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evolution of races!

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  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775
    Originally posted by fugue14


    lineage 2:

    human, dwarf, dark elf, high elf, orc

    vanguard:

    human, dwarf, dark elf, high elf, orc

    warhammer:

    human, dwarf, dark elf, high elf, orc

    darkfall:

    human, dwarf, dark elf, high elf, orc




     



     

    The problem with Fantasy games is there based on fantasy. The staples are

    Human

    Dwarf

    Minotaur

    Centaur

    Wolfman

    Vampire

    Orc

    Ogre

    Goblin

    Elf

    Dark Elf

    Catman

    Merman

    well you get the idea. Wether there playable or not there pretty much in every fantasy game. Some make new races by combining humans with animals making Birdmen and Serpent People. Imagination pretty much stems from what we believe could be and it's all influenced by the world around us. The Elve's and Farries and Wood Nymph's and such can be traced back to the Romans and the Celts. The Romans were being attacked from the woods by naked Celts painted the colour of there surroundings. They thought they were the tree's or magical creatures of the woods because of how they commoflaged themselve's and attack with gorilla war fare tactics. They would seemingly appear kill and dissapear. Even Tolkein based his work on myth and legends that existed before him.

    The point of the long winded paragraph above. What else is there to do that would be truely original?

    A Hippo man? A Worm man? A cow man? lol Most of the good stuff is already taken by some writer or another or game or another. Sometimes it's best to sit back and think ...  Do I really want to try and re-invent the wheel or do I want to go with something widely accepted and put my own spin on it?

    For me DarkFall put a new spin on Alfar. They don't sound like Dark Elve's there are some similarities but they have a different feel. And Mihirim the fact that they can run on all fours or fight standing up right is deffinetly a new twist.  Humans are humans and Dwarfs are Dwarfs. The Mirdain are pretty much a combination of all the different type's of elve's. So while alot may be similar there are enough difference's to it feel atleast semi fresh to me. Combine this with the fact that it's in a Sandbox setting and I am even more content.

  • AlfurrasAlfurras Member Posts: 52
    Originally posted by Jsteiner


    I don't care if he's a troll or not - he brings up a good point.  As I said, I believe that, while the lore behind 'fantasy' has always been a genre, Tolkien pretty much constructed a formula for fantasy settings that nearly all fantasy games strictly adhere to.  One could argue that other Authors were similarly influental; Robert Howard (Conan), C.S. Lewis, and so forth.  The genre was more diverse before the 1950's; Oz was considered a fantasy realm circa 1900, providing a watermark to compare modern fantasy settings to.

     

    Hell yeah! I support a Darkfall 20k sci fi/fantasy game as a sequel... if Darkfall ever succeeds that is...

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