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Blatant Balance issues.

Has anyone noticed that Two of the class' in Order seem to turn the tides completely in PvP?

I bet many of you can guess which 2 those are.

Bright Wizard.

Rune Priest.

I don't know if its just me, but it seems that every time i come up against them. (Black Ork) I get completely stomped.  Not even a close battle.   I run out of AP before i can even serously hurt them not even talking about killing them i can barely hurt them.

1v1 fight goes something like me running out of AP and the Rune Priest being at full health before he/she slowly burns me down.

And the Bright Wizard is about the same.  I run out of AP and he is still able to blast me to hell.  The 10 root doesnt do anything to help this considering once thats gone off i might as well turn tail and run because ill never reach him or her.  Also why can he take more damage than Mdps class's?  Seems kinda weird to me and alot of bull shit

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Comments

  • verndvernd Member Posts: 600

    I feel the same way about Black Orcs when I am playing my Witch Hunter. My damage barely moves their health bar, and my low armor means I get eaten alive if I have to go toe to toe with one. It's almost like classes have counters in this game!

    ;)

  • cukimungacukimunga Member UncommonPosts: 2,258

    Yeah I did a senario today and my whole party were Shamans except for a Magus.  It was so dumb we didn't even stand a chance the order had all types of people.  So unless they get better auto grouping then its going to suck if that keeps happening.  So far thats the only gripe about this game, and its really not Mythics fault, I guess it was just bad luck.

  • DAS1337DAS1337 Member UncommonPosts: 2,610
    Originally posted by onlinenow225


    Has anyone noticed that Two of the class' in Order seem to turn the tides completely in PvP?
    I bet many of you can guess which 2 those are.
    Bright Wizard.
    Rune Priest.
    I don't know if its just me, but it seems that every time i come up against them. (Black Ork) I get completely stomped.  Not even a close battle.   I run out of AP before i can even serously hurt them not even talking about killing them i can barely hurt them.
    1v1 fight goes something like me running out of AP and the Rune Priest being at full health before he/she slowly burns me down.
    And the Bright Wizard is about the same.  I run out of AP and he is still able to blast me to hell.  The 10 root doesnt do anything to help this considering once thats gone off i might as well turn tail and run because ill never reach him or her.  Also why can he take more damage than Mdps class's?  Seems kinda weird to me and alot of bull shit

     

    Keep in mind that you're sampling a small portion of the game, some classes are stronger at different times during the progression, it is like that in every MMO in existence.  When you get to 40 and still feel the same way, then there is reason to complain.  Just enjoy what you're given... and don't fight those classes =P

  • DAS1337DAS1337 Member UncommonPosts: 2,610

    The only annoying thing that I found was with the PQ rewards.  I placed 1st on one occasion, which rewards me +500 on my loot role.  I rolled a measly 126  (1-1000) and landed in 9th without a reward.  I know the game is about realm influence and such, but you should get rewarded for what you do.. at least make it a little more consistent.  1-500 would be better.. because yeah, I could roll a 1, but I'd still start with 500.. so it will actually make a big impact in my overall reward spot. 

     

    I got a few cool things that helped, but I have yet to see the green bag rewards.

  • onlinenow225onlinenow225 Member Posts: 381
    Originally posted by DAS1337

    Originally posted by onlinenow225


    Has anyone noticed that Two of the class' in Order seem to turn the tides completely in PvP?
    I bet many of you can guess which 2 those are.
    Bright Wizard.
    Rune Priest.
    I don't know if its just me, but it seems that every time i come up against them. (Black Ork) I get completely stomped.  Not even a close battle.   I run out of AP before i can even serously hurt them not even talking about killing them i can barely hurt them.
    1v1 fight goes something like me running out of AP and the Rune Priest being at full health before he/she slowly burns me down.
    And the Bright Wizard is about the same.  I run out of AP and he is still able to blast me to hell.  The 10 root doesnt do anything to help this considering once thats gone off i might as well turn tail and run because ill never reach him or her.  Also why can he take more damage than Mdps class's?  Seems kinda weird to me and alot of bull shit

     

    Keep in mind that you're sampling a small portion of the game, some classes are stronger at different times during the progression, it is like that in every MMO in existence.  When you get to 40 and still feel the same way, then there is reason to complain.  Just enjoy what you're given... and don't fight those classes =P

    Enjoy what im given?

    Bright Wizards are top i mean tipity top top of damage meters every Scenario. EVERY even when order looses. (Never has happend since t2)

    Rune Priests are Horribly opd with their damage sheilds and ability to reduce damage by 50%.  Its impossible for me to even damage them.

  • richmixrichmix Member Posts: 121
    Originally posted by onlinenow225

    Originally posted by DAS1337

    Originally posted by onlinenow225


    Has anyone noticed that Two of the class' in Order seem to turn the tides completely in PvP?
    I bet many of you can guess which 2 those are.
    Bright Wizard.
    Rune Priest.
    I don't know if its just me, but it seems that every time i come up against them. (Black Ork) I get completely stomped.  Not even a close battle.   I run out of AP before i can even serously hurt them not even talking about killing them i can barely hurt them.
    1v1 fight goes something like me running out of AP and the Rune Priest being at full health before he/she slowly burns me down.
    And the Bright Wizard is about the same.  I run out of AP and he is still able to blast me to hell.  The 10 root doesnt do anything to help this considering once thats gone off i might as well turn tail and run because ill never reach him or her.  Also why can he take more damage than Mdps class's?  Seems kinda weird to me and alot of bull shit

     

    Keep in mind that you're sampling a small portion of the game, some classes are stronger at different times during the progression, it is like that in every MMO in existence.  When you get to 40 and still feel the same way, then there is reason to complain.  Just enjoy what you're given... and don't fight those classes =P

    Enjoy what im given?

    Bright Wizards are top i mean tipity top top of damage meters every Scenario. EVERY even when order looses. (Never has happend since t2)

    Rune Priests are Horribly opd with their damage sheilds and ability to reduce damage by 50%.  Its impossible for me to even damage them.

     

    It's the same attacking any non-cloth healer, Destro or Order alike. A tip for killing them: one person needs to attack the healer while another one or more attack the healer's nearby teammates. General idea is that the healer can't do significant DPS while he's busy healing himself, nor can he effectively heal his friends. The healer's buddies will drop like flies, after which you can focus fire the healer.

    This isn't a 1v1 game. Learn to love strategy.

  • acidbloodacidblood Member RarePosts: 878

    You are aware there are destruction versions of those classes right?

    Also, if I was going to call a class OP it would have to be high elf mage / goblin shaman. If you play them right they are very hard to kill and can do some decent DPS to boot (I'm pretty much always top 3 damage and healing, with 1-3 deaths and like 40 kills), not to meantion they can heal at a greater range than I have seen any class able to do damage at, provided you have line of sight of course.

  • cukimungacukimunga Member UncommonPosts: 2,258
    Originally posted by DAS1337


    The only annoying thing that I found was with the PQ rewards.  I placed 1st on one occasion, which rewards me +500 on my loot role.  I rolled a measly 126  (1-1000) and landed in 9th without a reward.  I know the game is about realm influence and such, but you should get rewarded for what you do.. at least make it a little more consistent.  1-500 would be better.. because yeah, I could roll a 1, but I'd still start with 500.. so it will actually make a big impact in my overall reward spot. 
     
    I got a few cool things that helped, but I have yet to see the green bag rewards.

     

    Yeah there has been times where I was high up there and got a shitty role but I placed 2nd overall once so far.

  • AdythielAdythiel Member Posts: 726

    Archmage is an uber class. I had a group of 3 consisting of a Swordmaster, Witch Hunter and an Archmage trio both Stages Two and Three of the Blackwood Garrison Public Quest in Chrace and not once did we even come close to losing. We even had over 5 minutes remaining in the fight when we killed the Hero. Our highest level at the time was 11, our tank. The AM was 10 and the WH was 9. The level of the PQ was level 9.

    image

  • onlinenow225onlinenow225 Member Posts: 381
    Originally posted by richmix

    Originally posted by onlinenow225

    Originally posted by DAS1337

    Originally posted by onlinenow225


    Has anyone noticed that Two of the class' in Order seem to turn the tides completely in PvP?
    I bet many of you can guess which 2 those are.
    Bright Wizard.
    Rune Priest.
    I don't know if its just me, but it seems that every time i come up against them. (Black Ork) I get completely stomped.  Not even a close battle.   I run out of AP before i can even serously hurt them not even talking about killing them i can barely hurt them.
    1v1 fight goes something like me running out of AP and the Rune Priest being at full health before he/she slowly burns me down.
    And the Bright Wizard is about the same.  I run out of AP and he is still able to blast me to hell.  The 10 root doesnt do anything to help this considering once thats gone off i might as well turn tail and run because ill never reach him or her.  Also why can he take more damage than Mdps class's?  Seems kinda weird to me and alot of bull shit

     

    Keep in mind that you're sampling a small portion of the game, some classes are stronger at different times during the progression, it is like that in every MMO in existence.  When you get to 40 and still feel the same way, then there is reason to complain.  Just enjoy what you're given... and don't fight those classes =P

    Enjoy what im given?

    Bright Wizards are top i mean tipity top top of damage meters every Scenario. EVERY even when order looses. (Never has happend since t2)

    Rune Priests are Horribly opd with their damage sheilds and ability to reduce damage by 50%.  Its impossible for me to even damage them.

     

    It's the same attacking any non-cloth healer, Destro or Order alike. A tip for killing them: one person needs to attack the healer while another one or more attack the healer's nearby teammates. General idea is that the healer can't do significant DPS while he's busy healing himself, nor can he effectively heal his friends. The healer's buddies will drop like flies, after which you can focus fire the healer.

    This isn't a 1v1 game. Learn to love strategy.

    OKay those were just examples, ive had 2 healers on me while 1 not 2 not 3 not even 4. 1 ONE! BW is attacking me.  But still rofl stomps me.

    And did none of you catch that i said even in 1v1 no healing using all my AP i can not kill a saposive "class cannon"  that shouts not so class to me. 

     

  • DAS1337DAS1337 Member UncommonPosts: 2,610
    Originally posted by onlinenow225

    Originally posted by DAS1337

    Originally posted by onlinenow225


    Has anyone noticed that Two of the class' in Order seem to turn the tides completely in PvP?
    I bet many of you can guess which 2 those are.
    Bright Wizard.
    Rune Priest.
    I don't know if its just me, but it seems that every time i come up against them. (Black Ork) I get completely stomped.  Not even a close battle.   I run out of AP before i can even serously hurt them not even talking about killing them i can barely hurt them.
    1v1 fight goes something like me running out of AP and the Rune Priest being at full health before he/she slowly burns me down.
    And the Bright Wizard is about the same.  I run out of AP and he is still able to blast me to hell.  The 10 root doesnt do anything to help this considering once thats gone off i might as well turn tail and run because ill never reach him or her.  Also why can he take more damage than Mdps class's?  Seems kinda weird to me and alot of bull shit

     

    Keep in mind that you're sampling a small portion of the game, some classes are stronger at different times during the progression, it is like that in every MMO in existence.  When you get to 40 and still feel the same way, then there is reason to complain.  Just enjoy what you're given... and don't fight those classes =P

    Enjoy what im given?

    Bright Wizards are top i mean tipity top top of damage meters every Scenario. EVERY even when order looses. (Never has happend since t2)

    Rune Priests are Horribly opd with their damage sheilds and ability to reduce damage by 50%.  Its impossible for me to even damage them.

     

    I'm just sayin' man, you have only seen PvP in the lower end of the game so far.  Well, I don't know if you played any closed beta, but if you haven't.. you're acting like you're playing t4 characters.. which you aren't.  I'm sure it is frustrating.. all I can suggest is don't go up against them 1v1.  If you know you're very weak against them.. try to avoid them.  By the end of the game, you could compeltely end up owning them.  New skills and abilities.. moral abilities that help against them.

  • onlinenow225onlinenow225 Member Posts: 381
    Originally posted by DAS1337

    Originally posted by onlinenow225

    Originally posted by DAS1337

    Originally posted by onlinenow225


    Has anyone noticed that Two of the class' in Order seem to turn the tides completely in PvP?
    I bet many of you can guess which 2 those are.
    Bright Wizard.
    Rune Priest.
    I don't know if its just me, but it seems that every time i come up against them. (Black Ork) I get completely stomped.  Not even a close battle.   I run out of AP before i can even serously hurt them not even talking about killing them i can barely hurt them.
    1v1 fight goes something like me running out of AP and the Rune Priest being at full health before he/she slowly burns me down.
    And the Bright Wizard is about the same.  I run out of AP and he is still able to blast me to hell.  The 10 root doesnt do anything to help this considering once thats gone off i might as well turn tail and run because ill never reach him or her.  Also why can he take more damage than Mdps class's?  Seems kinda weird to me and alot of bull shit

     

    Keep in mind that you're sampling a small portion of the game, some classes are stronger at different times during the progression, it is like that in every MMO in existence.  When you get to 40 and still feel the same way, then there is reason to complain.  Just enjoy what you're given... and don't fight those classes =P

    Enjoy what im given?

    Bright Wizards are top i mean tipity top top of damage meters every Scenario. EVERY even when order looses. (Never has happend since t2)

    Rune Priests are Horribly opd with their damage sheilds and ability to reduce damage by 50%.  Its impossible for me to even damage them.

     

    I'm just sayin' man, you have only seen PvP in the lower end of the game so far.  Well, I don't know if you played any closed beta, but if you haven't.. you're acting like you're playing t4 characters.. which you aren't.  I'm sure it is frustrating.. all I can suggest is don't go up against them 1v1.  If you know you're very weak against them.. try to avoid them.  By the end of the game, you could compeltely end up owning them.  New skills and abilities.. moral abilities that help against them.

     

    So what because its not t4 they are allowd to be opd?

    Doesn't this game revovle around RvR the ENTIRE way through?  So by saying "oh its only t2" makes it okay for other class' to make or brake pvp?

    It wouldnt think it would be impossible to balance out lower end RvR.  And id imagine its mandatory considering they want WAR everywere.

  • markoraosmarkoraos Member Posts: 1,593

    To OP:

    as some people said previously:

    1) The game is not balanced for 1v1. Certain classes will always own or get owned by some other classes. This is completely intentional in order to promote group tactics and more interesting group combat overall. If you're alone and you see a class that you know is designed to kill you then avoid that particular fight - this is all a part of strategy. If you see a BW then ask around if there is a Witch Elf or Marauder present to take care of him for you.

    2) The OB features only the starting levels. It might well be that some classes are a bit "off" at this point. Who knows? We'll see how it works on higher levels where it counts the most.

    3) This is the very beginning of the game's life. There is bound to be quite a lot of tweaks before the classes take their final form. In this regard I just hope Mythic will have to sense NOT to listen to whiners demanding 1v1 balance in this game because it would hurt the tactical complexity immensely (see 1.)

  • KabbaxKabbax Member Posts: 278

    So each tier is imbalanced differently, until tier 4 when its more evenly balanced group vs group?

    That sounds bad in my opinion. You'll have people rolling specific classes for specific tiers.

    I heard that it was supposed to be fun and competitive at all tiers for all classes? But this thread makes me think otherwise because so many are defending the abilities of a few classes based on the tier progression...

    "The public is wonderfully tolerant. It forgives everything except genius."
    -Oscar Wilde

  • YarosYaros Member Posts: 280


    Originally posted by onlinenow225
    Has anyone noticed that Two of the class' in Order seem to turn the tides completely in PvP?
    I bet many of you can guess which 2 those are.
    Bright Wizard.
    Rune Priest.
    (cut...)

    You are wrong, Sorceress and Disciple of Khaine are way overpowered.

    ;)~

  • DAS1337DAS1337 Member UncommonPosts: 2,610

    I'm sure there will be fixes.. every game nerfs OP'd classes, I don't think this one will be the first not to do that.  Ultimately, T4 matters the most.. so if it's balanced up there, I'll be happy.  I don't waste my time twinking.. though I can see people doing that in this game.

  • onlinenow225onlinenow225 Member Posts: 381
    Originally posted by markoraos


    To OP:
    as some people said previously:
    1) The game is not balanced for 1v1. Certain classes will always own or get owned by some other classes. This is completely intentional in order to promote group tactics and more interesting group combat overall. If you're alone and you see a class that you know is designed to kill you then avoid that particular fight - this is all a part of strategy. If you see a BW then ask around if there is a Witch Elf or Marauder present to take care of him for you.
    2) The OB features only the starting levels. It might well be that some classes are a bit "off" at this point. Who knows? We'll see how it works on higher levels where it counts the most.
    3) This is the very beginning of the game's life. There is bound to be quite a lot of tweaks before the classes take their final form. In this regard I just hope Mythic will have to sense NOT to listen to whiners demanding 1v1 balance in this game because it would hurt the tactical complexity immensely (see 1.)

    To Scrubs that cant read:

    My 1v1 Examples are only to show that BW's are NOOOOOOOOOOOOOOOOOOOOOOOOOT glass cannons.  A Glass Cannon Would Brake if Someone Beat on it for a good 2 Minutes.

    They are also to show that its absurd that a Healer namely Rune Priests can DPS and OUT HEAL while someone is beating on them.

    This game REVOLVES AROUND RVR.   IF it can not be balanced at all tiers then they need to have NOT had it focused around RVR from the start.  READ what the DEVS have said MANY times, they want you to be able to PvP and enjoy the RVR experiance RIGHT from the start, but how can someone enjoy RvR from the start if it is not balanced from the start?

    Who cares about the end if everything in the begining and middle suck?

    Everyone Preaches about it not being t4 blah blah blah who cares.   Why would you want to not have fun while playing then get to t4 and have fun?  Ill say it again it revolves around RvR not PvE.  Making small adjustments to lower levels to balance out lower level scenarios and Seiges will only FIX problems.

    This is not a PvE game.  It should be balanced 1 to 40.  And obviously no one can catch this but i have said RVR alot.   Thus i know this game is not balanced around 1v1.

    1v1 are examples of things that should not be there.  A Glass Cannon isnt so glass if a big ass orc with a two hander is beating on it and it doesnt die.  (i can squish Engies and kill Shadow Warriors they are ALSO ranged dps)   I dont care if i die w/ever but to die and not even hurt someone, thats just blatantly opd crap.

    (Yes i used caps to emphize what i wanted to be known because everyone is not reading what i have said.)

  • onlinenow225onlinenow225 Member Posts: 381
    Originally posted by Kabbax


    So each tier is imbalanced differently, until tier 4 when its more evenly balanced group vs group?
    That sounds bad in my opinion. You'll have people rolling specific classes for specific tiers.
    I heard that it was supposed to be fun and competitive at all tiers for all classes? But this thread makes me think otherwise because so many are defending the abilities of a few classes based on the tier progression...

     

    OMG HE GETS IT!!!!

    Kabbax I LOVE YOU!!!

  • onlinenow225onlinenow225 Member Posts: 381
    Originally posted by Yaros


     

    Originally posted by onlinenow225

    Has anyone noticed that Two of the class' in Order seem to turn the tides completely in PvP?

    I bet many of you can guess which 2 those are.

    Bright Wizard.

    Rune Priest.

    (cut...)


     

    You are wrong, Sorceress and Disciple of Khaine are way overpowered.

    ;)~

     

    Then they need to be nerfed to.   I dont want any opd shit in this game.  Im sick it from WoW and other games.

  • onlinenow225onlinenow225 Member Posts: 381
    Originally posted by DAS1337


    I'm sure there will be fixes.. every game nerfs OP'd classes, I don't think this one will be the first not to do that.  Ultimately, T4 matters the most.. so if it's balanced up there, I'll be happy.  I don't waste my time twinking.. though I can see people doing that in this game.

     

    Have you played the game yet?

    Obviously not.  Because just playing through the game its smart to do PvP to get better Renown Rank in turn gives you better items in turn levels you faster.

  • VirgoThreeVirgoThree Member UncommonPosts: 1,198

    BW are indeed glass cannons just not to tanks at lower levels. Also keep in mind Sorc is a glass cannon as well like the BW and has incredible DPS potential as well. At such a low tier you'd be best against countering MDPS while MDPS should take down the Ranged DPS if they get the opening.

     

    Plus keep in mind they are still tweaking the balance, and I figure classes like BW, Sorc, WP, DoK had some of the least changes in the notes so I'm guessing those guys are exactly where they want them in power and they will more then likely try to bring everyone else in line with them.

  • TeamFortressTeamFortress Member Posts: 179
    Originally posted by markoraos


    To OP:
    as some people said previously:
    1) The game is not balanced for 1v1. Certain classes will always own or get owned by some other classes. This is completely intentional in order to promote group tactics and more interesting group combat overall. If you're alone and you see a class that you know is designed to kill you then avoid that particular fight - this is all a part of strategy. If you see a BW then ask around if there is a Witch Elf or Marauder present to take care of him for you.
    2) The OB features only the starting levels. It might well be that some classes are a bit "off" at this point. Who knows? We'll see how it works on higher levels where it counts the most.
    3) This is the very beginning of the game's life. There is bound to be quite a lot of tweaks before the classes take their final form. In this regard I just hope Mythic will have to sense NOT to listen to whiners demanding 1v1 balance in this game because it would hurt the tactical complexity immensely (see 1.)



     

    I always wondered what that vague "group balance" was in WAR.

    You could also say: we don't balance the classes at all between each other and let the players play.

    Then we decide what we are gonna do with the classes and than we'll act accordingly.

    My question: on what basis? with what kind of data?

    Watching a video of some fights in the open?

    Sounds like stuff to do in Alfa and Beta stages, not in games that actually sell PVP to paying customers as their main trademark.

     Besides non polished indivdual PVP - is no PvP at all. No matter how many times you yell RvR.

     

  • Spaceweed10Spaceweed10 Member Posts: 625
    Originally posted by cukimunga


    Yeah I did a senario today and my whole party were Shamans except for a Magus.  It was so dumb we didn't even stand a chance the order had all types of people.  So unless they get better auto grouping then its going to suck if that keeps happening.  So far thats the only gripe about this game, and its really not Mythics fault, I guess it was just bad luck.

     

    Nope, it's the players' fault.

    People read one post where a Shaman gets a rep for being OP, and EVERY noob rolls one.

    Mythic usually do a pretty good job at balancing their game, so pick a class you WANT to play and suits your style - not one that someone says is the 'ownzorz'..

  • DedthomDedthom Member Posts: 541

    I really haven't paid much attention to which class does what but I did see in one RvR I was in that the shooty team dominated the melee team. The melee team sttod back while we shot them up instead of rushing forward to engage. Their hesitation cost them the round.

    I was impressed because, in my opinion, this was very much like the miniatures game. I will have to do more RvR but I found tactics much more important to WHO RvR then WoWs BG.

    ""But Coyote, you could learn! You only prefer keyboard and mouse because that's all you've ever known!" You might say right before you hug a rainforest and walk in sandals to your drum circle where you're trying to raise group consciousness of ladybugs or whatever it is you dirty goddamn hippies do when you're not busy smoking pot and smelling bad."
    Coyote's Howling: Death of the Computer

  • adfoamadfoam Member Posts: 68

    I planned on playing a shaman before Pw+/OB and I still am.  So far in RvR/Open World, I have not had trouble killing another player except Ironbreakers by using LoS and hoping for a realm buddy is near me to see that opposing player is flagged.

    That being said, BW, WP I killed, I believe it was out of sheer luck because those people didnt know how to play the class. Because if they did, I would die alot more then I had.

    If a someone on your realm flags, their name turns yellow.  Maybe its me, but trying to find a name in red against the names in orange is a pain in the neck for me. Even worse at the Kron Komar Gap PQ when you have to kill dwarfs and dwarf players show up to do their PQ in the same spot.

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