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Was anyone interested in WAR, then played beta.....

...and changed their minds? If so what were your reasons?

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“The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

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  • SundersGhostSundersGhost Member Posts: 224

    I was interested in WAR, then I played Beta and enjoyed a majority of the Beta community.  Then the latest surge of genius generation gamers got into the game and I was reminded why I left certain other games.  Luckily enough of them will get it out of their system and either learn, or go back to their hells and I will definitely be playing WAR with the people I enjoyed it with.

  • ProfRedProfRed Member UncommonPosts: 3,495

    You can find some at Warhammeralliance.com.

    The only ones I found were long long time DaOC players that didn't feel that the RvR improved upon DaOC's RvR.  It seems like the only ones I have found have been DaOC vets. 

    (I bet $100 that every one of them ends up buying and playing the game though.)

    ... Further explanation = They thought it was too casual, and not hardcore enough like DaOC was.  The DaOC folks could be pretty hardcore.  Most of them had at least 2 accounts where they leveled a buffer to max and their char to max.  DaOC was a much more grindy/hardcore game than WAR.  Matter of preference I guess.

  • RubakaiRubakai Member Posts: 97

    only thing that disappointed me were the graphics, and i mean the detail not the WAR look, but this is set to change after BETA (and hopefully it will)

  • PapaLazarouPapaLazarou Member Posts: 502

    Well for me I wish it looked like the CG trailers and I don't mean technical graphics but the art style is alot better and I wish the game had gore in it like Warhammer should have. Also I don't find the class archetype system to be fun, prefer WOW's unique class system to be alot better. I find the combat to be really slow and boring and hate how everyone has the same basic skills like they all have a snare and they all have a escape from a snare and they perform the same and how all the classe sin the archetype are the same.



    I hate how easy the PVE is cause all people are doing is soloing instead of grouping and that then makes the RVR to be real poor cause when playing RVR at level 31+ everyone just solo'd for some reason, it was a mass solo RVR which sucked. You tried to get in a group but noone was interested so you then have to find a good guild to join to get a good group and it's sooo hard to find a good one.

    I find the layout of the map really linear and the zones were all pretty boring cause there was nothing itneresting in them. I think the sound of the game is sooooooooo crap, like the music is nowhere to WOW's standards and things like voice overs are badly acted and very repetitive.

    I think the graphics and the animations are really poor and the combat animations are buggy and ugly and some are missing and even icon pictures are missing for items. The graphics are pretty crap too because of the poor lighting effects and the poor particle effects, all the spell casting effects then suffer badly because it's like no effort went into them. I would complaina bout the textures but i'll wait and see if they put high res textures in but seeing how the game has quite poor optimization for mass RVR i really can't see it as an option.

    I don't get the feedback aswel in WAR like I do with WOW's combat system in PVP. What I mean but that is in WOW you know when you're going to die and you can easily react and counter things because blizzard have done a fantastic job getting the feel of it right. However in WAR quite often you can just die isntantly and wonder where the hell that came from and it's hard to explain but ranged can be attacking you taking away all your health and there doesn't seem to be the animations or feedback to go with the health loss making it very annoying to counter.





    I mean I know alot of people are happy with the game and I get flamed alot for my comments and people will say if you don't like it then piss off but I'm trying to make sure Mythic make the changes needed to make the game good. Right now I just don't think the game is good at all.



    What I hate about the game the most is theres no challenge to it, just feels very easy and I want something alot harder and less aimed for the (I hate to say it) casual crowd.

     

     

    I just log into the beta now and think;





    - "hmm boring kill 10 of these quests I can't be bothered with this PVP it's too easy and not fun"

    - "public quests are justt he same old thing over and over"

    - "no crafting to pass the time"

    - "no chaarcter customization to pass the time"

    - "no housing"

    - Scenarios get boring after a couple times because the combat isn't any fun"

    - "I hate my character but I cant find a class I like"

    - "god the chaos chosen model in the character creation screen is ugly with bad skin textures"

    - "The RVR is just back and forth like Planetside this is getting boring specially seeing as theres no risk for dying and theres no reward for taking a point too but some experience I care less about"

     

    Finally I just feel like "i've done all this with WOW only that game was more polished and combat was more fun and I don't really wanna be playing the esact same game again"

     

    So it's like do I buy the game now and hope it becomes good so when I come back I'll have some veteran rewards or something. Or do I just go I'm never going to like this game so stop wasting your money in hope they'll suddenly make it something you enjoy?

  • FikrocFikroc Member Posts: 166

    I'm loving it so far. There are minor graphic glitches like wrong graphic or a mix of 2 for a quest over an NPC and a red arrow where your turret used to be for engie. None of those were game stopping though or even slowing and shouldn't be too long before they're fixed. Besides tha I was having a blast.

    I did notice even in groups people still had that "i'm solo grouping LOLS!" kinda mind set that I hated about WoW. BUT it is much easier finding a group and possibly meeting good people. That and even by the 2nd public quest I was pulling agro (Engie) and really needing heals. So I figure this game will get people to shape up or die (hopefully). Even then thats not really the actual games fault so all in all i'd deff. say its worth a shot if you like RvR.

  • KeoghKeogh Member Posts: 1,099

    I changed my mind about WAR after open beta because of the awful combat. Its extreamly slow, as if it was "turn" based. The combat mechanics are clumsy and awkward, with sub par animations. It feels stiff and lifeless with combatants standing toe to toe taking turns hitting each other.

     

     

    "Don't corpse-camp that idea. Its never gonna rez"
    Bladezz (The Guild)

  • dwillpowerdwillpower Member Posts: 97
    Originally posted by mrw0lf


    ...and changed their minds? If so what were your reasons?

    Me Sorta....

     

    I dont want to get flamed. But here is my problem.....

    In World of Warcraft ..  it was nothing but grind... but high reward feeling when you finally did get what you were grinding for.  IMO too much grind.

     

    Warhammer went the total opposite end of the spectrum. No grinding for gear or crafting left me feeling like I havent achieved anything but it's easy for me to log on and play casually which i like but taking over their capital isnt going to do it for me. I like more individual goals and just dont see it here.  Besides that I love the game.....but without goals that require some grind besides RR it just wont be a game for me.

    image

  • FikrocFikroc Member Posts: 166

    I think they put the Tome in there for the PvE goal oriented players. Thats not me so I really didn't pay much attention besides titles. I'm more about the pvp and bragging rights and realm goals, not so much personal. This game was never meant to be another WoW and in fact the halfway bashed WoWs system in their podcasts a while ago. Either way, i'm kinda glad a lot of the WoWers aren't going to join.

  • MyrdekMyrdek Member Posts: 346

    I'm also in the process of "letting go" of my hype for war... All the features sounded great on paper, video and all but in reality theirs too many little details that spoil the experience. Ex.

    PQ are made to sound like the greatest thing ever but their just a boring grind. I had to redo the first one 15 time to get a single reward because it doesn't matter if there's 5 or 20 people, theres only 3 rewards. Those with higher damage/healing ouput are advantaged, and the lag of so many people makes people farther away from the servers unable to kill anything.

    UI responsiveness is a SERIOUS annoyance, im sure it will be fixed before launch though

    Killings mobs give practically nothing, quest is the only real way to level. Why don't they realise that some people prefer to grind mobs than quests?

    Not enough loot

    They don't have any tutorials to guide you when you do things... like your first PQ, they should make it easier to understand what to do, where to go. The first scenario, same problem, there was an insta-death thing when you trigger 2 flags that i died 10 times before realising what to do.

    Still have no idea how to use scavenging even though its trained. Tutorials Mythic, Tutorials!

     

    Theres a ton more "little things" that spoils the experience we're supposed to have and I'm sure they'll be fixed/added/improved in time but for now... Ugh

    I really hope it gets better my next play session

  • NetzokoNetzoko Member Posts: 1,271

    I was skeptical about the game then decided I loved it once playing beta.

    -------------------------
    image

  • DouhkDouhk Member Posts: 1,019

    From what I've seen, I think it's ok. It hold my interests and is pretty darn fun, so that's obviously good to me. The only thing I don't like about this is the fact that we're barely being able to see anything with the way things are now other then the beginning areas (which are very nice but extremely overcrowded as expected). I'm going to assume there's going to be something with what AoC did with it's preview weekend; last day is total mayhem and all characters are bumped to max level with max gear. At least I'm thinking that  AoC did this, I can't remember.

    image If only SW:TOR could be this epic...

  • Keeper2000Keeper2000 Member UncommonPosts: 637
    Originally posted by Myrdek


    I'm also in the process of "letting go" of my hype for war... All the features sounded great on paper, video and all but in reality theirs too many little details that spoil the experience. Ex.
    PQ are made to sound like the greatest thing ever but their just a boring grind. I had to redo the first one 15 time to get a single reward because it doesn't matter if there's 5 or 20 people, theres only 3 rewards. Those with higher damage/healing ouput are advantaged, and the lag of so many people makes people farther away from the servers unable to kill anything.
    I agree.  Having to do 15 times the same PQ is bothering to me.  I am happy they put more than 1 PQ in each area and that there are 3 tiers 1 actually (one for each racial battle zone).  That makes that each chapter has, at least, 9 different PQs!  If you want to travel around at lower chapters but as you lvl up, you will be able to do it (which doesnt mean you have to do it or you will want to do it).
    There is somethign strange about how the PQ assigns the merit on how much each person participate.  I know I may suffer the common "I believe I did more of the others so give me more" disease.  But there is somethign strange, imo.
    My advice is that you shouldnt care much about the rewards of PQs.  If you get them, cool.  If you dont, move on... they arent important anyway, imo.  People really should start seeing that armor and weapondry is not key factor in WAR.
    UI responsiveness is a SERIOUS annoyance, im sure it will be fixed before launch though
    I am not sure what you mean y responsiveness in the UI but I agree UI needs love.
    Killings mobs give practically nothing, quest is the only real way to level. Why don't they realise that some people prefer to grind mobs than quests?
    You can grind mobs at PQs or any other place... you can lvl by grinding mobs.  I did it, I am sure you can do it too because I am nothing special.  But half the PQs are about to grind mobs and you get: xp and influences and drops... so grinders will have their fun too.
    Not enough loot
    Items aren't important in this game!
    They don't have any tutorials to guide you when you do things... like your first PQ, they should make it easier to understand what to do, where to go. The first scenario, same problem, there was an insta-death thing when you trigger 2 flags that i died 10 times before realising what to do.
    Yes, no tutorials.  I didnt needed one but I guess many people will need them.
    Still have no idea how to use scavenging even though its trained. Tutorials Mythic, Tutorials!
    Just right click in the dead corpses.   Yes, just that.
    Theres a ton more "little things" that spoils the experience we're supposed to have and I'm sure they'll be fixed/added/improved in time but for now... Ugh
    I think they will fix somethigns like UI, CTDs, Lag, etc... but I dont think they will reach in time to add tutorials.  I see no tutorials in beta.  Of course, I can think Tier 1, 2 and 3 are a HUGE tutorial towards the true RvR: tier 4.  But that is my way of seeing them.
    If you are a person that like to grind 10000 mobs to lvl (like Lineage 2), I dont think this is the game for you.  If you like to lvl up by klilling mobs, question, exploring aroung (altough this is not a huge world... this is not DnL hehe  thanks god), unlocking ToK, RvRing... this is your game.
    I really hope it gets better my next play session
    Me too. I hope you enjoy the game.  If not, I hope you find the game for you.  But most important I am very happy to see that Mythic is doing all they can to really tell their customers what the game is.  In the sense that by lifting the NDA allow us, the beta testers, to tell you things like: this is not a grinding game... this has not Tutorials... this is RvR focused... this is not a sand box.
  • Keeper2000Keeper2000 Member UncommonPosts: 637
    Originally posted by Douhk


    From what I've seen, I think it's ok. It hold my interests and is pretty darn fun, so that's obviously good to me. The only thing I don't like about this is the fact that we're barely being able to see anything with the way things are now other then the beginning areas (which are very nice but extremely overcrowded as expected). I'm going to assume there's going to be something with what AoC did with it's preview weekend; last day is total mayhem and all characters are bumped to max level with max gear. At least I'm thinking that  AoC did this, I can't remember.

    Yes and no.  AoC only showed the first part, yes.  But they didnt lift NDA so beta testers couldnt tell you things like "after 40 the content sucks", "we never try the sieges", etc.

    WAR did lift it and there are people that tried Tier 3 and tier 4.  There are actually people trying it.  So they can tell you hte good things and the bad things.  And they can tell you what this game is and what is not.  That's a huge difference.

    Altough, yes, you wont be able to see it so you wont know if you will like it or not until you try.  Sorry, I agree that sucks.  Btw, I did try Tier 3 but I couldnt try Tier 4 :((

    Imo, Tier 3 is better than tier 1 and 2 hehehe

     

  • FikrocFikroc Member Posts: 166

    Hey Keeper2000, do you happen to know how to pull up the crafting tab? I got Apo + the cultivating but have no idea where to go with it. I assume i'll come across the Cult stuff to use but after that I don't know where to combine or w/e for the crafting.

    I do wish they'd add a button up top with the other main ones or atleast a pop up stating a brief over view on how to start. It might be in the manual though, I honesty haven't bothered to look but you seem to know more =)

  • Keeper2000Keeper2000 Member UncommonPosts: 637
    Originally posted by Fikroc


    Hey Keeper2000, do you happen to know how to pull up the crafting tab? I got Apo + the cultivating but have no idea where to go with it. I assume i'll come across the Cult stuff to use but after that I don't know where to combine or w/e for the crafting.
    I do wish they'd add a button up top with the other main ones or atleast a pop up stating a brief over view on how to start. It might be in the manual though, I honesty haven't bothered to look but you seem to know more =)

    In the ability windows, you will find the crafting ones.  Drag them to the quick bar and click on it.

    At least, that was some weeks ago.

    There is an in game help, which I think doesnt explain just this hehehe.  But it did help me to create my first potion, btw.  It's not a tutorial, just a help.

    I dont know much about cult.  But for getting the ingredients, you will have to find them as drops or to buy them from players.  Butcher and scavenger get ingredients from dead corpses.  So they will give/sell them.  As many people will be just goofing around, I am not sure you will find many sellers of ingridients in test phase :(

    For the first levels of crafting you can uy the ingredients in the NPC merchants.

     

  • xxlilDevilxxxxlilDevilxx Member UncommonPosts: 245
    Originally posted by Fikroc


    Hey Keeper2000, do you happen to know how to pull up the crafting tab? I got Apo + the cultivating but have no idea where to go with it. I assume i'll come across the Cult stuff to use but after that I don't know where to combine or w/e for the crafting.
    I do wish they'd add a button up top with the other main ones or atleast a pop up stating a brief over view on how to start. It might be in the manual though, I honesty haven't bothered to look but you seem to know more =)

     

    They have, is called Warhammer Online - Player Guide, you downloaded this along with your game.

    The craft manual is the last tab on the right, bottom tab which said "crafting skill" from you "k" window.

     

    To the guy that need tutorial:

    Read the Player guide, I dont need to read that and I still play just fine. The PQs and the scenios are different, you need to read how to read them. But I guess these day people just want the devs spoon-feed them everything, which is ok, just go back to your easy mode game (this game is on easy mode too imo).

    People dont like this game because it is too easy, while others dont like it because the quests are the same grind, too hard to open craft manual.....How long did you played the game? Did you move out of tier one yet? This game is not even launch yet, and there is no reason to complain about it. You can bash and complain all you want If the game promise all sort of things and those are not in launch (*cough* AoC).. If you guys dont like the game, then dont buy it and move on....jeez

    image
    image

  • impulsebooksimpulsebooks Member Posts: 561
    Originally posted by Myrdek


    Killings mobs give practically nothing, quest is the only real way to level. Why don't they realise that some people prefer to grind mobs than quests?



     

    WAR was specifically designed to try to get away from grinding mobs to level. Of course, no matter what you kill you could call it a grind if you are doing something repetitive that you DO NOT enjoy, but if you do enjoy what you're doing and gain xp doing it, I don't think it CAN be a grind.

    You say quests are the only way to gain xp? I don't see how this is possible when you can go from 1-40 without doing a single quest. Just kill other players to level.

    PQs give xp

    Tome of Knowledge stuff gives xp

    Exploring gives xp

    Personal quests give xp

    Scenarios (BGs) give xp

    Open world RvR gives xp

    It seems to me there isn't much in the entire game that does not gain a player xp. I think you would find it very hard NOT to level up in WAR.I mean, just walking around unlocks TOK stuff which will gain you xp.

    Not sure if you can tell from the above, but I'm a fan of Mythic's latest game... sorry if I've gone over the top, but really, there are lots of ways to play the game and level up.

    ______________

    Mark E. Cooper
    AKA Tohrment
    Proud member of Damned Souls since 2007.
    http://www.damnedsouls.eu

  • FikrocFikroc Member Posts: 166

    Wow so defensive from simple feedback. In no way was I bashing the game I just don't want to have to hunt and search for menus. Simple feedback is what Mythic would want anyway and its not really game stopping so calm down a lil chief.

    And Yes, i was strapped for time before work and only played 2 hours (you don't even choose a craft til the 2nd town) which I had just gotten to so no, I didn't have ample time to hunt and look when I needed to be going to work. I understand you like the game but being a smartass drives people off thinking everyone in the game community is going to be an @$$.

    But thanks for the responces. I'll have to look in my abilities window (i checked twice on all the tabs =P ) and must have just over looked it. Learnt that tricked from Bear Sham on AoC... went so long without using some spells >.<

  • Pyro240Pyro240 Member Posts: 194

    This is just beta..

    And you people had way to much hype, I was a bit more attracted to Aion online, so I had more hype for Aion, but when I got in the beta of WAR (signed up about 2+years ago), I was like why not give it a try?

    AND I LOVE IT! been testing for a month or so, and it's been great. So when you have to much hype, you'll just end up bashing the game.



    Anyways, don't complain about graphics, they'll get way better when it launches. And play all the classes before you bash it. I had to try some out to find out the right class for me, Bright Wizard and Black Orc are the classes for me.

    nom nom nom

  • ValentinaValentina Member RarePosts: 2,108

    No, I love the game.

  • impulsebooksimpulsebooks Member Posts: 561
    Originally posted by Keeper2000

    Originally posted by Myrdek


     
     
    People really should start seeing that armor and weapondry is not key factor in WAR.
     



     

    I agree. The loot from PQs (though nice) is not really the aim. The best reward for PQs is the faction gain and renown points. Get enough faction and you can spend it for great rewards from the approriate NPCs.

    Others have also said the PQs loot system is wierd. I kind of agree, but its a good wierdness. All participents get a roll of 1-1000 (rolls like in wow) and then the amount of participation (figured out from your hard one kills) is added to the roll. This sounds really good until you realise the guy who did the least might still win the best loot if he is really lucky with the roll.

    Maybe they should limit the system to the top 10 players (calculated by participation) so that only those 10 can roll... I think this idea had been mentioned in the forums before now.

    ______________

    Mark E. Cooper
    AKA Tohrment
    Proud member of Damned Souls since 2007.
    http://www.damnedsouls.eu

  • Random_mageRandom_mage Member UncommonPosts: 1,093
    Originally posted by PapaLazarou


    Well for me I wish it looked like the CG trailers and I don't mean technical graphics but the art style is alot better and I wish the game had gore in it like Warhammer should have. Also I don't find the class archetype system to be fun, prefer WOW's unique class system to be alot better. I find the combat to be really slow and boring and hate how everyone has the same basic skills like they all have a snare and they all have a escape from a snare and they perform the same and how all the classe sin the archetype are the same.



    I hate how easy the PVE is cause all people are doing is soloing instead of grouping and that then makes the RVR to be real poor cause when playing RVR at level 31+ everyone just solo'd for some reason, it was a mass solo RVR which sucked. You tried to get in a group but noone was interested so you then have to find a good guild to join to get a good group and it's sooo hard to find a good one.
    I find the layout of the map really linear and the zones were all pretty boring cause there was nothing itneresting in them. I think the sound of the game is sooooooooo crap, like the music is nowhere to WOW's standards and things like voice overs are badly acted and very repetitive.
    I think the graphics and the animations are really poor and the combat animations are buggy and ugly and some are missing and even icon pictures are missing for items. The graphics are pretty crap too because of the poor lighting effects and the poor particle effects, all the spell casting effects then suffer badly because it's like no effort went into them. I would complaina bout the textures but i'll wait and see if they put high res textures in but seeing how the game has quite poor optimization for mass RVR i really can't see it as an option.
    I don't get the feedback aswel in WAR like I do with WOW's combat system in PVP. What I mean but that is in WOW you know when you're going to die and you can easily react and counter things because blizzard have done a fantastic job getting the feel of it right. However in WAR quite often you can just die isntantly and wonder where the hell that came from and it's hard to explain but ranged can be attacking you taking away all your health and there doesn't seem to be the animations or feedback to go with the health loss making it very annoying to counter.




    I mean I know alot of people are happy with the game and I get flamed alot for my comments and people will say if you don't like it then piss off but I'm trying to make sure Mythic make the changes needed to make the game good. Right now I just don't think the game is good at all.



    What I hate about the game the most is theres no challenge to it, just feels very easy and I want something alot harder and less aimed for the (I hate to say it) casual crowd.
     
     
    I just log into the beta now and think;





    - "hmm boring kill 10 of these quests I can't be bothered with this PVP it's too easy and not fun"

    - "public quests are justt he same old thing over and over"

    - "no crafting to pass the time"

    - "no chaarcter customization to pass the time"

    - "no housing"

    - Scenarios get boring after a couple times because the combat isn't any fun"

    - "I hate my character but I cant find a class I like"

    - "god the chaos chosen model in the character creation screen is ugly with bad skin textures"

    - "The RVR is just back and forth like Planetside this is getting boring specially seeing as theres no risk for dying and theres no reward for taking a point too but some experience I care less about"
     
    Finally I just feel like "i've done all this with WOW only that game was more polished and combat was more fun and I don't really wanna be playing the esact same game again"
     
    So it's like do I buy the game now and hope it becomes good so when I come back I'll have some veteran rewards or something. Or do I just go I'm never going to like this game so stop wasting your money in hope they'll suddenly make it something you enjoy?



     

    I thought you remembed.. YOu are not allowed to play this game. GO PLAY WOW.  Thanks!

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  • MyrdekMyrdek Member Posts: 346
    Originally posted by impulsebooks

    Originally posted by Myrdek


    Killings mobs give practically nothing, quest is the only real way to level. Why don't they realise that some people prefer to grind mobs than quests?

     

    WAR was specifically designed to try to get away from grinding mobs to level. Of course, no matter what you kill you could call it a grind if you are doing something repetitive that you DO NOT enjoy, but if you do enjoy what you're doing and gain xp doing it, I don't think it CAN be a grind.

    You say quests are the only way to gain xp? I don't see how this is possible when you can go from 1-40 without doing a single quest. Just kill other players to level.

    PQs give xp

    Tome of Knowledge stuff gives xp

    Exploring gives xp

    Personal quests give xp

    Scenarios (BGs) give xp

    Open world RvR gives xp

    It seems to me there isn't much in the entire game that does not gain a player xp. I think you would find it very hard NOT to level up in WAR.I mean, just walking around unlocks TOK stuff which will gain you xp.

     

    Yes, everything gives XP, but only quests give a good amount. I gained level 5 by doing the first PQ 10 times, that took more than an hour, then I do 3 quests in 10 minutes and gain another level. Grinding quest and grinding mobs is the same thing but I don't like grinding quests.

    As for items not mattering then what do I do things for? Renown and reputation don't give a nice DING! feeling, you barely even notice it when you gain some.

    What drew me to this game was how they advertised it as a game that makes you feel like you have a purpose. I want to feel like I'm accomplishing something when I'm doing a PQ, a scenario or just killing mobs for no reason. I know I'm part of the war effort and I need to contribute but I have yet to feel like it, I'm not seeing my accomplishments impacting the world.

     

    Edit: Oh, and I forgot a big one. Character Customization, where is it? I can't choose which stats to raise or anything, the only thing to do when you level up is to buy your next skill. I never understood why a game would show you stats but make you unable to alter them aside from items.

  • AlienovrlordAlienovrlord Member Posts: 1,525

    I had the chance to try both the WAR beta and the WotLK beta.  Due to my new job I was unable to engage in both so I had to choose one or the other.

    I chose WAR. 

    It's not a perfect game so don't let the hype fool anyone into thinking it's going to solve world hunger or something.    But it's darn fun and more fun than I've had in a MMORPG in a while.  I'm looking forward to playing it after release. 

  • CursedseiCursedsei Member Posts: 1,012
    Originally posted by Myrdek



    Edit: Oh, and I forgot a big one. Character Customization, where is it? I can't choose which stats to raise or anything, the only thing to do when you level up is to buy your next skill. I never understood why a game would show you stats but make you unable to alter them aside from items.

     

    That isnt anything new. Most games that have classes wont let you choose the stats you want to increase, helps to keep idiots from fuckin up what they are doing more than they do usually. I don't know what game you played last, but the only games that did that are some F2P games, which lacked a variety of classes to begin with.

     

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