It looks like you're new here. If you want to get involved, click one of these buttons!
The most frequent request we have received over the last few months has been to put more PvP back into the game. We want to let you know that this request hasn't gone unheard, and that we've put a lot of research into how we can introduce new PvP mechanisms. The aim is for PvP content that better replaces the old Wilderness, but without reintroducing RWT.
Hopefully, you’re already aware of the imminent Clan Wars release (see the September Behind the Scenes in a couple of weeks for more information), but there are also plans afoot for the most exciting and "old school" PvP update we have ever considered – unique PvP worlds.
As many of our long term players know, in the old RuneScape Classic days you could actually fight players just outside the gates of Lumbridge, before the days of duelling and even before the days of the old Wilderness itself. Players could hunt each other down, chasing them away from favourite resource points and generally "owning" large areas of the map.
So, in 2008, we will be bringing you special 'PvP worlds', where you can fight other players almost anywhere! In addition to all the usual content you might expect to find in RuneScape, they will also include:
Naturally, we also have other PvP-orientated content, like Stealing Creation (a resource control game where skillers and PKers work together, creating equipment and beating up the opposition) and Mobilising Armies (a real-time strategy game where you use your hard made bows, swords, etc. to equip your own armies in 4-player battles).
Add all this to a healthy schedule of quests (featuring Arrav and the sequel to Spirit of Summer), holiday events and some unique puzzle content... and the rest of '08 has something for almost everyone.
Finally, we'd like to let you in on a little secret – we're currently working on our highest level, longest, most exciting quest ever. Not necessarily for launch in '08 (it's not something we want to rush, after all), it’s already had more development time than the entirety of "Recipe for Disaster"... but you’ll have to wait to find out more. We're adding secret hints and references all the time about this one, so if you need to know more, just look around! Leave no stone unturned....
Playing: WoW, Eve online, guild wars
Played: Everquest, runescape, archlord,lineage, lotro
Waiting for: Aion
Comments
So what this basically means is that if you have a player wearing 100m in items you don;t get those , you get some BS monster drop they decide not by the itmes the player had, but by the level of the opponent? so what would they give you for killing my lvl 70 barrage ranger? hard as hell to take down but because she is a low level you won;t get jack? that doesn't sound right ... hell I was killin 105's with her at lvl 65 .. I dunno i am sure they will have to figure some way to balance it. If not it will be a joke.