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Now that I think about it, WAR is actually a COH clone

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  • achesomaachesoma Member RarePosts: 1,770
    Originally posted by Urrelles


    OP forgot #5:  The Tome of Knowledge is an upgraded version of the Badge system.

     

    When I first saw the ToK, I thought of the LOTRO deed system. 

    Preaching Pantheon to People at PAX  PAX East 2018 Day 4 - YouTube
  • SortranSortran Member Posts: 148
    Originally posted by Abrahmm

    Originally posted by Gajari

    Originally posted by gestalt11


    Well I used to word clone to make fun of people and be sarcastic.
     
    But WAR really does "borrow" alot from COH .  Originally I was going with Guild Wars but that i think about it.  It is more like COH where everyone has stamina.  Only people who don't know what they are talking about think its like WoW.
     
    Here is how it is like COH:
    1) a fairly large action resource that regnerates at a moderate speed.  Of all the previous MMO WAR combat is definitely closest to COH  no question.
    2) a number of CC effects most notably Knockdown and especially knockback are movement, position and animation based. 
    3) Auto exemplar in PvP.  COH was the first to use this and Bolster is EXACTLy the same thing.  The only difference is WAR gives people who are above the bolster level an edge and COH makes everyone exactly the same level
    4) class design is much more similar to COH although far more locked down.  Tanks that have damage you have to watch.  Blasting support types (Defenders to Arhcamge shamn engineer magus).   An egineer is just a traps Corruptor.   The hybrid and special class mechanics is straight out of the City of Villains playbook. 
     
    Yep I was talking to someone in game during OB and they mentioned this.  The more i think about the more it makes sense.
     
    The whole WoW clone meme is rather sad.  Shows how set into a mental rut many people are.  When you look at it in detail it makes very little sense especially when there are games that have twice as many basic game mechanic similarlities.
     
    Now if only the WAR had the huge build varitity of COH.  Of course the balance would probably suck then.
    Although in general there is a decent number of classes and good customization.  But nothing like COH



     

    It's not so much that it's not at all like WoW, it's just that in the design aspect, they're more closely connected, mainly because Warcraft was the offspring of Warhammer originally.  Mythic looked at the good in many MMO's, and implemented or improved up them, and removed most of the bad.

    This is also what WoW did originally. However WoW also kept a lot of the bad stuff, like raiding for example.

    What Mythic has done, is added much more variety to gameplay, improved on even the things WoW improved upon originally, removed the bad from WoW and other games, and drew upon many ideas from their own game Dark Age of Camelot when it came to the PvP.

    Mythic copied no games - they continued the trend of improving the good, removing the bad, and enhancing the overall experience with new features.

     

    They missed a lot of bad then. You know, that whole out dated class/level system. Instanced PvP. Horribly boring quests. Absolutely no death penalty.



     

    You know they do have open PVP areas right? then again, I will take your comment on missing bad things as strictly your opinion alone. its evident you are a sandbox darkfall style player (which isnt any form of an insult, that game is built for all the things you want).

    Most of the quests tell the story of warhammer for those whom dont know much about the IP.

    Death penalty is standardized from a number of games which reduce your health.

    Class/levels give people something to shoot for who may not have a zilion hours to devote building that perfect class based on skills alone.

    until a game comes out that offers what you want, that can actually make the casual gamer happy (most likely 80% of the player base in most games) they are going to stick with things that you mentioned. in the end that = $$$ if the game isnt broken.

    Playing: Not much actively.
    Games played: to many to list, been playing MMO's since 2001
    --------------------------

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