All dx10 will do is cause those folks who have good rigs capable of playing AoC at a decent frame rate to experience hitching (or more of it......especially when there is lots of activity on the screen) and those folks who are barely able to play experience lots of hitching (or become completely unplayable) forcing many more to quit. Sure there will be an option to play using dx9 but for the hardcore gamer who spent thousands on a shiny new rig, complete with the best video card(s), dx9 will not be good enough. Its my guess most AoC subscribers are hardcore. AoC looked fine as it was at least until other things could be fixed first. Anarchy online players will experience the same frustrations when funcom releases the graphic update this year (thats what I was told but could be false). I believe alot of those folks are using very old rigs. There is video of this update on youtube. The graphics look to be near AoC quality. Shiny graphics are overrated.
Its an option for those that want it. The hardware industry has been screaming out for the software to catch up and now its starting to happen.
If I have an expensive rig, I would like the choice to play in what ever API is on offer, the better, the better for me justfying my hobby and enthusiast hardware.
Avery, I expect some "all set to high" screens once this puppy goes live.
EDIT: Along with system specs of the rig you get them from!
The DX10 version look better, I think you can get this effects in DX8 or even lower versions of DX, with emulation... slighty slower than with DX10. Anyway I suspect that setting shaders 4 on the engine will make rendering slower, so.. what is the gain?. Having this features in DX9 and the ability to enable or disable these individually sould have be a better option. Also, I have to say that water caustics have zero useage in conan, because monsters don't enter water, players don't enter water. water is unused in conan, no one look inside water.
What I would have love, Is improvements on the character skin rendering, soo looks more natural. There are something IMPORTANT. Better tits are more important than water caustics, Mr. Tomasz.
I have been in water in Conan and swam underwater also. So I looked underwater, not sure where you got your ideas from.
Same here. Its amazing how people bash games they haven't even played.
Getting into the water starts right from the first minute ingame; at the starting beach there is a treasure chest near the sunken boat underwater which gives you a ring or something. And then later in the game I have to go into the water very often to take shortcuts or to get to some places. There are even some quests you can't get to if you don't go through some rivers or lakes. There are also quests sending you to collect some wine bottles and some other things underwater.
These graphics are awesome. Never seen before in an mmorpg. Now give me this dx10 together with the new pvp system, high level content and the new itemization and I'll resub.
All dx10 will do is cause those folks who have good rigs capable of playing AoC at a decent frame rate to experience hitching (or more of it......especially when there is lots of activity on the screen) and those folks who are barely able to play experience lots of hitching (or become completely unplayable) forcing many more to quit. Sure there will be an option to play using dx9 but for the hardcore gamer who spent thousands on a shiny new rig, complete with the best video card(s), dx9 will not be good enough. Its my guess most AoC subscribers are hardcore. AoC looked fine as it was at least until other things could be fixed first. Anarchy online players will experience the same frustrations when funcom releases the graphic update this year (thats what I was told but could be false). I believe alot of those folks are using very old rigs. There is video of this update on youtube. The graphics look to be near AoC quality. Shiny graphics are overrated.
Its an option for those that want it. The hardware industry has been screaming out for the software to catch up and now its starting to happen.
If I have an expensive rig, I would like the choice to play in what ever API is on offer, the better, the better for me justfying my hobby and enthusiast hardware.
Hardcore pc gaming is a niche market and keeping graphic standards high will only keep it a niche market although the hardware companies will be happy. Its no wonder why the hardware industry is screaming for the software to catch up.
I'm not a huge wow fan but blizzard is smart. Low requirements means more people can play and the more people that play means more money for everyone involved in creating / publishing wow. Its a win overall. I really believe if wow looked like AoC there would be far less subscribers.
Maybe I'm just asking for too much, but uh... while I can see the difference, I don't consider those differences anywhere near revolutionary.
Honestly, I'm not that impressed, and if that "massive" graphical upgrade is one of the features being touted as a key towards player retention, then Funcom really has lost it's marbles.
Again, I'm not saying they aren't pretty... but there's just not enough of a difference (for me, personally) to get super excited about it.
Waiting for something fresh to arrive on the MMO scene...
Have to ask why the DX9 images have gamma /contrast set higher than the DX10 pictures. This to try make them look more washed out by any chance.
You mean Dx9 screens have gamma and contrast lowered. Yes they do for the most part. HDR makes the screen pop out for most of the Dx10 images. And the above water pic of caustics is not new to Dx10.
I wonder why the screens for Dx9 are made to be darker.
This makes me just dislike this game even more. DX 10 was hyped to the max before launch and wasn't even present in the game. Now I have to buy an expansion to get what was promised at launch?
Good business doesn't work like that. They won't get another dime from me, just like SOE. I REALLY hope the federal government steps in and penalizes these companies for this kind of crap in the future, it's fraud.
This makes me just dislike this game even more. DX 10 was hyped to the max before launch and wasn't even present in the game. Now I have to buy an expansion to get what was promised at launch? Good business doesn't work like that. They won't get another dime from me, just like SOE. I REALLY hope the federal government steps in and penalizes these companies for this kind of crap in the future, it's fraud.
i thought socialistic governments protect losers like this at the expense of successful people
Just when you think you have all the answers, I change the questions.
At this point it doesn't matter. The game already looked good. Too bad Funcom is horribly mismanaged at senior levels. Gaute is dragging this game down like he did AO, and if nobody is left playing it, then none of their features are worth anything. Until they fix the game and deliver content they have been promising, these pictures are the same as adding more textures and shadows to a turd, it looks nice, but its still a turd.
Maybe I'm just asking for too much, but uh... while I can see the difference, I don't consider those differences anywhere near revolutionary. Honestly, I'm not that impressed, and if that "massive" graphical upgrade is one of the features being touted as a key towards player retention, then Funcom really has lost it's marbles. Again, I'm not saying they aren't pretty... but there's just not enough of a difference (for me, personally) to get super excited about it.
Same. The differences are marginal; the underwater stuff looks really good though.
The differences aren't as huge as with LOTRO's too clients, but you know, that's partly because they made the DX9 client as is look really great.
The DX10 underwater visuals makes me wish there was actual underwater content however.
The graphics are fantastic. However, the game just isn't fun, so I could really care less what it looks like.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
FC-FamineFuncom Community ManagerMemberUncommonPosts: 278
Originally posted by Die_Scream
Good news for those still playing AoC. I wonder how layering in DX10 will affect the much needed tech fixes. I think it's great they are (finally!) adding DX10, but I have to wonder how many will switch to DX10 and switch back to 9? I hear it was a problem with some LOTRO players who found good performance go to bad after switching to DX10.
EDIT: Very first pic underwater is gorgeous!
The guys have split teams to address both. Ensuring the technical issues have attention will always be primary however.
You will still be able to experience *some* of the features with DX9 clients but more information on that will be released closer to the full deploy.
Glen ''Famine'' Swan Senior Assistant Community Manager - Funcom
Games developed for Dx9 then have a few dx10 new visuals layered on top are not true Dx10 games, nor do they go anywhere near what a pure dx10 game developed from the ground up with no dx9 could play and look like. Dx10 client on AOC is a waste of time. They should have just stuck to dx9 shader 3.0. Besides some new visual features in dx10 they're not using the rest of the features like terrain rendering and physics and the ability to draw more on screen far quicker than dx9 could. These parts of dx10 remain unused when some dx10 features are slapped on to a dx9 client.
I agree. All these pics show effects we have already seen in various games years ago with DirectX9.
Ambient oclusion. Seriously. Have a look in EverQuest2. It's just an effect with a different name in DirectX9. On top of that. Blooming gives also this very same effect.
Same with Specular Lightning. Nothing new here either.
Funcom becomes a total joke right now. As they show the exact same crap they did one and two years ago already on gaming conventions.
I just cannot believe people fall for the same crap PR again and again!
Instead of showing promissed features (wich they just not going to deliver!), they start showing old crap from one and two years ago again! In a desperate attempt and a flinge of hope people are stupid enough they forgot about it and actually think this is new.
Well at least Avery is. Feel sorry for that guy.
Like other said before. Graphics was never a problem with AoC. The broken Core game mechanics, lack of content and huge amount of bugs were.
Good news for those still playing AoC. I wonder how layering in DX10 will affect the much needed tech fixes. I think it's great they are (finally!) adding DX10, but I have to wonder how many will switch to DX10 and switch back to 9? I hear it was a problem with some LOTRO players who found good performance go to bad after switching to DX10.
EDIT: Very first pic underwater is gorgeous!
The guys have split teams to address both. Ensuring the technical issues have attention will always be primary however.
You will still be able to experience *some* of the features with DX9 clients but more information on that will be released closer to the full deploy.
i love the new pics but i agree with some of the posts here that graphics isnt a problem for conan
id also want to add that splitting the team may have been a bad move because if a limited number of programmers get split into to many teams like the "expansion team", the "dx10 team", the "fix pvp team", the "fix crafting team", the "make a new dungeon with traps team".... resources may be allocated to these teams so thin that it takes ages bevore we see any results.
imho it would be better to show some serious improvements in the weeks instead of bringing even more stuff on the horizont that most ppl wont see because they quit and went to war out of frustration over a very good and promissing game
if your bored, visit my blog at: http://craylon.wordpress.com/ dealing with the look of mmos with the nvidia 3d vision glasses
All dx10 will do is cause those folks who have good rigs capable of playing AoC at a decent frame rate to experience hitching (or more of it......especially when there is lots of activity on the screen) and those folks who are barely able to play experience lots of hitching (or become completely unplayable) forcing many more to quit. Sure there will be an option to play using dx9 but for the hardcore gamer who spent thousands on a shiny new rig, complete with the best video card(s), dx9 will not be good enough. Its my guess most AoC subscribers are hardcore. AoC looked fine as it was at least until other things could be fixed first. Anarchy online players will experience the same frustrations when funcom releases the graphic update this year (thats what I was told but could be false). I believe alot of those folks are using very old rigs. There is video of this update on youtube. The graphics look to be near AoC quality. Shiny graphics are overrated.
Its an option for those that want it. The hardware industry has been screaming out for the software to catch up and now its starting to happen.
If I have an expensive rig, I would like the choice to play in what ever API is on offer, the better, the better for me justfying my hobby and enthusiast hardware.
Avery, I expect some "all set to high" screens once this puppy goes live.
EDIT: Along with system specs of the rig you get them from!
didn't the game run better on higher graphics than it did on the lower settings anyway?
atleast it did on my pc.
like others have said not many even care anymore if they get dx10 the reason is was made such a big deal was the fact that it wasn't there at launch as promised,and the HUGE deal Funcom made about something they didn't even bother to put in from the start.it was one of the biggest selling points they made for it to only be BS.
The general consensus is that game looks good. While DX 10 is one of the features they were thumping their chest with a week before launch but still isn't in, it is not a gamebreaking issue. People are not leaving because the game looks bad, so basicaly they are wasting their man-power and resources to make a good looking game look a bit better instead of focusing on the things that they seriously need improvements on, and which are the main reason they are losing customers. In my eyes that is called bad management.
Thanks for posting those Avery. But as you can see by the general responses on this thread, people would be more interested in screen shots of them fixing the game breaking issues of AoC......aka something to actually do.
The general consensus is that game looks good. While DX 10 is one of the features they were thumping their chest with a week before launch but still isn't in, it is not a gamebreaking issue. People are not leaving because the game looks bad, so basicaly they are wasting their man-power and resources to make a good looking game look a bit better instead of focusing on the things that they seriously need improvements on, and which are the main reason they are losing customers. In my eyes that is called bad management.
It does seem like an odd thing to push...
Maybe they overestimate the "keeping power" of graphics in the first place..
Now it seems they might be overestimating them again by placing DX10 before other things that should come first... like all the missing content people have been wanting.
I feel pretty safe in saying people would rather play the game with "just DX9" if it had the content issues sorted, than to have pretty much what they have now... only better looking.
Just seems like they're totally out of step.
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Comments
Its an option for those that want it. The hardware industry has been screaming out for the software to catch up and now its starting to happen.
If I have an expensive rig, I would like the choice to play in what ever API is on offer, the better, the better for me justfying my hobby and enthusiast hardware.
Avery, I expect some "all set to high" screens once this puppy goes live.
EDIT: Along with system specs of the rig you get them from!
I have been in water in Conan and swam underwater also. So I looked underwater, not sure where you got your ideas from.
Same here. Its amazing how people bash games they haven't even played.
Getting into the water starts right from the first minute ingame; at the starting beach there is a treasure chest near the sunken boat underwater which gives you a ring or something. And then later in the game I have to go into the water very often to take shortcuts or to get to some places. There are even some quests you can't get to if you don't go through some rivers or lakes. There are also quests sending you to collect some wine bottles and some other things underwater.
These graphics are awesome. Never seen before in an mmorpg. Now give me this dx10 together with the new pvp system, high level content and the new itemization and I'll resub.
Its an option for those that want it. The hardware industry has been screaming out for the software to catch up and now its starting to happen.
If I have an expensive rig, I would like the choice to play in what ever API is on offer, the better, the better for me justfying my hobby and enthusiast hardware.
Hardcore pc gaming is a niche market and keeping graphic standards high will only keep it a niche market although the hardware companies will be happy. Its no wonder why the hardware industry is screaming for the software to catch up.
I'm not a huge wow fan but blizzard is smart. Low requirements means more people can play and the more people that play means more money for everyone involved in creating / publishing wow. Its a win overall. I really believe if wow looked like AoC there would be far less subscribers.
Is this the same dx-10 that they showed off before as a feature in the game? Or is this a new and improved dx-10? Or is this another imaginary dx-10?
One can only wonder
Fungerer som det skal
Maybe I'm just asking for too much, but uh... while I can see the difference, I don't consider those differences anywhere near revolutionary.
Honestly, I'm not that impressed, and if that "massive" graphical upgrade is one of the features being touted as a key towards player retention, then Funcom really has lost it's marbles.
Again, I'm not saying they aren't pretty... but there's just not enough of a difference (for me, personally) to get super excited about it.
Waiting for something fresh to arrive on the MMO scene...
You mean Dx9 screens have gamma and contrast lowered. Yes they do for the most part. HDR makes the screen pop out for most of the Dx10 images. And the above water pic of caustics is not new to Dx10.
I wonder why the screens for Dx9 are made to be darker.
Who let you in the VIP section?
looks like such a great game, avery
too bad that right now, it isnt
Just when you think you have all the answers, I change the questions.
it's to late, nothing will save this game. there was nothing wrong with the graphics in the first place.
This makes me just dislike this game even more. DX 10 was hyped to the max before launch and wasn't even present in the game. Now I have to buy an expansion to get what was promised at launch?
Good business doesn't work like that. They won't get another dime from me, just like SOE. I REALLY hope the federal government steps in and penalizes these companies for this kind of crap in the future, it's fraud.
Tecmo Bowl.
i thought socialistic governments protect losers like this at the expense of successful people
Just when you think you have all the answers, I change the questions.
At this point it doesn't matter. The game already looked good. Too bad Funcom is horribly mismanaged at senior levels. Gaute is dragging this game down like he did AO, and if nobody is left playing it, then none of their features are worth anything. Until they fix the game and deliver content they have been promising, these pictures are the same as adding more textures and shadows to a turd, it looks nice, but its still a turd.
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Same. The differences are marginal; the underwater stuff looks really good though.
The differences aren't as huge as with LOTRO's too clients, but you know, that's partly because they made the DX9 client as is look really great.
The DX10 underwater visuals makes me wish there was actual underwater content however.
The graphics are fantastic. However, the game just isn't fun, so I could really care less what it looks like.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
The guys have split teams to address both. Ensuring the technical issues have attention will always be primary however.
You will still be able to experience *some* of the features with DX9 clients but more information on that will be released closer to the full deploy.
Glen ''Famine'' Swan
Senior Assistant Community Manager - Funcom
This
Games developed for Dx9 then have a few dx10 new visuals layered on top are not true Dx10 games, nor do they go anywhere near what a pure dx10 game developed from the ground up with no dx9 could play and look like. Dx10 client on AOC is a waste of time. They should have just stuck to dx9 shader 3.0. Besides some new visual features in dx10 they're not using the rest of the features like terrain rendering and physics and the ability to draw more on screen far quicker than dx9 could. These parts of dx10 remain unused when some dx10 features are slapped on to a dx9 client.
I agree. All these pics show effects we have already seen in various games years ago with DirectX9.
Ambient oclusion. Seriously. Have a look in EverQuest2. It's just an effect with a different name in DirectX9. On top of that. Blooming gives also this very same effect.
Same with Specular Lightning. Nothing new here either.
Funcom becomes a total joke right now. As they show the exact same crap they did one and two years ago already on gaming conventions.
I just cannot believe people fall for the same crap PR again and again!
Instead of showing promissed features (wich they just not going to deliver!), they start showing old crap from one and two years ago again! In a desperate attempt and a flinge of hope people are stupid enough they forgot about it and actually think this is new.
Well at least Avery is. Feel sorry for that guy.
Like other said before. Graphics was never a problem with AoC. The broken Core game mechanics, lack of content and huge amount of bugs were.
Cheers
The guys have split teams to address both. Ensuring the technical issues have attention will always be primary however.
You will still be able to experience *some* of the features with DX9 clients but more information on that will be released closer to the full deploy.
i love the new pics but i agree with some of the posts here that graphics isnt a problem for conan
id also want to add that splitting the team may have been a bad move because if a limited number of programmers get split into to many teams like the "expansion team", the "dx10 team", the "fix pvp team", the "fix crafting team", the "make a new dungeon with traps team".... resources may be allocated to these teams so thin that it takes ages bevore we see any results.
imho it would be better to show some serious improvements in the weeks instead of bringing even more stuff on the horizont that most ppl wont see because they quit and went to war out of frustration over a very good and promissing game
if your bored, visit my blog at:
http://craylon.wordpress.com/ dealing with the look of mmos with the nvidia 3d vision glasses
Its an option for those that want it. The hardware industry has been screaming out for the software to catch up and now its starting to happen.
If I have an expensive rig, I would like the choice to play in what ever API is on offer, the better, the better for me justfying my hobby and enthusiast hardware.
Avery, I expect some "all set to high" screens once this puppy goes live.
EDIT: Along with system specs of the rig you get them from!
didn't the game run better on higher graphics than it did on the lower settings anyway?
atleast it did on my pc.
like others have said not many even care anymore if they get dx10 the reason is was made such a big deal was the fact that it wasn't there at launch as promised,and the HUGE deal Funcom made about something they didn't even bother to put in from the start.it was one of the biggest selling points they made for it to only be BS.
The general consensus is that game looks good. While DX 10 is one of the features they were thumping their chest with a week before launch but still isn't in, it is not a gamebreaking issue. People are not leaving because the game looks bad, so basicaly they are wasting their man-power and resources to make a good looking game look a bit better instead of focusing on the things that they seriously need improvements on, and which are the main reason they are losing customers. In my eyes that is called bad management.
Thanks for posting those Avery. But as you can see by the general responses on this thread, people would be more interested in screen shots of them fixing the game breaking issues of AoC......aka something to actually do.
It does seem like an odd thing to push...
Maybe they overestimate the "keeping power" of graphics in the first place..
Now it seems they might be overestimating them again by placing DX10 before other things that should come first... like all the missing content people have been wanting.
I feel pretty safe in saying people would rather play the game with "just DX9" if it had the content issues sorted, than to have pretty much what they have now... only better looking.
Just seems like they're totally out of step.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops