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i've played both.....the only things that i personally see that EQ2 has over Vanguard are:
1. More players/ more ad money
2. Instancing and zoning.
I dont have any performance problems with either game. I find the quest systems basically the same along with combat etc.
So for those that have played Vanguard &EQ2 in the last 5 months: what does eq2 have over vanguard?
Comments
a better launch is about it, and in mmos your launch is pretty much everything.i mean eq2s launch wasn't all that great either but vanguards had the worst in history.i liked vanguard better but since the launch was that bad no matter what they do to it, i don't see it ever having the numbers it could have had with a good launch.
i liked the classes alot better in vanguard there is alot more diversity between them where in eq2 alot was basicly the same with minor differences.
I play both on Station pass, and though I like VG for its atmosphere, eq2 has:
1. Much more content.
2. Humongously better character customisation, both as far as looks are concerned, and with the help of character traits, ability specialisations, 2 distinct talent trees (referred to usually as AAs) whith many subspecialisations, ability to choose gods who give skill, better and more meaningful housing (although instanced - but hey, vg is also instanced...its placed on remote islands which no one ever visits).
3. PVP is accounted for in eq2...there are rewards (items, titles, loot, pvp quests)...its not very sophisticated but at least there is PVP.
4. Meaningful guilds - they level up and give benefits (not just a name and a building which gives nothing but looks nice).
If VG had these features it would be the best MMO ever.
Playerbase?
I liked the game, it was ok. IMO EQ2 is more interesting and appeals more to me.
I played the Vanguard trial and deleted it after completing one quest.
I had performance problems with the game. The sound stuttered, and the graphics stuttered. It MIGHT have been an issue that could have been fixed, but I just didn't find the game that interesting.
The contents of this post do not necessarily reflect the views of MMORPG.com and its management.
Lol, well lets see here:
1. Content-Big empty world < Zoned, jam packed world.
2. Lore-Eq2 lore is sort of a random hodge podge of fantasy, but at least they tried.
3. Immersiveness- Kinda hard for Vanguard to have this without #'s 1 and 2.
When I played Vanguard, I felt that it lacked all three. It only beats out eq2 on graphics and combat.
Extremism in the defense of Liberty is no vice.
Everquest 2 is so much better compared to Vanguard in every sense of the word. And I mean every sense of the word (and yes...I played it recently...I have it on my station pass).
Ive been a volunteer Guide/Live quest giver for both Vanguard and Everquest 2 so I have many years of experience as that for EQ2 and one year for Vanguard. To me, Vanguard cannot even compare against EQ2.
Now, I wouldn't say EQ2 is the best MMO in the world, but Vanguard, IMO, cannot touch it.
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
its amazing how much opinions can differ.
I think EQ2 models look like plastic shiny barbie dolls and despite teh fact EQ2 zones are large i always feel boxed in.
Also i do not like invisible barriers when you can clearly see there is land / water ahead of you.
I never hit an invisible barrier in EQ2 unless you took 20 minutes and started to swim out in the ocean.
But I would rather have to swim 20 minutes in the middle of nowhere to hit an invisible wall than to cross an invisible chunk server and loose half my shit When i was a vol guide their i got so many complaints about people loosing their gear when crossing the "invisible zone"
So I would take the EQ2 version anyday. In addition, Ive got tons of screenshots. None of my toons were shiney. In addition, I would rather have toons with "shiney" hair than create a toon on vanguard with literally no custimzation features and very limited animation features.
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
Vanguard:
- A huge empty world filled with emptyness - no players anywhere, large parts where there's even no npcs or mobs
- The second worst crafting system I've ever tried (Warhammer is worse).
- The horror of Diplomacy
- They "joy" of questing - kill 50 mobs, then discover they want you to kill 100 more of the same ones.
- Nights that are so dark that you can't see what's 20 feet away.
- The death penatly
etc.
EQ2:
What's not to like about it?
Vanguard:
- A huge empty world filled with emptyness - no players anywhere, large parts where there's even no npcs or mobs
- The second worst crafting system I've ever tried (Warhammer is worse).
- The horror of Diplomacy
- They "joy" of questing - kill 50 mobs, then discover they want you to kill 100 more of the same ones.
- Nights that are so dark that you can't see what's 20 feet away.
- The death penatly
etc.
EQ2:
What's not to like about it?
"sign"
Disappointing that someone feels the need to embellish and fabricate a games features in order to compare it to another .Okay I play both games ,to the person above when did you last play Vanguard ..let me respond to the above
1.Vanguard is a massive world to explore so at times in some ruins or moutain range you don't see others ...so ?Thats what happens in a game this size.The game is having a major resurgence and it is easy to find a group or join a guild
2.Your opinion on Harvesting and Diplomacy is subjective ,many people find it challenging and innovative
3.The one thing Vanguard undoubtedly excels in is the questing .There are thousands of quests that offer a wide range of objectives .For example there are 10 part quests that involve simply getting a key to quests where you have to find a dwarf captain lost in a mine .Your statement that the quests are all " grind driven " is just false and shows you don't play the game anymore or haven't played it recently
4.Night in Vanguard ....K button loads torch and Shift K doubles the intensity ...this statement of yours about it being " too dark " is the dumbest point of all
5.Death in Vanguard ...yes there is a penalty and I like it .It makes you think about who you should attack your strategy . The game is more hard core than others and it wont change .The worst case in death is you have to summon your body and you lose XP which you can quickly regain
I'm not going to rundown EQ2 cause I think it's a good game but your opinion of Vanguard is scurrilous and incorrect
"after the time of dice came the day of mice "
1. a soul
2. shadows that aren't cast by the camera
3. landmarks
4. variety
5. a trading card game you can actually play against other people
6. avatars that respond accurately to keypresses
7. enough sense to replace the original soundtrack composer
8. sound effects inspired by the actions that trigger them
9. a pvp server
10. quest dialogue someone might enjoy reading
einexile the meek
Vacuos, Winterlong, Vaciante, Eicosapenta
Atlantean, Tyranny, Malton
Vanguard:
- A huge empty world filled with emptyness - no players anywhere, large parts where there's even no npcs or mobs
- The second worst crafting system I've ever tried (Warhammer is worse).
- The horror of Diplomacy
- They "joy" of questing - kill 50 mobs, then discover they want you to kill 100 more of the same ones.
- Nights that are so dark that you can't see what's 20 feet away.
- The death penatly
etc.
EQ2:
What's not to like about it?
"sign"
Disappointing that someone feels the need to embellish and fabricate a games features in order to compare it to another .Okay I play both games ,to the person above when did you last play Vanguard ..let me respond to the above
1.Vanguard is a massive world to explore so at times in some ruins or moutain range you don't see others ...so ?Thats what happens in a game this size.The game is having a major resurgence and it is easy to find a group or join a guild
2.Your opinion on Harvesting and Diplomacy is subjective ,many people find it challenging and innovative
3.The one thing Vanguard undoubtedly excels in is the questing .There are thousands of quests that offer a wide range of objectives .For example there are 10 part quests that involve simply getting a key to quests where you have to find a dwarf captain lost in a mine .Your statement that the quests are all " grind driven " is just false and shows you don't play the game anymore or haven't played it recently
4.Night in Vanguard ....K button loads torch and Shift K doubles the intensity ...this statement of yours about it being " too dark " is the dumbest point of all
5.Death in Vanguard ...yes there is a penalty and I like it .It makes you think about who you should attack your strategy . The game is more hard core than others and it wont change .The worst case in death is you have to summon your body and you lose XP which you can quickly regain
I'm not going to rundown EQ2 cause I think it's a good game but your opinion of Vanguard is scurrilous and incorrect
This post of yours is so stupid that I wasn't sure if I should bother to reply or not. You're obviously one of those fanboy trolls who cannot stand the fact that most ppl doesn't like Vanguard - guess what, this post of yours won't change the mind of any of them.
As for your comments:
1. Easy to find a group? Sorry, but already here it's obvious that you're a liar, and nothing less. The lack of other players is the main issue for most players, now that most bugs are fixed. Just read posts on this forum and everywhere else around the interweb to see that for yourself, and please, read those posts without wearing your fanboy goggles. You can't group if you can't find other playes.
And for the world being empty, I was not only talking about other players. I was also talking about huge areas with absolutely nothing but lifeless nature. No animals, no mobs, no npcs, etc.
2. Where the hell did I mention harvesting?
3. I NEVER said the quests are ALL grind driven. Up to 10 part quest series? Well, EQ2 has series with up to at least 25 quests. Proof:
http://eq2.wikia.com/wiki/Claymore_Timeline
4. The torch will only light up a small area around you. My darkness comment being "the dumbest point of all"? Are you serious? I wonder how you react when you see posts that really, really trashes this game.
5. More hardcore than other games? Maybe, but not because of the death penalty.
My OPINIONS are incorrect? Are you drunk?
Vanguard:
- A huge empty world filled with emptyness - no players anywhere, large parts where there's even no npcs or mobs
- The second worst crafting system I've ever tried (Warhammer is worse).
- The horror of Diplomacy
- They "joy" of questing - kill 50 mobs, then discover they want you to kill 100 more of the same ones.
- Nights that are so dark that you can't see what's 20 feet away.
- The death penatly
etc.
EQ2:
What's not to like about it?
"sign"
Disappointing that someone feels the need to embellish and fabricate a games features in order to compare it to another .Okay I play both games ,to the person above when did you last play Vanguard ..let me respond to the above
1.Vanguard is a massive world to explore so at times in some ruins or moutain range you don't see others ...so ?Thats what happens in a game this size.The game is having a major resurgence and it is easy to find a group or join a guild
2.Your opinion on Harvesting and Diplomacy is subjective ,many people find it challenging and innovative
3.The one thing Vanguard undoubtedly excels in is the questing .There are thousands of quests that offer a wide range of objectives .For example there are 10 part quests that involve simply getting a key to quests where you have to find a dwarf captain lost in a mine .Your statement that the quests are all " grind driven " is just false and shows you don't play the game anymore or haven't played it recently
4.Night in Vanguard ....K button loads torch and Shift K doubles the intensity ...this statement of yours about it being " too dark " is the dumbest point of all
5.Death in Vanguard ...yes there is a penalty and I like it .It makes you think about who you should attack your strategy . The game is more hard core than others and it wont change .The worst case in death is you have to summon your body and you lose XP which you can quickly regain
I'm not going to rundown EQ2 cause I think it's a good game but your opinion of Vanguard is scurrilous and incorrect
This post of yours is so stupid that I wasn't sure if I should bother to reply or not. You're obviously one of those fanboy trolls who cannot stand the fact that most ppl doesn't like Vanguard - guess what, this post of yours won't change the mind of any of them.
As for your comments:
1. Easy to find a group? Sorry, but already here it's obvious that you're a liar, and nothing less. The lack of other players is the main issue for most players, now that most bugs are fixed. Just read posts on this forum and everywhere else around the interweb to see that for yourself, and please, read those posts without wearing your fanboy goggles. You can't group if you can't find other playes.
And for the world being empty, I was not only talking about other players. I was also talking about huge areas with absolutely nothing but lifeless nature. No animals, no mobs, no npcs, etc.
2. Where the hell did I mention harvesting?
3. I NEVER said the quests are ALL grind driven. Up to 10 part quest series? Well, EQ2 has series with up to at least 25 quests. Proof:
http://eq2.wikia.com/wiki/Claymore_Timeline
4. The torch will only light up a small area around you. My darkness comment being "the dumbest point of all"? Are you serious? I wonder how you react when you see posts that really, really trashes this game.
5. More hardcore than other games? Maybe, but not because of the death penalty.
My OPINIONS are incorrect? Are you drunk?
lol....you really make me laugh ....and I'm not being facetious
I'm apologize for using the word Harvesting in my rebuttal ...can you ever forgive me ?
Okay the reality is you don't play Vanguard or haven't for a while ...so you view is actually embarrassing with it's ignorance
I'm really amazed that you consider "night being dark " in an MMO a salient factor in deciding what makes a good MMO ....lol....what next will you say " if you can't fish then the MMO is not worth playing
Thx for the chuckle ...you rock ..lol
PS Sadly I'm not drunk ...if I was your view would be probably relevant to the reality
"after the time of dice came the day of mice "
bcrankshaw
I had to post because your post was very "exagerrated."
I served Vanguard for a year as a Live Quest Guide and I have to disagree with almost all of your points.
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
Played both, currently playing EQ2. Have given Vanguard 3 or 4 goes never lasting more than I think a week.
The 2 or 3 things that come to mind when I think of Vanguard is the horrible character lobby where you select your toon, terrible avatar customization, and the craft system. It wasn't my cup of tea and apparently not many others as well.
Stepping into EQ2 after coming from Vanguard the level of polish in EQ2 is leaps and bounds ahead of Vanguard. Character customization is above average to pretty darn good. When EQ2 adds content they do it in spades. EQ2 crafting is a little more user friendly to me, VG's frustrated me to no end sometimes.
Vanguard:
- A huge empty world filled with emptyness - no players anywhere, large parts where there's even no npcs or mobs
- The second worst crafting system I've ever tried (Warhammer is worse).
- The horror of Diplomacy
- They "joy" of questing - kill 50 mobs, then discover they want you to kill 100 more of the same ones.
- Nights that are so dark that you can't see what's 20 feet away.
- The death penatly
etc.
EQ2:
What's not to like about it?
....Because im pro EQ2 been playin for three years and heavily biased.
VG also is/has .......
- Broken or bugged starting quest lines at lvl 4 after 1.5 years.
- UI is not very comprimising (EQ2's UI smokes any UI that comes stock).
- Class is based on race. Why limit my options for what I want to do ? Its my character right?
I tried VG 3 times on seperate occasions the longest i played was four months. IMO itll never be more than it is now. Big, empty, and buggy.
I play both but definitely spend much more time in EQ2 as I enjoy it more. A few of the things that I like:
1. EQ2 housing is more accessible and enjoyable for me. Decorating options are enormous.
2. EQ2 crafting is easier to dive into. Vanguard crafting is definitely more challenging and can be more frustrating. But there are many who enjoy it more for that same reason.
3. The guild system is EQ2 is the best I've seen anywhere. You work together to level your guild. Get access to new things as you level. The guild halls in Vanguard didn't seem to serve a purpose other than storing items. The upcoming EQ2 guild halls can have all the amenities as a town would.
4. EQ2 has more fluff. Some don't care about this sort of stuff at all. But EQ2 fancy mounts are easier to obtain, there are shinies to be collected to give you neat house items, and an appearance tab. And the holiday events always offer even more fluff items.
These are just a few of the things that stand out for me. I do think the classes in Vanguard have been done well and in many ways enjoy them more than I do my EQ2 classes. They just have more of a fun factor to them. While I love the game in general, the classes in EQ2 are a bit bland (just my opinion). Also the diplomacy in Vanguard is something unique and can be something fun to do as an alternative to adventuring and crafting.
Both good games, but EQ2 just offers more for my play style.
/pizza
This is one of the most honest and accurate posts in response to the Op's question
You see guys to answer a question objectively you don't have to exaggerate and try to undermine the other game
The above post is a good example of a mature response
"after the time of dice came the day of mice "
What does EQ2 have that Vanguard doesnt? OK well the character models in EQ2 (the new soga ones that is) are much better than Vanguards new character models. They have a wider variety of hair choices and better character customization options although neither of the two are brilliant in this area. Both games have loads of sliders that really have very minimal effect on the way you look (eg slightly raised eyebrows, extra 5mm on the nose, slight change in arm length and crap like that). However the armour and clothes in EQ2 look shit and they always have done.......Vanguards look better but they're still not great.
EQ2 has terrible game lore. Its pathetic! A good city where the dwarves live in one section, the elves live in another section, the halflings live in the next section etc and then the same craptastic idea (or lack of) done for the bad city. What a total load of shit! Vanguard at least allows you to start in a place relative to what race you pick. The lore in Vanguard is better (which is hardly difficult) but still nothing special. They did add extra starting areas to EQ2 though which at least helped to improve it a little.......basicly by heading back to the way it used to be with EQ1. Why didnt they just do that in the first place then?
EQ2's performance is much better than Vanguard. Yes I know Vanguard is one big open world.....and that effects my experience of the game how exactly? Oh great so I can see that tower in the distance. Yeah? And? I just upgraded the ram in my computer to 4gb and I still get some lag in Vanguard. EQ2 ran relatively smoothly on 2gb of ram.
Graphics wise I dont think either of the games are particularly good. Vanguard seems to do a good job with lighting but thats about it. Its animations are very jerky and wooden and although EQ2's are not great they are certainly better. The gameworld in Vanguard is a lot more detailed and active than EQ2's but it also looks cluttered and messy to me and seems to lack depth.......there is something very flat about it. It also looks rather pixelated and blocky.....it really isnt very smooth at all. EQ2's gameworld looked even more lifeless though. Basicly they both look pretty crappy but Vanguards gameworld seems more alive to me despite its jerky animations.
EQ2 has lots of voice overs for its npcs which are also lipsynced which is actually rather impressive. Vanguard doesnt seem to have that.
Basicly I played EQ2 for about half a year total and then left because of boredom, lack of variety and the generally lifeless feel to the game. I am currently playing the Vanguard trial (after leaving a few times over the past few years) and currently it seems more interesting than EQ2 although it is essentially just more of the same......same old grindy quests, item collecting and mindless static mob bashing as we've all seen before. Its passing the time for now though and its ok but I doubt it will be getting any of my money once the trial is up. Vanguard missed its opportunity to be a heavy hitter unfortunately. Ah well plenty more good games on the horizon
This is one of the most honest and accurate posts in response to the Op's question
You see guys to answer a question objectively you don't have to exaggerate and try to undermine the other game
The above post is a good example of a mature response
I'm pretty sure that the only reason you accepted Cherise's opinions, is that she likes Vanguard and still plays it. You are a fanboy who cannot accept the FACT that a many doesn't like that game.
According to you, I "embellish and fabricate a games features", while you are the one fabricating opinions on my behalf (harvesting, saying I talked about ALL quests, etc).
Who the hell do you think you are? Regardless of our opinions about either game, we all have the same rights to posts them, it's not up to you to decide how valid or not they are.
Get lost, troll.
(Nothing in this post is meant as comments to you or your opinions, Cherise.)
Did you play VG when it went live? I was in beta and early release and then live and VG's release was fairly smooth. I do not remember any amazingly large amount of downtime. I do remember buying EQ2 and installing it on release day and then I come to find out that I cannot see any character models at all. It was the oddest thing I have ever seen. I was at the character creation screen and I saw no character. I clicked the buttons to begin and I started on the ship that everyone starts on and I saw no NPC's or my own character, just water and the boat.
Vanguard:
- A huge empty world filled with emptyness - no players anywhere, large parts where there's even no npcs or mobs
- The second worst crafting system I've ever tried (Warhammer is worse).
- The horror of Diplomacy
- They "joy" of questing - kill 50 mobs, then discover they want you to kill 100 more of the same ones.
- Nights that are so dark that you can't see what's 20 feet away.
- The death penatly
etc.
EQ2:
What's not to like about it?
....Because im pro EQ2 been playin for three years and heavily biased.
VG also is/has .......
- Broken or bugged starting quest lines at lvl 4 after 1.5 years.
- UI is not very comprimising (EQ2's UI smokes any UI that comes stock).
- Class is based on race. Why limit my options for what I want to do ? Its my character right?
I tried VG 3 times on seperate occasions the longest i played was four months. IMO itll never be more than it is now. Big, empty, and buggy.
You cant be to biased i mean come on classes in eq2 are limited to if yhour good or evil so whats the differance?
Vanguard:
- A huge empty world filled with emptyness - no players anywhere, large parts where there's even no npcs or mobs
- The second worst crafting system I've ever tried (Warhammer is worse).
- The horror of Diplomacy
- They "joy" of questing - kill 50 mobs, then discover they want you to kill 100 more of the same ones.
- Nights that are so dark that you can't see what's 20 feet away.
- The death penatly
etc.
EQ2:
What's not to like about it?
....Because im pro EQ2 been playin for three years and heavily biased.
VG also is/has .......
- Broken or bugged starting quest lines at lvl 4 after 1.5 years.
- UI is not very comprimising (EQ2's UI smokes any UI that comes stock).
- Class is based on race. Why limit my options for what I want to do ? Its my character right?
I tried VG 3 times on seperate occasions the longest i played was four months. IMO itll never be more than it is now. Big, empty, and buggy.
You cant be to biased i mean come on classes in eq2 are limited to if yhour good or evil so whats the differance?
The difference is that if your good or evil there is a mirror class. For example, a Templar (Good Cleric) is the mirror of an Inquisitor (Evil Cleric), The Shadowknight is the evil Paladin etc. So essentially it is the same class, however there are differences .... and there are also subjective and objective views about both. Also, there are a few neutral classes that can be chosen that can be on either side. All this said, if one doesnt work out you also have the option to betray and take up the opposite class.
The problem I have with VG is that class selection is based on race. VG is a neutral and "no good or evil side" kind of game. So that said, why cant an Orc be a caster?
I played EQ2 for years and VG for about a year.
What sets them apart in my opinion is that VG has seemless zones and slightly better graphics. But the community of EQ2 sets it apart from any MMO out there, its just fantastic, and they expanded on this to include lots of guild based content.
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