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Cheating- The real thing that can hurt WAR

  The ugly truth of MMOs and especially pvp based MMOS is the rampant cheating in these games. WOW a victim of its own success cannot keep up on all the cheat mods, programs, and gold sellers. Its basically why i dont play WOW anymore. PVP cheating is why i dont care for it. Its just a givin that people buy or sell gold and things and flown the white flag. Its why it so hard to know if a person is really good in pvp or just a good hacker, kinda like steriods in sports.

Now, Im hoping that WAR has a good program and defense against hacking and mods. Just needs to be addressed early and harshly. Its sad that people feel the need to cheat just so they can have some sort of eliteness in a computer game. I know pvp is fun and important but it also brings out the worst in people it seems.

I want to see WAR to succeed. I just dont want in a year down the road a game full of cheaters and gold sellers.We as a community can help by reporting suspicious behavior and gold sellers.

Heres to a long productive and fun run for Warhammer Online.

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Comments

  • BladinBladin Member UncommonPosts: 1,089

    Kinda sad i see this topic just after receiving a gold seller tell.

    I really hope they implement a spam filter early on into the games lifecycle

    image

  • Darkheart00Darkheart00 Member Posts: 521

    ^ just report it

    For cheating to deal with that they have punkjbuster which the mods can enable to look at paticular player..

  • cukimungacukimunga Member UncommonPosts: 2,258

    Yeah i got 2 tells today from gold sellers.  I just wonder where they got the money already to sell.  I knew a kid that bought gold in LOTRO I gave him so much shit for that.  I just don't know why anyone would want to spend real money on fake money. lol

  • RahzphenRahzphen Member Posts: 44

    Simple. It's much more time efficient to work IRL and buy the gold, than spend all day farming it. Even if you do work min wage.

    Gold sellers will always find a way around the systems and what not. It's just a fact of life. I personally don't care who buys gold. To each their own.

  • crunchyblackcrunchyblack Member Posts: 1,362

    I dont buy the argument that gold spammer are just a fact of mmo games.

    Theres a way to stop them, just no one has really cared to think of a easy way to do it, other than have someone on 24/7 on all servers with their fingers on the ban button.

    I will say, if you could make a program to stop gold farmers you would probably be a billionair fairly quick.

  • RahzphenRahzphen Member Posts: 44

    And i don't buy the argument that there's a easy way to do it. I'm sure developers aren't just like, "Meh" to the whole gold farmer issue. Players are annoyed at it, and i'm sure it affects their business in some way shape or form for the worse. It would be a good business move to get rid of them asap.

    It's just that every time the developers find some way to deal a blow to the gold farmers, they just come crawling back like cockroaches. They are very resilient.

  • crunchyblackcrunchyblack Member Posts: 1,362

    I never said there was an easy way to do it, i just said no one has thought of an easy way to do it.

    If people where smart enough to make bots so uncontrollable, people are smart enough to stop them.  Im positive that whoever can create a bot/gold farmer defense that they would make tons of money protecting mmo's.

  • RahzphenRahzphen Member Posts: 44

    You said:

    " just no one has really cared to think of a easy way to do it,"

    The "no one has really cared to" gives off the impression that you're insinuating that the no one really cares about stopping the bots.

     

    Often times it's easier to break something than to try and fix it. Take piracy for instance.



    DRMs? No use.

    PSP firmware? Yeaaaah...right.

    Nintendo's r4 chip? Nt sure how you'd go about stopping that aside from kicking down every door, and grabbing the chip from the kid's dead, cold hands.

     

    It's much easier said than done.

  • NarsheNarshe Member Posts: 563

    I don't know if anyone else noticed this, but while I was playing on pheonix throne tonight I received a few gold seller tells.. a few minutes later a message appeared on the screen with that person's name and a little IC message saying something about how he can be hunted down by players. I thought that was pretty funny. Seems like they're letting players go after gold sellers.

    Waiting for Fallen Earth, World of Darkness, Old Republic, FFXIV

  • RahzphenRahzphen Member Posts: 44

    Can he still send out whispers or tells while dead? I don't think having a bloody corpse on the ground will prevent people from buying from him.

     

    Also, I don't think that people buy from the gold spammer, they gold spammer usually tells them who to get it from. The gold spamming account will most likely be banned, but the farming account should be hiding nearby.

     

    Still should be fun to kill the spammer though. :p

  • LamarakLamarak Member Posts: 61

    My post is mostly about hackers and cheat mods that let people warp, be invisible, things of that nature. You can be the best fastest honest pvp player on earth, but when going up against someone using illegal mods, the fight is fixed from the start.

    Gold buyers and sellers are bad but they in the long run dont ruin pvp as much as illegal programs and hacks. A good pvper can beat someone in good gear if the battle is based on skill versus skill usually.  

    The gold people just lose out in getting the gear  with a good story and knowing it was job well done in a quest.

  • Originally posted by Narshe


    I don't know if anyone else noticed this, but while I was playing on pheonix throne tonight I received a few gold seller tells.. a few minutes later a message appeared on the screen with that person's name and a little IC message saying something about how he can be hunted down by players. I thought that was pretty funny. Seems like they're letting players go after gold sellers.

     

    That be awesome if they flag them and let us hunt them down with an IC message. That would be a whole other new game mechanic they can introduce.

  • RedmowRedmow Member Posts: 196

     Yes, open season on gold sellers would be awesome! With the ability to fully loot their corpse.

  • RahzphenRahzphen Member Posts: 44

    Uh, for what game are you talking about?

    I know that there is no such mod out for WoW, or if there is,......

  • DrDwarfDrDwarf Member Posts: 475
    Originally posted by crunchyblack


    I dont buy the argument that gold spammer are just a fact of mmo games.
    Theres a way to stop them, just no one has really cared to think of a easy way to do it, other than have someone on 24/7 on all servers with their fingers on the ban button.
    I will say, if you could make a program to stop gold farmers you would probably be a billionair fairly quick.



     

    The way to stop gold business is to ban people that buy it.  full stop.

    Games companies rip us all off becasue they change the rules of the game to make more $.  You wouldn't accept rule changes in the middle of a game of football so why to mmogers accept it in games.

    Game advancement means nothing if it is changed to make things easier or harder so all advancement and achievement is relative even though a lot of players dont accept that and are gullable.

     

     

  • csthaocsthao Member UncommonPosts: 1,123

    I dont even see people talking, more or less care to even look at my chatbox when I play warhammer. I dont know how it could bother you guys that much.

  • LamarakLamarak Member Posts: 61
    Originally posted by csthao


    I dont even see people talking, more or less care to even look at my chatbox when I play warhammer. I dont know how it could bother you guys that much.



     

    Even read the thread i started? i said a year down the road. I didint say it was a problem now. Just alot easier to stop it early. Shame on me not wanting a good game like WAR to fall victim to gold sellers and cheaters.

  • lugallugal Member UncommonPosts: 671

    I'll admit to buying gold. I dont care if people dont like that. I just cant see wasting what little free time I have on grinding for gold. Its not fun. So, instead of doing something not fun, I'll spend 5 or 10 bucks for a quick infusion of gold to keep myself afloat. I make more than enough money to cover multiple accounts in many games, I just dont have the time to waste grinding.

    If companies were serious about stoping the gold sellers, they need to change how the economy works in games, or they need to sell gold themselves. Those are the only 2 ways to end it the spam, but you will never end gold buying.

    But hacks and cheats, need to banned on first offense. They do that enough, peple will not risk it.

     

    Roses are red
    Violets are blue
    The reviewer has a mishapen head
    Which means his opinion is skewed
    ...Aldous.MF'n.Huxley

  • WSIMikeWSIMike Member Posts: 5,564

    If you want an example of a MMO whose devs take combatting RMT very seriously, check out FFXI. RMT was rampant in that game for a time and it drove the in-game economy to the point where it was driving people from the game. Items that usually went for 400k were going for 3 million plus. Items that usually went for 5 million were going for over 20 million. It was absurd.

    Square took it seriously, created a "Task Force" that does nothing but chase down the RMT, finds out whatever they're doing to get their money, bans the ones doing it and implements systems to combat it.

    The task force aren't GMs. They are a separat, dedicated team that does nothing but track down and deal with RMT. And they do it aggressively.

    Among the things they've done is to change some in-game systems and the status of certain value items that drop so they couldn't be monopolized by the RMT farmers;. They added mobs that patrol shorelines specifically to deal with fish-bots, and so on.

    Every month the Task Force reports how many accounts were banned, what the focus of the bannings were and how much ill-gotten gil (gold) was removed from the economy.

    Does it work? Well, remember that 400k item I mentioned earlier that went for over 3 million when the RMT was at its worst? It can now be bought for under 300k. Square have driven some RMT companies entirely from the game. 

    So, yes, I'd say it does work.

    Basically, I think the key is to be pro-active. Not merely reactive. Don't sit back and wait for something to happen and then deal with it. They need to take it seriously, dedicate adequate resources to it and relentlessly stay on top of it.

    They will never completely remove it from the game - RMT is too profitable. As long as there are players who want to buy their way through the game instead of playing it, RMT will always have a reason to be there. But Mythic can keep it under control, if they want to.

     

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

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  • Lizard_SFLizard_SF Member Posts: 348

     My gold seller solution?

    First: No gametime cards. All game time MUST be paid with with a credit card.

    Second: To allow people to "try before you buy", create a trial server which goes to level 10, or contains only the first two zones, or whatever's applicable for the game. You can only transfer characters off the trial server by buying a release box and using a credit card.

    Third: Include in the EULA a *large* penalty for gold selling, farming, using bought characters, or other TOS-violating behavior. Said penalty will be *monetary*, not merely account cancellation. Let's say...100 dollars for selling gold, PER CHARACTER ON THE ASSOCIATED CARD -- no matter how many different game accounts ARE LINKED TO THAT CARD.

    Fourth: Actively "bait" gold sellers into revealing themselves. Agree to buy the smallest amount of gold, then, when it is received, apply Step Three.

    Will this stop ALL gold farming? No. But it will:

    a)Force the purchase of many retail boxes to keep making farming alts.

    b)Raise the price of gold -- and thus, reduce the market.

    c)Bring in cash for the game company.

    By fining gold farmer a large amount of money PER ALT, you can shut down a lot of farming accounts simply by finding ONE seller OR farmer. To keep the fines low, gold farming companies will have very few alts per account, and must spread accounts over multiple credit cards. This raises their overall costs, and (since many are using illegal cards) increases the chances of them being caught and traced. Further, the more likely it is that a "buyer" is a company spy, the more levels of security and misdirection they must maintain, and all additional overhead makes it that much harder to run the business "profitably". Further, punishing *buyers* -- not just by canceling or suspending their accounts (which they might not care about), but by fining them mucho dinero if they're caught -- would reduce the market. Smaller market+higher costs==soaring prices, to the point where not enough people will pay for it, and the cycle continues. (Some will argue that soaring prices==more appealing to sellers. This is valid, but it only works if people are willing to keep paying, and if companies make it clear that buying gold means you'll never get a chance to spend it in the game -- and you'll be "fined" for doing it -- I think it will counterbalance the way forcing the price of a commodity up will attract new would-be sellers to the marketplace.)

  • BlodplsBlodpls Member Posts: 1,454
    Originally posted by Lizard_SF

    Third: Include in the EULA a *large* penalty for gold selling, farming, using bought characters, or other TOS-violating behavior. Said penalty will be *monetary*, not merely account cancellation. Let's say...100 dollars for selling gold, PER CHARACTER ON THE ASSOCIATED CARD -- no matter how many different game accounts ARE LINKED TO THAT CARD.

    Unenforceable, possibly illegal.

     

  • Lizard_SFLizard_SF Member Posts: 348
    Originally posted by Blodpls

    Originally posted by Lizard_SF

    Third: Include in the EULA a *large* penalty for gold selling, farming, using bought characters, or other TOS-violating behavior. Said penalty will be *monetary*, not merely account cancellation. Let's say...100 dollars for selling gold, PER CHARACTER ON THE ASSOCIATED CARD -- no matter how many different game accounts ARE LINKED TO THAT CARD.

    Unenforceable, possibly illegal.

     

     

    Don't see how, as long as it's clearly spelled out. 

    The only way to stop gold farming is to make it uneconomical. Right now, enforcement is a joke -- the cost to a gold seller of having a single farming or selling account "outed" is none -- they can create another one in seconds, and every dollar they make is pure profit. There's almost no overheard cost to farming. Create one -- and you change the economics drastically.

    Frankly, I think a EULA which specified fines for all kinds of asshole behavior would do wonders. Right now, if someone is bored with a game, they will often run out their time engaging in all manner of griefing/disruptive behavior, because what do they care if their account is cancelled? Add a little "sting" to it, though...

  • redcap036redcap036 Member UncommonPosts: 1,230

    -I just don't know why anyone would want to spend real money on fake money. lol

    You mean, kind'a like paying money for a games that we will never actually own?

     

    Cheaters and Spammers and there ilk, need to go, find them and ban them I say.

  • IAmMMOIAmMMO Member UncommonPosts: 1,462

      It's a sad fact of online gaming. There are whole community of online gamers who come together with the soul intention to cheat and not play on an even playing field. There lies the thrill for them, the negative attention they receive is part of that thrill too. Best way to deal with them is active policing by the company who runs the game using the eye's and ears of the community to start investigations on reported cheaters.

  • ImjinImjin Member Posts: 366

    I dont see WAR being a big gold selling opportunity for the sweat shops. Money comes rather easily and what is there to spend it on?

    Fungerer som det skal

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