It looks like you're new here. If you want to get involved, click one of these buttons!
This is the new elegant solution to the server population problem. They are going to re-designate certain servers as high population (how many we do not know yet) and if they are high load servers they will not be on the server list.
Realize Funcom does not have a dynamic server load message. It is static. Therefore, people without characters on those servers will no longer be able to roll there until Funcom lifts the high load message.
Proof: Test-live forums.
Have a nice day!
Lit
Comments
Source?
Can you screenshot these test forums?
Test-live Sept.10 patch notes.
Lit
http://forums.ageofconan.com/showthread.php?t=162448
Can be as well pruning out the low pop servers without merge and "Sorry, you gotta reroll as your former server is always full nowadays."
Playing: AC2
Played: UO, DaoC, Horizons, Ryzom, WAR, LotRO, Eve, VG...
However, realize that the inference regarding consequentiality is my own.
I'll go further and provide some insight on the issue:
Funcom has a serious problem on its hands. It has major population imbalances between its servers. They had a few solutions available:
a) paid character transfers
Pros: Money from transfers. People willingly giving up their names and accomplishments.
Cons: More imbalance between servers. Continued complaints from those that stayed and attrition of that population.
b) server merges
Pros: A larger player population on the new merged server allows for a better playing experience and hopefully population stability.
Cons: It is technically difficult. Battlekeeps and names are always a huge headache. Stigma that the game's population shrunk drastically.
c) Remove high population servers
Pros: People are forced to move to lower population servers. If playerbase grows and/or people return the servers will come back to normal health.
Cons: Lack of freedom for paying customers. Cancellation of accounts when people can't transfer to servers that are alive.
________________________
They took option c. They must be of the belief that the population will rebound once the game is fixed. In the alternative, they are expecting a significant rebound in subscriptions from an expansion and/or XBox 360 release. It is a gutsy call admittedly...because it could significantly backfire.
Lit
I do not have Funcom test forum access. In fact, I've had a few PM's from people who have quoted my posts from here (and gave me credit) who were subsequently BANNED from the forums. Not warned or given an infraction. Permanently banned.
Needless to say Funcom staff have a particular dislike of me.
Edit: From my friend Fluorine (who is admittedly a troll but received no infractions from any of his posts...and then he quoted me yesterday. The result?
"vBulletin Message
You have been banned for the following reason:
Posting privaleges removed from Test Live Forums. Reason being posting unconstructive posts that have nothing to do with the current or future builds of Test Live. Only wishes to rant and not provide constructive feedback or bug reports.
Date the ban will be lifted: Never"
I love how Funcom spells.
Lit
You think?
They are basically stopping the flow of people to more populated servers. I'm not entirely sure I can understand the logic of this.
Mne eto nado kak zuby v zadnitse.
Self sabotage.
Funcom needs to cut server costs as most of those are wastelands. The influx of new people is these days a trickle, and funneling newbies to empty servers could mean nearly instant cancel.
If however, FC just scratches the low pop servers, marking them permanently "high" all the players can only login to more populated servers from then on and FC can retire all the profitless ones without merge or retire announcement. Face saved, some servers have healthy population and costs drop.
The wording in the "Servers with High Load should no longer show in server selection" is ambiguous, maybe on purpose?
Sorry but haven't got much trust on FC...
Playing: AC2
Played: UO, DaoC, Horizons, Ryzom, WAR, LotRO, Eve, VG...
I'll tell you how this is going to play out. There will be a major backlash. Funcom will consequentially backpedal. If they attempt to try and lock players out of the only remaining servers with decent populations the outcry will be massive.
Shuffling a house of cards......
Wow! I know there's a lot of assumptions here but if they do plan to lock out the more popular servers it would be absolutely disastrous. This is pretty damn slimey.
Actually guys, this might be in preperation for releases in other countries.
It could be that too also.
What it ultimately shows is that they are not entertaining character transfers and server merges.
If that is a good decision or not time will tell. You get the feeling it is not wise though.
Self sabotage.
They already accomplished that with their previous patches breaking more things than they fix.
the servers are always in medium population. how is that possible? there should be at least one in low or high, or Funcom just have one category aka Medium? Go figure.
Wow.. I don't think anymore evidence is needed that they are literally trying to destroy their own game.
I was thinking of coming back to AoC if WAR were bad, but this is just getting ridiculous.
This is a sequence of characters intended to produce some profound mental effect, but it has failed.
Sounds like a well thought out solution, well done Funcom. One problem down lets see the rest!
Sigh. Funcom has no idea what they are doing. This debacle that is AoC is starting to be just plain sad.
This whole thing is so amusing. I've seen games get cancelled and companies fall into oblivion but it seems FailCom wants to go out with a huge bang (not in a good way) before they implode in on themselves.
Bravo FC! You put on a great show!
Good quote on the official forum:
"If these are all medium, I can't imagine what a low pop server would look like - perhaps even the NPCs would be absent...."
LoL!!!
RIP Orc Choppa
hahahahahaa.....
About the change:
I guest the netcode for the servers is ultra-poor, and this change force people to spread trough all server, to make it easy for the servers to run.
I don't think is that bad or evil.
And yes "Medium load" seems a static label.
This really makes me scratch my head. The biggest complaint by the people who are still happy with the game is that servers aren't populated enough. Server merges are being begged for by the biggest fanboys.
The only thing I can think of is that they will label their extremely 'low' population servers as "high-cannot join" in order to squeeze them down to nothing (so they can turn them off). I wouldn't be surprised if this is their plan.
That is probably exactly what they want to achieve in my opinion.
That is probably exactly what they want to achieve in my opinion.
I don't think so. This could be something else.