guild Realm of insanity .
i really want to reply more to your post but i can't with out totally breaking NDA . and yes i am in beta .
WAR is a PvP game first , so i doubt it will ever have the amount of PvE content EQ does . IMHO it will keep all but the most hard core PvErs happy for a few months if not more .
I think if you are expecting to see the sort of raid progression of EverQuest and World of WarCraft, then you will be disappointed. There is not going to be the same amount of raids, nor the same player requirements (no 40-mans, yay!), and likely not the same variety or difficulty for most of them. A lot of the PvE content is found in PQs, which are not raids, which is also a key consideration.
But, WAR has never been as focused on PvE raiding as those two titles, so this should not be shocking.
On the same token, between lairs, dungeons, and city siege PQs that culminate in what are essentially raid encounters, I think enough will be present for PvE players so long as they also do not mind RvR, especially since RvR is a prerequisite for some of the PvE encounters.
I do not think EA Mythic has ever said that WAR will be the best MMORPG for people who solely want to PvE raid and nothing else - WoW is probably a better pick for such folk. For those players, they will only be accessing a small portion of the content they paid for, and will ultimately run out of content by not participating in the dynamic portion of the game (RvR), which is what most of the development is focused on.
I think WAR will succeed with those who are looking for a strong mix of RvR and PvE, however.
The term hardcore... I don't think WAR will have hardcore PvE. It'll have PvE yes, good PvE even, but Hardcore? i just don't think thats what they are going for. but the term isn't perfectly defined, so what you think is hardcore may differ from what I think. But based on what I think it means, you won't find it in WAR.
Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.
First off, I wanted too say that i wrote this pretty late last night so re-reading it I can tell I came off a little strong.
I don't mean HARDCORE like "ZOMG THIS BOSS IS GONNA TAKE US WEEEEEEEEEEEEEEKS!"
No, I just want to assume that there will be plenty of opportunity to PvE, since I know PvP WILL get old after a while if you just do that non stop. I mean lets be honest, you will be fighting the same classes, with the same abilities. I just think with a nice mix of PvE (That isn't ridiculously easy I might add) it will keep me tuned in for longer.
I understand its a PvP focused game I'm just saying if thats all there is I really think it will get boring. Thats just me though.
BUT from what I'm reading from everyone, they really have implimented a nice system where it mixes both together pretty well, while keeping PvP a main focus but PvE could also be used for advancement.
I'm not looking for an EQ clone. Or a WoW clone, or any other clone. I just want a game where the developers know what the hell they are doing. I want them too have an image and follow it. I was on the Vanguard hype mobile for a while and then Sony (In my opinion) fucked it up. While they are doing a good job of trying to turn it around they are still way behind. But enough about Vanguard...
seriously? pve gets old so much faster than pvp..pve is predictable and pointless. its much more fun trying to predict what an opponent with human intelligence will do...maybe you dont like the challenge. The most horrible people you can meet in life are pve raiders or pve raid leaders to be more precise.
seriously? pve gets old so much faster than pvp..pve is predictable and pointless. its much more fun trying to predict what an opponent with human intelligence will do...maybe you dont like the challenge. The most horrible people you can meet in life are pve raiders or pve raid leaders to be more precise.
First off, you do realize you said the worst people in "LIFE" are PvE raiders. Not gang bangers. Not serial killers. NOT rapists. BUT PvE raiders. Your opinion is now void, I refuse to dumb down myself to such an idiotic response because apparentally to you, PvE has no challenge in it at all. I'm not going to turn this into a which is harder, PvE or PvP thread because thats not what I was getting at by asking the beginning question. I'm guessing you don't like console games either, because bosses are predictable and pointless? Learn some reading comprehension and piss off, kid.
Yeah, but I'll be fighting different people in different strategic situations.... That's much more variety than fighting the same old mobs in that same old dungeons standing in the exact same positions waiting to be pulled...
Anywayy... I like my PvE as much as my PvP but you have to admit that PvP gives much more bang for buck... That's why WoW's 4 BGs are so popular. These measly 4 (truly pathetic) instances hold their own in popularity to dozens of PvE dungeons. Better bang for buck, that's what PvP provides - players creating content for other players in the form of opposition.
My ideal is 80% PvP and 20% PvE... With that kinfd of preference I suppose WAR will provide me with more than enough PvE to satisfy me!
Yeah, but I'll be fighting different people in different strategic situations.... That's much more variety than fighting the same old mobs in that same old dungeons standing in the exact same positions waiting to be pulled...
Anywayy... I like my PvE as much as my PvP but you have to admit that PvP gives much more bang for buck... That's why WoW's 4 BGs are so popular. These measly 4 (truly pathetic) instances hold their own in popularity to dozens of PvE dungeons. Better bang for buck, that's what PvP provides - players creating content for other players in the form of opposition.
My ideal is 80% PvP and 20% PvE... With that kinfd of preference I suppose WAR will provide me with more than enough PvE to satisfy me!
PvE is fun, for wow it was sometimes depending on your class and spec, but got real annoying fast, only so much WSG you can do. The great thing of world pvp is it takes alot longer to be fed up with it since its much bigger with no real objective but to kill that guy over there. PvE is tuff, the first few times, its much more difficult to make PVE long lasting, but PvE takes in a whole other issues that isnt even game related and thats the community, you have to find people on your skill lvl that arnt dumb asses that can listen or do there job, that is the tuffest part of PvE , is needing alot more people makes it alot harder with larger groups, although in wow, with 40 people, you only really needed 25 doing A game, till Nax where all 40 needed to be great.
Anyway PVP is great cause it is always a little different and a big part of what makes pvp last alot longer is given the ability to own something, big reason why i loved planetside, was you actually had something that was "yeah this is mine" and another reason why i will enjoy war, owning keeps and having your side actually attack a capital is great.
But the one major thing for WAR, is that YOUR SPEC, NO MATTER WHAT IT IS, is good in BOTH! Dont even get me started, i was always a tank (being a marauder in WAR to change the pace) not only that but a pally tank, so not only did i have to tell warriors to shove it thinking they are better just being a warrior but scrubs or undergeared. BUT i was worthless in PVP except running flags, but thats not fun. and to enjoy pvp i would have to be prot to get the gear then respec to use it, not fun at all.
Guys you are taking what I said out of context!
I completely understand the main focused thing in this game IS in fact PvP, I'm just saying if I HAVE too PvP without some good ol' grouping and PvE, I don't see a point in playing (thats too me). I don't feel like I would have accomplished any objectives altogether if I didn't have just some PvE.
I'm apparentally having a harder time saying what I mean, than I thought I was.
I didn't want this to turn into a why PvP will keep me tuned in longer than PvP discussion
I don't want the main focus of it to be PvE, but I feel like if I have the option of being able too PvE as well as PvP, it will be a very busy game and be a lot of fun. I guess I'll just leave it at that.
Take it you havn't heard about the 300 Public Quests that are PvE!?
then this would prob be a good game for you , since they mentioned many times they want ya to do both, plus PVE effect PVP
I have an extra question to add to this.
With PvE and PvP acting in an interesting sort of synergy... would we be able to just PvP and level-up through that? I don't know if DAoC had that system, but I heard it may have. Because my g/f would love to just PvP rather than PvE, she hated after getting to 70 on WoW, but loved battlegrounds. And if we can't level up through PvP, is there anything anyone knows that will make the PvE bearable in addition to the Tome of Knowledge?
Sorry for the digression.
Though I'm still mightily pissed off at WoW for forcing me to group and always either not having that 5th group member or having to say to the 6th guy that he cannot go, I can still see grouped PvE content as something that I can enjoy occasionally.
From what info can be gathered so far, it seems that there'll be plenty of PvE content where being in a tight 6-man group would either be very helpful (PQ's) or even required (instances)... However we'll really have to wait and see how challenging or "hardcore" PvE is compared to PvP in WAR.