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Hello guys.
I recently have started AOC and have a lvl 37 Bear Shammy. The game has its many flaws, but it has a signifacnt other that I either don't mind, or enjoy for that matter. I want to see what this game has for it to come, however based on what people are talking about with endgame, i do not know if my future with it is a happy one.
I have played WoW since start, and have found that end-game dungeon raiding is not for me. The PVP and ganking is what I enjoy most. I enjoy nostalgic moments, however sometimes i just get plain bored.
I hope to use this post as a vent for your opinions of if I should choose the newly, possibly bright futured AOC, or the older smooth WoW.
Thanks
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You led a great life.
Rest in Peace.
Laura "Taera" Genender 2008
Mount and Blade. Great Game
http://www.gamespot.com/pc/rpg/mountandblade/index.html?tag=result;title;0
Comments
I've contacted Blizzards phone support before, and they were extremely helpful and did a lot to remedy my issue.
In the end i was given exactly what i wanted and was a very happy customer.
From what i hear AoC doesn't have phone support, and currently is charging people long before their subscriptions expire.
I don't care how good a game is, Integrity is #1 in my book, but i'm paying for these games with my own money, it may differ with people who are having these games paid for by others.
"The public is wonderfully tolerant. It forgives everything except genius."
-Oscar Wilde
WoW sucks, probably the most annoying game and community you can join and AoC sucks as well( other wise known as age of crap) but I don't think any game can suck as bad as WoW does. That was until I tried AoC and found a game that sucked just as bad. WoW will do better then AoC and last just because people like simple games but AoC might now last because people already have their game full of annoyances so I vote WoW
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END
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(names used in previous games)
-Desitre -Desiboy -Verra -Auroras Borealis -Scaven
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looking forward to...
Bioware's MMORPG
Stargate
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Like simple games?
Are you Captain of the Chess Club or something?
Even Euchre has some complex strategies. Same with Dominos. Both are very simple on the surface, but if you play against someone who is good they will beat you.
A game is either fun for you or not. But i would not call any game with as many variables as WoW or AoC simple.
"The public is wonderfully tolerant. It forgives everything except genius."
-Oscar Wilde
WoW has been around for awhile and is very successful, not to mention polished.
Prefer WoW personally over AoC.
Like simple games?
Are you Captain of the Chess Club or something?
Even Euchre has some complex strategies. Same with Dominos. Both are very simple on the surface, but if you play against someone who is good they will beat you.
A game is either fun for you or not. But i would not call any game with as many variables as WoW or AoC simple.
I consider these games simple because playing the game just PVE isn't difficult and it's got just about the same amount of variables any other game has out there( I think it has less) .Yes someone who is better then you will beat you thats common sense but maybe you should think that a game that takes no skill to get to the level cap isn't worth being played. Hey if you like the game go ahead and play it but I was just stating my opinion on the subject.
------------------------------
END
------------------------------
(names used in previous games)
-Desitre -Desiboy -Verra -Auroras Borealis -Scaven
------------------------------
looking forward to...
Bioware's MMORPG
Stargate
------------------------------
"Ganking is what i enjoy most" - Well I would say AOC. Don't get me wrong, WoW has this aspect of "gaming" (I use that term loosely) but it's far more prevelant in AOC.
WoW is much more complete and functional than AoC. AoC is following the development history of Star Wars Galaxies. It was released far to early, and the developers are focusing on mucking around with the classes instead of implementing the content that was promised prior to release. There are plenty of bugs to be be fixed, which the developers are slowly doing, but they still seem to be mainly focused on screwing with the core mechanics.
I doubt AoC is going to see a complete revemp, let alone two, but so far the direction of development doesn't fill me with much confidence as far as the future of the game is concerned.
I say this as someone who is currently subscribed to the game. There was a ton of potential with AoC, but unfortunately, most of that potential has been wasted. Someday the game might become really good, but it isn't a game I would recommend to anyone at this point, and nothing I've seen so far from the developers makes it likely that I would recommend it anytime in the futeure.
If you're new to the MMO genre, WoW is the way to go. If you're a jaded MMO vet, you might consider trying some of the other games available, but the unfortunate thing is that the vast majority of them are not anywhere near as polished as WoW. That includes all of the MMOs that were released before WoW. The only other MMO that is even close to WoW in polish is LotRO, and that game is lacking something that I can't really place my finger on. While playing it, there just feels like there is something missing that would make the game feel 'complete'.
Asking what people think of AoC on a MMO board these days is suicide, alot of people felt it should have been far more finished than it was, so there was alot of disappointment. Don't let that change your mind tho, you have the right idea in seeing AoC's potential and enjoying the ride up as it gets better.
WoW was great, but it's winding down and even Blizz is preparing for the next big thing to follow up WoW, so I don't think I'd be jumping on the WoW bandwagon right now.
AoC has the most potential of any game currently on the market. Unfortunately, the developers of the game seem to be set on wasting all of that potential. The launch and post launch development is mirroring Star Wars Galaxies launch and post launch development. That lead to SWG being the single worst and least fun MMO on the market. It would be great if AoC didn't follow that path, but thus far it is going in that direction full speed ahead. I don't think it will gat as bad as SWG currently is, but the AoC developers are making all the same mistakes SWG's devs did after their game launched.
AoC has the most potential of any game currently on the market. Unfortunately, the developers of the game seem to be set on wasting all of that potential. The launch and post launch development is mirroring Star Wars Galaxies launch and post launch development. That lead to SWG being the single worst and least fun MMO on the market. It would be great if AoC didn't follow that path, but thus far it is going in that direction full speed ahead. I don't think it will gat as bad as SWG currently is, but the AoC developers are making all the same mistakes SWG's devs did after their game launched.
Amazing, a non-AoC bashing MMO poster! Anyway, here's my homebrew theory on what happened with AoC.
FC has the tendency to attempt more than they have the funds or even ability to create. Anyone recall Anarchy? hehe
Anyway, they ran out of investor money before they finished their game and had to make a tough choice. It was either beg for more money, which they may have even done, or release AoC incomplete and get us to pay for the finishing touches. Guess what they decided to do? :-P
I fault them for poor financial and time management, but not for trying to be deceptive, with all that's riding on AoC, they just couldn't risk a total flop by telling everyone it was 60% complete at release, They may never have worked again.
FC has worked like dogs to polish it up since and sure have paid a heavy toll for this decision, so I say it's time to stop kicking them and give them a chance to make something of AoC.
AoC has the most potential of any game currently on the market. Unfortunately, the developers of the game seem to be set on wasting all of that potential. The launch and post launch development is mirroring Star Wars Galaxies launch and post launch development. That lead to SWG being the single worst and least fun MMO on the market. It would be great if AoC didn't follow that path, but thus far it is going in that direction full speed ahead. I don't think it will gat as bad as SWG currently is, but the AoC developers are making all the same mistakes SWG's devs did after their game launched.
Amazing, a non-AoC bashing MMO poster! Anyway, here's my homebrew theory on what happened with AoC.
FC has the tendency to attempt more than they have the funds or even ability to create. Anyone recall Anarchy? hehe
Anyway, they ran out of investor money before they finished their game and had to make a tough choice. It was either beg for more money, which they may have even done, or release AoC incomplete and get us to pay for the finishing touches. Guess what they decided to do? :-P
I fault them for poor financial and time management, but not for trying to be deceptive, with all that's riding on AoC, they just couldn't risk a total flop by telling everyone it was 60% complete at release, They may never have worked again.
FC has worked like dogs to polish it up since and sure have paid a heavy toll for this decision, so I say it's time to stop kicking them and give them a chance to make something of AoC.
See, I disagree. Funcom has the basis for an awesome game, but they seem to be doing everything they can to squander the opportunity. They are making the same mistake SOE/LEC made with Star Wars Galaxies. They saw a huge number of folks buy their game and leave, and they are blaming the game mechanics as the reason. The actual reason is that they have abandoned many of the game systems they claimed were going to be a part of the game. Drunken brawling was intended to be a simple, fun bit of PvP that had little to no impact on the rest of the game. It was the perfect type of system to introduce folks who aren't very interested in PvP into getting their feet wet with PvP. There has been no mention of the drunken brawling system by the developers, other than to say that there is no timetable for it being implemented. They even gave away cloaks to pre-order customers and the folks who signed up for the game's newsletter that serve no other purpose than making the drunken brawling system not cost any in-game money to play (which makes it even more enticing for folks who don't normally engage in PvP, there is nothing to lose).
The folks at Funcom have shown that they are capable of adding great things to the game. Tortage is easily the best newbie area of any MMO. The Pyramid of the Ancients was recently revamped into the best solo/small group dungeon in any MMO that I have ever played. The thing is, the core game needs a ton more polish, and they need to focus on adding more of the promised game systems that were cut for release. Most of development has been focused on screwing with how the classes function, through both the direct class abilities and the class feats. They are trying to balance the classes for a game that is unfinished. They need to finish the base game, otherwise they will need to balance the classes every time they fix, or add, anything.
I've seen a game with similar potential go down a ver dark path (Star Wars Galaxies). Funcom seems to be heading down the same path, though they are much less likley to completely revamp their game twice. Development needs to focus on fixing the things that are broke, and adding the things that were cut for launch. If they continue on the path they are currently on, AoC is going to wind up like Anarchy Online, with a very small playerbase and an item shop.
I've been playing WoW now for a long time, on and off of course but was in the original Beta while I was playing SWG and have always enjoyed it.
Is it a perfect game? Pft! Not in a million years, but it's solid, lot's of great people, lot's of end game stuff to do, lots of polish, great for the min/max crowd and just as good for the casuals who can only put in 3 to 6 hours a week. That's pretty much me at this point .
My other loves have consisted of Saga of Ryzom, Lineage 1 (my first), Lineage 2, Everquest, Everquest 2 and of course the fabled SWG (way pre-cu) and in my oppinion they've ALL had lots of pluses and minuses. Each game has had a lot to offer, had their fun times and their bad.
Age of Conan, from the time I've spent with it (which very admitedly has been small), is a decent game and an at times enjoyable experience. The biggest flaw that I see with it right now is that it lacks quite a bit of polish and care, otherwise I'm convinced (like you) that it has a very solid base.
Like any of these games, they are just that, games. If it works out and it goes well than you'll be along for the ride; should it go the other way and it ends up being a dud you've lost nothing really except for perhaps a few bucks here and there.
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You can't compare this 2 games.
WOW is almost 4 years old, has 12 millions subsbribers, has TONS and TONS and TONS of content.
AOC is 2 months old, bugged like hell, zero content and losing peoples faster than a sinking boat.
I think AoC is getting the trashing it deserves. That said, if the main thing you are looking for is wide-open pvp... then WOW might not be for you. You can definitely have fun pvping in WOW, but it is restricted to mostly mini-games rather than huge open field battles. If you can, try to get into the Warhammer beta, if not, wait for Sept 18th launch. Warhammer is mostly about open field fighting. WOW has an expansion coming in a few months that will have a open pvp area also
As far as your AoC account. Make sure that you delete your credit card and billing information before you cancel the game. There have been a ton of reports of Funcom billing people after they cancel. I'm not saying Funcom is stealing.. but the game is so buggy it isn't surprising their billing system is buggy also.
You're comparing apples to oranges. Though WoW is a rotten old orange and AoC isn't a ripe enough yet apple.
Pats let Manning win.
Wow is a rotten old orange that is growing subscriptions even though it is 4 years old. It continues to hold 3 of the top ten spots for game sold every week. It has 6 million people paying $15 a month and another 5 million chinesse people paying who knows what. 11 million people like the game enough to pay for it every month.
AoC is an unripe apple that is bleeding subscribers and can't afford to make the game playable, let alone add content. Look at their patch notes since launch (3 months). They accomplish nothing. They have no dev team. The game is dead.. all they have is Famine talking about 'future additions'.
Nah... Think I'll stick with my statement.
Pats let Manning win.
Geez, there's alot of AoC haters around here. To be honest, i just wish all of you can f-off and go play WoW . I actually hope ALL of you f-off to WAR so the forums can have some intelligent discussion other than "my 50 -stupid-reasons why i'm leaving AoC" posts.
AoC is pretty decent right now and i'm coming fresh out of raiding Black Temple+ content in WoW. I literally fall asleep pushing 3 buttons in a special sequence in WoW after having to deal with the interaction required to do combat in AoC [the combo combat system is ALOT more fun than whatever you call WoW's "release and forget" kinda combat ]. I swear if WoW did not have a jump button my char would be auto-afk'ing half every instance...i got my T5-T6 gear..i don't need to do much else do i?
That said, yes AoC lacks content, i knew it at launch, i know it now. I'm obviously not rushing to lvl 80 like a maniac and spewing fire all over the web because there's nothing to do at that high level. DOH. If Funcom made one mistake it was to make it so EASY to level to 80 in a very short time...
Sure there's bugs, broken quests and all that, i expect that.
As for class balance, PvP i can see a big uphill battle as the combat mechanics [caster vs. melee] is simply not favorable to both sides . I don't expect a solution for this overnight, and i expect FC to make a few mistakes with this...guess who f-ed up with PvP-PvE class balance? You got it..Blizzard, and they STILL don't have it right after FOUR YEARS!! Yea, go level your resto druid now and stfu.
The whole doom and gloom of people saying how AoC fixes is going to the Star Wars Galaxies route, eh? Yea they probably nerfed your overpowered freaking HEALER doing more DPS than a Rogue class...i can see you crying about that one.
Anyhow, i have 2 running subs, for both WoW and AoC. I exclusive raid in WoW at this stage [no leveling, no questing, no grinding] and this i enjoy in WoW. In AoC i'm leveling,grinding,questing , this too i enjoy, i have not seen the equivalent of "25-man" raid content in AoC . From a leveling/questing perspective AoC kicks WoW in the balls i'm sorry. combat is better, graphics are better, heck i don't even need 50 addons as AoC conveniently built in a "quest helper" thingy already .
I will buy WoTlk anyway, and will bored out of my mind grinding to lvl 80 with a Death Knight AND my existing char with no real change in game mechanics, only to raid again...who knows by then AoC might have something going....
Forget giving funocm any slack. They have release over 3 games in their past. 2 of their games were MMOs. Both MMOs had horrible launchs and both are now low populations gems. Funcom has not changed ANYTHING in the way they launch MMOs. They are no more organized than they were when launching Anarchy Online. That was almost 10 years ago.
They deserve no slack for AOC. They had piss poor planning on their dev team. The first thing one should focus on is a solid game engine, not graphics. But for the last year the only thing I heard AOC advertise were their graphics and combat.
Funcom ran out of money to continue development of AO 10 years ago, so they had to release early and suffer a very bad start. Why is the same thing happening now. Why didn't they focus on making a playable game with content over a pretty game with a new fighting engine that wasn't even properly tested for PvP.
Making AOC even worse are the Funcom coders for the game. They made a graphic engine that has just as much detail as 2k's Bioshock engine, yet their engine chops and chugs on high end computers. The more patches they release the more the game crashes. I used to not have any crashed when I played AOC. After the mid July patches I crash about twice every hour of gameplay. The crashes are form memory leaks. (AKA bad coding.)
Now looking at Blizzard, they spent 7years developing a game with OUT OF DATE GRAPHICS, and that game is smmoooooooooth as all hell. It has millions of subscribers and the only big gripes that people have are PvP content and class balances.
When WoW released there was so much content that I didn't experience it all till after I had 2 lvl 70s and a lvl 40 character.
Mythic's first game was DAOC. The game, just like AO, had to be released early due to money. It was about 705 complete. What was there on release was solid and provided tons of gameplay. People didn't even know the game was unfinished.
Oh this rant's not done yet.
My best friend is a console gamer and a casual PC gamer. He does not read forums. He only reads reviews from magazines.
The 2 of us played AOC together for about 3 months. I made sure not to complain to him about any of the horrid glitches in the game, for this was his long awaited love child.
About a week ago he called me saying he canceled his account. He couldn't take the constant crashes and constatnly readjusting his graphics so his game will look pretty but play kinda smooth. He said hell wait another 3 months to see if they fix all the crap.
He had no outside influence altering his position. When he has his eyes set on a game, nothing can convince him to leave it, but he left this one.
you can add me to the list of haters with AoC. First do not even know why the OP even tryed to compare AOC with WOW. It is not even in the same as WOW. Really sad that you devoted AOC players even try to compare. I bet you guys played vanguard before AOC came out huh?
Unlike AOC. WOW is polished, gameplay is excellent,and there are always things to do. Even with the lesser graphics(Thank GOD). There is quite alot of Eye CANDY..
I played AOC for a full 2 months. I regret I even bought the game. Glad Funcom did not snake 199.00 out of me for the pre-release collectors edition.
For future reference I am sticking to MMOs with companies that have a very good reputation of game design. Both Blizzard and Mythic do just that. Sad post..
AOC=FAIL.....
Well, Funcom might repeat the AO debacle completely.
They've already repeated the bad part. They might repeat the good part, too.
As in, they might actually finish polishing up AoC in about a year and end up with two underplayed but solid titles.
I think it's too late for AoC to ever be the blockbuster it could have been with a great launch, but it might still end up with a solid, steady playerbase.
It will end up solid. It's going to land in the same cart along with Eve and AO. The thing for me is I like to experience these MMO games along side everyone else. I don't like waiting a year then trying it out because the rest of the player base has already moved ahead.
A playerbase that konws the MMO already ruins it for the newb players. You have veteran players joining your group and leading you by the hand to all the cool stuff, when you group with them. Not enough newbies in the low level areas to group with.
I'm experiencing all tis with Guild wars right now.
So my experience with AOC is pretty much done. I don't plan to come back in a few more months.
OP - that's pretty much the attitude of Funcom, based on how I've seen myself and others be treated by the company on their forums. If that's the type of company you want to do business with, have at it.
The games themselves: I'm not a huge fan of WoW, I keep a sub going due to having many friends there and it's something to do when I feel like it. If WAR or another game becomes worth the time sink, I'll jump over there in a minute.....if not I'm sure WoLK will provide at least some temporary entertainment value.
AoC - I was a big supporter at first. The game started off being a lot of fun for me. Many people don't understand what the fuss is all about, until they have a fully leveled character. Then they experience the consistent technical problems in the "end game": bugged raid content, latency spiking making raids and seiging unplayable, and other technical problem. These problems are compounded by Funcom refusing to address issues such as the latency spiking (even with a 2000+ post thread containing specific data on the problem), as well as deleting posts that question the issue.
It will end up solid. It's going to land in the same cart along with Eve and AO. The thing for me is I like to experience these MMO games along side everyone else. I don't like waiting a year then trying it out because the rest of the player base has already moved ahead.
A playerbase that konws the MMO already ruins it for the newb players. You have veteran players joining your group and leading you by the hand to all the cool stuff, when you group with them. Not enough newbies in the low level areas to group with.
I'm experiencing all tis with Guild wars right now.
So my experience with AOC is pretty much done. I don't plan to come back in a few more months.
Well, gonna make one remark about Guild Wars. There's a reason you're seeing that, and it's not necessarily that vets have been there and done that.
I played it at launch week and for a long while after that. For the most part, you will never find good players in PUG's. If you get lucky, a worthwhile guild that's running a new RPG character for one of their players will pick you up for an empty slot. Otherwise, almost all of them learned a long time ago that just about any single player mission is easier with hench than with players. This includes most of the missions that your average newbie thinks is undoable with hench.
If you want to move through the campaign missions easily, that might just be your best choice. Then again, you only get to the point where you can easily do that after you've got a lot of experience with the game, so it may be a chicken-egg scenario.