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Skills in WAR.

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  • NetspookNetspook Member UncommonPosts: 1,583
    Originally posted by Vhati

    Originally posted by Netspook

    Originally posted by Stridar


    who you are there has nothing to do with this thread, so far your post has showed that you don't seem to play WAR the way it should be played.  hell i played a tank, normally a class that has very little use of skills and at lvl 16, i was actively using 13 of my skills that i can think of off the top of my head.  hell there is only 1 skill that i have that i don't have any where on any of my hot bars.



    Who I am has everything to do with it. I was asked to confirm my beta tester status, which I did. I proved I'm no liar.

    Though you only mention ONE ability you don't need, you're actually helping to prove my point. Which is, every ability you learn will NOT be actively used. Yes, it's nitpicking (or what it's called), I do know that.

    And I never said it was wise to use one/few abilites, I thought my "(for some reason...)" comment made that clear, but obviously I overestimated the intelligence of some of the posters.

     

    dude, name a game that you cant make it to end level using nothing but auto attack.  You can do it in any game.

    The fact is in this game, you wont make it to the top of the pvp ladder if you are only using 5 skills or less.



     

    Of course you can max out rr using only a few abilities. Though it's not a good way to play, it really wouldn't be that hard. Simply because open RvR is more about the zerg than about the skills. Even a slacker amongst the pros can progress that way.

    Again, not a good way to play, but certainly possible.

  • NetspookNetspook Member UncommonPosts: 1,583
    Originally posted by Rytif

    Originally posted by Netspook

    Originally posted by Vhati

    Originally posted by Netspook

    Originally posted by Stridar


    who you are there has nothing to do with this thread, so far your post has showed that you don't seem to play WAR the way it should be played.  hell i played a tank, normally a class that has very little use of skills and at lvl 16, i was actively using 13 of my skills that i can think of off the top of my head.  hell there is only 1 skill that i have that i don't have any where on any of my hot bars.



    Who I am has everything to do with it. I was asked to confirm my beta tester status, which I did. I proved I'm no liar.

    Though you only mention ONE ability you don't need, you're actually helping to prove my point. Which is, every ability you learn will NOT be actively used. Yes, it's nitpicking (or what it's called), I do know that.

    And I never said it was wise to use one/few abilites, I thought my "(for some reason...)" comment made that clear, but obviously I overestimated the intelligence of some of the posters.

     

    dude, name a game that you cant make it to end level using nothing but auto attack.  You can do it in any game.

    The fact is in this game, you wont make it to the top of the pvp ladder if you are only using 5 skills or less.



     

    Of course you can max out rr using only a few abilities. Though it's not a good way to play, it really wouldn't be that hard. Simply because open RvR is more about the zerg than about the skills. Even a slacker amongst the pros can progress that way.

    Again, not a good way to play, but certainly possible.

     

    Nah, you're just an annoying smug ass who can't be wrong for once. Perhaps you can get over this hump of superior retardism and actual be a man and admit fault.

    Then again, you are just a sleezey pale know it all that no one wants to hang around.



     

    Impressive debating skills. Attacking me instead of anything I posted, tells me everything I need to know about you.

    EDIT: I checked your recent posts. A person who appearently is 51 years old, ask for game info. Your reply:

    You're 51 years old in in a complete love desire with a game for kids. May I ask, are you a pedofile?

    http://www.mmorpg.com/discussion2.cfm/post/2305621#2305621

    Nothing more to comment really. Your actions speaks for themselves.

  • coffeecoffee Member Posts: 2,007
    Originally posted by Rytif

    Originally posted by coffee

    Originally posted by Netspook

    Originally posted by baalio


    I know that at 15 or even 20 in WoW, I was not using 17 different abilities... There was no need for it, and most of them did not have enough utility to make them worth bothering with.



    There's no NEED to use 17 abilities in WAR, if you really claim that, then you don't know what you're talking about. And no, there's neither any need for that in WoW.

    Heck, if I wanted to (for some reason...), then I'm 100% sure I could get my sorcerer to r40 AND rr40, without using anything else than doombolt.

    Btw, you claim to have 17 abilites you actively use at r16 - regardless of class, that's something I simply don't believe.



     

    Well I cant say for WAR as I have yet to play from 1-40 but in Wow I use 3 bars of skills all the time in PvP to tackle each situation.

    I play  a huntard in WoW and I use a massive amount of skills, in a AV Id use every 1 of these multiple times but there is will be about 10 I use more than others.. Things like scarebeats I use on druids, Silence on mages and healers.. best used on pallies who get to 5% HP b4 bubble only to find they cant HAHA!!!

    Will WAR have me using as many as my squib hearder? time will tell.

    1. Multishot
    2. Arcane Shot
    3. Silence shot (talent)
    4. Steadyshot
    5. AimShot (talent)
    6. scatter shot (talent)
    7. concussion shot
    8. Vipersting
    9. wingclip
    10. Mongoose bite
    11. serpent sting
    12. Raptor hit
    13. Scarebeast
    14. Freeze trap
    15. Forst trap
    16. Explosive trap
    17. Feign death
    18. Flare
    19. Aspect of monkey
    20. Aspect of Beast
    21. Aspect of Hawk
    22. Shadowmeld (Racial)

    Additional skills ill use in Wrath:

    1. volley (uber buffed atlast)
    2. Kill shot
    3. Camofluage
    4. disengage
    5. another I forget its name

     

    Ummm.. funny thing, the guys above you are stating 16 skills being used in the level range of 12. You are at the level of 70 and 3 of those skills are buffs. While you are playing the "huntard" class which is dedicated to A.D.D kids, it will have more skills to use than the other classes. I recall only needing 3-5 skills at the most with my druid, and this being a level70. While the mage and warlock would most likely use around 3-5 skills also. Last I checked, all of WAR's characters had a crap load of useful skills.

    Warhammer: Level 12 - 16 Skills

    World of Warcraft: Level70 - 19 Skills

    You lose.



     

    no need to try and turn this in to a fire fight.  If you used 3-5 skills on any class in Wow at max lvl PvP you would not of stood a chance... but your not being serious and just trolling so never mind.

    image

  • baaliobaalio Member Posts: 41

    Of course you can max out rr using only a few abilities. Though it's not a good way to play, it really wouldn't be that hard. Simply because open RvR is more about the zerg than about the skills. Even a slacker amongst the pros can progress that way.



     

    Zerg is certainly one way to play, and very effective against disorganized groups. But in my experience, organized groups will wipe the zerg 9 times out of 10... the 10th time being when the zerg comes upon them by surprise and rolls over them before they can react. Seen this numerous times in CB...

  • NetspookNetspook Member UncommonPosts: 1,583
    Originally posted by baalio


    Of course you can max out rr using only a few abilities. Though it's not a good way to play, it really wouldn't be that hard. Simply because open RvR is more about the zerg than about the skills. Even a slacker amongst the pros can progress that way.



     

    Zerg is certainly one way to play, and very effective against disorganized groups. But in my experience, organized groups will wipe the zerg 9 times out of 10... the 10th time being when the zerg comes upon them by surprise and rolls over them before they can react. Seen this numerous times in CB...



     

    I agree completely, as long as both sides are somewhat equal in size. But in my experience they rarely are.

  • baaliobaalio Member Posts: 41
    Originally posted by Netspook


    I agree completely, as long as both sides are somewhat equal in size. But in my experience they rarely are.



     

    I am talking about A zerg of almost 2 warbands (well, 1 and a half... then had like 3 people into a 3rd group in the second warband) being rolled by 3 groups. Embarassing as it is to say, I was in the zerg group at that time. ;)

  • Ender4Ender4 Member UncommonPosts: 2,247

    I have to agree this has never made sense to me either. People who don't use more than 10 skills in PvP are just bad players, period. Most classes have at least 3-4 base attacks and 2-3 situational attacks. Every class has at least another 3-4 mainline special abilities and another 3-4 situational special abilities. Then you add in the morale abilities, buffs etc and there is no way you are mashing 3-4 skills if you know how to play your class.

  • rishakirishaki Member Posts: 181

    Its ineffective to use all the skills you got in pvp, also if you line up the morale abilities you will see that some is more efficient and simply better for bothe pvp and pve because what you want to do in pvp you want to do in pve, my bars only diffrent slightly for pve and pvp. I don't want to teach you how to play your class but if you instead of using a zillion abilities spend more of your attention on overall awarness on the battle i think you will do allot more good since its those quick moves that really makes a diffrent, not if you do 1k or 1001dmg, not that you do more damage by using more abilities, rather the oposit but you can stick to that belife if you like. Pleas dont tell me you can do all perfectly all the time. With my sw for example i most of the time decide to focus on some part of the battle depending on which part we are doing best, if we are hard time getting flag around i try to help carrier and as sucha i need to be really active in slowing down people thats on the hunt, messing up 1 skill can meen we lose lots of time while enemy players get the chans to hit our carrier befor he scores. Being good in sc/rvr has allot more to do on how a player plays rather than the amount of skills used and sooner or later this game is buttonmaching in combat, simply because some combos is more effectiv than others whereas you rarly use them´, if you haven't found out which are better yet that would be something to start with. When i play repeativ things like sc everything sooner or later becomes a reaction rather than something i acculy think about, as using detount the second someone comes close to me or broadheaded vs some classes, what keeps it interessting is not the 1k1 skill but how stratigical the battle turns out to become, sadly sc is a bit to simple to make anything advanced out of but hopully they will add more complex sc later on.

  • rishakirishaki Member Posts: 181
    Originally posted by Ender4


    I have to agree this has never made sense to me either. People who don't use more than 10 skills in PvP are just bad players, period. Most classes have at least 3-4 base attacks and 2-3 situational attacks. Every class has at least another 3-4 mainline special abilities and another 3-4 situational special abilities. Then you add in the morale abilities, buffs etc and there is no way you are mashing 3-4 skills if you know how to play your class.
     



     

    Or els you just focus on what you are good at and stop messing around, either you do damage our avoid damage, thats how situational this game gets. You might want to use diffrent debuffs depending on enemies, depending on your classes but it dosen't get more advanced than that for most classes. If you are targeted you detount, run , root. If you are doing damage you try to be efticent, all those situational skills you are talking about is basics to make pvp longer. It dident take me many games to figure out the concept is about the same in all of them.

  • baaliobaalio Member Posts: 41
    Originally posted by rishaki


    Or els you just focus on what you are good at and stop messing around, either you do damage our avoid damage, thats how situational this game gets. You might want to use diffrent debuffs depending on enemies, depending on your classes but it dosen't get more advanced than that for most classes. If you are targeted you detount, run , root. If you are doing damage you try to be efticent, all those situational skills you are talking about is basics to make pvp longer. It dident take me many games to figure out the concept is about the same in all of them.



     

    I am not going to comment on the shadow warrior, cause at low levels I agree with you. At higher levels it changes. I would like it if you addressed the examples I gave, however. The DOK, and the sorceress(which was brought up by some other guy). I mentioned 10 or so skills that you get right at the beginning and what they do. Please tell me which of those skills shouldn't be used...

    And if you want, I can give you the load-outs for lvl 30 and you can tell me which of those shouldn't be used...

  • baaliobaalio Member Posts: 41
    Originally posted by baalio


     
    I am not going to comment on the shadow warrior, cause at low levels I agree with you.



     

    On my shadow warrior, I was using acid arrow, broadhead arrow, spiraling arrow, Eagle Eye, Flame arrow, Take down, and I think Throat shot... Not to mention Hunter's fervor and Whirling pin...

    Comparitively low skill load-out compared to things like the DoK or the Sorc...

     

    Also had 2 morale abilities, though I mostly used my morale 1 ability to knock people back.

  • Mors-SubitaMors-Subita Member UncommonPosts: 517
    Originally posted by baalio


    On my shadow warrior, I was using acid arrow, broadhead arrow, spiraling arrow, Eagle Eye, Flame arrow, Take down, and I think Throat shot... Not to mention Hunter's fervor and Whirling pin...
    Comparitively low skill load-out compared to things like the DoK or the Sorc...
     
    Also had 2 morale abilities, though I mostly used my morale 1 ability to knock people back.



     

    That doesn't sound anywhere near as limited as what the other guy was saying...

    image

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