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Deathwhisper is losing guilds...

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  • Die_ScreamDie_Scream Member Posts: 1,785
    Originally posted by MaGicBush


    I have been thinking about subscribing to another MMO as well, I thought about LoTR because I LOVE the books/movies but I heard that at low levels there is no players hardly and that the end-game is pretty boring. I am wanting a PVP game if LoTR is not worth it, anyone have some input?

     

    There are just a handful of "real" PvP games. By real, I mean no artificial "carebear" limits on PvP. Ganking, murder gangs, player justice or no justice.

    I'm not a "real" PvPer, but I've heard EvE is pretty hardcore, with a nasty death penalty to boot. L2 is pretty hardcore PvP from what I know. DAOC is opening a new server soon that has some buzz, worth a look.

    There is Fury (fail), not sure about the upcoming Aion's PvP.

    If you want a polished game with loads of PvE content, limited (very) PvP, but lots of quality of life bells and whistles, good story telling and with a huge free update about to drop (or did it yet?), you were right first time - LOTRO.

    Guess what? They don't charge you for the free trial! Imagine!

  • mrroboto40mrroboto40 Member UncommonPosts: 657
    Originally posted by FischerBlack

    Originally posted by Unfinished


    Fee for the 'Open Beta'
    Fee for the Early Access
    Fee to DL the Client to use a 'Buddy Key'
     
    FunCom aren't fools, they are trying to squeeze out every cent they can out of each customer,  they know they won't be getting many long term subscribers.  The only upside could be that Gaute Godager never helms another MMO development.



     

    Agreed. One thing I can give to Brad McQuaid is that in the end he was apologetic for the outcome of VG. Guatte's smugness about his awesome launch and the 700,000 boxes sold, while the player base screams bloody murder on the forums really pisses me off.



    The way you put it here is the best I've ever seen it. I hate Gaute, he's way to smug considering the game's current state. I guess hes hoping Xbox will do it for them, truth is, only people who are going to want to play it are those who missed out because of their computer specs.

    image

  • ghoul31ghoul31 Member Posts: 1,955
    Originally posted by MaGicBush


    So whats a better PVP MMORPG(Besides EVE), or DAoC(no playerbase)?



     

    Shadowbane

     

  • MaGicBushMaGicBush Member UncommonPosts: 689
    Originally posted by Die_Scream

    Originally posted by MaGicBush


    I have been thinking about subscribing to another MMO as well, I thought about LoTR because I LOVE the books/movies but I heard that at low levels there is no players hardly and that the end-game is pretty boring. I am wanting a PVP game if LoTR is not worth it, anyone have some input?

     

    There are just a handful of "real" PvP games. By real, I mean no artificial "carebear" limits on PvP. Ganking, murder gangs, player justice or no justice.

    I'm not a "real" PvPer, but I've heard EvE is pretty hardcore, with a nasty death penalty to boot. L2 is pretty hardcore PvP from what I know. DAOC is opening a new server soon that has some buzz, worth a look.

    There is Fury (fail), not sure about the upcoming Aion's PvP.

    If you want a polished game with loads of PvE content, limited (very) PvP, but lots of quality of life bells and whistles, good story telling and with a huge free update about to drop (or did it yet?), you were right first time - LOTRO.

    Guess what? They don't charge you for the free trial! Imagine!

     

    I just downloaded LoTR free trial to give it a shot, I was always a HUGE fan of the books/movies. If I like it I may switch to that for a while and see how AoC does in a few months.

    --------------------
    image

    -Currently playing FFXIV, and BDO.

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by alakram


    So hardcore players/guilds are leaving the game. As of now I dont understand very well why people leave. Well, My max level is a guardian level 28. So Im still in the low level range, the one with polished content. I think Im a casual players becouse I dont have too much time to play. With Age Of Conan Im not rushing because I like the game and I dont like rushing the stuff I like, so Im still not having as much troubles to make me leave the game. Im starting to think, actually hardcore players/guild leave everygame released lately. Maybe the problem is, games are released to cater casual players, with content enought for casual players not for hardcore ones?. Im not trying to flame anyone here. And why to do that?. Because you can rush in 2 or 3 months content you needed 1 year to develop. So, it's imposible to cater the hardcore players anymore. Content need a lot of time to be developed, and little time to be rushed. No, is not hardcore players fault, is just a matter of developing time, vs money spent vs playing time.
    Anyway, it's really a pity buying a game wanting to have fun and finding your self quiting after 3 months. Well, or not. You can finish some games in a weekend, Call of duty 4, for example. And is not a bad game isn't it?



     

    Fully agree, I'm playing casual aswell, use to be hardcore ,but these games as you have mentioned arn't really hardcore anymore, so kinda pointless to play such game hardcore as like you say most  atleast that consider themselfs hardcore will often with most games leave after 1/2 months cause these people seem to be clueless in how to play MMORPG and alway's rush thru the content even tho they full well know that it is stupid to go after things we know aint working, afcourse doesn't make it right things are not working but the inpatients we see with people TRYING to play games in this genre keeps amazing me and will eventuely be the downfall of MMORPG as we knew them, Oh wait all those complainers have already made MMORPG into what it is today. But I am almost 100% sure they don't even know or understand this.

    So please keep leaving guy's, afcourse simply stop playing a game that isn't fun to you, but please stop this foolish NOOB rush playstyle, but then again seeing most of these people continue to have hte same playstyle and funny is to ee them at every new release never the less and after a few weeks the same complaints we saw them saw at a former game will be said once again, cause these people totaly ignore how much time it takes to actualy creat something, and then see these people rush to things that took years and years to develop as if it's nothing. Damn shame to see such gamers or in other words wanna-be and trying to be gamers. Now don't get me wrong I hate it that games don't have enough content, but I do realize how much time it cost to develop these games, something it seems hardly anyone complaining seems to understand.

  • mcburlymcburly Member Posts: 234

    im in born in chaos on deathwhisper my guild is one of the elite guilds on the server and we are all very content in AOC still. we are almost done with our tier 2 city and we have almost 60 active members. we are more of an adult guild with a more casual style of gameplay. never the less we are either at level 80 or close to it. i think we got 6 lvl 80s and about 25 ppl in the 70s. i dont know though i havent noticed much of a dip in player base but ppl quitting is bound to happen in any game. regardless im having fun with my guild so thats all that matters

    image

  • ThillianThillian Member UncommonPosts: 3,156
    Originally posted by Daffid011

    Originally posted by Thachsanh



    They might.
    The9, the Chinese company, paid up front around 100 million USD to release WoW in China. Roughly 35 million USD for the lisense, about 70 million USD for initial equipments and data center cost because Blizzard require all top of the line servers.
    Even after paying 100 millions USD at once, remember, they have to pay this in very short amount of time, not over 4 - 5 years, they sill making money hand over fist with WoW China.
    I believe they recover their investment in the first year of releasing WoW China.

     

    WoW didn't launch in China until sometime in mid 2005.  The game was already a success by then and long after the $120 million dollars that Thillian claims Blizzard spent to launch the game. 

     

     



     

    You called me a liar and you apparently know half as much as I do about all this. Success can be predicted in a way. Even as we know now AoC turned to be a flop, they made enough money on box sales to be able to announce expansion. And all this because of advertisment. People obviously underestimate the power of advertisment. WoW had even bigger advertisment campaign before release than AoC. And in a way it was kinda enjoyable game for all the pre-btnet people that either played Warcraf t 3 or Diablo.

    Indeed 120$ is enough to finance a holywood blockbluster, but I'm not sure what are you trying to say here. That Blizzard should rather do a movie with all these money?

     

    REALITY CHECK

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by Reklaw 


     
    Fully agree, I'm playing casual aswell, use to be hardcore ,but these games as you have mentioned arn't really hardcore anymore, so kinda pointless to play such game hardcore as like you say most  atleast that consider themselfs hardcore will often with most games leave after 1/2 months cause these people seem to be clueless in how to play MMORPG and alway's rush thru the content even tho they full well know that it is stupid to go after things we know aint working, afcourse doesn't make it right things are not working but the inpatients we see with people TRYING to play games in this genre keeps amazing me and will eventuely be the downfall of MMORPG as we knew them, Oh wait all those complainers have already made MMORPG into what it is today. But I am almost 100% sure they don't even know or understand this.
    So please keep leaving guy's, afcourse simply stop playing a game that isn't fun to you, but please stop this foolish NOOB rush playstyle, but then again seeing most of these people continue to have hte same playstyle and funny is to ee them at every new release never the less and after a few weeks the same complaints we saw them saw at a former game will be said once again, cause these people totaly ignore how much time it takes to actualy creat something, and then see these people rush to things that took years and years to develop as if it's nothing. Damn shame to see such gamers or in other words wanna-be and trying to be gamers. Now don't get me wrong I hate it that games don't have enough content, but I do realize how much time it cost to develop these games, something it seems hardly anyone complaining seems to understand.

    Lets put aside the fact that Funcom designed the game for people to reach max level much quicker than most MMOs.

    Please tell me when it is acceptable for a company to release the high level content to a game that people have paid money for.  Is it 2 months?  6 months?  1 year?  When can people start complaining about the problems with a games high end content, because they somehow leveled at an acceptable rate?  See how silly that sounds.

    Just because people level faster than others or play more hours a day doesn't make them wrong or somehow playing a game incorrectly.  If a game is sold as having 80 levels and a bunch of high level content then those things should be in the game at launch.  The players shouldn't be making excuses for a company by demonizing those who level fast as if the condition of the game is their fault and they should have taken more time to level.  This isn't exactly a new phenomena of fast levelers and game designers know this.

     

    Don't get me wrong, I fully understand what you are trying to say about people who simply must level to max as fast as possible to do end game content [and personally I agree with you], but I am not sure this is the case here [or that it even matters].  Sure people leveled fast and this game is designed to level even faster than normal, but many are complaining that end game simply doesn't exists, function or there isn't much of it at all. 

    I don't think those complaints should be invalidated just because people level quicker than others.  I think it sets a bad precedent that players automatically assume a large portion of the game won't be in at launch and for many months after that.  It shouldn't be something we start to accept just out of habit, but instead game makers go the extra mile to make sure games are complete. 

     

  • Galahad_KoAGalahad_KoA Member Posts: 14

    We left deathwhisper and almost everyone cancelled their account in the guild. That was 80+ people disgusted with the state of the game. We have other chapters of the guild in other games out or coming out so theres no reason we were going to stick with such a mess.

     

     

  • Paragus1Paragus1 Member UncommonPosts: 1,741
    Originally posted by Galahad_KoA


    We left deathwhisper and almost everyone cancelled their account in the guild. That was 80+ people disgusted with the state of the game. We have other chapters of the guild in other games out or coming out so theres no reason we were going to stick with such a mess.
     
     

     

    There's no reason to play if they are letting cheater and exploiters run wild.  What's the point?

  • GarfunkelGarfunkel Member UncommonPosts: 224
    Originally posted by Paragus1


    ........They are banning people for PvPing to close to a rez pad........
     



     

    Is this true? I thought companies that banned people for playing within the confines of the game were a thing of the past. Or are these players exploiting to reach in to some sort of safe zone? That's a serious mark against Funcom in my book. If some thing isn't allowed then they should make it impossible to do. Banning people for just playing the game and coming a cropper, they don't deserve to succeed.

    _________________________________________
    You can walk the walk but can you talk the talk?

  • GarfunkelGarfunkel Member UncommonPosts: 224
    Originally posted by MaGicBush


    I have been thinking about subscribing to another MMO as well, I thought about LoTR because I LOVE the books/movies but I heard that at low levels there is no players hardly and that the end-game is pretty boring. I am wanting a PVP game if LoTR is not worth it, anyone have some input?



     

    Don't go for LOTRO if PvP is anywhere near the top of your check list. It's a really great PvE game but the pvp side, monster play, is under developed and has some serious issues. It's only there as a diversion.

    It has many issues but the one of the bigegst ones is the code just isn't up to fast paced pvp. Getting jumped by 5 or 6 people means you see scolling damage like mad and your 'instant' skills not firing off for up to 4 or 5 seconds meaning generally that you are dead before you can act. It seriously needs some optimisation but it could be fun if they put the time in to get it right.

    The other thing is pvp here is all about crowd control, more so than any other game I've played. As well as being unable to act due to the coding, expect to be rooted, dazed, stunned, knocked down en mass. I enjoyed monsterplay for a long time but only by not taking it seriously and expecting the odds to be totally stacked against me. And that leads to the final main issue I have.

    The under lying principle of Monsterplay is that a 'creep' should never be the equal of a 'freep'. Fair enough if you want to keep the outcome of every battle in line with the books i.e. creeps loose every 'balanced' face-off. Not much fun for the creeps though. Most freeps wqant some reward for their journey to level 50 and this is it. Superiority.

    _________________________________________
    You can walk the walk but can you talk the talk?

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by Thillian 
    You called me a liar and you apparently know half as much as I do about all this. Success can be predicted in a way. Even as we know now AoC turned to be a flop, they made enough money on box sales to be able to announce expansion. And all this because of advertisment. People obviously underestimate the power of advertisment. WoW had even bigger advertisment campaign before release than AoC. And in a way it was kinda enjoyable game for all the pre-btnet people that either played Warcraf t 3 or Diablo.
    Indeed 120$ is enough to finance a holywood blockbluster, but I'm not sure what are you trying to say here. That Blizzard should rather do a movie with all these money?
     

     

    I will try to be clear with you on three points.

    On several occasions you have stated WoW was created on a dev budget of 80 million dollars and also had a budget of 40 million dollars to advertise the launch of the game.  You have never given any evidence to backup your claims and seem to be the only person on the internet with those figures.  I am saying that you are just spreading misinformation and nothing more when you state those figures and then base a theory off of it.  To be absolutely clear I am saying you are wrong about WoW launching with a $120 million dollar budget. 

    Second, you have often said that WoW is only succesful because of marketing and fanbase and that is why people buy and play the game.  Now you are using the same logic to justify why people are not going to play Conan.  You sure took a long route to prove yourself wrong.

     

    Third we have no idea how much of the box sales revenue Funcom actually receives and how much debt they might have to pay with those procedes.  They can announce expansions all they want, but it doesn't equate to proof that they actually made enough money to create an expansion.  Odds are they did, but if subs drop drastically who knows.  Also I think it is a bit early to call VG a flop considering the game is only 2 months old. 

  • MaGicBushMaGicBush Member UncommonPosts: 689
    Originally posted by Garfunkel

    Originally posted by MaGicBush


    I have been thinking about subscribing to another MMO as well, I thought about LoTR because I LOVE the books/movies but I heard that at low levels there is no players hardly and that the end-game is pretty boring. I am wanting a PVP game if LoTR is not worth it, anyone have some input?



     

    Don't go for LOTRO if PvP is anywhere near the top of your check list. It's a really great PvE game but the pvp side, monster play, is under developed and has some serious issues. It's only there as a diversion.

    It has many issues but the one of the bigegst ones is the code just isn't up to fast paced pvp. Getting jumped by 5 or 6 people means you see scolling damage like mad and your 'instant' skills not firing off for up to 4 or 5 seconds meaning generally that you are dead before you can act. It seriously needs some optimisation but it could be fun if they put the time in to get it right.

    The other thing is pvp here is all about crowd control, more so than any other game I've played. As well as being unable to act due to the coding, expect to be rooted, dazed, stunned, knocked down en mass. I enjoyed monsterplay for a long time but only by not taking it seriously and expecting the odds to be totally stacked against me. And that leads to the final main issue I have.

    The under lying principle of Monsterplay is that a 'creep' should never be the equal of a 'freep'. Fair enough if you want to keep the outcome of every battle in line with the books i.e. creeps loose every 'balanced' face-off. Not much fun for the creeps though. Most freeps wqant some reward for their journey to level 50 and this is it. Superiority.

     

    So for the moment what is a good well populated PVP game?

    --------------------
    image

    -Currently playing FFXIV, and BDO.

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