MMORPG.com Age of Conan Correspondent Chris Carlis files this report on the upcoming PvP system for Age of Conan.
When we all saw the videos for Age of Conan, we were all motivated by the decapitations and fatalities that we saw. Then we saw all of the different siege warfare scenes that really got our blood flowing. And I know I’m not alone when I say that I was hell of excited about it. Age of Conan promised us lots of blood, gore and an active, fun playing system. Well it delivered most of all of it. Currently there are still some problems with the siege system, and there are some small imbalances in the classes. But in the coming weeks and months we expect to see huge game improvements including the PvP levels being enabled and the murder system. In this article I will briefly go over these new enhancements and what I think that they mean to players. First, we will be covering the new PvP system. This is a system that was active in beta, but was not turned on when the game was released. Since then, the players have been begging and pleading with the developers to turn it on to give us some sort of content besides raiding at the end game and now, it seems like these changes are finally coming.
This review should come with a disclaimer: Please note we are receiving tons of advertisement money from Funcom so this is not completely objective.
Could mmorpg.com write scathing reviews (if deserved, which it is) about AoC? Sure, but they would lose money, so in effect, no they can't. So why even write reviews if the outcome is fixed?
It makes no sense..
Actually, any advertising that we get from Funcom has no berring on what we write about it. I have explained many times the reason that this doesn't make sense, especially from a business perspective. Frankly, I'm tired of hearing it. It's a knee-jerk accusation that clearly isn't too well thought-out.
The correspondent program is designed to appeal to players of the individual games who are playing the games. As such, the correspondents are people who actually play and enjoy the game so it shouldn't be a surprise when their articles reflect that.
No review outcome is fixed. I am also curious what part of this article you thought was a review? I didn't see the review tag on the article and I didn't see a score. You can camplain about bias in a review if you want (although, just to point out the fact that reviews are opinion-based by definition so bias doesn't really work there either), but this wasn't a review. Just saying is all.
i was thinking along the same lines as Drakkan as i read this article - i had no idea that "correspondents" were actually what most people on this site considers to be "fanbois" - i guess i was suppose to read something about this somewhere on this site
now that that is cleared up.........
i will now read these "news" items with the view that they are the site fillers that they are
Ugh...they aren't site fillers, they are useful articles. They also have correspondents for LOTRO, ROSE Online, etc. Even I went out for a position as one.
There's nothing wrong with these articles. They inform the staff of news updates, and they write articles about the game of choice. This was an article explaining the future (possible) PvP of AOC, and it was informing and a pretty good read. This is no "site filler" but a good way of keeping the community updates with all of the different MMOs. I appluad the staff for this brilliant idea, so we could see updates from more games more often.
I don't see people complaining like this on other threads....God, you AOC people just attack anything possible, don't you?
i am not an "AOC people"
i read this article because of its title and all the complaints i have read about AOC pvp - figuring that this update would take care of some those complaints - whether it does or doesn't i don't know
this issue was that this "correspondent" (and who doesn't associate correspondent with news reporter) didn't seem to really know about the issues that players are/were having with AOC pvp
then upon further reading of the comments on the article i found that, according to this website, a "correspondent" is a fan of a given game that would natually be giving biased views/reviews of said game
i would think a better title for these types of articles would be "fan mail from AOC, LOTRO, WOW or........."
WAs the article a little soft? I suppose. BUT, he was stating Funcom's future ideas (whether or not they will happen) and how they plan to fix the problems.
Correspondents can write articls, explain different things about the game, give reviews of the game, etc.
__________________________________________________ In memory of Laura "Taera" Genender. Passed away on Aug/13/08 - Rest In Peace; you will not be forgotten
MMORPG.com Age of Conan Correspondent Chris Carlis files this report on the upcoming PvP system for Age of Conan.
When we all saw the videos for Age of Conan, we were all motivated by the decapitations and fatalities that we saw. Then we saw all of the different siege warfare scenes that really got our blood flowing. And I know I’m not alone when I say that I was hell of excited about it. Age of Conan promised us lots of blood, gore and an active, fun playing system. Well it delivered most of all of it. Currently there are still some problems with the siege system, and there are some small imbalances in the classes. But in the coming weeks and months we expect to see huge game improvements including the PvP levels being enabled and the murder system. In this article I will briefly go over these new enhancements and what I think that they mean to players. First, we will be covering the new PvP system. This is a system that was active in beta, but was not turned on when the game was released. Since then, the players have been begging and pleading with the developers to turn it on to give us some sort of content besides raiding at the end game and now, it seems like these changes are finally coming.
After reading this "new" idea to deal with level 80s hitting on lowly level 1-20s, its actually giving these gankers what they want, the ability to show how pathetic they really are.
Why didnt the devs implement the Prison system? or a new system where players are actually BANNED from playing the game depending on their murder score?
Say, ganker guild a, just goes around ganking new players, rather than stopping them trading (which they wont really care about anyway) or entering towns, why not ban them for a set period of time.
Example..
Gankers guild a, goes around for first week and kills 100 level 10-20's, they amass 1750 points each.
So 10% of that is 1.7 days.
Now the whole of Gankers guild A, are in jail and Cant do jack, actually there banned from playing their characters.
Im sure this will get the message across to fight fair.
But alas, i as many other X-AOC players (got an ati card you see) will not be coming back for this system thats on the Horizon
Good post, does a good job on the upcoming update to the pvp system. Anyone know when it goes live?
As to the Siege system, well, lets be kind and just say it is not working at this time. Siege was one of those things that they knew was broken at release and would get to later, just that how later it will be no one knows.
i have waited for aoc 2 years, and i played 2months after the release.
the pvp system from what iv read about, it's just the basics of lineage2, neutral = white ; criminal = purple ; murderer = red , even adding this to aoc the game isnt going to be more fun, yes ffa would be a litle bit better, but not enough, i didnt like the battle grounds, nor the sieges, seriously whats left ? flag mini-games ?
i just find the pvp in aoc frustrating because of the lag, and more importantly not fun for so many reasons, funcom can always try to update their game, fanboys can always try to be patient, but in the end, i see no real happy ending for this game, so either they are incompetent becuz i see so many patch went wrong, some bugs really weird makes you wonder if their dev team have real experience in games dev, or just maybe they dont have enough people, either way funcom is loosin players evey day, they are loosing money for investment, and this is not gonna make it easier for them to fix the game.
solutions :
1-fix the game fast, and try to rebuild aoc reputation ( not gonna happen )
2-try to launch an addon as soon as possible, to remake some money to keep up with the costs ( probably whats going to happen)
3-find a buyer for the game like vanguard did ( still need to find a corp crazy enough )
I am starting not to like this site. this is the most crapy and broken game i have yet to play, yet they never say anything negetive. its to late to make up for the lack that this game has. so take a year, take two years to fix, but your not going to do it with my money
I started to hate this site too, review or whatever they call is so one sided. That is fine, but if anyone want to discuss how flawed that review/whatever they call, they started to ban people.
You have been issued a temporary ban by one of our moderators.
Category: Spam
Span: 07/31/2008 - 08/01/2008 [1 days]
Reason: MMORPG.com does not permit spam posts or threads on our forums. Spam posting includes repeated or nonsensical posts that disrupt the forum.
Ban me for Spam???? I only got one post and it stated what I see those flaws in the orginal post like others. At least ban me for something else like disagree with OP, or flaming the company. Guess I was the first one to reply and take the hit.
edit: oh I created this acct just to warn others, no more bashing OP and love Funcom or you will get ban lol too
Yeah, that's probably what happened. In order to silence you, a moderator went out of his or her way to give you a temp ban for a whole day. Long-term silencing.
We do have an appeals process, just so you know. You can complain to community@mmorpg.com. Our Community Manager Richard will be happy to look into this for you.
I must agree with Jon here...i have been talking to Richard who spent MANY emails helping me understand my ban then lifted it, due to my post being borderline. He emailed me many times just chatting, he really is a nice guy.
MMORPG.com Age of Conan Correspondent Chris Carlis files this report on the upcoming PvP system for Age of Conan.
When we all saw the videos for Age of Conan, we were all motivated by the decapitations and fatalities that we saw. Then we saw all of the different siege warfare scenes that really got our blood flowing. And I know I’m not alone when I say that I was hell of excited about it. Age of Conan promised us lots of blood, gore and an active, fun playing system. Well it delivered most of all of it. Currently there are still some problems with the siege system, and there are some small imbalances in the classes. But in the coming weeks and months we expect to see huge game improvements including the PvP levels being enabled and the murder system. In this article I will briefly go over these new enhancements and what I think that they mean to players. First, we will be covering the new PvP system. This is a system that was active in beta, but was not turned on when the game was released. Since then, the players have been begging and pleading with the developers to turn it on to give us some sort of content besides raiding at the end game and now, it seems like these changes are finally coming.
This review should come with a disclaimer: Please note we are receiving tons of advertisement money from Funcom so this is not completely objective.
Could mmorpg.com write scathing reviews (if deserved, which it is) about AoC? Sure, but they would lose money, so in effect, no they can't. So why even write reviews if the outcome is fixed?
It makes no sense..
Actually, any advertising that we get from Funcom has no berring on what we write about it. I have explained many times the reason that this doesn't make sense, especially from a business perspective. Frankly, I'm tired of hearing it. It's a knee-jerk accusation that clearly isn't too well thought-out.
The correspondent program is designed to appeal to players of the individual games who are playing the games. As such, the correspondents are people who actually play and enjoy the game so it shouldn't be a surprise when their articles reflect that.
No review outcome is fixed. I am also curious what part of this article you thought was a review? I didn't see the review tag on the article and I didn't see a score. You can camplain about bias in a review if you want (although, just to point out the fact that reviews are opinion-based by definition so bias doesn't really work there either), but this wasn't a review. Just saying is all.
I'd like to add something.
I liked the article, except for one thing:
"there are some small imbalances in the classes"
Sorry, but that is incorrect. I won't push it down your throat that "if you played the game you'd know." But rather, if you have been at level 80 and fight other classes 1v1, 3v3, 5v5, and did the mini-games in there... You'd see that there is more than a minor imbalance. When it comes down to it, no bullshit, it's whoever has the most Tempest of Set's on their team WINS. In the event that either team doesn't have a ToS then whoever has the other priest classes wins. :P
Assuming everyone is of equal skill, 2 Rangers, 2 Assassins, 1 Dark Templar cannot take on 1 Herald of Xotli and 1 Tempest of Set. (Note: HoX isn't the overpowered one, they are just glass-cannons, and quite powerful ones at that. I should know, I played one before I uninstalled.)
And yet again we see that FFA-style PvP is a failure and unable to keep a MMMORPG profitable. How many of these failures will it take to shut up the ones always whining for a FFA PvP MMORPGs claiming it would be so popular. Learn 2 History.
And yet again we see what happens to a pvp FFA game when they listen to carebears too afraid to die in a video game and get their fweewings huwrt. Instead of working on the siege system and polishing it up they spent waaay too much time working on stupid raids, quests, levels and other pve crapolla that they original design did not have. In fact the original had a much better system of pvp but the crybaby carebears didn't like that it took skill to do it and instead they wanted the dumb down version we have now.
The only problem with pvp in mmo's is carebears that want to pve. Instead of having the stones to just kick these girly men to the curb and tell them to go play another pve game they listen to them and everything gets messed up. Even in games that separate pve and pvp the pve carebears come over and then cry when they die. ewww I was gank'd.
Learn 2 history
as for a MMO site to actually give a score a game deserves? Or put a game on blast for being a POS? LMAO!! never happen. If your looking for the consumer reports of the MMO world.. hasn't happen... yet...
Too little way Late. Why wasn't this implemented at launch? Another failure to this over hype piece of garbage. I am a happy canceled since I left this buggy game a month ago. Please Jumpgate, Aion, and WAR make my year. i am tired of these new MMO's being so bad.
All the other comments aside, i am a bit confused as to the purpose of this article.
Essentially it sums up the recent press and forum news releases from Funcom, added with a few (not always relevant) opinions. It does not tell me anything new or interesting about the up and coming PvP changes. It does not even give me a proper time line as to when to expect that (so i have to consult the official forums anyway if i want to know, where i find all this info regardless).
On top of that it is clearly written by someone with little to no journalistic experience - sentence structure and catch phrases make me want to gauge my eyes out.
In short - i think i'll stay clear of correspondent's posts in the future and get my news straight from the source. At least it's less diluted.
I guess I'll add my name to the list of folks here left with a bitter taste in their mouths by Funcom.
When you have the temerity to print features on the back of the box and then leave them out at launch... with a 'ship it and patch it later' attitude (and i mean crucial content like the pvp system and gear, the level 60+ pve content etc, DX10 support)...
that's showing nothing less than contempt for the customer base.
I do have the capacity to listen to other peoples views though, I'm not about to throw grief at the OP for daring to like a game I've past all reasonable milestones of patience with. Good for him, I'm happy that he's happy etc.
I think the hostility from the so called 'tin foil hat brigade' basically comes down to exasperation that others are happily indulging on the AoC marketing spin and still remain hopeful that change is on the horizon - a bit like an abused spouse (imo).
And yet again we see that FFA-style PvP is a failure and unable to keep a MMMORPG profitable. How many of these failures will it take to shut up the ones always whining for a FFA PvP MMORPGs claiming it would be so popular. Learn 2 History.
LOL!
Mate the problem is not the FFA, its how it is implemented. In AoC you die, respawn at the resspoint and thats it. FFA without consequences for the one dying and benefit for the one killing is not much fun. Its like playing poker without the money.
The hardcore players I know that still enjoy it in AoC do it for the pure purpose to claim a certain spot in the world and to make noone passing that without their permition. But that is only a motivation of very few people out there.
If you give the people FFA you have to give them a few other things to make it worth while. Being loot, claimable territory, resources or what ever it will be, but giving them nothing makes FFA or PvP in general pretty useless. So what you said is just, sorry to be that harsh - plain bullshit :-)
And to learn from history would bring up the knowledge that most MMOs with FFA had a similar problem like AoC so it just proves that it was always poorly implemented and doesnt say that the concept of FFA-PvP is flawed. Look at EvE which offers FFA-PvP and the game runs pretty good and proves that its a matter of how you implement FFA-PvP and not a question if it would be popular.
AoC just sucks. The problem is I am seeing a bunch of games I thought I'd enjoy going down the same path. Action MMO's are going to suck I don't see why developers can't see this. Maybe if they didn't listen to the whiners complaining about class balance and skill > time invested, and really made it so that being a high level meant that entire towns would clear out as soon as you came in view, then you'd have an awesome Action MMORPG. All that .02% increase stuff is dull as crap. When I go up a level I want to feel it surging through my veins like electricity, not like a slight tingle in my left testicle.
I quit AoC about 2 weeks after release. You know what I found funny about this?
That:
A) The PvP system STILL wasn't turned on, and:
I got an email yesterday from Funcom stating that my Buddy Key is now activated.
Funcom intentionally kept the Buddy Keys inactive so you couldn't invite someone in for a test run, until the new content patch was coming down the pipe and there was talk of PvP being turned on. Just makes me think, "MMO Business As Usual".
AoC just sucks. The problem is I am seeing a bunch of games I thought I'd enjoy going down the same path. Action MMO's are going to suck I don't see why developers can't see this. Maybe if they didn't listen to the whiners complaining about class balance and skill > time invested, and really made it so that being a high level meant that entire towns would clear out as soon as you came in view, then you'd have an awesome Action MMORPG. All that .02% increase stuff is dull as crap. When I go up a level I want to feel it surging through my veins like electricity, not like a slight tingle in my left testicle.
I am starting not to like this site. this is the most crapy and broken game i have yet to play, yet they never say anything negetive. its to late to make up for the lack that this game has. so take a year, take two years to fix, but your not going to do it with my money
I started to hate this site too, review or whatever they call is so one sided. That is fine, but if anyone want to discuss how flawed that review/whatever they call, they started to ban people.
You have been issued a temporary ban by one of our moderators.
Category: Spam
Span: 07/31/2008 - 08/01/2008 [1 days]
Reason: MMORPG.com does not permit spam posts or threads on our forums. Spam posting includes repeated or nonsensical posts that disrupt the forum.
Ban me for Spam???? I only got one post and it stated what I see those flaws in the orginal post like others. At least ban me for something else like disagree with OP, or flaming the company. Guess I was the first one to reply and take the hit.
edit: oh I created this acct just to warn others, no more bashing OP and love Funcom or you will get ban lol too
Yeah, that's probably what happened. In order to silence you, a moderator went out of his or her way to give you a temp ban for a whole day. Long-term silencing.
We do have an appeals process, just so you know. You can complain to community@mmorpg.com. Our Community Manager Richard will be happy to look into this for you.
As far as I can tell the appeals process doesn't work especially if you have no idea who's being a jerk against you. I finally had to create a new account to escape the Mods that were constantly harrrassing my account with 7 and 14 day bans (made this account after the bans were over btw) for stuff I didn't even do. I miss that account I had a fairly decent reputation with it but I refuse to log on under that name until I'm sure those mods have moved on to another subject. Its like stating examples and sarcasm suddenly became a crime which is ridiculous. I don't need either to flame people to get a ban but I was suddenly being banned for flames that were non existant. I even sent multiple complaints in and got nothing back on them so to be honest maybe you should train your mods in how to read sarcasm and understand that stating something as an example in a general term isn't a flame.
There should be a rule against silencing posters just because you dont like them.
on semi topic. THe new PvP laws are similiar to what UO did..and they didn't work. People who want to gank could careless about being flagged or out lawed they always find a way to survive. They live off their prey...it'll be interesting to see how little gankign gets stopped by these laws.
As far as I can tell the appeals process doesn't work especially if you have no idea who's being a jerk against you. I finally had to create a new account to escape the Mods that were constantly harrrassing my account with 7 and 14 day bans (made this account after the bans were over btw) for stuff I didn't even do. I miss that account I had a fairly decent reputation with it but I refuse to log on under that name until I'm sure those mods have moved on to another subject. Its like stating examples and sarcasm suddenly became a crime which is ridiculous. I don't need either to flame people to get a ban but I was suddenly being banned for flames that were non existant. I even sent multiple complaints in and got nothing back on them so to be honest maybe you should train your mods in how to read sarcasm and understand that stating something as an example in a general term isn't a flame. There should be a rule against silencing posters just because you dont like them.
Ok, if you say that you were being ignored by the Community Manager, I would be happy to look into that for you (as is my job as Manager of the site). If you provide me with your prior screen name, the dates you sent your multiple complaints and if you have them, copies of said emails.
I eagerly await your report.
P.S.: Reading the tone of your post, it isn't hard to see why you might have been cited for flaming: "maybe you should train your mods in how to read sarcasm and understand that stating something as an example in a general term isn't a flame."
I'm going to go out on a limb and say that comments like these probably aren't the best way to have your complaints heard. It's hard to take someone seriously who says they were falsely accused of flaming when they use that compaint to insult you. I'm just sayin is all.
You seem to think the mods are secretly out to get you. I can assure you that of our nearly 900,000 members, they probably aren't singling you out.
i liked it, whoever the author is needs to ignore the comments in this thread and continue writing. AOC was released 2 months ago and it was an overhyped game (lesson for future games) that didnt deliver on the FIRST day of release (didnt surprise me). Keep writing and sooner or later the trolls will leave. Lol they say they were scammed and cheated, but thats BS. You havent been scammed or cheated unless you were in the SWG pre-cu. A bad release is hardly a scam/cheat.
EDIT: it really wasnt a bad game imo, up to level 50. After that though it kinda died off for me, although i understood it was still a young game, i wasnt scarred. And i do plan on returning in a month or 2
Playing: EVE Online Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online Looking forward to: Archeage, Kingdom Under Fire 2 KUF2's Official Website - http://www.kufii.com/ENG/ -
And yet again we see that FFA-style PvP is a failure and unable to keep a MMMORPG profitable. How many of these failures will it take to shut up the ones always whining for a FFA PvP MMORPGs claiming it would be so popular. Learn 2 History.
shadowbane is one of the more beloved games of all time afaik. so...you kinda have no point imo
And yet again we see that FFA-style PvP is a failure and unable to keep a MMMORPG profitable. How many of these failures will it take to shut up the ones always whining for a FFA PvP MMORPGs claiming it would be so popular. Learn 2 History.
And yet again we see what happens to a pvp FFA game when they listen to carebears too afraid to die in a video game and get their fweewings huwrt. Instead of working on the siege system and polishing it up they spent waaay too much time working on stupid raids, quests, levels and other pve crapolla that they original design did not have. In fact the original had a much better system of pvp but the crybaby carebears didn't like that it took skill to do it and instead they wanted the dumb down version we have now.
The only problem with pvp in mmo's is carebears that want to pve. Instead of having the stones to just kick these girly men to the curb and tell them to go play another pve game they listen to them and everything gets messed up. Even in games that separate pve and pvp the pve carebears come over and then cry when they die. ewww I was gank'd.
Learn 2 history
as for a MMO site to actually give a score a game deserves? Or put a game on blast for being a POS? LMAO!! never happen. If your looking for the consumer reports of the MMO world.. hasn't happen... yet...
Kraenee..umm (hehe cranium, I like it!) ... anyway, here's the bottom line, okay?
PvP games, without a solid PvE, historically, have failed. To succeed (read "make money") some MMOs that have a solid PvP system are those that have necessarily ameliorated their game's PvP aspects awhile incorporating a strong, solid PvE base as a recipe for success.
Examples of successful games with PvP include Dark Age of Camelot, Lineage II, World of Warcraft, EVE Online and the much-anticipated Warhammer Online.
Virtually every single "all, FFA PvP" MMO has failed, including a game that arguably has the best PvP system ever, Shadowbane.
Blame it on carebears, your dog, or whatever, FFA PvP is a recipe for disaster.
But cheer up, late 2008 & 2009 will bring a number of quality MMOs even diehard PvP players will love. Hey, who knows, Age of Conan is still in beta, it may get it right too
Yeah, that's probably what happened. In order to silence you, a moderator went out of his or her way to give you a temp ban for a whole day. Long-term silencing.
We do have an appeals process, just so you know. You can complain to community@mmorpg.com. Our Community Manager Richard will be happy to look into this for you.
As far as I can tell the appeals process doesn't work especially if you have no idea who's being a jerk against you. I finally had to create a new account to escape the Mods that were constantly harrrassing my account with 7 and 14 day bans (made this account after the bans were over btw) for stuff I didn't even do. I miss that account I had a fairly decent reputation with it but I refuse to log on under that name until I'm sure those mods have moved on to another subject. Its like stating examples and sarcasm suddenly became a crime which is ridiculous. I don't need either to flame people to get a ban but I was suddenly being banned for flames that were non existant. I even sent multiple complaints in and got nothing back on them so to be honest maybe you should train your mods in how to read sarcasm and understand that stating something as an example in a general term isn't a flame.
There should be a rule against silencing posters just because you dont like them.
on semi topic. THe new PvP laws are similiar to what UO did..and they didn't work. People who want to gank could careless about being flagged or out lawed they always find a way to survive. They live off their prey...it'll be interesting to see how little gankign gets stopped by these laws.
I answer any email sent to community@mmorpg.com that actually expresses an issue or asks a question or wants me to investigate a ban/warning, etc. If however you feel the need to just email to curse someone out about being banned, I don't bother wasting my time with it.
Given the number of forums and posters on this site, TRUST me the small pool of mods we have don't spend their time going around LOOKING for people to harass and take action against. We rely on users reporting problem posts and bringing them to our attention. So if some of your posts had actions taken against them, that means some other user took offense to something you posted and reported you.
But please, by all means, if you'd like me to look into something for you, drop me an email.
Richard J. Cox "There were much of the beautiful, much of the wanton, much of the bizarre, something of the terrible, and not a little of that which might have excited disgust."
Actually, any advertising that we get from Funcom has no berring on what we write about it.
ie: "On this Commercial web site which is sustained by Advertising Revenue...
Advertising Revenue in fact... has... no... influence." *jaw drops to table* wow.
If you really believe that then let me congratulate you on being only the 2nd person in History to be incorruptible and beyond reproach.
Again, the Director of Marketing took him to a very high mountain and showed him all the kingdoms of the world and their splendor. "All this I will give you," he said, "if you will bow down to me and write a favorable review."
Jon said to him, "Away from me, Satan! For it is written: 'Worship the general discussion, and serve only the unpaid readership."
Then the Director of Marketing left him, and angels came and attended him.
Comments
Read the whole article here.
Right.
This review should come with a disclaimer: Please note we are receiving tons of advertisement money from Funcom so this is not completely objective.
Could mmorpg.com write scathing reviews (if deserved, which it is) about AoC? Sure, but they would lose money, so in effect, no they can't. So why even write reviews if the outcome is fixed?
It makes no sense..
Actually, any advertising that we get from Funcom has no berring on what we write about it. I have explained many times the reason that this doesn't make sense, especially from a business perspective. Frankly, I'm tired of hearing it. It's a knee-jerk accusation that clearly isn't too well thought-out.
The correspondent program is designed to appeal to players of the individual games who are playing the games. As such, the correspondents are people who actually play and enjoy the game so it shouldn't be a surprise when their articles reflect that.
No review outcome is fixed. I am also curious what part of this article you thought was a review? I didn't see the review tag on the article and I didn't see a score. You can camplain about bias in a review if you want (although, just to point out the fact that reviews are opinion-based by definition so bias doesn't really work there either), but this wasn't a review. Just saying is all.
i was thinking along the same lines as Drakkan as i read this article - i had no idea that "correspondents" were actually what most people on this site considers to be "fanbois" - i guess i was suppose to read something about this somewhere on this site
now that that is cleared up.........
i will now read these "news" items with the view that they are the site fillers that they are
Ugh...they aren't site fillers, they are useful articles. They also have correspondents for LOTRO, ROSE Online, etc. Even I went out for a position as one.
There's nothing wrong with these articles. They inform the staff of news updates, and they write articles about the game of choice. This was an article explaining the future (possible) PvP of AOC, and it was informing and a pretty good read. This is no "site filler" but a good way of keeping the community updates with all of the different MMOs. I appluad the staff for this brilliant idea, so we could see updates from more games more often.
I don't see people complaining like this on other threads....God, you AOC people just attack anything possible, don't you?
i am not an "AOC people"
i read this article because of its title and all the complaints i have read about AOC pvp - figuring that this update would take care of some those complaints - whether it does or doesn't i don't know
this issue was that this "correspondent" (and who doesn't associate correspondent with news reporter) didn't seem to really know about the issues that players are/were having with AOC pvp
then upon further reading of the comments on the article i found that, according to this website, a "correspondent" is a fan of a given game that would natually be giving biased views/reviews of said game
i would think a better title for these types of articles would be "fan mail from AOC, LOTRO, WOW or........."
WAs the article a little soft? I suppose. BUT, he was stating Funcom's future ideas (whether or not they will happen) and how they plan to fix the problems.
Correspondents can write articls, explain different things about the game, give reviews of the game, etc.
__________________________________________________
In memory of Laura "Taera" Genender. Passed away on Aug/13/08 - Rest In Peace; you will not be forgotten
Read the whole article here.
After reading this "new" idea to deal with level 80s hitting on lowly level 1-20s, its actually giving these gankers what they want, the ability to show how pathetic they really are.
Why didnt the devs implement the Prison system? or a new system where players are actually BANNED from playing the game depending on their murder score?
Say, ganker guild a, just goes around ganking new players, rather than stopping them trading (which they wont really care about anyway) or entering towns, why not ban them for a set period of time.
Example..
Gankers guild a, goes around for first week and kills 100 level 10-20's, they amass 1750 points each.
So 10% of that is 1.7 days.
Now the whole of Gankers guild A, are in jail and Cant do jack, actually there banned from playing their characters.
Im sure this will get the message across to fight fair.
But alas, i as many other X-AOC players (got an ati card you see) will not be coming back for this system thats on the Horizon
at the risk of beating a horse on its last breath......
we already have a place for nonprofessionals (or at least unpaid staff) to do reviews and post update information - it's called the forums
i don't see these articles as anything more than an Original Posting on a particular games forum
just my opionion of course (and we all seem to have one of those don't we)
Good post, does a good job on the upcoming update to the pvp system. Anyone know when it goes live?
As to the Siege system, well, lets be kind and just say it is not working at this time. Siege was one of those things that they knew was broken at release and would get to later, just that how later it will be no one knows.
i have waited for aoc 2 years, and i played 2months after the release.
the pvp system from what iv read about, it's just the basics of lineage2, neutral = white ; criminal = purple ; murderer = red , even adding this to aoc the game isnt going to be more fun, yes ffa would be a litle bit better, but not enough, i didnt like the battle grounds, nor the sieges, seriously whats left ? flag mini-games ?
i just find the pvp in aoc frustrating because of the lag, and more importantly not fun for so many reasons, funcom can always try to update their game, fanboys can always try to be patient, but in the end, i see no real happy ending for this game, so either they are incompetent becuz i see so many patch went wrong, some bugs really weird makes you wonder if their dev team have real experience in games dev, or just maybe they dont have enough people, either way funcom is loosin players evey day, they are loosing money for investment, and this is not gonna make it easier for them to fix the game.
solutions :
1-fix the game fast, and try to rebuild aoc reputation ( not gonna happen )
2-try to launch an addon as soon as possible, to remake some money to keep up with the costs ( probably whats going to happen)
3-find a buyer for the game like vanguard did ( still need to find a corp crazy enough )
conclusion :
age of conan is dead !
And yet again we see that FFA-style PvP is a failure and unable to keep a MMMORPG profitable.
How many of these failures will it take to shut up the ones always whining for a FFA PvP MMORPGs claiming it would be so popular.
Learn 2 History.
Oh you mean like the PvP system that should have been in the game at launch?
I started to hate this site too, review or whatever they call is so one sided. That is fine, but if anyone want to discuss how flawed that review/whatever they call, they started to ban people.
You have been issued a temporary ban by one of our moderators.
Category: Spam
Span: 07/31/2008 - 08/01/2008 [1 days]
Reason: MMORPG.com does not permit spam posts or threads on our forums. Spam posting includes repeated or nonsensical posts that disrupt the forum.
Ban me for Spam???? I only got one post and it stated what I see those flaws in the orginal post like others. At least ban me for something else like disagree with OP, or flaming the company. Guess I was the first one to reply and take the hit.
edit: oh I created this acct just to warn others, no more bashing OP and love Funcom or you will get ban lol too
Yeah, that's probably what happened. In order to silence you, a moderator went out of his or her way to give you a temp ban for a whole day. Long-term silencing.
We do have an appeals process, just so you know. You can complain to community@mmorpg.com. Our Community Manager Richard will be happy to look into this for you.
I must agree with Jon here...i have been talking to Richard who spent MANY emails helping me understand my ban then lifted it, due to my post being borderline. He emailed me many times just chatting, he really is a nice guy.
Read the whole article here.
Right.
This review should come with a disclaimer: Please note we are receiving tons of advertisement money from Funcom so this is not completely objective.
Could mmorpg.com write scathing reviews (if deserved, which it is) about AoC? Sure, but they would lose money, so in effect, no they can't. So why even write reviews if the outcome is fixed?
It makes no sense..
Actually, any advertising that we get from Funcom has no berring on what we write about it. I have explained many times the reason that this doesn't make sense, especially from a business perspective. Frankly, I'm tired of hearing it. It's a knee-jerk accusation that clearly isn't too well thought-out.
The correspondent program is designed to appeal to players of the individual games who are playing the games. As such, the correspondents are people who actually play and enjoy the game so it shouldn't be a surprise when their articles reflect that.
No review outcome is fixed. I am also curious what part of this article you thought was a review? I didn't see the review tag on the article and I didn't see a score. You can camplain about bias in a review if you want (although, just to point out the fact that reviews are opinion-based by definition so bias doesn't really work there either), but this wasn't a review. Just saying is all.
I'd like to add something.
I liked the article, except for one thing:
"there are some small imbalances in the classes"
Sorry, but that is incorrect. I won't push it down your throat that "if you played the game you'd know." But rather, if you have been at level 80 and fight other classes 1v1, 3v3, 5v5, and did the mini-games in there... You'd see that there is more than a minor imbalance. When it comes down to it, no bullshit, it's whoever has the most Tempest of Set's on their team WINS. In the event that either team doesn't have a ToS then whoever has the other priest classes wins. :P
Assuming everyone is of equal skill, 2 Rangers, 2 Assassins, 1 Dark Templar cannot take on 1 Herald of Xotli and 1 Tempest of Set. (Note: HoX isn't the overpowered one, they are just glass-cannons, and quite powerful ones at that. I should know, I played one before I uninstalled.)
And yet again we see what happens to a pvp FFA game when they listen to carebears too afraid to die in a video game and get their fweewings huwrt. Instead of working on the siege system and polishing it up they spent waaay too much time working on stupid raids, quests, levels and other pve crapolla that they original design did not have. In fact the original had a much better system of pvp but the crybaby carebears didn't like that it took skill to do it and instead they wanted the dumb down version we have now.
The only problem with pvp in mmo's is carebears that want to pve. Instead of having the stones to just kick these girly men to the curb and tell them to go play another pve game they listen to them and everything gets messed up. Even in games that separate pve and pvp the pve carebears come over and then cry when they die. ewww I was gank'd.
Learn 2 history
as for a MMO site to actually give a score a game deserves? Or put a game on blast for being a POS? LMAO!! never happen. If your looking for the consumer reports of the MMO world.. hasn't happen... yet...
Too little way Late. Why wasn't this implemented at launch? Another failure to this over hype piece of garbage. I am a happy canceled since I left this buggy game a month ago. Please Jumpgate, Aion, and WAR make my year. i am tired of these new MMO's being so bad.
All the other comments aside, i am a bit confused as to the purpose of this article.
Essentially it sums up the recent press and forum news releases from Funcom, added with a few (not always relevant) opinions. It does not tell me anything new or interesting about the up and coming PvP changes. It does not even give me a proper time line as to when to expect that (so i have to consult the official forums anyway if i want to know, where i find all this info regardless).
On top of that it is clearly written by someone with little to no journalistic experience - sentence structure and catch phrases make me want to gauge my eyes out.
In short - i think i'll stay clear of correspondent's posts in the future and get my news straight from the source. At least it's less diluted.
I guess I'll add my name to the list of folks here left with a bitter taste in their mouths by Funcom.
When you have the temerity to print features on the back of the box and then leave them out at launch... with a 'ship it and patch it later' attitude (and i mean crucial content like the pvp system and gear, the level 60+ pve content etc, DX10 support)...
that's showing nothing less than contempt for the customer base.
I do have the capacity to listen to other peoples views though, I'm not about to throw grief at the OP for daring to like a game I've past all reasonable milestones of patience with. Good for him, I'm happy that he's happy etc.
I think the hostility from the so called 'tin foil hat brigade' basically comes down to exasperation that others are happily indulging on the AoC marketing spin and still remain hopeful that change is on the horizon - a bit like an abused spouse (imo).
It's time to live and let live guys.
"Be Excellent to one another" etc
:P
It is solely based on funcoms promises. Everybody who tried Age of Conan knows how much their promises are worth.
Things advertised on the box of the game are still not there...
http://www.teraonline.info.pl Polski Poradnik Gry Tera Online
LOL!
Mate the problem is not the FFA, its how it is implemented. In AoC you die, respawn at the resspoint and thats it. FFA without consequences for the one dying and benefit for the one killing is not much fun. Its like playing poker without the money.
The hardcore players I know that still enjoy it in AoC do it for the pure purpose to claim a certain spot in the world and to make noone passing that without their permition. But that is only a motivation of very few people out there.
If you give the people FFA you have to give them a few other things to make it worth while. Being loot, claimable territory, resources or what ever it will be, but giving them nothing makes FFA or PvP in general pretty useless. So what you said is just, sorry to be that harsh - plain bullshit :-)
And to learn from history would bring up the knowledge that most MMOs with FFA had a similar problem like AoC so it just proves that it was always poorly implemented and doesnt say that the concept of FFA-PvP is flawed. Look at EvE which offers FFA-PvP and the game runs pretty good and proves that its a matter of how you implement FFA-PvP and not a question if it would be popular.
AoC just sucks. The problem is I am seeing a bunch of games I thought I'd enjoy going down the same path. Action MMO's are going to suck I don't see why developers can't see this. Maybe if they didn't listen to the whiners complaining about class balance and skill > time invested, and really made it so that being a high level meant that entire towns would clear out as soon as you came in view, then you'd have an awesome Action MMORPG. All that .02% increase stuff is dull as crap. When I go up a level I want to feel it surging through my veins like electricity, not like a slight tingle in my left testicle.
I quit AoC about 2 weeks after release. You know what I found funny about this?
That:
A) The PvP system STILL wasn't turned on, and:
I got an email yesterday from Funcom stating that my Buddy Key is now activated.
Funcom intentionally kept the Buddy Keys inactive so you couldn't invite someone in for a test run, until the new content patch was coming down the pipe and there was talk of PvP being turned on. Just makes me think, "MMO Business As Usual".
Damn skippy, i feel the same way
I started to hate this site too, review or whatever they call is so one sided. That is fine, but if anyone want to discuss how flawed that review/whatever they call, they started to ban people.
You have been issued a temporary ban by one of our moderators.
Category: Spam
Span: 07/31/2008 - 08/01/2008 [1 days]
Reason: MMORPG.com does not permit spam posts or threads on our forums. Spam posting includes repeated or nonsensical posts that disrupt the forum.
Ban me for Spam???? I only got one post and it stated what I see those flaws in the orginal post like others. At least ban me for something else like disagree with OP, or flaming the company. Guess I was the first one to reply and take the hit.
edit: oh I created this acct just to warn others, no more bashing OP and love Funcom or you will get ban lol too
Yeah, that's probably what happened. In order to silence you, a moderator went out of his or her way to give you a temp ban for a whole day. Long-term silencing.
We do have an appeals process, just so you know. You can complain to community@mmorpg.com. Our Community Manager Richard will be happy to look into this for you.
As far as I can tell the appeals process doesn't work especially if you have no idea who's being a jerk against you. I finally had to create a new account to escape the Mods that were constantly harrrassing my account with 7 and 14 day bans (made this account after the bans were over btw) for stuff I didn't even do. I miss that account I had a fairly decent reputation with it but I refuse to log on under that name until I'm sure those mods have moved on to another subject. Its like stating examples and sarcasm suddenly became a crime which is ridiculous. I don't need either to flame people to get a ban but I was suddenly being banned for flames that were non existant. I even sent multiple complaints in and got nothing back on them so to be honest maybe you should train your mods in how to read sarcasm and understand that stating something as an example in a general term isn't a flame.
There should be a rule against silencing posters just because you dont like them.
on semi topic. THe new PvP laws are similiar to what UO did..and they didn't work. People who want to gank could careless about being flagged or out lawed they always find a way to survive. They live off their prey...it'll be interesting to see how little gankign gets stopped by these laws.
Ok, if you say that you were being ignored by the Community Manager, I would be happy to look into that for you (as is my job as Manager of the site). If you provide me with your prior screen name, the dates you sent your multiple complaints and if you have them, copies of said emails.
I eagerly await your report.
P.S.: Reading the tone of your post, it isn't hard to see why you might have been cited for flaming: "maybe you should train your mods in how to read sarcasm and understand that stating something as an example in a general term isn't a flame."
I'm going to go out on a limb and say that comments like these probably aren't the best way to have your complaints heard. It's hard to take someone seriously who says they were falsely accused of flaming when they use that compaint to insult you. I'm just sayin is all.
You seem to think the mods are secretly out to get you. I can assure you that of our nearly 900,000 members, they probably aren't singling you out.
Cheers,
Jon Wood
Managing Editor
MMORPG.com
i liked it, whoever the author is needs to ignore the comments in this thread and continue writing. AOC was released 2 months ago and it was an overhyped game (lesson for future games) that didnt deliver on the FIRST day of release (didnt surprise me). Keep writing and sooner or later the trolls will leave. Lol they say they were scammed and cheated, but thats BS. You havent been scammed or cheated unless you were in the SWG pre-cu. A bad release is hardly a scam/cheat.
EDIT: it really wasnt a bad game imo, up to level 50. After that though it kinda died off for me, although i understood it was still a young game, i wasnt scarred. And i do plan on returning in a month or 2
Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -
shadowbane is one of the more beloved games of all time afaik. so...you kinda have no point imo
And yet again we see what happens to a pvp FFA game when they listen to carebears too afraid to die in a video game and get their fweewings huwrt. Instead of working on the siege system and polishing it up they spent waaay too much time working on stupid raids, quests, levels and other pve crapolla that they original design did not have. In fact the original had a much better system of pvp but the crybaby carebears didn't like that it took skill to do it and instead they wanted the dumb down version we have now.
The only problem with pvp in mmo's is carebears that want to pve. Instead of having the stones to just kick these girly men to the curb and tell them to go play another pve game they listen to them and everything gets messed up. Even in games that separate pve and pvp the pve carebears come over and then cry when they die. ewww I was gank'd.
Learn 2 history
as for a MMO site to actually give a score a game deserves? Or put a game on blast for being a POS? LMAO!! never happen. If your looking for the consumer reports of the MMO world.. hasn't happen... yet...
Kraenee..umm (hehe cranium, I like it!) ... anyway, here's the bottom line, okay?
PvP games, without a solid PvE, historically, have failed. To succeed (read "make money") some MMOs that have a solid PvP system are those that have necessarily ameliorated their game's PvP aspects awhile incorporating a strong, solid PvE base as a recipe for success.
Examples of successful games with PvP include Dark Age of Camelot, Lineage II, World of Warcraft, EVE Online and the much-anticipated Warhammer Online.
Virtually every single "all, FFA PvP" MMO has failed, including a game that arguably has the best PvP system ever, Shadowbane.
Blame it on carebears, your dog, or whatever, FFA PvP is a recipe for disaster.
But cheer up, late 2008 & 2009 will bring a number of quality MMOs even diehard PvP players will love. Hey, who knows, Age of Conan is still in beta, it may get it right too
.
Yeah, that's probably what happened. In order to silence you, a moderator went out of his or her way to give you a temp ban for a whole day. Long-term silencing.
We do have an appeals process, just so you know. You can complain to community@mmorpg.com. Our Community Manager Richard will be happy to look into this for you.
As far as I can tell the appeals process doesn't work especially if you have no idea who's being a jerk against you. I finally had to create a new account to escape the Mods that were constantly harrrassing my account with 7 and 14 day bans (made this account after the bans were over btw) for stuff I didn't even do. I miss that account I had a fairly decent reputation with it but I refuse to log on under that name until I'm sure those mods have moved on to another subject. Its like stating examples and sarcasm suddenly became a crime which is ridiculous. I don't need either to flame people to get a ban but I was suddenly being banned for flames that were non existant. I even sent multiple complaints in and got nothing back on them so to be honest maybe you should train your mods in how to read sarcasm and understand that stating something as an example in a general term isn't a flame.
There should be a rule against silencing posters just because you dont like them.
on semi topic. THe new PvP laws are similiar to what UO did..and they didn't work. People who want to gank could careless about being flagged or out lawed they always find a way to survive. They live off their prey...it'll be interesting to see how little gankign gets stopped by these laws.
I answer any email sent to community@mmorpg.com that actually expresses an issue or asks a question or wants me to investigate a ban/warning, etc. If however you feel the need to just email to curse someone out about being banned, I don't bother wasting my time with it.
Given the number of forums and posters on this site, TRUST me the small pool of mods we have don't spend their time going around LOOKING for people to harass and take action against. We rely on users reporting problem posts and bringing them to our attention. So if some of your posts had actions taken against them, that means some other user took offense to something you posted and reported you.
But please, by all means, if you'd like me to look into something for you, drop me an email.
Richard J. Cox
"There were much of the beautiful, much of the wanton, much of the bizarre, something of the terrible, and not a little of that which might have excited disgust."
ie: "On this Commercial web site which is sustained by Advertising Revenue...
Advertising Revenue in fact... has... no... influence." *jaw drops to table* wow.
If you really believe that then let me congratulate you on being only the 2nd person in History to be incorruptible and beyond reproach.
Again, the Director of Marketing took him to a very high mountain and showed him all the kingdoms of the world and their splendor. "All this I will give you," he said, "if you will bow down to me and write a favorable review."
Jon said to him, "Away from me, Satan! For it is written: 'Worship the general discussion, and serve only the unpaid readership."
Then the Director of Marketing left him, and angels came and attended him.
-Matthew 4: 8-11 massively revised edition