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  • synnsynn Member UncommonPosts: 563

    " The game won't be a huge runaway hit, but it won't be a flop either. Its not gonna put too much of a hurt on WoW's numbers"

    WoW subscriber numbers is just a bunch of hype that the PR uses to attract more customers to the game. They do have alot of subscribers but if you find out what they consider a subscriber, where a majority of subscribers are regionally located, and how the subscription plan varies by region i.e. NA, EU, Asia.. then 11m subscribers seem to be just one of those PR tricks

  • RequiamerRequiamer Member Posts: 2,034

    I took roughtly 20 years, Uo wasn't designed and released the same day, and to be honest i don't care at all how much years they needed to release it. This is just to say what was developed since then is so poor its a shame. If i was working in that domain and had passed 1/2 of my working life time and came to that result i would be ashame...

     

    Your argument about RvR being separate from pvp and dueling is pretty damn poor, there is nothing really i can explain to you.

    I don't care about War overall, i should maybe post what i have to say in the general forum, but War happen to be the last mmo out there, so i think it fit right here...

     

    The features i mentioned are based features, this is the minimum required for that genre, it is not an option whatever the developers think and do. A persistant world need those to work, mmos are nothing but crap for newbies if they don't have those.

    I don't want to play 10 mmos to fit my needs, i let this to you, i neither have the time and the money for that. Well i do have the money but i think i can find a lot of better use to it, than giving over 50$ a month to have my toon pvp, have a house and rp in 5 different games...

  • RaztorRaztor Member Posts: 670
    Originally posted by ProfRed

    Originally posted by WoWarhammer


    I'm the complete opposite. I would never recommend this game to a true PvPer that wants a meaningful and skillful experience in their MMO.
    I would however, suggest this game to a PvE person that only casually PvPs because they suck at it. This game will be perfect for them.

     

    That's because you are a troll.  We can't expect you to say anything logical, sensible, or relevant.  We can expect you to slam the game every chance you get though.  For that you entertain us immensely.  What is funny is that because of your name no one can take you seriously and you actually have the opposite effect on people.  If I didn't know better I would say you might be a huge fan of Warhammer.

    This forum needs both of you. You balance each other out lol.

  • blisterfistblisterfist Member Posts: 69

    Ok, ive been reading WAR forums on here for the last month (cos im just plane craving WAR & TF2 just aint filling the gap anymore) & this OP finally enticed me to register & post.

    A very good non-bias overview  of WAR i think (i played in PW)

    I lived in my mind imagining how good WAR was guna for be weeks while my girlfriend told me about her new shoes & such (remembering simply saying ah ha every now & then will blow my cover) & i was not dissapointed by the PW, it delivered on what i had pictured, including all the negatives the OP pointed out.

    BRING ON WAR

    Also profred, ive seen u in most of the threads & your posts are always either right, freakin funny, or both 

     

  • ZeroxinZeroxin Member UncommonPosts: 2,515
    Originally posted by Urrelles

     I'm completely opposite on that.  I am absolutely sick of grinind for 3 weeks to a month straight before I can enjoy balance and engaging PvP. 
    This game offers me PvP at level for a quick fix.  Guild Wars did the same thing, but you still had to create a questing character and find skills if you wanted to compete. 
    I just like the way WAR presents it all.  I like the think the Public quest could be a touch more interesting, but I love how they promote kill sharing than bickering over kill stealing.  Just get in there and fight, and hope you do better than the rest.



     

    GW allowed you to create a lvl 20 char that could unlock skills by doing pvp and gaining Balthazar points to buy those skills without having to try finishing a campaign just for the skills.

    The difference is that WAR allows you to do both questing and PvP and gain skills for both of them simultaneously so it doesn't seem split.

    This is not a game.

  • DameonkDameonk Member UncommonPosts: 1,914

    Requiamer:

    I would agree with you, except for the fact that WAR was never marketed as a virtual world.

    It has always been described by the developers as a GAME above all else.

    The features you are "requiring" are definitely fitting for a virtual world such as UO was, but not for an MMOG.

    "There is as yet insufficient data for a meaningful answer."

  • RequiamerRequiamer Member Posts: 2,034
    Originally posted by Dameonk


    Requiamer:
    I would agree with you, except for the fact that WAR was never marketed as a virtual world.
    It has always been described by the developers as a GAME above all else.
    The features you are "requiring" are definitely fitting for a virtual world such as UO was, but not for an MMOG.

     

    A virtual world is absolutly needed in a MMO, not because its logical, not because it make the mmo genre, not because blabla, but because most of the customers ask to have it, i think they have enough proof.

    They (dev and admins) can ignore this one, ten, one hundred or one thousand time, it won't get them anywhere. They already tried enough to split the market and failed, first they didn't want pvp anymore (it was bad), then soloing in mmo wasn't fashion, then blablabla. RvR! dueling and pving is useless, go RvR ... sure...

    They can try how much they want to force their costumers to fit in their products, they will just fail over and over, because the fact is, they have to adpat their produst to the needs (at least 90% of it). Today it is just the opposite, they respond to 10% of the customers need and push it, push, push ... If you don't like it go play elsewhere... This just can't work.

     

  • Random_mageRandom_mage Member UncommonPosts: 1,093
    Originally posted by UberKnot

    Originally posted by Hopfrog


    Its funny watching the fanbois and trolls go at it. Honestly, I find myself agreeing with just about every post made by each side.
    We saw this same thing go down prior to AOC release, and I think I can safely say we are not looking at another AOC debacle.  The game is fun and quite playable. The game is neither as awesome as the fanboi raves it is, and it is certainly not some bug filled snooze fest that the trolls are labeling it as.  The game won't be a huge runaway hit, but it won't be a flop either. Its not gonna put too much of a hurt on WoW's numbers, but it will be a success and has lots of room to grow over the years and it probably will have a large dedicated following during those years. Again, its good enough to succeed and find its place rather high up on the MMO population charts, but its not that "OMG this is what we have been waiting for" type of game.
    Its true mobs sometimes stun themselves in place for a few seconds while being pulled.  Doesn't happen all the time and its not a gamebreaker.  Its also true that auctioneers and the bank don't even work, however, I doubt thats gonna be a huge hurdle to put in and in a game like this they should have just come up with something new anyways then the standard auctioneer and banker.
    Its also true the game is very smooth and probably one of the more polished betas in recent memory.  We can nitpick, but I saw nothing really gamebreaking.  Its also true the game is relatively lag free in all but the biggest of battles.
    There are some innovative things, the graphics are nice, not amazing, but their cool. The music and sounds are well done. Don't kid yourselves, its not coming to the plate with near the bells and whistles that WoW did at launch.  There is a lot of stuff missing. 
    I saw quite a few few beta reviews starting off with comments like "lets get this right out of the way, the game looks nothing like wow"......uh... huh???  Its true its a little grittier and more realistic, but its also a bit more bland and looks a heckuva lot like WoW with all the exaggerated architecture and landscaping.  My wife doesn't know a thing about these games and when she walked throught the room she did a double take and asked "is this the new game you said you were gonna try, or the one you played before".  I told her it was the new one, she hmmmped, said it looked just like the other one, and kept on walking.
    Its true the big cities have giant buildings and a sense of grandeur, its also true their kinda vanilla and and empty. Personally I thought the capital cities in Pirates of the Burning Sea were more exciting than the 2 capitals that are making it to launch. There are some cool elements but I shudder to think what the ones looked like that got cut.
    Its also true this is a PVP'ers game as Mythic has stated from the start.  The shortcomings this game will have at launch will in no way keep a PVE'er around.  If your a PVP'er though, their might be enough fun in it for you to overlook the warts.  PVP is everywhere!  Heck I did more leveling PVP'ing than I did PVE'ing, and I had a good time.
    So who should you believe the fanbois or the trolls?....... errrrr both actually.



     

    Um and people should buy WAR because??  I mena there are already other games out right now that offer good PvP even great PvP.

    I mean what really does it have to offer as far as PvP thats not already out there?



     

    What amazing PvP MMORPG's are out there now?? i'd like to know!!

    Currently playing Real Life..

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  • twhinttwhint Member UncommonPosts: 559
    Originally posted by Random_mage

    Originally posted by UberKnot

    Originally posted by Hopfrog


    Its funny watching the fanbois and trolls go at it. Honestly, I find myself agreeing with just about every post made by each side.
    We saw this same thing go down prior to AOC release, and I think I can safely say we are not looking at another AOC debacle.  The game is fun and quite playable. The game is neither as awesome as the fanboi raves it is, and it is certainly not some bug filled snooze fest that the trolls are labeling it as.  The game won't be a huge runaway hit, but it won't be a flop either. Its not gonna put too much of a hurt on WoW's numbers, but it will be a success and has lots of room to grow over the years and it probably will have a large dedicated following during those years. Again, its good enough to succeed and find its place rather high up on the MMO population charts, but its not that "OMG this is what we have been waiting for" type of game.
    Its true mobs sometimes stun themselves in place for a few seconds while being pulled.  Doesn't happen all the time and its not a gamebreaker.  Its also true that auctioneers and the bank don't even work, however, I doubt thats gonna be a huge hurdle to put in and in a game like this they should have just come up with something new anyways then the standard auctioneer and banker.
    Its also true the game is very smooth and probably one of the more polished betas in recent memory.  We can nitpick, but I saw nothing really gamebreaking.  Its also true the game is relatively lag free in all but the biggest of battles.
    There are some innovative things, the graphics are nice, not amazing, but their cool. The music and sounds are well done. Don't kid yourselves, its not coming to the plate with near the bells and whistles that WoW did at launch.  There is a lot of stuff missing. 
    I saw quite a few few beta reviews starting off with comments like "lets get this right out of the way, the game looks nothing like wow"......uh... huh???  Its true its a little grittier and more realistic, but its also a bit more bland and looks a heckuva lot like WoW with all the exaggerated architecture and landscaping.  My wife doesn't know a thing about these games and when she walked throught the room she did a double take and asked "is this the new game you said you were gonna try, or the one you played before".  I told her it was the new one, she hmmmped, said it looked just like the other one, and kept on walking.
    Its true the big cities have giant buildings and a sense of grandeur, its also true their kinda vanilla and and empty. Personally I thought the capital cities in Pirates of the Burning Sea were more exciting than the 2 capitals that are making it to launch. There are some cool elements but I shudder to think what the ones looked like that got cut.
    Its also true this is a PVP'ers game as Mythic has stated from the start.  The shortcomings this game will have at launch will in no way keep a PVE'er around.  If your a PVP'er though, their might be enough fun in it for you to overlook the warts.  PVP is everywhere!  Heck I did more leveling PVP'ing than I did PVE'ing, and I had a good time.
    So who should you believe the fanbois or the trolls?....... errrrr both actually.



     

    Um and people should buy WAR because??  I mena there are already other games out right now that offer good PvP even great PvP.

    I mean what really does it have to offer as far as PvP thats not already out there?



     

    What amazing PvP MMORPG's are out there now?? i'd like to know!!

     

    Asheron's Call, Eve, Pirates of the Burning Sea, that I can think of right off the top of my head.

  • LorkLork Member Posts: 338

    Well, unless you're CRT monitor is dusty or you're glasses need a cleaning you are crazy to think WAR has a low poly count like WoW. YES they do look the same in ART style, but if im not mistaken Blizzard pretty much copied and pasted pages of Warhammer and created Warcraft. Just look at Warcraft 1 and 2. I'm no fanboy, and i liked the Warcraft franchice before WoW, but isn't this getting a little out of hand?

  • RetiredRetired Member UncommonPosts: 744

    "The game is fun and quite playable. The game is neither as awesome as the fanboi raves it is"

    i stopped reading right there. if the game is fun and quite playable then why the fuck are you whinig about fanboys. what is worng, cant you guys come up with more creative post, what is the point of this post?

  • HopfrogHopfrog Member Posts: 90
    Originally posted by medafor


    "The game is fun and quite playable. The game is neither as awesome as the fanboi raves it is"
    i stopped reading right there. if the game is fun and quite playable then why the fuck are you whinig about fanboys. what is worng, cant you guys come up with more creative post, what is the point of this post?



     

    uh... chill.  Wasn't whining about fanbois or trolls, in fact the point of this thread was to point out that they are both right about the game.  You might wanna spend less time dropping the F bomb and more time working on your reading comprehension.  You also might wanna actually read the stuff you feel compelled to comment on, it makes it so much more enjoyable for the reader and it will make you look less stupid in the future. Ciao.

  • PinkCatPinkCat Member Posts: 218
    Originally posted by Hopfrog

    Originally posted by medafor


    "The game is fun and quite playable. The game is neither as awesome as the fanboi raves it is"
    i stopped reading right there. if the game is fun and quite playable then why the fuck are you whinig about fanboys. what is worng, cant you guys come up with more creative post, what is the point of this post?



     

    uh... chill.  Wasn't whining about fanbois or trolls, in fact the point of this thread was to point out that they are both right about the game.  You might wanna spend less time dropping the F bomb and more time working on your reading comprehension.  You also might wanna actually read the stuff you feel compelled to comment on, it makes it so much more enjoyable for the reader and it will make you look less stupid in the future. Ciao.

     

    Your original post was so new and refreshing. Retaliating only shows your weakness as they push your buttons.

    -----------------------
    ...I'm in your panties

  • HopfrogHopfrog Member Posts: 90

    When someone blatantly takes what I say out of context, I make sure and correct them.

    pushing my buttons? showing weakness?

    I think you take these forums way too seriously. 

  • joswijjoswij Member Posts: 82
    Originally posted by Hopfrog


    When someone blatantly takes what I say out of context, I make sure and correct them.
    pushing my buttons? showing weakness?
    I think you take these forums way too seriously. 



     

    "You also might wanna actually read the stuff you feel compelled to comment on, it makes it so much more enjoyable for the reader and it will make you look less stupid in the future. Ciao."

    ----

    If you get past the reading comprehension dig, because as we all know if you play the reading comprehension card people can understand you more easily.  We get to the "you look stupid imo", a clear show of the proverbial "buttons" being pushed.

  • SinnahisSinnahis Member Posts: 58
    Originally posted by Hopfrog


    Its funny watching the fanbois and trolls go at it. Honestly, I find myself agreeing with some things in just about every post made by each side.
    We saw this same thing go down prior to AOC release, and I think I can safely say we are not looking at another AOC debacle.  The game is fun and quite playable. The game is neither as awesome as the fanboi raves it is, and it is certainly not some bug filled snooze fest that the trolls are labeling it as.  The game won't be a huge runaway hit, but it won't be a flop either. Its not gonna put too much of a hurt on WoW's numbers, but it will be a success and has lots of room to grow over the years and it probably will have a large dedicated following during those years. Again, its good enough to succeed and find its place rather high up on the MMO population charts, but its not that "OMG this is what we have been waiting for" type of game.
    Its true mobs sometimes stun themselves in place for a few seconds while being pulled.  Doesn't happen all the time and its not a gamebreaker.  Its also true that auctioneers and the bank don't even work, however, I doubt thats gonna be a huge hurdle to put in and in a game like this they should have just come up with something new anyways then the standard auctioneer and banker.
    Its also true the game is very smooth and probably one of the more polished betas in recent memory.  We can nitpick, but I saw nothing really gamebreaking.  Its also true the game is relatively lag free in all but the biggest of battles.
    There are some innovative things, the graphics are nice, not amazing, but their cool. The music and sounds are well done. Don't kid yourselves, its not coming to the plate with near the bells and whistles that WoW did at launch.  There is a lot of stuff missing. 
    I saw quite a few few beta reviews starting off with comments like "lets get this right out of the way, the game looks nothing like wow"......uh... huh???  Its true its a little grittier and more realistic, but its also a bit more bland and looks a heckuva lot like WoW with all the exaggerated architecture and landscaping.  My wife doesn't know a thing about these games and when she walked throught the room she did a double take and asked "is this the new game you said you were gonna try, or the one you played before".  I told her it was the new one, she hmmmped, said it looked just like the other one, and kept on walking.
    Its true the big cities have giant buildings and a sense of grandeur, its also true their kinda vanilla and and empty. Personally I thought the capital cities in Pirates of the Burning Sea were more exciting than the 2 capitals that are making it to launch. There are some cool elements but I shudder to think what the ones looked like that got cut.
    Its also true this is a PVP'ers game as Mythic has stated from the start.  The shortcomings this game will have at launch will in no way keep a PVE'er around.  If your a PVP'er though, their might be enough fun in it for you to overlook the warts.  PVP is everywhere!  Heck I did more leveling PVP'ing than I did PVE'ing, and I had a good time.
    So who should you believe the fanbois or the trolls?....... errrrr both actually.

     

    Aug 29, 2008 - 1:56 PM - by Mbj

    Folks,

    Well, things have been, as usual, busy here at Mythic so I have lots of news to share. So, without further ado and no SNL references, here's the update on my update:

    1) Significantly improved NPC pathing - Okay, in all fairness it wouldn't have taken much to improve on what we showed you folks during the PW. However, the NPC pathing is back to where it needs to be and while it still isn't perfect, well, it's a heck of a lot closer than it was just a short time ago. We identified a whole lot of bugs and squashed them.

    2) Improved pet commands and responsivness - Well, pretty much same as above. Pets will no longer act as if obeying an order from you was the last thing in this world that they wanted to do.

    3) Fixed an issue with textures blurring - Nothing like looking at textures through a blurred lens to make things look really sharp eh? Major improvements in and more OTW.

    4) Enhanced Global Cooldown Mechanic - Well, for one the GCD actually shows the correct cooldown time and not the rounded up cooldown time (Hey, what a great idea, let's make it seem slower than it is. WOOT!). The slop timer is working fine right now and we'll continue to look at making the GCD and combat in general more responsive.

    5) Continuing to improve Client Stability - As always, lots of fixes going in here. The client is supposed to be more stable (and looks like it so far) but until we get the masses back in...

    6) Added new Graphics Settings and seeking more feedback from testers to guide future improvements. You asked for it, you got it. Well, in all fairness we were going to put these in anyway but it never hurts to nudge us a bit at times.

    7) Target Nearest Target improved - Yeah! One of my pet peeves addressed.

    8) Renown Gear changes and Potency of Potions increased. Tweaking, adding, subtracting, in other words (don't say "nerf", we're still in beta!) balancing.

    9) Increased bonus for medal winners in PQs. PQs are supposed to be fun, joyous and not grindy. We'll continue tweaking and changing them wherever we need to do that to make it so #1. (okay, a ST reference)

    10) Added more loot bags in Tier 1 PQs - Boy, it's going to be rather crowded when we launch so we just upped the loot for the Tier 1 PQs. We'll do the same to T2 as needed. And when the rush is over, we'll tweak downwards.

    So, in terms of some other good stuff, lots and lots and lots of bugs fixed and lots of new stuff added to the ToK. But wait, there's more and we'll address some of it next week as well as more coming info in the next update.

    Oh, and there's still no such thing as a miracle patch so don't expect one here. Just a ton of fixes, additions and adjustments. We have another major patch coming as well before launch. We don't believe in miracle patches (miracle whip is a whole other subject) here at Mythic but simply hard work and a talented team.

    Much respect to my team that is really doing one heck of a job getting things ready for launch.

    Mark "

     

    I'm so sick of hearing about WoW's release polish, bells and whistles, etc etc etc... Some of us were actually there when it went gold (and before) and remember being stuck on our knees until server reset (and later improved to relog before they finally fixed it), missing terrain, broken terrain (falling through the world loops what fun this was!), misfiring soulstones and the broken /stuck command, lost mail, busted classes, untouchable and missing pets, trainable elites, exploits galore (like fishing for purps anyone?), queues, missing content, missing features, server crashes, broken gear, broken abilities, broken skills, and plenty of bugs. Matter of fact WoW won't even be getting a single Hero class until Xmas-ish (just one even though Blizzard promised atleast one for each class but to be fair it is only a smidge after release date right?)

    Guess what? It's nothing new *GASP!!!* Thats right, not a damn thing new about it, those are things that have happened in all releases that I have ever seen (some more than others and I have seen not a few). What is new is the company that doesn't hide behind an excuse as to why things are messed up and make even more excuses as to why they can't get them fixed in a timely fashion. That is definitely one thing that Blizzard has over Mythic, no one can come up with as good of an excuse as they can (I especially loved it when they blamed the testers for their shortcomings before they redid the trees to allow more growth...something many of us had warned about before, during, and after OB).

     Do I hate WoW? Hells no, I had a blast both testing and playing that game, there was a lot of fun to be had, the GFX were cartoony (just like they were supposed to be), and the whole premise was more than a little camp (also as it was intended), sometimes I even miss it a little (esp considering I have friends that still play), but I do not like Blizzard and that enough to be hands off for me.

    PLEASE just give the "WoW's polish at release!" BS a rest. Chanting it like a mantra does not make it true.

     

     

    That said, OP: Thank you for actually pointing out atleast one thing that is actually broken *Edit* and unaddressed */Edit* (the auctioneers and banks) I wish more people would find things that are broken and unaddressed to make mention of as I really think it would help advance games as a whole. Thanks Again.

    "Speek for yourself, I dno't make misteaks." - fyerwall

  • GreenneutronGreenneutron Member Posts: 45

    I think that one of the biggest things that WAR will do is help some previously hardcore carebears explore their violent RvR-loving side.  At least for me that was the case.  Previously I hated pvp because I always felt bad being just a mean jerk to people for no real reason, and it was really difficult to get into because you would need to invest so much time into getting the best gear possible etc.

     

    I found that I actually had a blast participating in the RvR in WAR though, even more than I did in DAOC. (I admittedly joined that game a bit late to really get into it.)  I definitely think I'll have a lot of fun playing this game once it is released, and that's definitely all I can ask for from an MMO.  Fun that is.

  • Keeper2000Keeper2000 Member UncommonPosts: 637
    Originally posted by Requiamer


    I took roughtly 20 years, Uo wasn't designed and released the same day, and to be honest i don't care at all how much years they needed to release it. This is just to say what was developed since then is so poor its a shame. If i was working in that domain and had passed 1/2 of my working life time and came to that result i would be ashame...
    Not even considering UO's contruction time, it will be near 20 years.  But after seeing your replies, I know now you dont care about speaking real things.
    Your argument about RvR being separate from pvp and dueling is pretty damn poor, there is nothing really i can explain to you.
    But explain because Id id explain my position.  In a RvR, the balance is not oriented to let the classes duel but to make the Realms balanced.  That focus the game in one side of PvP.
    I don't care about War overall, i should maybe post what i have to say in the general forum, but War happen to be the last mmo out there, so i think it fit right here...
    You dont care but you come to post this here and not in general forum because this is the last MMO?  And you think then we should disccuss a general subject in here and not in general forum?
    The features i mentioned are based features, this is the minimum required for that genre, it is not an option whatever the developers think and do. A persistant world need those to work, mmos are nothing but crap for newbies if they don't have those.
    No they are not based features.  At the same time of UO it existed a MMO called EQ which was almost the opposite of UO and was even more success than UO.  It was actually a PvE game until later.
    People play what they like.  The market (the people) decides what they want.  People play WoW.  Most people want WoW.  You are minority (I am minority too).


    A persistant world doesnt need that to work... WoW proved it and many other MMOs without that features proved it.
    I don't want to play 10 mmos to fit my needs, i let this to you, i neither have the time and the money for that. Well i do have the money but i think i can find a lot of better use to it, than giving over 50$ a month to have my toon pvp, have a house and rp in 5 different games...
    WAR never promised to be a sandbox. Never promised to be a seamless world. WAR is a game and promised some features... I dont see your necessity to impose YOUR features to the rest of the people.  And syaing people should "awake" and see the truth you saw... it's kinda lame as an argument... people are smart to know what's best for them withou a Big Brother to tell them.


    You dont have to play 10 mmos... EvE has all of what you said, SB is there, UO is still there. And DF is about to release. Why come here to complain about something that is not real in the end?  Saying that there is not what you want when the industry actually have it and when a game like DF may be releasing just in a few months?  Maybe you dont really like to play that MMOs.


     

  • reisureisu Member UncommonPosts: 64
    Originally posted by Sinnahis


    I'm so sick of hearing about WoW's release polish, bells and whistles, etc etc etc... Some of us were actually there when it went gold (and before) and remember being stuck on our knees until server reset (and later improved to relog before they finally fixed it), missing terrain, broken terrain (falling through the world loops what fun this was!), misfiring soulstones and the broken /stuck command, lost mail, busted classes, untouchable and missing pets, trainable elites, exploits galore (like fishing for purps anyone?), queues, missing content, missing features, server crashes, broken gear, broken abilities, broken skills, and plenty of bugs. Matter of fact WoW won't even be getting a single Hero class until Xmas-ish (just one even though Blizzard promised atleast one for each class but to be fair it is only a smidge after release date right?)


     

    Some of my favourites:

    • The loot bug - awesomely fun: "Ok folks, let's just huddle around this raid mob on our knees...who here on Vent can sing?":)
    • Training bossmobs to Stormwind/elite ratpros to xroads/dragons to Org. Loved those 'sheep the elite on the elevator at 10k' mobs.
    • Item duping..and duping, and duping
    • Classes without their epic mounts
    • Being stuck in a raid - those random invites, then boots, and you were basically kept from entering another raid party because you accepted a party invite.
    • Becoming the bomb and hearthing to Org/Stormwind/IF
    • Getting the ZG cooties and doing the same

    Ah...the memories.

  • vmopedvmoped Member Posts: 1,708
    Originally posted by Hopfrog
    I saw quite a few few beta reviews starting off with comments like "lets get this right out of the way, the game looks nothing like wow"......uh... huh???  Its true its a little grittier and more realistic, but its also a bit more bland and looks a heckuva lot like WoW with all the exaggerated architecture and landscaping.  My wife doesn't know a thing about these games and when she walked throught the room she did a double take and asked "is this the new game you said you were gonna try, or the one you played before".  I told her it was the new one, she hmmmped, said it looked just like the other one, and kept on walking.



     

    I agree with you to some extent, but the above is just another person's opinion (your wife's) and not really any kind of fact that backs up your claim. Honestly, my wife thinks every fantasy game I play looks like WoW, but that doesn't mean everyone of them has imitated, or looks like WoW in any way. Just her perception of elves and orcs = WoW.

    I have been playing the game at forced higher resolutions with forced AA for some months and it looks and feels nothing like wow to me. The controls may be similar... but so are some other mmos, including ones released prior to wow (ie: AC2, horizons).

    I also do not agree with this game having a weaker PVE content. If by that you mean it has no raids and is therefore lacking, then yes, otherwise I find the PvE in WAR much better than WoW. PQs and quests into RvR zones are far better than the rinse and repeat quests and dungeons of WoW to me.

    In the end this is all opinion.  So in the end I suppose I disagree with your conclusion and say believe yourself. Try it, rather than listening to you, me, or anyone else's opinion on this game, because it is just that so far.

    Cheers!

    MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S

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