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Why Age of Conan Failed?

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Comments

  • HydrakanaHydrakana Member Posts: 160

    1: The game is bad.

    2: Attracts and holds simple folk who make a bad community

    3: The game is bad.

  • AntaranAntaran Member Posts: 579

    I'd had my eyes on Age of Conan since may 2005 when i first herad about it from a Guild friend in SWG. I was so looking forward to it, the devs announced content that made me want the game that second and i'm a very patient person. I pre-Ordered not long before Launch and when the game went live i found the Tortage area to be excellent, after seeing and experiencing this starter area i knew the game would be all it was described to be..  More fool me..  within a month of playing the game i was already getting bored with it, it was the exact same thing as every other MMO except how combat was handled, fair enough i was getting sick of point and click and thought it would be a good change, i quite the game after about 2 months, i'd got my Conqueror to level 52. i can't say i experienced the crafting side of things as there is no crafting system to the game, collect so many of this and click your recipe book, item made no matter where you are. ZERO experimentation and nothing like what the devs first announced crafting to be like, graphics of the game were outstanding though..  whoopee!!! i payed £25 for graphics and spent an extra £10.49 to find the game a repetative sequence of see this guy, kill that, rinse repeat..  If i wanted that sort of thing i'd have stayed in LotRo which at least had decent PvP and even the crafting made you think more than AoC's crafting system.

    Final Thoughts - AoC was hyped about too much by the Devs, it was released way too early even after so many delays, the devs concentrated on graphics more than gameplay and finally the devs have decided to work on an expansion so soon after launching an unfinished game which tells you something about who makes the decisions.

    Note to potential buyers - DON'T GET AoC, if it's still going after 3-4 years then consider buying it. Till then if you want Fantasy go to Lord fo the Rings online, if you want Space sim go to EVE or play Freelancer online, if you want a decent game where the devs care about the gameplay and you want a good community go to City of Heroes.

  • Miner-2049erMiner-2049er Member Posts: 435

    1. Lack of content at higher levels

    2. Clueless Itemisation

    3. For me, the worst crafting in any game I have played.

  • paintchipspaintchips Member UncommonPosts: 107

    1. Poor itemization, the stats are meaningless and the armor looks like complete crap. NPC's have better looking armour than most of the high level players.

    2. Nerfs, PvE is being nerfed to death to balance 1 on 1 PvP, the real kicker is that mobs don't seem to be getting scaled back with us. So the balance in PvE is completely out of wack. 

    3. Catering exlusively to the PvPers.

  • AntaranAntaran Member Posts: 579
    Originally posted by paintchips


    1. Poor itemization, the stats are meaningless and the armor looks like complete crap. NPC's have better looking armour than most of the high level players.
    2. Nerfs, PvE is being nerfed to death to balance 1 on 1 PvP, the real kicker is that mobs don't seem to be getting scaled back with us. So the balance in PvE is completely out of wack. 
    3. Catering exlusively to the PvPers.

     

    1. Not only does the armour look like crap, it's still pointless aint it? or have they fixed the lack of actual defense stats on them?

    2. This game is supposed to be solo'able all the way to 80, only 75% of the quests i got (or there abouts) could actually be done solo.

    3. PvP was supposed to be a big part of this game but it's becomming the main factor (same with most games now), shame that i've heard the PvP system is rubbish and busted, so whats the point in catering for it?

    Funcom have truelly earned the name Failcom with Age of Conan.

  • Black_ElvisBlack_Elvis Member Posts: 188

    What is this "Age of Conan" you speak of?

    image

  • DthRevanDthRevan Member Posts: 48

    1. LIES from Failcom about features that were supposed to be implement into the game AT LAUNCH

    2. Lack of content from lvl 50+

    3. Worrying about stupid 'voice-overs' instead of fixing more demanding issues

     

  • antarasantaras Member Posts: 45

    1- lack of content

    2- no economy

    3- constant crashes/lag/dc´s

  • huxflux2004huxflux2004 Member Posts: 730

    Who said it failed? X-Fire? Or maybe the Oslo Exchange? Age of Conan is live and kicking. So I am posting the reasons for success:

     

    1) Innovative, Involving combat system

    2) Great class diversity

    3) Best graphics in an MMO

  • LondonMagusLondonMagus Member Posts: 700
    Originally posted by Antaran 
    1. Not only does the armour look like crap, it's still pointless aint it? or have they fixed the lack of actual defense stats on them?

     

    That was certainly one of my big complaints, for mages virtually all the robes looked the same with only minor changes in hem border designs every ten levels.

    Almost all mages just looked the same & there was such little variation in stats that it was pointless upgrading half of the time. 

    You expect less choice as a newbie character, but compared to other games it had the most disappointing lack of variety in armour designs as you went up in level.

    If you can't "Have your cake & eat it too", then how can "The proof of the pudding be in the eating"?

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