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Sorry if I've missed something, but were the graphics for beta not set to low?
I just ask because I've read numerous reviews where the writers have been going to great lengths to give commentry to the graphics of the game, in many cases being exceptionally critical in otherwise well constructed reviews with no mention of this low setting for beta...
Comments
Preview weekend, graphics were set to high by default, I set the graphics to a lower setting hoping it would reduce the number of crashes I was getting.
The graphics are a little less better looking than LOTRO, but LOTRO will never have 200 toons on the screen at once.
So thats the graphics we ll see at launch. I swore i read they were not fully in the PW?
Gameplay > Graphics
Not necessarily what we will see at launch because they are adding more customization. You were locked into a lot of features. I seemed to be getting great fps as I had no stuttering so with more sliders I could turn more things up, and thing I don't care about down to optimize the looks.
ALSO... It's been said by numerous sources that the graphics were locked in at LOW-MED settings not high. Even if you changed it to higher in the settings it still stayed locked in at LOW-MED.
Quote:
I can't say much since I'm under NDA. Graphics are on low no matter what settings you try to change it to. There is no AA atm, it's very little. That's all I can say but you can visit gamespot and there are new screenshots to show you how the game would look like with better settings
Graphics are set to a pretty low level right now. If you go into your graphics control panel and change settings from application controlled to higher settings the graphics look a lot better. I don't know if you can 'force' the best graphics like this or not but you most certainly can improve them.
It's widely accepted that the PW graphics were preset at a pretty low level. I don't know what some of these posters are talking about, though - users were not given the option to customize or change the graphical options during the PW beta. I was indeed able to force maximum AA and AF while playing at 1680x1050 resolution, but, to tell the truth, the low detail textures looked a lot better on lower resolutions. Contrary to what some fanboys will tell you, graphics are a very important part of any modern game out there - the WAR devs know this and will certainly not release the game in the same state (graphically) as it was during the PW.
Anyone else thought graphics were set to high? No-one? Oh...
Hrm...
Anyone else thought graphics were set to high? No-one? Oh...
Hrm...
So, according to the troll, the low-med graphics were almost as good as LotRO - which is saying something.
Thank you fingis!
Anyone else thought graphics were set to high? No-one? Oh...
Hrm...
He's just hating on the game... just go check out some ofhis other flame threads
Read the Q&A regarding graphics:
http://www.warhammeralliance.com/forums/showthread.php?t=63643
Low settings or not, what I have seen in gameplay vids and screenies look pretty amazing to me, and if that was low settings, then I really look forward to see the high settings.
But when push comes to shove, then I would rather be able to fight in a massive battle, instead of lagging to death.
The graphics are not fully implemented yet. What you saw in preview was not 100% of the graphics for release.
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
wtf you talking about, the settings where stuck at Balanced, you could turn it up to high and see no difference, ofcourse i didnt see anything lower. But im assuming these graphics are medium.
Graphics on preview weekend were a mix of low/med. Higher quality stuff is to come + more animations.
Jeez. People whined enough about getting a 13GB client. If they included all the high quality stuff it'd have been bloated far higher.
Just can't win can you?
Just curious... did they ever actually say that the graphics were set to low/medium?
Waiting for Fallen Earth, World of Darkness, Old Republic, FFXIV
I remember reading that they were using low quality textures (and that the high quality textures hadn't been activated at all yet). I'm not sure where I read that, but I'm pretty sure it was an official source.
Maybe I shouldn't say this but what the hell!
Yes some Mod/Admin confirmed this on the warhammer beta forums.
Normally I can't say anything that goes on, on the forums, but since everyone already knows about the low/medium, someone else already said it.
nom nom nom
actual i think some guys around manage to force the grafic cards into higher settings! At least they have released some amazing looking screenshoots.
take a look in this topic and look at what skrigg have posted on page 4 to 7.
i havent seen anything that detailed before. Oh and be sure to look at the character shoots.
Sounds like my suspicions were correct, and what we saw in the PW are basically what we're gonna get. I don't really consider animations and AA to be higher settings or whatever...I was more interested in increasing draw distances and such. Oh well.
Learn to read the thread before you reply? Seriously, are you fing's alt?
Read much?
Not sure where you two are getting confused. I keep seeing people say "oh, it's set to low!" well, I read that Q&A and it didn't sound like there's going to be any major difference in the retail client. How hard is that to understand? I see players saying "no it's fine, trust us" and yet the developers are saying something else.
Drescher mentions a couple things. Animations being scaled down to keep framerates up, some "final" textures and then quite a bit about lighting. None of which really says anything about the graphics settings that will be available at launch--except we do know that some settings will be adjusted automatically to keep framerates smooth. Which is fine, but it's not an answer to the question people are actually asking.
People worry too much about graphics. I do not recall any of the devs every mentioning that sliders would be implemented for launch. I do, however, recall them saying that everything was set to low/medium to keep all machines running the same game. It is easier for them to isolate issues in a client where everyone is running the same settings.
If you look back a few posts someone posted a link of high res screenshots. These were taking with what Mythic coined "super screenshot". This increased the resolution of the picture by quite a bit as well as increased texture settings.
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You wouldn't understand
People worry too much about graphics. I do not recall any of the devs every mentioning that sliders would be implemented for launch. I do, however, recall them saying that everything was set to low/medium to keep all machines running the same game. It is easier for them to isolate issues in a client where everyone is running the same settings.
If you look back a few posts someone posted a link of high res screenshots. These were taking with what Mythic coined "super screenshot". This increased the resolution of the picture by quite a bit as well as increased texture settings.
Well, having graphics be set by a dropdown menu with low, medium, and high settings is pretty shitty. A number of performance issues can be solved for some players by allowing them to turn on and off certain features that their cards don't support, while not having to shut down everything else along with it. Understand this: people can want customization options and it does not mean they want WAR revamped to an Age of Conan or Crysis level of graphical content.
Justify it however you want, a box with low medium and high is weak. Will it prevent me from buying the game? No, but I sure as hell would like to be able to adjust view distances since I know my computer can handle it. If you don't care that you can't tweak the game to make the most of your system's hardware, fine. Options are good though, and I think you can pretty much expect that this sticking point isn't going to go away.
Seriously, stop with the knee-jerk reactionary fanboy defenses and actually think about it for a minute.
Graphics in WAR are easily summed up
More solid and better than WoW. WoW actually looked like a 2D game at times in certain places
WAR is very similar in visual style to LotRO but with a nicer, more atmospheric use of the color pallet
WARs graphics are no where near as good, not remotely close as EQ2 at full settings. Then again nothing is, not even AoC.
There is nothing wrong with WARs visuals, they are solid, do the job and actually better than I expected. Some of the older videos and screen shots made WAR look visually terrible. It's certainly not.
Things like character models can be tuned and improved over time. Lots of settings can be switched on over time, so i expect further improvement ones the initial performance worries that Mythic have subside.
One thing is for sure tho, I want to be able to control my end user visuals, I dont want my PC turning down the settings automatically cos the frame rate drops below 30, 25 even 20 frames on the odd occasion. Anyway, my rig will be high spec come release, not thats the current is already decent. I had the settings switched to high and it was smooth as on PW.
People who complain about WAR visuals, may just not like that sort of style, a bit like me and WoW tbh... way to simple and such a low poly count with poor textures. WAR is head and shoulders above WoW in that dept.