Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Darkfall: New Darkfall Trailer

123457»

Comments

  • RedwoodSapRedwoodSap Member Posts: 1,235

    Actually you do take faction hits with NPC groups for killing players, so if you start killing your own race and ally races, you won't find anyone greeting you in those towns.

    image

  • KinikkaKinikka Member UncommonPosts: 23
    Originally posted by Ozmodan


    That is quite true Samurai, then again while freedom is scary, the gank squads are even scarier.
    From what we can tell from the website the game has no consequences for killing and a significant death penalty.  NO game, to date, has survived such a scenario, not to say that this game can't, just that it is unlikely.
    I can remember some of the best times I had in a game were in the original UO, but at least that game had some form of consequence even then, as the bad guys turned red, you won't even be able to pick out the bad guys in Darkfall.
    So while everyone gets excited about finally seeing this game, I wonder if it can succeed in the current state.   Another problem with these games, people will flock to the winning side, hence if they allow large guilds, you will end up with a few guilds dominating and the rest of them leaving.   They need to keep guilds small and not allow alliances.
    We will have to wait and see, but the picture is not as rosy as some of these posters would like you to think.

     

    This is a quite misinformed post.... Its pretty evident that you've done no research into the game nor read anything on the forums.

     

    With that said, everything in the above quote is wrong. All those things are/will be in the game.

    -Kin

  • OzmodanOzmodan Member EpicPosts: 9,726

    Says the person who has never played the game or even even knows anyone that has played it.

    Sorry we will just have to wait and see what this game actually brings to the table.

  • ThanosxpThanosxp Member UncommonPosts: 177
    Originally posted by Ozmodan


    Says the person who has never played the game or even even knows anyone that has played it.
    Sorry we will just have to wait and see what this game actually brings to the table.



     

      Haven't you used "according to their website" in your former post? So,ACCORDING TO THEIR WEBSITE,there IS consequences. What's your logic in "says the person....."? You can talk crap without playing the game,but if you correct someone about a game feature,you have to play it?

      Holy..

  • OzmodanOzmodan Member EpicPosts: 9,726
    Originally posted by Thanosxp

    Originally posted by Ozmodan


    Says the person who has never played the game or even even knows anyone that has played it.
    Sorry we will just have to wait and see what this game actually brings to the table.



     

      Haven't you used "according to their website" in your former post? So,ACCORDING TO THEIR WEBSITE,there IS consequences. What's your logic in "says the person....."? You can talk crap without playing the game,but if you correct someone about a game feature,you have to play it?

      Holy..

    Ah, let me explain a common fact of this industry.  Most MMO's tend to lie a lot on their websites about the game.  Promised features that never seem to make it into the game.  Adventurine is probably less reliable than others since we are now on the third beta announcement.  Hence you will only know what features will be in the game when it is released.  Hopefully the faction system will be fully in place, but there is a really good chance that it and other features will be implemented or only partially implemented.   All you have to do is look at AoC and the missing pieces of pvp to understand my concern.

     

    But then again, who knows if this game will ever make it to release.  I bet the odds are pretty high it won't.

  • LrgShadowLrgShadow Member UncommonPosts: 61
    Originally posted by Kinikka

    Originally posted by Ozmodan


    That is quite true Samurai, then again while freedom is scary, the gank squads are even scarier.
    From what we can tell from the website the game has no consequences for killing and a significant death penalty.  NO game, to date, has survived such a scenario, not to say that this game can't, just that it is unlikely.
    I can remember some of the best times I had in a game were in the original UO, but at least that game had some form of consequence even then, as the bad guys turned red, you won't even be able to pick out the bad guys in Darkfall.
    So while everyone gets excited about finally seeing this game, I wonder if it can succeed in the current state.   Another problem with these games, people will flock to the winning side, hence if they allow large guilds, you will end up with a few guilds dominating and the rest of them leaving.   They need to keep guilds small and not allow alliances.
    We will have to wait and see, but the picture is not as rosy as some of these posters would like you to think.

     

    This is a quite misinformed post.... Its pretty evident that you've done no research into the game nor read anything on the forums.

     

    With that said, everything in the above quote is wrong. All those things are/will be in the game.

     

     

    You didn't exactly add anything.  What was so wrong about that guy's post?

  • NithoninielNithoniniel Member Posts: 18

    There are consequences. If you kill someone you will have a red flag. You will get negative alignment which makes you a standing, free target for everyone around you.

     

    Simply put, if you go around and kill off newbies a certain amount of times ( we don't know the details about this) then you will get negative alignment and will be a free kill for everybody who wants. Simply, those that do such things will find themselves to be prey, be hunted down.

     

    So Ozmodan doesn't have to worry about there being no consequences.

  • LrgShadowLrgShadow Member UncommonPosts: 61

    ok, i think i understand some of the controversy. There's going to less limits on the killing of other players?

     

    That can't be right, it sounds like the desrciption of some Asain based games.

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by Ozmodan


    Says the person who has never played the game or even even knows anyone that has played it.
    Sorry we will just have to wait and see what this game actually brings to the table.



     

    It's a BIG difference between posting 100% misleading information like you did and other's explaining the best they can about the game mechanics we know of today.

    Try to read up on Darkfall before you make your next post.

     

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by LrgShadow


    ok, i think i understand some of the controversy. There's going to less limits on the killing of other players?
     
    That can't be right, it sounds like the desrciption of some Asain based games.



     

    It will be much like old UO.

    You can kill everyone you want to but you have to face the consequences of your actions.

    You will be flagged as a criminal.

    Such a character will be KoS in every NPC town. NPC guards will kill him, as will players from all races included his own race.

    He will not be able to use the bank system intown. Nor buy from NPC vendors.

    Since there will be one character per account he wont be able to use another character with a "good" alignement to help him out.

    The life of a criminal in Darkfall will be a very harsh life. There will be very few that find that kind of ingame life appealing.

     

  • CiredricCiredric Member Posts: 723

    Wow, it is so funny reading all these experts on a game that is not out yet.  I kind of feel sorry for them because they are going to be very disappointed when and if it does come out.  These indy games never have a working feature set as listed on the website.

    Perhaps it would be more astute if you just said you hoped these features were in game and working at release.

    So best to take a wait and see attitude on this game until we can actually look and see what they bring to the genre.  We can all hope they astound us all and put out a working feature rich game. 

    Curious, is there an actual beta date for this game?  Seems to me that beta had better start soon or they won't make a 2008 date.

  • HeyMarceHeyMarce Member UncommonPosts: 86
    Originally posted by PapaLazarou


    Please remove this the game is horrible.

     

    Its your opinion, Ill play it for sure

  • gothagotha Member UncommonPosts: 1,074

    Here just to clear up confusion here is the basics of the alignment system we know.

    First there are race alliances

    elves Humans and dwaves

    Orks and Mahirims

    then alfar alone.

    These races can enemies(everyone outside of alliances stated above) races without an alignment hit.  But if they kill someone of their same race or alliance,  without declaring war as a guild they race an alignment hit.

     

    Alignment hit hurts you with the following.

    Fewer spawn points

    No access to towns

    turn red to players.

     

    These due not sound bad on the face of it but are actually somewhat a pain in the ass.  Given the size of the world being restricted on spawn points can make traveling a pain.  Recall/ instant travel is expensive  and takes several minutes to work and ruins can be looted.   So if you respawn in an outlaw town,  then try and recall to your former PK stop someone can come a long kill you and take your ruin.  You also will loose your ruin i think if you die during a failed PKing.

     

  • ZalastaZalasta Member Posts: 2

    As far as I know they don't got an official beta date, I'm not that worried tough I'm rather convinced the beta will start in ~ a month or so.

    I'm not that sure that the game itself will be able to launch before the first months of 09, but regarding that I go with the wait and see approach.

  • KalTheoKalTheo Member UncommonPosts: 65

     There has been a flood of information recently as Aventurine prepares for Darkfall's release.  I think everyone is going to be surprised when Darkfall not only meets it's 2008 release deadline, but has all of the features the developers have been promising for years.

    Here's to hoping they manage to break the EQ / WoW / War mold.

  • OzmodanOzmodan Member EpicPosts: 9,726
    Originally posted by KalTheo


     There has been a flood of information recently as Aventurine prepares for Darkfall's release.  I think everyone is going to be surprised when Darkfall not only meets it's 2008 release deadline, but has all of the features the developers have been promising for years.
    Here's to hoping they manage to break the EQ / WoW / War mold.



     

    You might as well promise that everyone is going to hit the lottery.  Can't be more absurd than what you said above.  Best you pin your hopes on 2009, it might just be out by then.

    As for a features list, not one of the big MMO's with 100's on the payroll has met their feature list and you expect a small indy developer with around 25 on the staff to meet a very ambitious feature list?  I have nothing against positive thinking, but there such a thing as taking it too far.

  • HeyMarceHeyMarce Member UncommonPosts: 86
    Originally posted by gotha


    Here just to clear up confusion here is the basics of the alignment system we know.
    First there are race alliances
    elves Humans and dwaves
    Orks and Mahirims
    then alfar alone.
    These races can enemies(everyone outside of alliances stated above) races without an alignment hit.  But if they kill someone of their same race or alliance,  without declaring war as a guild they race an alignment hit.
     
    Alignment hit hurts you with the following.
    Fewer spawn points
    No access to towns
    turn red to players.
     
    These due not sound bad on the face of it but are actually somewhat a pain in the ass.  Given the size of the world being restricted on spawn points can make traveling a pain.  Recall/ instant travel is expensive  and takes several minutes to work and ruins can be looted.   So if you respawn in an outlaw town,  then try and recall to your former PK stop someone can come a long kill you and take your ruin.  You also will loose your ruin i think if you die during a failed PKing.
     



     

    Thats true! Its a fantastic game view, and way to play a mmorpg. Im hoping this game, I think its our future

     

    2 races vs 2 races and the other one... hehe

  • singsofdeathsingsofdeath Member UncommonPosts: 1,812
    Originally posted by Aragon100

    Originally posted by LrgShadow


    ok, i think i understand some of the controversy. There's going to less limits on the killing of other players?
     
    That can't be right, it sounds like the desrciption of some Asain based games.



     

    It will be much like old UO.

    You can kill everyone you want to but you have to face the consequences of your actions.

    You will be flagged as a criminal.

    Such a character will be KoS in every NPC town. NPC guards will kill him, as will players from all races included his own race.

    He will not be able to use the bank system intown. Nor buy from NPC vendors.

    Since there will be one character per account he wont be able to use another character with a "good" alignement to help him out.

    The life of a criminal in Darkfall will be a very harsh life. There will be very few that find that kind of ingame life appealing.

     

    It won't work. People will simply have two accounts and a good toon on another. We've talked about this before. I still haven't seen you describe to me this apparently "foolproof" system that Aventurine wants to put in place to prevent people from using multiple accounts and as such, multiple characters. 

Sign In or Register to comment.