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Would Warhammer be better without scenarios?

I've been thinking about it and I think that instanced scenarios just take the focus away from open World RvR too much.

 

It might be more chaotic and 'zerglike" though, but maybe there might be more focus on battlefield objectives and keeps?

 

I dunno, how do you guys feel about it?

 

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Comments

  • Moogleboy13Moogleboy13 Member Posts: 147

    The scenarios are fine in the game.  I've seen plenty of people in field RvR and still a good number of people in scenarios.  Basically: not something to worry about, imo.

  • RetiredRetired Member UncommonPosts: 744

    this might be the dumbest post ever. no one is forcing you to  press that scenario button are they? it can stay there untouched for 40 levels. i dont get it. there will be plenty of people playing non scenarios.

  • LtJohnnyRicoLtJohnnyRico Member Posts: 214

    I hate scenarios but I just don't enter them. I hated arenas in WoW and I hate them in WAR.

  • severiusseverius Member UncommonPosts: 1,516
    Originally posted by medafor



    this might be the dumbest post ever. no one is forcing you to  press that scenario button are they? it can stay there untouched for 40 levels. i dont get it



     

    Precisely!  They are there as another option for players.  If they didn't have them people would be whining that they should've made something like them.

  • Scenarios are good for people who maybe dont have time for a big RvR and just want to get some fast PvP.

    And like what others have said, your never forced to enter a scenario if you dont like to.

    But theres always people who liked and dislikes things, so I think its good that they have things for both. ^^

  • URNotMegaURNotMega Member CommonPosts: 115

    I've been really enjoying the scenarios.  I think they're my favorite part of the game.  I love jumping on, joining the queue, doing some PvE or PQ while I wait, getting into the scenario, rinse repeat.  My only complaint is that it takes so long for the scenarios to pop, particularly late night (when only 300-400 people were on the server).  I love that you can join them anywhere... no going to town, joining, sitting there until it pops, wasting time...

    I had a lot of fun capturing towers in world RvR as well.  If world RvR was more crowded, I would have focused on that more instead of the scenarios, but I do enjoy both equally at the moment.  I'm hoping end game world RvR is insane and makes me never want to join another scenario.

  • Captjack001Captjack001 Member Posts: 96

    I don't find anything wrong with scenarios.  Lets me play an encounter that is somewhat lore based...and it gives me something to do so I'm not grinding my soul away PvEing or sieging for hours on end.  Heck,  iwas defending my keep for 4 and a half hours one night, and bouncing back and forth between keep defense and scenarios was a good distraction to break from monotony.

  • CablespiderCablespider Member UncommonPosts: 272

    I like options...leave it alone.

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  • GruntiesGrunties Member Posts: 859

    As a concept I like open world rvr much much better, for all the reasons most people like open world rvr. They are more epic, they directly affect the game world, and the transition in and out of it is seamless without a loss of immersion. But scenerios have their place and I definitely don't think Warhammer would be better if they were removed. They offer many benefits.

    Sometimes you want rvr right away and not have to go looking for it - Scenerios give that.

    Sometimes you don't have a lot of free game time but still want to make some pvp progress - Scenerios give that.

    Sometimes you want a fair matchup where overpopulation isn't a huge factor in the victory - Scenerios give that.

    Sometimes you want to play a structured match with interesting twists on the rules aside from 'just kill everyone', scenerios can give that too.

    If there were no bad things about open world rvr (and there are some), then I would be more inclined to believe eliminating scenerios was a good move. But depending on many factors, scenerios offer some advantages. Thats really why scenerios were invented in the first place - because open world rvr didn't offer everything that people wanted out of pvp. Scenerios can fill in the gaps. And as others have mentioned - break the monotony of doing too much of the same thing.

    Waiting for: A skill-based MMO with Freedom and Consequence.
    Woe to thee, the pierce-ed.

  • Keeper2000Keeper2000 Member UncommonPosts: 637

    Imo, they are fine.

     

  • PROdotesPROdotes Member Posts: 197

    I think you're missing the point that the OP is trying to make... and that is that people don't do rvr because they are doing scenarios. And I tend to agree because I am one of them. I tend to quest to lvl 2, do a scenario, quest till lvl 3, do a scenario, quest till 4, do 2 more scenarios... and so on... and don't do RvR because of it... and when i was finaly lvl 12 i visited a t2 rvr zone and guess what... i had the WHOLE ZONE to myself... not a soul around, just npcs... everyone was doing t1 stuff...

    yes i didn't check the t1 rvr zone after that... but the rvr would have a lot more people in it if there were no scenarios... but then again i find scenarios to be a fun change... instead of just rusing from 1-70 like in wow... i can now do 2 quests and then do 1 scenario... and not get bored while playing... and if i'm not in the mood... i can always go do a PQ or some RvR... so there's an up and a down side like with everything...

  • fozza6fozza6 Member Posts: 52

    i dont think they take away from RVR at all a freind and I were doing scenrio's like crazy whilst levleing then realised we needed to update our rvr gear but order had both keeps there was a minor open world skirmish that we joined order by far had the upper hand then ii grew we managed to break off and capture one of the keeps (2 hours it took) then pushed order back tothe other keep and managed to take that one in the end also this lasted for at least 4-5 hours open world RVR and was great soo no the scenarios are fine.

  • Keeper2000Keeper2000 Member UncommonPosts: 637
    Originally posted by PROdotes


    I think you're missing the point that the OP is trying to make... and that is that people don't do rvr because they are doing scenarios. And I tend to agree because I am one of them. I tend to quest to lvl 2, do a scenario, quest till lvl 3, do a scenario, quest till 4, do 2 more scenarios... and so on... and don't do RvR because of it... and when i was finaly lvl 12 i visited a t2 rvr zone and guess what... i had the WHOLE ZONE to myself... not a soul around, just npcs... everyone was doing t1 stuff...
    yes i didn't check the t1 rvr zone after that... but the rvr would have a lot more people in it if there were no scenarios... but then again i find scenarios to be a fun change... instead of just rusing from 1-70 like in wow... i can now do 2 quests and then do 1 scenario... and not get bored while playing... and if i'm not in the mood... i can always go do a PQ or some RvR... so there's an up and a down side like with everything...

    I see and understand that point but I think they are fine.

    I believe people should always have the choice to play open RvR or scenarios.  Forcing people to do open RvR by not having the scenarios... well... I dont like it.

     

  • Captjack001Captjack001 Member Posts: 96
    Originally posted by PROdotes


    I think you're missing the point that the OP is trying to make... and that is that people don't do rvr because they are doing scenarios. And I tend to agree because I am one of them. I tend to quest to lvl 2, do a scenario, quest till lvl 3, do a scenario, quest till 4, do 2 more scenarios... and so on... and don't do RvR because of it... and when i was finaly lvl 12 i visited a t2 rvr zone and guess what... i had the WHOLE ZONE to myself... not a soul around, just npcs... everyone was doing t1 stuff...
    yes i didn't check the t1 rvr zone after that... but the rvr would have a lot more people in it if there were no scenarios... but then again i find scenarios to be a fun change... instead of just rusing from 1-70 like in wow... i can now do 2 quests and then do 1 scenario... and not get bored while playing... and if i'm not in the mood... i can always go do a PQ or some RvR... so there's an up and a down side like with everything...



     

    I like getting bonus exp and renown for owning a keep stacking with my tactics which do the same.  So no, I won't be doing it more then RvR.  ;p

  • skepticalskeptical Member Posts: 357

    I think the problem with the scenarios is that they are nothing new. If they want to make pvp instances thats cool but come up with something unique. I only did the first one but it was just another zerg capture a base and hold it for points. Well thats been done to death in wow and other games. So far I just don't see anything new or unique from this game that makes me want to play it.

  • HoplitesHoplites Member CommonPosts: 463

    Nothing wrong with having options.

    But I have outlined this fear countless times because people will gravitate towards the path of least resistance.  Right now that is what scenarios provide which are instanced (a word not many like on this website).

    Eventually the other options will die becuase of the ease of use that the scenarios provide and I doubt the devs had any intention of the scenarios being the focus of RVR.

     

     

     

     

  • brostynbrostyn Member, Newbie CommonPosts: 3,092

    Yes. It would force people to RvR.

  • HoplitesHoplites Member CommonPosts: 463
    Originally posted by brostyn


    Yes. It would force people to RvR.

     

    You mean open RvR? 

  • Ender4Ender4 Member UncommonPosts: 2,247

    I enjoy both, scenarios are something I'll do when I don't have a ton of time online since they are short and sweet or when I can't find good RvR going on outside of the zerg which I find boring most nights. I really enjoy having both options available to me.

  • URMAKERURMAKER Member UncommonPosts: 671

    i like scenarios. i can queue up and do some pve then when the scenario pops go kill some people...it adds a nice break. whats so good about these scenarios is that they're all quick since theres always a timer going and you get points for killing people. i have a blast in them i think they're well thought out and flow pretty nicely.

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  • HoplitesHoplites Member CommonPosts: 463
    Originally posted by Ender4


    I enjoy both, scenarios are something I'll do when I don't have a ton of time online since they are short and sweet or when I can't find good RvR going on outside of the zerg which I find boring most nights. I really enjoy having both options available to me.

     

    Again nothing wrong with options.

    But at some point something has to give and if more people turn towards scenarios the other options people enjoy (that are not instanced) will no longer be a viable options unless the devs intervene ASAP.

     

     

  • DataDayDataDay Member UncommonPosts: 1,538

    they are fine. The thing about them, is that you do not need to rely on them, i look forward to things like capture the flag or any other forms of fun pvp they can add aside from the actual RvR fighting in the world. They are also a good way to get easy xp and good for guilds to play other guilds without having to worry about outsiders intruding on their match.

    They hurt no one, and no one is forced to play them. Leave them be, enhance them, but if you dont like them, you dont have to play them as they focus more on small team vs team pvp instead of zerg vs zerg.

  • HoplitesHoplites Member CommonPosts: 463
    Originally posted by Rabenwolf


    they are fine. The thing about them, is that you do not need to rely on them, i look forward to things like capture the flag or any other forms of fun pvp they can add aside from the actual RvR fighting in the world. They are also a good way to get easy xp and good for guilds to play other guilds without having to worry about outsiders intruding on their match.
    They hurt no one, and no one is forced to play them. Leave them be, enhance them, but if you dont like them, you dont have to play them as they focus more on small team vs team pvp instead of zerg vs zerg.

     

    Scenarios

    *Instanced

    *Easy XP

    *Instant RvR satisfaction

    Can you not see how this could hurt other RvR options?  I would argue that they need to be nerfed not enhanced for the long term viability of the game.

  • fuzzylojikfuzzylojik Member Posts: 432

    I like scenarios a lot, I mix my world RvR with scenarios for the best possible fun.  I don't know what you were talking about zones being empty tho, I pretty much RvRed in world PvP 24/7.  You have to pick the right zones btw.  There are so many that only a few are normally active.

    It's also a good incentive to join and underpopulated realm.  Insta scenario q's ftw.

  • Ender4Ender4 Member UncommonPosts: 2,247


    Originally posted by Hoplites
    Originally posted by Rabenwolf they are fine. The thing about them, is that you do not need to rely on them, i look forward to things like capture the flag or any other forms of fun pvp they can add aside from the actual RvR fighting in the world. They are also a good way to get easy xp and good for guilds to play other guilds without having to worry about outsiders intruding on their match.
    They hurt no one, and no one is forced to play them. Leave them be, enhance them, but if you dont like them, you dont have to play them as they focus more on small team vs team pvp instead of zerg vs zerg.
     
    Scenarios
    *Instanced
    *Easy XP
    *Instant RvR satisfaction
    Can you not see how this could hurt other RvR options?  I would argue that they need to be nerfed not enhanced for the long term viability of the game.

    I just don't see it being a big concern right now at least. WoW had issues because it's world pvp was terrible and it's reward system was so heavily skewed towards BG's. WAR isn't really on the same path so I think both things can coexist. World RvR is still much more important than scenarios for city captures and it gives just as good rewards overall imo.

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