You almost have to play another game game in addition to EVE, because much of the time you are just waiting for a skill to finish training so you can get that next ship or piece of equipment. Not letting multiple characters on one account to train skills at the same time was and still is a stupid move.
How else are they suppose to squeeze you for more money, force you to buy a 2nd account or be gimp.
I thought of coming back, only played for a couple of months. So I looked for some real info, not the propaganda on Eve's website. So I found a REAL description of PvP for the Empyrean Age expansion on a 3rd party review website. Looks like its the exact same thing as WOW battlegrounds. Players que up for an instance based on their ship level, then try to capture a flag. How lame.
Too bad the 3rd party review website who wrote this so called "REAL description" didn't have a clue what they were talking about.
Why not try Factional Warfare for yourself. Then you can write your own description of it based on fact.
I thought of coming back, only played for a couple of months. So I looked for some real info, not the propaganda on Eve's website. So I found a REAL description of PvP for the Empyrean Age expansion on a 3rd party review website. Looks like its the exact same thing as WOW battlegrounds. Players que up for an instance based on their ship level, then try to capture a flag. How lame.
link, or it didn't happen.
i'm thinking, the fallacies in the comparison would be readily apparent.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
I agree with the guy who said that because you're basically only flying one ship at a time, what counts is your skill level with that ship (and its shielding, armour, capacitor, weapons).
This is the thing that makes a nonsese of the "you can't catch up" idea. Certainly, by the time you've spent about as much time as you'd spend getting to lvl 50 in another game, you can be specialised in a particular type of ship to the extent that those skills are maxed out, therefore with that ship you can be more powerful than someone who has more overall sp than you, but isn't maxed out on the skills for that ship. All the other millions of sp he has just don't help him one little bit.
This is perfectly good design imho, for a sandbox game.
I do find EVE a bit bleak myself sometimes, and I'm only rarely in the mood for it, but there's no doubt that it's pure class as a game.
I'd agree that there's a part of the community that's I laugh at and think of as "mini-me Nietzsches", ilke, mental and moral midgets who think they are big and tough because they're playing a certain computer game fercrhissakes, but the game itself is capable of being played and enjoyed without that mentality.
If anyone wonders why the Eve fanbois are so radically rabid on the forums, it is because they are training skills right now and are alt-tabbed. See that's how you play Eve Online, alt-tabbed and in the forums.
I thought of coming back, only played for a couple of months. So I looked for some real info, not the propaganda on Eve's website. So I found a REAL description of PvP for the Empyrean Age expansion on a 3rd party review website. Looks like its the exact same thing as WOW battlegrounds. Players que up for an instance based on their ship level, then try to capture a flag. How lame.
Yeah, exact same except for the fact that you don't completely lose all your gear when you die in wow.
I played EVE close to when it first came out several years ago now. I stopped playing after about 6 months for a period of time then reactivated my account, but then deleted it after about a month more of play time. I'm only here now because I got that itch again, but I've always been one to over-research things before actually investing my time and money in.
I've played many of the other MMOs as well with the same loss of interest. Everquest 1 and 2, WoW, Earth and Beyond (talk about failed space games), DAoC, and many others.
From what I've been reading it seems like EVE is still not a good match for me. The GUI for all screens was never really a problem for me. My personal dislikes might be interpreted as the very things that make EVE a very "lifelike" (a relative term) space sim MMO. The space is just that, space, and there's lots of it, which means the little time I do have to spend on gaming I might spend moving between places. In conjunction with that the places I was going never really seemed that exciting. Mining takes a very long time and if you don't watch it you could easily get podded (anyway, I've never really been one for bots in MMOs).
People talk about how great corporations are in EVE, but in my experience they're not really any different than clans in other games. Interactions are relatively the same and so are the people that compose them. They're nice, but so are lots of people. You can have many people playing together on WoW, granted it's not 200+, but honestly my computer AND my internet connection wouldn't even dream of handling that. I thought my system was doing well if I could mine with about 5 other people with no snappy movement.
I won't lie, I do like to see quick results, anyone who says they don't is probably a liar and is just more patient. In the end, I think MMOs are just not my deal. I just thought I'd add a little bit to the debate.
I thought of coming back, only played for a couple of months. So I looked for some real info, not the propaganda on Eve's website. So I found a REAL description of PvP for the Empyrean Age expansion on a 3rd party review website. Looks like its the exact same thing as WOW battlegrounds. Players que up for an instance based on their ship level, then try to capture a flag. How lame.
If that's how you read it, you either completely fail at reading comprehension or it was a hopelessly misguided review. There are NO instances in EVE. There is no queue. Yes it is capture the flag, yes it is actual low sec system control you are fighting for. Yes you do lose stuff when you die. Yes there is limitations on which ships you can bring through warp gates (Which there always has been).
EVE is boring. It has nothing to do with how hardcore it is or is not. It has nothing to do with how much of sandbox it is or is not. It's a lot of empty space, a lot of mining, and extremely brief periods of white-knuckle violence and meaningless brutality. This is the game where psychopaths live out their fantasies, which is nice, since it probably takes a handful of them off the streets. People who don't enjoy that sort of thing are labeled as 'carebears,' or as not being 'hardcore enough' to handle what EVE is. "In order to save some souls from writing complaints on the forums (which will as usual get flamed) or wasting money on EVE, I have written a couple of lines for ya." The above quote is shameless baiting. It's the good ol' "Some people aren't man enough to handle this. I, the OP, am, but there's a good chance that you, the prospective player reading this, are not. You're one of those corpses on that hopeless learning curve! You're not hardcore enough! Become one of the 10,000 people playing this game and prove me wrong!" The hard truth? You can never really catch up in EVE - the skill training system prevents it. No matter how good you are, no matter how much you play, no matter how much wealth you acquire, you can never catch up. And don't tell me that other MMOs are like that - they aren't. No matter how steep that cliff in WoW might seem to a neophyte, it can be climbed and conquered easily in a few months of playing. That cliff is a sheer wall in EVE, and the people who are ahead of you will always be so, unless they quit. The people who enjoy the game the most long-term (and I'm not talking about the googly-eyed newer players who have been playing for three months and are still impressed every time they go into warp) are innevitably those who were there at launch, who formed the first corporations, and who now dominate the game. If you joined at any time after that, you can never truly catch up. That's an outrageous and extremely elitist way to build an MMO. No wonder the subscriber base is so low. So to those of you reading this, please ignore the fanatics. This is a beautiful game with an extremely smooth engine, a well-thought-out, balanced economy and a core of almost-religiously-devoted acolytes who have been supporting it since launch. Beyond those three facts, it's an extremely unfriendly, unapproachable enigma, populated by asshats who think that the cartoon that the OP is peddling isn't just funny; it's hilarious. TH1S GAEM R HARD 2 LERN! U NOT WELCOM H3RE. L2P OTHR GAEM. That's great. Way to welcome newcomers to the fold.
Commenting the paragraphs, one by one:
You are boring.
Psycho's living out heir fantasies taking them off the streets? erm... I think you can't handle losing in a game. Do you also call someone beating you at chess a psychopath for capturing your pieces?
If it quacks like a duck, walks like a duck...
A challenge for you. Accept it or turn it down.
Never catch up? Gah! everyone whines about this. You need to smarten up! You can catch up in the way that matters. If you want to get into a titan, it will take you a while, but the veterans have spent more time getting there, so why should it be that much easier for you? Mind you it has become MUCH easier.
You can catch up. You can get into Tech 2 cruisers, battlecruisers and battleship within a reasonable amount of time and and outfit them with the best pvp equipment if you play smart. You will be on even ground when fighting the veterans, because those 20m skillpoints they have in science and industry won't help a damned bit when they are flying a tech 2 cruiser. Please stop being so ignorant about the skill system, please!
Yes there is a challenge when first entering EVE, and the challenge persists throughout the game. Finally we have a game that actually poses a challenge! YAY. If you don't want a game to be challenging, then go play WoW like you suggest. Or might I suggest Hello Kitty Online?
Goonswarm formed up 2 years ago. That's 3 years after server launch and they dominate... You have been proven VERY VERY wrong.
The fact of the matter is that the average EVE populace is quiet mature. Maybe you got unlucky or got too involved with the trolls in the forums (The forum != the EVE community) Or maybe you just came in with the wrong attitude from the get go and got brushed off... possibility? I think so.
EVE is ... It's a lot of empty space, a lot of mining, and extremely brief periods of white-knuckle violence and meaningless brutality. This is the game where psychopaths live out their fantasies, which is nice, since it probably takes a handful of them off the streets.
Why do I feel what you wrote is the greatest compliment I have ever seen for this game..
All i have against Eve is that it's a waiting game, you want to do combat? Enable your weapon circle around stuff and wait. You want to mine, enable your mining laser and wait. You want to get better, better set those skills and wait, sometimes for days, even weeks.
I can sit and wait at a bus station, when i'm playing a game i want to y'know, actually be an active part of it, not just enable and go read a newspaper and hope i win the battle.
All i have against Eve is that it's a waiting game, you want to do combat? Enable your weapon circle around stuff and wait. You want to mine, enable your mining laser and wait. You want to get better, better set those skills and wait, sometimes for days, even weeks.
I can sit and wait at a bus station, when i'm playing a game i want to y'know, actually be an active part of it, not just enable and go read a newspaper and hope i win the battle.
If you really turn on your guns and sit back then I can understand why you are dissatisfied. There are lots of strategies you can employ, a pilot who sits there and shoots is usually the one who loses. Consider changing your orbit to outrange your opponent, or moving in close for greater damage. Perhaps you run an acitve tank, or passive tank. Maybe you could use some EW like jamming, dampening, or tracking disrupting. You can bump your opponent to stop him escaping through the nearest gate.
On a larger scale, this all changes. I've spent many hours waiting for systems to load, damn bobbits.
In general though, I get your point. Making ISK is boring, waiting for skills is boring.
EVE is a game, where you have to find your fun yourself, it doesn't shows you the way to the content. The game is full of opportunities, and finding the fun myself makes me happier. Goons are good example, however I hate them . They found their own fun.
I thought of coming back, only played for a couple of months. So I looked for some real info, not the propaganda on Eve's website. So I found a REAL description of PvP for the Empyrean Age expansion on a 3rd party review website. Looks like its the exact same thing as WOW battlegrounds. Players que up for an instance based on their ship level, then try to capture a flag. How lame.
Yeah, exact same except for the fact that you don't completely lose all your gear when you die in wow.
It's straight forward 'capture the flag' with no instancing or queue. This is easy mode PvP to allow new players to gently ease into PvP before venturing out into the great wilderness of 0.0 which is completely open.
You almost have to play another game game in addition to EVE, because much of the time you are just waiting for a skill to finish training so you can get that next ship or piece of equipment. Not letting multiple characters on one account to train skills at the same time was and still is a stupid move.
Why are you waiting? Get in the ship you can fly and learn how to use it properly in fleet and gangs.
Far too many people dropped on their heads when they were born.
Once you find the talent in the game those are the groups you want to stay with.
this is SPARTA~!!
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
The stench of childish tantrums and self entitlement is thick in the air in this thread. I suggest you cry babies stay in WoW carebear land if you can't deal with a game which has a true take on the risk vs reward concept. I've lost plenty of ships myself from frigates to battleships and while the sting of the lose hurt I jumped right back into fray because I am not a whinny baby or a someone who quits because I bumped my knee in life.
This isn't a game for folks who can't stomach losing or who get all bent out of shape because they were caught by surprise. You guys act as if EVE screwed your mother and beat up your daddy. I think you folks need to get over it already and come to grips that this game ain't for you period. You can't buy or farm your skills in EVE like you buy gold or farm HK's in WoW to get those purple epics that basically gives you a "IWIN" button and all you have to do is roll your head on the keyboard.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
It has nothing to do with how hardcore it is or is not. It has nothing to do with how much of sandbox it is or is not.
Hardcore is such a adolescent term.... really. No GAME is 'hard core'... you wanna be 'hard core' go join the army, or volunteer as a firefighter... or be a cop... hell... join the Coast Guard... I get ill every time I see a gamer talk about a GAME being 'hard core'. Till then shut up and go play whatever game it is you want to play.
It's a lot of empty space, a lot of mining, and extremely brief periods of white-knuckle violence and meaningless brutality.
Guess that's how you play it... Personally I don't mine at all... find PLENTY of people in space... and I generally fly in 0.0 alone or with 1 or 2 other pilots lately... we get into plenty of fights, most of the time outnumbered. It's not an FPS... I don't kill 1000 critters an hour... I have to stalk my kills, find out their patterns and figure out where the best places are to take them down. I have to pick my targets carefully otherwise I'll get ganged up on and destroyed. THIS is what makes EVE fun for me.
This is the game where psychopaths live out their fantasies, which is nice, since it probably takes a handful of them off the streets.
Yes yes, I understand. Anything you don't like means that whoever does like it is some kind of social pariah. Hate to break it to you but most of the people who play EVE are pretty well balanced people out there in the real world.
People who don't enjoy that sort of thing are labeled as 'carebears,' or as not being 'hardcore enough' to handle what EVE is.
Some players do feel that way... but... to be honest... they are a small minority. Most folks love when new players join the game. Most are very happy to offer advice, free of charge. Some even give newer players a helping hand in the form of isk, or a free ship now and then. But only if we see a player trying their damndest to do it on their OWN first. Get on the game and start begging for isk and you will receive a VERY cold reception. But... ask good questions... pay attention, try your best.... and you will be surprised how welcome you are in the community.
The hard truth? You can never really catch up in EVE - the skill training system prevents it. No matter how good you are, no matter how much you play, no matter how much wealth you acquire, you can never catch up.
Yes, of course, that's why I, a 2006 (effectively due to a very long break from the game) character... can easily take down characters TWICE my age in the game in PVP. I don't just do it occasionally, I do it regularly. Thus my, currently, 35:1 kill to death ratio since joining my newest corporation and my AVERAGE of 17.5:1 kill to death ratio over the entire course of my active PVP career in EVE. (Which started in 2006 with me at a whopping 2.5 million Skillpoints) Oh... hint: You have 2.5 million skillpoints by your 3rd or 4th active month of play.
And don't tell me that other MMOs are like that - they aren't. No matter how steep that cliff in WoW might seem to a neophyte, it can be climbed and conquered easily in a few months of playing. That cliff is a sheer wall in EVE, and the people who are ahead of you will always be so, unless they quit.
Yep, EVE isn't like other MMO's... how boring a world it would be if every MMORPG was exactly alike.... owait... fantasy MMORPG's already are... they're all EQ1 clones.
And I hate to break this to you... TOTAL skillpoints don't mean squat in EVE. All that means anything is how many skillpoints you can apply to the particular ship in which your sorry ass is seated. If you can fly it WELL and have maxed, or nearly maxed, the skills that apply to that ship... then you are every bit as good as a 5 year veteran of the game in it. People who play level based games have a very hard time understanding this. It's been explained over and over and over again why the skill system means that even a player only a few months old can compete, even excel, in EVE... if they put their mind to it and LEARN the game.
The people who enjoy the game the most long-term (and I'm not talking about the googly-eyed newer players who have been playing for three months and are still impressed every time they go into warp) are innevitably those who were there at launch, who formed the first corporations, and who now dominate the game.
Didn't start till November of 2005... quit for 9 months and restarted in August of 2006.... Absolutely love the game. It's got it's flaws, as does every MMORPG... but not the ones you are listing.
If you joined at any time after that, you can never truly catch up. That's an outrageous and extremely elitist way to build an MMO. No wonder the subscriber base is so low.
Yes, because we all know that 240,000 subscriptions and another 40,000 trial accounts is a 'low' number of subscribers.
So to those of you reading this, please ignore the fanatics. This is a beautiful game with an extremely smooth engine, a well-thought-out, balanced economy and a core of almost-religiously-devoted acolytes who have been supporting it since launch. Beyond those three facts, it's an extremely unfriendly, unapproachable enigma, populated by asshats who think that the cartoon that the OP is peddling isn't just funny; it's hilarious.
Like I said. You are uninformed and incorrect. I started WELL after the game was released and keep up just fine. I know several players far "younger" than me in the game who do just as well, some even BETTER than I do. Skillpoints in EVE are not like Levels in other games. As long as you continue to think that way you will never learn how to play and never understand why you are so wrong on this.
TH1S GAEM R HARD 2 LERN! U NOT WELCOM H3RE. L2P OTHR GAEM. That's great. Way to welcome newcomers to the fold.
Unfortunately there ARE asshats in the game who, as you say, do think this way. But they are a minority, not a majority. Then again... there are asshats in every MMORPG.
My advice? Try the game yourselves folks. If you like it... great... if not? It wasn't your bag of tea is all. It's not because it's too hard... it's not because you can't catch up. Those are just silly statements. If you don't like EVE it's just because it's a game that you don't like. It's just that simple.
"A ship-of-war is the best ambassador." - Oliver Cromwell
EVE is truley boring, i tried many diffrent paths in the game: fighter pilot, trader, miner, all have been a huge bore, i didn't wanna buy a full subscription so i could play "business man" in an MMORPG, i could do that in every other mmorpg and still have my fun of slaying a dragon or in sci-fi destroying aliens.
Eve is impossible to play for any reasonable amount of time without being a part of a good corporation, where you have friends either from real life or those you meet in game. Without it the game becomes utterly boring and repetitive.
The name of the game in Eve is not the amount of skillpoints you have, and contrary to the common belief, you can "catch up". It will take you a lot of time, but you will be able to fly more and more ships as well as the vets do it. The most important part of the game is your wallet. "Catching up" has to do with your wallet as much as it has to do with the amount of your skillpoints. If you're serious about the game, buy 2-nd or even 3-rd account, without it you will really never "catch up". Later stages of the game require excessive wealth and to keep the money flowing you will need more than one account, or you'll be stuck struggling with your wallet and spending too much time earning your in-game money. The average age of Eve player is 7 months. In 7 months the player gets enough skillpoints to start using a lot of T2 equipment. Here the player decides, if he wants to play further he'll need to splash more $$$ for utility accounts (or game-time cards) so that he will be able to freely use (lose) bigger and better T2 ships (not talking about capitals yet). Many players leave, those that remain - pay up.
And again, the key to the fun in this game is the people you play with. Without the social aspect this game becomes very boring very fast.
Not true Mog, at least not as a general statement applying to everyone. I have spent the majority of my time solo and enjoy it immensely. Corps are good to, but hardly essential. For some, perhaps, but certainly not for everyone.
EVE is boring. It has nothing to do with how hardcore it is or is not. It has nothing to do with how much of sandbox it is or is not. It's a lot of empty space, a lot of mining, and extremely brief periods of white-knuckle violence and meaningless brutality. This is the game where psychopaths live out their fantasies, which is nice, since it probably takes a handful of them off the streets. People who don't enjoy that sort of thing are labeled as 'carebears,' or as not being 'hardcore enough' to handle what EVE is. "In order to save some souls from writing complaints on the forums (which will as usual get flamed) or wasting money on EVE, I have written a couple of lines for ya." The above quote is shameless baiting. It's the good ol' "Some people aren't man enough to handle this. I, the OP, am, but there's a good chance that you, the prospective player reading this, are not. You're one of those corpses on that hopeless learning curve! You're not hardcore enough! Become one of the 10,000 people playing this game and prove me wrong!" The hard truth? You can never really catch up in EVE - the skill training system prevents it. No matter how good you are, no matter how much you play, no matter how much wealth you acquire, you can never catch up. And don't tell me that other MMOs are like that - they aren't. No matter how steep that cliff in WoW might seem to a neophyte, it can be climbed and conquered easily in a few months of playing. That cliff is a sheer wall in EVE, and the people who are ahead of you will always be so, unless they quit. The people who enjoy the game the most long-term (and I'm not talking about the googly-eyed newer players who have been playing for three months and are still impressed every time they go into warp) are innevitably those who were there at launch, who formed the first corporations, and who now dominate the game. If you joined at any time after that, you can never truly catch up. That's an outrageous and extremely elitist way to build an MMO. No wonder the subscriber base is so low. So to those of you reading this, please ignore the fanatics. This is a beautiful game with an extremely smooth engine, a well-thought-out, balanced economy and a core of almost-religiously-devoted acolytes who have been supporting it since launch. Beyond those three facts, it's an extremely unfriendly, unapproachable enigma, populated by asshats who think that the cartoon that the OP is peddling isn't just funny; it's hilarious. TH1S GAEM R HARD 2 LERN! U NOT WELCOM H3RE. L2P OTHR GAEM. That's great. Way to welcome newcomers to the fold.
Commenting the paragraphs, one by one:
You are boring.
Psycho's living out heir fantasies taking them off the streets? erm... I think you can't handle losing in a game. Do you also call someone beating you at chess a psychopath for capturing your pieces?
If it quacks like a duck, walks like a duck...
A challenge for you. Accept it or turn it down.
Never catch up? Gah! everyone whines about this. You need to smarten up! You can catch up in the way that matters. If you want to get into a titan, it will take you a while, but the veterans have spent more time getting there, so why should it be that much easier for you? Mind you it has become MUCH easier.
You can catch up. You can get into Tech 2 cruisers, battlecruisers and battleship within a reasonable amount of time and and outfit them with the best pvp equipment if you play smart. You will be on even ground when fighting the veterans, because those 20m skillpoints they have in science and industry won't help a damned bit when they are flying a tech 2 cruiser. Please stop being so ignorant about the skill system, please!
Yes there is a challenge when first entering EVE, and the challenge persists throughout the game. Finally we have a game that actually poses a challenge! YAY. If you don't want a game to be challenging, then go play WoW like you suggest. Or might I suggest Hello Kitty Online?
Goonswarm formed up 2 years ago. That's 3 years after server launch and they dominate... You have been proven VERY VERY wrong.
The fact of the matter is that the average EVE populace is quiet mature. Maybe you got unlucky or got too involved with the trolls in the forums (The forum != the EVE community) Or maybe you just came in with the wrong attitude from the get go and got brushed off... possibility? I think so.
Have fun with HKO.
hey now! hello kitty online has farming! not gold - farming, not isk - farming, but actual planting crops - farming!
show the proper respect!
oh and a comment on the original quote in this post -- "no wonder the sub base is so low" ???
eve is either 4th or 5th ranked for subs in the western market. so, um... wtf are you talking about, willis?
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
Comments
How else are they suppose to squeeze you for more money, force you to buy a 2nd account or be gimp.
Too bad the 3rd party review website who wrote this so called "REAL description" didn't have a clue what they were talking about.
Why not try Factional Warfare for yourself. Then you can write your own description of it based on fact.
link, or it didn't happen.
i'm thinking, the fallacies in the comparison would be readily apparent.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
I agree with the guy who said that because you're basically only flying one ship at a time, what counts is your skill level with that ship (and its shielding, armour, capacitor, weapons).
This is the thing that makes a nonsese of the "you can't catch up" idea. Certainly, by the time you've spent about as much time as you'd spend getting to lvl 50 in another game, you can be specialised in a particular type of ship to the extent that those skills are maxed out, therefore with that ship you can be more powerful than someone who has more overall sp than you, but isn't maxed out on the skills for that ship. All the other millions of sp he has just don't help him one little bit.
This is perfectly good design imho, for a sandbox game.
I do find EVE a bit bleak myself sometimes, and I'm only rarely in the mood for it, but there's no doubt that it's pure class as a game.
I'd agree that there's a part of the community that's I laugh at and think of as "mini-me Nietzsches", ilke, mental and moral midgets who think they are big and tough because they're playing a certain computer game fercrhissakes, but the game itself is capable of being played and enjoyed without that mentality.
If anyone wonders why the Eve fanbois are so radically rabid on the forums, it is because they are training skills right now and are alt-tabbed. See that's how you play Eve Online, alt-tabbed and in the forums.
Yeah, exact same except for the fact that you don't completely lose all your gear when you die in wow.
I played EVE close to when it first came out several years ago now. I stopped playing after about 6 months for a period of time then reactivated my account, but then deleted it after about a month more of play time. I'm only here now because I got that itch again, but I've always been one to over-research things before actually investing my time and money in.
I've played many of the other MMOs as well with the same loss of interest. Everquest 1 and 2, WoW, Earth and Beyond (talk about failed space games), DAoC, and many others.
From what I've been reading it seems like EVE is still not a good match for me. The GUI for all screens was never really a problem for me. My personal dislikes might be interpreted as the very things that make EVE a very "lifelike" (a relative term) space sim MMO. The space is just that, space, and there's lots of it, which means the little time I do have to spend on gaming I might spend moving between places. In conjunction with that the places I was going never really seemed that exciting. Mining takes a very long time and if you don't watch it you could easily get podded (anyway, I've never really been one for bots in MMOs).
People talk about how great corporations are in EVE, but in my experience they're not really any different than clans in other games. Interactions are relatively the same and so are the people that compose them. They're nice, but so are lots of people. You can have many people playing together on WoW, granted it's not 200+, but honestly my computer AND my internet connection wouldn't even dream of handling that. I thought my system was doing well if I could mine with about 5 other people with no snappy movement.
I won't lie, I do like to see quick results, anyone who says they don't is probably a liar and is just more patient. In the end, I think MMOs are just not my deal. I just thought I'd add a little bit to the debate.
If that's how you read it, you either completely fail at reading comprehension or it was a hopelessly misguided review. There are NO instances in EVE. There is no queue. Yes it is capture the flag, yes it is actual low sec system control you are fighting for. Yes you do lose stuff when you die. Yes there is limitations on which ships you can bring through warp gates (Which there always has been).
All in all... you fail.
Commenting the paragraphs, one by one:
You are boring.
Psycho's living out heir fantasies taking them off the streets? erm... I think you can't handle losing in a game. Do you also call someone beating you at chess a psychopath for capturing your pieces?
If it quacks like a duck, walks like a duck...
A challenge for you. Accept it or turn it down.
Never catch up? Gah! everyone whines about this. You need to smarten up! You can catch up in the way that matters. If you want to get into a titan, it will take you a while, but the veterans have spent more time getting there, so why should it be that much easier for you? Mind you it has become MUCH easier.
You can catch up. You can get into Tech 2 cruisers, battlecruisers and battleship within a reasonable amount of time and and outfit them with the best pvp equipment if you play smart. You will be on even ground when fighting the veterans, because those 20m skillpoints they have in science and industry won't help a damned bit when they are flying a tech 2 cruiser. Please stop being so ignorant about the skill system, please!
Yes there is a challenge when first entering EVE, and the challenge persists throughout the game. Finally we have a game that actually poses a challenge! YAY. If you don't want a game to be challenging, then go play WoW like you suggest. Or might I suggest Hello Kitty Online?
Goonswarm formed up 2 years ago. That's 3 years after server launch and they dominate... You have been proven VERY VERY wrong.
The fact of the matter is that the average EVE populace is quiet mature. Maybe you got unlucky or got too involved with the trolls in the forums (The forum != the EVE community) Or maybe you just came in with the wrong attitude from the get go and got brushed off... possibility? I think so.
Have fun with HKO.
Why do I feel what you wrote is the greatest compliment I have ever seen for this game..
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CASUAL CONFESSIONS - Draccan's blog
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All i have against Eve is that it's a waiting game, you want to do combat? Enable your weapon circle around stuff and wait. You want to mine, enable your mining laser and wait. You want to get better, better set those skills and wait, sometimes for days, even weeks.
I can sit and wait at a bus station, when i'm playing a game i want to y'know, actually be an active part of it, not just enable and go read a newspaper and hope i win the battle.
If you really turn on your guns and sit back then I can understand why you are dissatisfied. There are lots of strategies you can employ, a pilot who sits there and shoots is usually the one who loses. Consider changing your orbit to outrange your opponent, or moving in close for greater damage. Perhaps you run an acitve tank, or passive tank. Maybe you could use some EW like jamming, dampening, or tracking disrupting. You can bump your opponent to stop him escaping through the nearest gate.
On a larger scale, this all changes. I've spent many hours waiting for systems to load, damn bobbits.
In general though, I get your point. Making ISK is boring, waiting for skills is boring.
EVE is a game, where you have to find your fun yourself, it doesn't shows you the way to the content. The game is full of opportunities, and finding the fun myself makes me happier. Goons are good example, however I hate them . They found their own fun.
Yeah, exact same except for the fact that you don't completely lose all your gear when you die in wow.
It's straight forward 'capture the flag' with no instancing or queue. This is easy mode PvP to allow new players to gently ease into PvP before venturing out into the great wilderness of 0.0 which is completely open.
Why are you waiting? Get in the ship you can fly and learn how to use it properly in fleet and gangs.
Far too many people dropped on their heads when they were born.
Once you find the talent in the game those are the groups you want to stay with.
this is SPARTA~!!
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
erm, that graph shows that after a very short amount of time your gaming skill is very good.
Would it not make more sense the other way round?
The stench of childish tantrums and self entitlement is thick in the air in this thread. I suggest you cry babies stay in WoW carebear land if you can't deal with a game which has a true take on the risk vs reward concept. I've lost plenty of ships myself from frigates to battleships and while the sting of the lose hurt I jumped right back into fray because I am not a whinny baby or a someone who quits because I bumped my knee in life.
This isn't a game for folks who can't stomach losing or who get all bent out of shape because they were caught by surprise. You guys act as if EVE screwed your mother and beat up your daddy. I think you folks need to get over it already and come to grips that this game ain't for you period. You can't buy or farm your skills in EVE like you buy gold or farm HK's in WoW to get those purple epics that basically gives you a "IWIN" button and all you have to do is roll your head on the keyboard.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Game(s) I Am Currently Playing:
GW2 (+LoL and BF3)
To you
Hardcore is such a adolescent term.... really. No GAME is 'hard core'... you wanna be 'hard core' go join the army, or volunteer as a firefighter... or be a cop... hell... join the Coast Guard... I get ill every time I see a gamer talk about a GAME being 'hard core'. Till then shut up and go play whatever game it is you want to play.
Guess that's how you play it... Personally I don't mine at all... find PLENTY of people in space... and I generally fly in 0.0 alone or with 1 or 2 other pilots lately... we get into plenty of fights, most of the time outnumbered. It's not an FPS... I don't kill 1000 critters an hour... I have to stalk my kills, find out their patterns and figure out where the best places are to take them down. I have to pick my targets carefully otherwise I'll get ganged up on and destroyed. THIS is what makes EVE fun for me.
Yes yes, I understand. Anything you don't like means that whoever does like it is some kind of social pariah. Hate to break it to you but most of the people who play EVE are pretty well balanced people out there in the real world.
Some players do feel that way... but... to be honest... they are a small minority. Most folks love when new players join the game. Most are very happy to offer advice, free of charge. Some even give newer players a helping hand in the form of isk, or a free ship now and then. But only if we see a player trying their damndest to do it on their OWN first. Get on the game and start begging for isk and you will receive a VERY cold reception. But... ask good questions... pay attention, try your best.... and you will be surprised how welcome you are in the community.
Yes, of course, that's why I, a 2006 (effectively due to a very long break from the game) character... can easily take down characters TWICE my age in the game in PVP. I don't just do it occasionally, I do it regularly. Thus my, currently, 35:1 kill to death ratio since joining my newest corporation and my AVERAGE of 17.5:1 kill to death ratio over the entire course of my active PVP career in EVE. (Which started in 2006 with me at a whopping 2.5 million Skillpoints) Oh... hint: You have 2.5 million skillpoints by your 3rd or 4th active month of play.
Yep, EVE isn't like other MMO's... how boring a world it would be if every MMORPG was exactly alike.... owait... fantasy MMORPG's already are... they're all EQ1 clones.
And I hate to break this to you... TOTAL skillpoints don't mean squat in EVE. All that means anything is how many skillpoints you can apply to the particular ship in which your sorry ass is seated. If you can fly it WELL and have maxed, or nearly maxed, the skills that apply to that ship... then you are every bit as good as a 5 year veteran of the game in it. People who play level based games have a very hard time understanding this. It's been explained over and over and over again why the skill system means that even a player only a few months old can compete, even excel, in EVE... if they put their mind to it and LEARN the game.
Didn't start till November of 2005... quit for 9 months and restarted in August of 2006.... Absolutely love the game. It's got it's flaws, as does every MMORPG... but not the ones you are listing.
Yes, because we all know that 240,000 subscriptions and another 40,000 trial accounts is a 'low' number of subscribers.
Like I said. You are uninformed and incorrect. I started WELL after the game was released and keep up just fine. I know several players far "younger" than me in the game who do just as well, some even BETTER than I do. Skillpoints in EVE are not like Levels in other games. As long as you continue to think that way you will never learn how to play and never understand why you are so wrong on this.
Unfortunately there ARE asshats in the game who, as you say, do think this way. But they are a minority, not a majority. Then again... there are asshats in every MMORPG.
My advice?
Try the game yourselves folks. If you like it... great... if not? It wasn't your bag of tea is all. It's not because it's too hard... it's not because you can't catch up. Those are just silly statements. If you don't like EVE it's just because it's a game that you don't like. It's just that simple.
"A ship-of-war is the best ambassador." - Oliver Cromwell
I'm new to the world of Eve online.
I researched the game before I tried it, I understand that eve is a cold harsh place.
These are the things i knew before I even created a pilot.
Go into the wrong system and you could get popped.
Eve isn't safe unless you're docked.
In eve you need to specialize in a certain role to be competitive with older players.
Eve is a group oriented game, going it alone will get you killed most of the time.
Be prepared to be blown up, make sure you have the isk or a ship on standby to replace what you lost.
You will make mistakes just make sure you learn from them.
If it's too good to be true, it probably is.
Trust no one
Hell I could go on and on.
Anyone interested in playing Eve don't let these doom and gloom posts scare you.
Eve is a fun game, you can play a ton of roles and you have an amazing level of freedom in game.
If you are afraid of pvp don't let that stop you from trying eve, a lot of non-pvp roles exist in this game.
PLaying: EvE, Ryzom
Waiting For: Earthrise, Perpetuum
EVE is truley boring, i tried many diffrent paths in the game: fighter pilot, trader, miner, all have been a huge bore, i didn't wanna buy a full subscription so i could play "business man" in an MMORPG, i could do that in every other mmorpg and still have my fun of slaying a dragon or in sci-fi destroying aliens.
Eve is impossible to play for any reasonable amount of time without being a part of a good corporation, where you have friends either from real life or those you meet in game. Without it the game becomes utterly boring and repetitive.
The name of the game in Eve is not the amount of skillpoints you have, and contrary to the common belief, you can "catch up". It will take you a lot of time, but you will be able to fly more and more ships as well as the vets do it. The most important part of the game is your wallet. "Catching up" has to do with your wallet as much as it has to do with the amount of your skillpoints. If you're serious about the game, buy 2-nd or even 3-rd account, without it you will really never "catch up". Later stages of the game require excessive wealth and to keep the money flowing you will need more than one account, or you'll be stuck struggling with your wallet and spending too much time earning your in-game money. The average age of Eve player is 7 months. In 7 months the player gets enough skillpoints to start using a lot of T2 equipment. Here the player decides, if he wants to play further he'll need to splash more $$$ for utility accounts (or game-time cards) so that he will be able to freely use (lose) bigger and better T2 ships (not talking about capitals yet). Many players leave, those that remain - pay up.
And again, the key to the fun in this game is the people you play with. Without the social aspect this game becomes very boring very fast.
Not true Mog, at least not as a general statement applying to everyone. I have spent the majority of my time solo and enjoy it immensely. Corps are good to, but hardly essential. For some, perhaps, but certainly not for everyone.
Commenting the paragraphs, one by one:
You are boring.
Psycho's living out heir fantasies taking them off the streets? erm... I think you can't handle losing in a game. Do you also call someone beating you at chess a psychopath for capturing your pieces?
If it quacks like a duck, walks like a duck...
A challenge for you. Accept it or turn it down.
Never catch up? Gah! everyone whines about this. You need to smarten up! You can catch up in the way that matters. If you want to get into a titan, it will take you a while, but the veterans have spent more time getting there, so why should it be that much easier for you? Mind you it has become MUCH easier.
You can catch up. You can get into Tech 2 cruisers, battlecruisers and battleship within a reasonable amount of time and and outfit them with the best pvp equipment if you play smart. You will be on even ground when fighting the veterans, because those 20m skillpoints they have in science and industry won't help a damned bit when they are flying a tech 2 cruiser. Please stop being so ignorant about the skill system, please!
Yes there is a challenge when first entering EVE, and the challenge persists throughout the game. Finally we have a game that actually poses a challenge! YAY. If you don't want a game to be challenging, then go play WoW like you suggest. Or might I suggest Hello Kitty Online?
Goonswarm formed up 2 years ago. That's 3 years after server launch and they dominate... You have been proven VERY VERY wrong.
The fact of the matter is that the average EVE populace is quiet mature. Maybe you got unlucky or got too involved with the trolls in the forums (The forum != the EVE community) Or maybe you just came in with the wrong attitude from the get go and got brushed off... possibility? I think so.
Have fun with HKO.
hey now! hello kitty online has farming! not gold - farming, not isk - farming, but actual planting crops - farming!
show the proper respect!
oh and a comment on the original quote in this post -- "no wonder the sub base is so low" ???
eve is either 4th or 5th ranked for subs in the western market. so, um... wtf are you talking about, willis?
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?