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How does your guild claim a keep or a tower?
I think I've read that when Order takes back a keep from Destruction, your guild can claim it and you can teleport there or something like that?
How does it work? Who takes it?
I think that a fun method of choosing it is by each guild choosing a player from their roster and fighting duels until there's a winner.
Comments
I dont know exactly how it works but I do know your guild has to be a certain guild level to claim a keep. I forget what the guild level was. As for your idea it wouldnt work. The game isnt based around 1v1 and Mythic wont do GvG from the same faction.
you claim a keep by killing the npc boss (in tier 2 where max player level is 21 the keep boss is a 23 heroe with 4 23 champ body gaurds so no pushover wihtout a sizable force) and when you kill him and take it for your faction you plant your guilds standard (have to be a standard bearer of your guild with a standard to plant in the keep) and it becomes your factions keep with your guild as its chosen gaurdians (unlocks the alert to your guild that its under attack and your guild can use those cheap scolls to recall there to defend it) now if the other side takes the keep they get to rip up your standard and use those scraps for purposes i dont yet know (its in game but i didnt have a chance to do anything withem).
But in the event of more than one guild fighting in the same keep and both killing the NPC's, who would take it?
How many standard bearers can a guild have? Is it related to guild rank?
1. First who plants flag will take the keep.
2. It's related to guild rank, check here:
http://vnboards.ign.com/Message.aspx?topic=108383909&brd=22997&start=108390111
(sorry, can't make it clickable, using unusual browser)